If you nerf healing in PVP, you kill healing for PVE. So quit asking for nerfs because the team that you lost to was better than yours.
Nerf request should cost CP, that would do wonder for no CP PvPSirona_Starr wrote: »0% for all the above reasons, and it wasn't even part of the poll - which was completely biased. Stop with the damn NERF requests. Seriously!!!!!!!! The end.
Sounds nice until you need to farm an set from some trialBradyfjord wrote: »Perhaps some heals can receive a nerf similar to streak. Make it more and more expensive to cast heal after heal. But sporadic tactical heals would be unchanged.
arun_rajputb16_ESO wrote: »Sounds nice until you need to farm an set from some trialBradyfjord wrote: »Perhaps some heals can receive a nerf similar to streak. Make it more and more expensive to cast heal after heal. But sporadic tactical heals would be unchanged.
So, the healers have to pause between doing heals? What should we do in between these times? Sit down and have a cuppa?
I don't get it. A healer is supposed to heal. We've been smashed into the ground already. As I said before, just target the healer. Try to use strategy and skill. I get hammered when healing. If I'm in a good group, I get protected. If not, I die. It's not rocket science.
I suggest you go and make a healer and see how tricky it is to heal as it is. The entire mechanic behind groups and synergy between them rests on people having their own jobs. A group of dd's focused on their own personal stats gets nothing done. A group with a mix of roles takes resources and nodes.
AcadianPaladin wrote: »PvE healers are flirting with 'irrelevent' so any nerfs to PvE heals will decrease a small and shrinking community.
PvP I don't know or care about. IF such nerfs are deemed appropriate in PvP, then Battle Spirit would seem to be the appropriate tool since healing nerfs to PvE are woefully inappropriate.
Not a PvE player, but my logic tells me that this is the exact reason healers are becoming useless.
If you can plow trough the content without need for a healer, since DPS has enough healing by themselves, that would indicate healing is a bit over the top.
Am i wrong?
But I agree with you, PvP healing should be nerfed trough Battle Spirit.
Lady_Linux wrote: »just get rid of all heals and be done with it. While were at it get rid of all magicka based and stamina based class skills.
Lets just throw rocks at each other and be done with everything else...
Agenericname wrote: »Lady_Linux wrote: »just get rid of all heals and be done with it. While were at it get rid of all magicka based and stamina based class skills.
Lets just throw rocks at each other and be done with everything else...
Theres no need to dumb it down that far. Sticks for stam and stones for magicka. If you're a templar you get a golden yellow stick. Dragon knights get a burnt orange stick and so on. We need to preserve flavor.
TequilaFire wrote: »They will still complain because on stick looks bigger than the other.
TequilaFire wrote: »They will still complain because on stick looks bigger than the other.
Joy_Division wrote: »0%.
Healing wouldn't be a problem if offensive skills, Dots, and cc wasn't water-down and overnerfed because of PvP complaints in the first place.