If you nerf healing in PVP, you kill healing for PVE. So quit asking for nerfs because the team that you lost to was better than yours.
AcadianPaladin wrote: »PvE healers are flirting with 'irrelevent' so any nerfs to PvE heals will decrease a small and shrinking community.
PvP I don't know or care about. IF such nerfs are deemed appropriate in PvP, then Battle Spirit would seem to be the appropriate tool since healing nerfs to PvE are woefully inappropriate.
If you nerf healing in PVP, you kill healing for PVE. So quit asking for nerfs because the team that you lost to was better than yours.
You can adjust PvP heals without touching PvE heals. They could actually increase PvE heals whilst simultaneously decreasing PvP heals if they wanted.
And OPs not wrong, the PvP heals in conjunction with some of the ridiculous broekn cheese builds are getting out of hand.
If you nerf healing in PVP, you kill healing for PVE. So quit asking for nerfs because the team that you lost to was better than yours.
You can adjust PvP heals without touching PvE heals. They could actually increase PvE heals whilst simultaneously decreasing PvP heals if they wanted.
And OPs not wrong, the PvP heals in conjunction with some of the ridiculous broekn cheese builds are getting out of hand.
I was under the impression that is was code bound, if you make a change to one the other is effected.
If you nerf healing in PVP, you kill healing for PVE. So quit asking for nerfs because the team that you lost to was better than yours.
PvP is nuts with over healing atm. We need to cut all heals down, but by how much?
0% nerf to pvp healing. its ALREADY cut in half in pvp healing is super innefective there.
0% nerf to pvp healing. its ALREADY cut in half in pvp healing is super innefective there.
And yet unkillable ball groups stacking aoe healing are a thing in PvP.
I also think we should address this with battle spirit and I am guessing OP thinks that as well seeing how they started with 50% which is the status quo for PvP. I'd like to see what 75% would look like. You'd probably be dead so much that the game becomes even more of a horse simulator.
Sounds nice until you need to farm an set from some trialBradyfjord wrote: »Perhaps some heals can receive a nerf similar to streak. Make it more and more expensive to cast heal after heal. But sporadic tactical heals would be unchanged.
If you nerf healing in PVP, you kill healing for PVE. So quit asking for nerfs because the team that you lost to was better than yours.