How much to nerf healing?

karekiz
karekiz
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PvP is nuts with over healing atm. We need to cut all heals down, but by how much?

How much to nerf healing? 39 votes

50%
46%
Blazedonttplink3r1RiohBalticBluesGERMANO-THE-IMPERIALku5hFreakin_HytteKram8ionYubariusYellow_MonolithIskiabRaveRaveRaveRaveVan_WinklezECHOYandereGirlfriendLangestonTheFMDtOG 18 votes
60%
10%
TheEverwordkarekizWoppaBoemThokri 4 votes
70%
5%
Parasaurolophusxdross 2 votes
75%
38%
Gilvothdaryl.rasmusenb14_ESOAhPook_Is_HereShananHexquisiteKalanteSolace1981BRCOURTNAntonShanLegendaryOaksValenorbutterrum222burty61Lady_LinuxAlvedolin 15 votes
  • akdave0
    akdave0
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    If you nerf healing in PVP, you kill healing for PVE. So quit asking for nerfs because the team that you lost to was better than yours.
  • StormeReigns
    StormeReigns
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    0%
  • bmnoble
    bmnoble
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    Where is the leave it as is option? Its already cut in half as it is in PVP.

    How about getting Durok's bane un nerfed?
  • kargen27
    kargen27
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    none. Big heals allows for longer battles meaning more fun for all.
    and then the parrot said, "must be the water mines green too."
  • AcadianPaladin
    AcadianPaladin
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    PvE healers are flirting with 'irrelevent' so any nerfs to PvE heals will decrease a small and shrinking community.

    PvP I don't know or care about. IF such nerfs are deemed appropriate in PvP, then Battle Spirit would seem to be the appropriate tool since healing nerfs to PvE are woefully inappropriate.
    PC NA(no Steam), PvE, mostly solo
  • Garpley
    Garpley
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    No. Healing was already nerfed last year. Do not nerf it again.

    These 'fixes' for PVP destroy PVE. We have seen threads just in the last few days about how healers aren't even used in PVE content anymore.

    There needs to be changes that are not just 'nerf this'. Healing now, what will it be next? You want to make tanks useless?
    PC NA AD
    Bregana - Healplar
    Vraeli - Magcro

    Life on hard mode...
    Just plodding along
  • Mr_Walker
    Mr_Walker
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    akdave0 wrote: »
    If you nerf healing in PVP, you kill healing for PVE. So quit asking for nerfs because the team that you lost to was better than yours.

    You can adjust PvP heals without touching PvE heals. They could actually increase PvE heals whilst simultaneously decreasing PvP heals if they wanted.

    And OPs not wrong, the PvP heals in conjunction with some of the ridiculous broekn cheese builds are getting out of hand.
  • Gilvoth
    Gilvoth
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    75%
    Max it out, loose the heals permanent.
    you need defenses? use Shark testosterone pills!
    index.jpg?w=470&h=362
    Edited by Gilvoth on February 20, 2020 1:21AM
  • IndianaJames7
    IndianaJames7
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    PvE healers are flirting with 'irrelevent' so any nerfs to PvE heals will decrease a small and shrinking community.

    PvP I don't know or care about. IF such nerfs are deemed appropriate in PvP, then Battle Spirit would seem to be the appropriate tool since healing nerfs to PvE are woefully inappropriate.

    ^ 100% the way to go about this is battle spirit modification

    But honestly 50% is probably excessive, 20-30% reduction might be a good place to start imo
  • akdave0
    akdave0
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    Mr_Walker wrote: »
    akdave0 wrote: »
    If you nerf healing in PVP, you kill healing for PVE. So quit asking for nerfs because the team that you lost to was better than yours.

    You can adjust PvP heals without touching PvE heals. They could actually increase PvE heals whilst simultaneously decreasing PvP heals if they wanted.

    And OPs not wrong, the PvP heals in conjunction with some of the ridiculous broekn cheese builds are getting out of hand.

    I was under the impression that is was code bound, if you make a change to one the other is effected.
  • Mr_Walker
    Mr_Walker
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    akdave0 wrote: »
    Mr_Walker wrote: »
    akdave0 wrote: »
    If you nerf healing in PVP, you kill healing for PVE. So quit asking for nerfs because the team that you lost to was better than yours.

    You can adjust PvP heals without touching PvE heals. They could actually increase PvE heals whilst simultaneously decreasing PvP heals if they wanted.

    And OPs not wrong, the PvP heals in conjunction with some of the ridiculous broekn cheese builds are getting out of hand.

    I was under the impression that is was code bound, if you make a change to one the other is effected.

    Battle Spirit. The 0.5 would be sitting somewhere in that coding. Chnage that, you change the amount.
  • Yellow_Monolith
    Yellow_Monolith
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    50%
    akdave0 wrote: »
    If you nerf healing in PVP, you kill healing for PVE. So quit asking for nerfs because the team that you lost to was better than yours.

    Zos could easily nerf healing in pvp by linking it to battle spirit and it would have no effect on pve. Seems like the best solution for everyone.
  • YandereGirlfriend
    YandereGirlfriend
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    50%
    I would love to see healing nerfed but an across-the-board cut isn't the right way to go about it.

    The main problem is roles OTHER than actual Healers being able to heal themselves effectively in both PvE and PvP (which is why the Healer role is unneeded in much of PvE content).

    I would rather see an armor-based penalty (a la spellcasting in Morrowind) to healing where Light Armor has no penalty, Medium Armor has ~50% penalty, and Heavy Armor has ~75% so that especially Heavy Armor users cannot tank, DPS, and heal themselves at the same time. Then you could just abolish the Battle Spirit healing penalty.

    It would simultaneously cut down on niussance playstyles in PvP while increasing the demand for Healers in both formats AND it would leave healing in PvE untouched (well, maybe RIP to the 10 Stamina Warden Healers out there).
  • TequilaFire
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    Don't forget to nerf damage and mitigation and weapons and armor and food and costumes and .........
  • BackStabeth
    BackStabeth
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    karekiz wrote: »
    PvP is nuts with over healing atm. We need to cut all heals down, but by how much?

    Buff healing, PvP should be a long engagement, not easy kills.

    I see so many posts made by PvPers who cry and complain about healing and tanks. Phffft, you are out to kill another player, it should be hard, so hard that you think twice about it.

    Only problem I see with this is that people who PvP that want to kill someone will go for the easiest kills, that being people new to PvP or PVErs questing. They get so over zealous about killing another player, even when they are far weaker than them that they grief them in their excitement which of course causes toxic behavior and then nobody wants to PvP.

    Still say PvPers wanting a healing her are crying about something because it's not easy.

    Edited by BackStabeth on February 20, 2020 1:53AM
  • Carespanker
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    Instead of nerfing healing why not just ask for more ways to kill tanky players other than joining the onslaught or pestilent colossus bandwagon?
  • Bradyfjord
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    Perhaps some heals can receive a nerf similar to streak. Make it more and more expensive to cast heal after heal. But sporadic tactical heals would be unchanged.
  • Iskiab
    Iskiab
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    50%
    Sure, let’s start with vigor.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Contaminate
    Contaminate
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    Healing is up the wazoo because spell damage = heal power

    It’d take a complete rebalance of combat calculations to fix that issue and I’d never trust ZOS to do it right
  • dazee
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    0% nerf to pvp healing. its ALREADY cut in half in pvp healing is super innefective there.
    Playing your character the way your character should play is all that matters. Play as well as you can but never betray the character. Doing so would make playing an mmoRPG pointless.
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  • Ratzkifal
    Ratzkifal
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    dazee wrote: »
    0% nerf to pvp healing. its ALREADY cut in half in pvp healing is super innefective there.

    And yet unkillable ball groups stacking aoe healing are a thing in PvP.

    I also think we should address this with battle spirit and I am guessing OP thinks that as well seeing how they started with 50% which is the status quo for PvP. I'd like to see what 75% would look like. You'd probably be dead so much that the game becomes even more of a horse simulator.
    This Bosmer was tortured to death. There is nothing left to be done.
  • Banana
    Banana
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    Must be a nightblade
  • eso_lags
    eso_lags
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    I wish they would remove healing others all together, in pvp of course. Healers can carry complete bots and theres no reason that should ever happen. But zos likes catering to casuals so they will never do that. But i dont think nerfing its the answer, especially for solo players.
  • D0PAMINE
    D0PAMINE
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    Ratzkifal wrote: »
    dazee wrote: »
    0% nerf to pvp healing. its ALREADY cut in half in pvp healing is super innefective there.

    And yet unkillable ball groups stacking aoe healing are a thing in PvP.

    I also think we should address this with battle spirit and I am guessing OP thinks that as well seeing how they started with 50% which is the status quo for PvP. I'd like to see what 75% would look like. You'd probably be dead so much that the game becomes even more of a horse simulator.

    They'll still have more than enough healing even with it cut.
  • xXMeowMeowXx
    xXMeowMeowXx
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    Banana wrote: »
    Must be a nightblade

    Yes banana most likely
    0%

    Mine was removed so this ^


  • dem0n1k
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    Just my 2c.. but it seems to me that it is only really large groups that stack dedicated healers that are a real problem in PVP. Sure, you can get an individual that has strong heals & is hard to kill but that is not anywhere near the problem of a heal-stacking ball group that can also shred anything it moves over as well as heal.

    I have no idea how to solve the issue though... any sort of blanket healing nerf is going to hurt the small groups & individuals harder than the large groups that will simply stack a few more healers. I thought about smaller caps for how many players can be healed by each group heal...but again the large groups can just bring more healers. It would just hurt small groups that can only afford one healer.

    NA Server [PC] -- Mostly Ebonheart Pact, Mostly.
  • TequilaFire
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    If more sorcs would use one of the most powerful ultimates in the game Negate against ball groups they would shut down the heals. But most would rather Rambo and slot a DPS ultimate.
    Edited by TequilaFire on February 20, 2020 3:19AM
  • zaria
    zaria
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    Bradyfjord wrote: »
    Perhaps some heals can receive a nerf similar to streak. Make it more and more expensive to cast heal after heal. But sporadic tactical heals would be unchanged.
    Sounds nice until you need to farm an set from some trial :open_mouth:
    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • Van_Winkle
    Van_Winkle
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    50%
    akdave0 wrote: »
    If you nerf healing in PVP, you kill healing for PVE. So quit asking for nerfs because the team that you lost to was better than yours.

    I suppose, that you never heard about "Battle Spirit" and how it helps balance PvP abilities without affecting PvE, so please stop confuse people.
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