Kalik_Gold wrote: »Great write up. Collision though, is what you want to say.
Thevampirenight wrote: »Kalik_Gold wrote: »Great write up. Collision though, is what you want to say.
Thank you for pointing that out as Collision was what I meant. Went ahead and edited it to fix it because I accidentally used the wrong word. Wrote this because I don't know if others have come out and pointed this out to them. Because its just bad design and Its the reason why I don't use Canopy beds and go for beds that are not canopy beds and I imagine many players and roleplayers do the same for this very reason. I would like to be able to use the Canopy beds. So I'm hoping they will be willing to address this.
Kalik_Gold wrote: »Thevampirenight wrote: »Kalik_Gold wrote: »Great write up. Collision though, is what you want to say.
Thank you for pointing that out as Collision was what I meant. Went ahead and edited it to fix it because I accidentally used the wrong word. Wrote this because I don't know if others have come out and pointed this out to them. Because its just bad design and Its the reason why I don't use Canopy beds and go for beds that are not canopy beds and I imagine many players and roleplayers do the same for this very reason. I would like to be able to use the Canopy beds. So I'm hoping they will be willing to address this.
No problem I agree with you wholeheartedly, I have 6 beds in my residence. None are canopy beds, which are useless for my “RP” home.
myskyrim26 wrote: »Same here! I had to put the Hearts Day bed away and replace it with a double Elsweyr bed that seems to match the set:
I found a way to get into canopy beds but it requires you to have decorator permissions.
To do it click on the bed to begin moving it, but now walk to where the bed is. Now you just have to hit X, or whatever button you have bound to cancel, and the bed will return to its spot. Jump up and you'll be trapped in the bed but at least you can now sleep on it.
Its a small work around but its a bit silly to have to go through all of this just to get into a bed.
I agree with you!, wish there were an activator to sleep as it is on chairs for sitting!
It shouldn't be hard to implement, actually. So I really hope they will do that one day.
One of the main story quests in Deshaan was broken for all male Bosmer characters for at least several months because they were too short to pull a lever.
Merely disabling collision to allow players to unrealistically phase through bedposts to achieve the lying down position would be relatively simple but not ideal.
Some of the Dunmer canopy beds are really gorgeous and I've made a few to see how they look in place, but they're currently gathering dust at my Grand Psiijic dumping ground and I doubt I'd use them until there's a fix for this.
Sorry.
I still think it would be better than nothing.
They do that and youtube ends up drowning in videos of unprofessional, unpolished ESO bed phasing.
Mine serves as a vvardvark nest.
myskyrim26 wrote: »Same here! I had to put the Hearts Day bed away and replace it with a double Elsweyr bed that seems to match the set:
THIS. Right here.
When I was a new player, housing was one of the things I was excited about (it STILL is one of the things I get excited about, but I have so much more money now, so it's a LOT easier). I was dirt poor, but I spent time in my guild halls which were all so nicely furnished.
Cue my extreme disappointment when I made to jump into my guild hall's giant canopied Redguard bed only for an invisible wall to suddenly appear.
I made a point to never get a canopy bed from then on.
Even if they just removed the collision, it would be so much better! I mean, yeah, I would love a sleep button like we have a sit button (because positioning yourself to use the /sleep action is a little bit hard sometimes). But even if they just removed the canopy collision, it would be better than nothing.
I'm struggling to think, though. Has there ever been a singular object in the game that had both parts with collision and parts that had no collision? I keep thinking that it seems objects either have collision or don't have it at all; there are no object with "half and half" properties. I could be wrong, but perhaps there is some sort of game limitation here. In which case....
.....Why don't we have mix and match canopies? Separate the canopies from the master bed and make them two separate objects? That way, you can remove the collision from the canopy without affecting the bed. I know, that would mean yet another house slot lost just to get a canopy, but if this will help create an actual usable canopy bed I think it would be worth it.