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Magplar pvp gear choices

EthicX
EthicX
Hi there!

I’ve been doing some reading on the various posts about Magplar builds, along with watching videos on various builds but I’m having trouble with figuring out what options may work for me.

I like to do a mix of Cyrodiil and BGs, and more often it’s BGs due to my schedule. Is there a set or sets that I can use and do fair in both? I’ve read that NMA is great for CP, but a no for Non-CP pvp. I’ve read that some recommend Bright throats or Crafty but also that sustain may not be needed all that much.

I’m currently equipping Bloodspawn, Crafty Alfiqs and Spinners. Is this viable for both CP Cyrodiil and BGs? Or would it be better off making some adjustments? Oh I am a Breton but don’t know if that makes a huge difference.

Thanks for any help in advance!
  • technohic
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    What you are using is fine. NMA would be slightly better than spinners. Breton should help a bit with that. If you find resources running thin, try bright throats in stead of crafty. I like to front bar NMA with a 2her with the cheaper offensive templar abilities and backbar willpower or potentates frost staff (dont take first passivesin destro line) for ele drain with HTD for block casting heals as NMA will effect block cost.
  • Iskiab
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    technohic wrote: »
    What you are using is fine. NMA would be slightly better than spinners. Breton should help a bit with that. If you find resources running thin, try bright throats in stead of crafty. I like to front bar NMA with a 2her with the cheaper offensive templar abilities and backbar willpower or potentates frost staff (dont take first passivesin destro line) for ele drain with HTD for block casting heals as NMA will effect block cost.

    Good advice, I prefer a back bar resto staff for heavy attacks with a weapon damage enchant. Crafty’s good, spinners is good, NMA is good. NMA definitely works in no-CP but only on one bar.

    There isn’t much difference, if you need a bit more sustain then run a mag regen glyph. I don’t like bloodspawn myself on light because the uptime is low, but as a Breton you sorta need that line of stam regen. What you’re doing works.

    There’s way more leeway to do different things that works then people think. Sometimes just being unpredictable is an advantage in itself.
    Edited by Iskiab on February 11, 2020 4:24AM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Destyran
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    If you play both equally I would use Shackle BTB with Bloodspawn all tri stats and witchmothers BGs bloody Mara Cyro and use the lady to make up for resin drop from tune and if you play BGs slightly more I’d infuse your jewellery or trirune it but learn the class first. A build won’t make u good

    75 cp into thaum for 10% damage against off balance enemies because you set them of balance with toppling use the bubble that u cast on self camo hunter for 8% damage increase. Lightning staff. auto degen auto PL auto toppling auto crescent auto jabs if they don’t die topple again and start heavy attack so they get stunned as soon as cc immunity ends
  • fred4
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    I don't see the point of building into magicka on a templar. The class lacks the +8% magicka bonus of nightblades. It lacks the +15% magicka bonus a warden gets from Northern Storm. It does not typically rely on shields that scale with magicka, like a sorc, nor does it have a pet that would enable Necropotence. Instead, what it does have is Minor Sorcery. You have a +30% multiplier on Spell Damage from Major and Minor Sorcery, yet you would build into magicka? That's stupid. Everyone who recommends high magicka sets, like BTB or Alfiq, needs to correct what I've just said or have their theorycrafting skills examined.

    There is nothing special about Alfiq. It's 5-piece bonus gives you a base-level of stats, same as Julianos for example. BTB is a bit better, however BTB only pairs with drinks, which are all bad value compared to Sugar Skulls. BTB leads you down a path where you pair it with a drink and possibly some prismatic enchants to get your stamina (and health) up. Sugar Skulls leads you down a path where you use fewer prismatic enchants, or none, and you still end up with superior stats.

    EDIT: OK, I forgot about Disastrously Bloody Mara when I wrote this. I can at least see why people recommend that combo, but it leaves you short on stamina and it doesn't change that you're building into magicka when you should be building into Spell Damage.

    IMO every PvP magicka build needs some stamina sustain. If you use Mist Form, then maybe not, otherwise I recommend Amber Plasm + Sugar Skulls + Race Against Time. Stat-for-stat, Amber Plasm is one of the highest-value sets, marginally beating Shacklebreaker and beating BTB handily. I personally combine it with Blood Spawn and NMA, with a vMA resto or Potentates back bar.

    If you don't have Amber, but have Lich handy, that would make a good back bar. Combined with an aggressive front bar set, it leaves room for 2x Potentates jewelry on both bars. Front bar alternatives include Overwhelming Surge and Auroran's Thunder, both strong procs and anti-nightblade sets, as well as good old Spinner's or NMA. Even Julianos is arguably a good templar set, better than Alfiq, due to playing into the strengths of having a high spell damage multiplier and the added critical damage passive.

    Even though I've never played it, the Phalanx playstyle (google / YouTube it) is also something that still makes sense to me. This involves wearing Cyrodiil's Light (both bars), paired with an aggressive front bar set. The idea is to take advantage of the Cyrodiil's Light proc by running Meditate and counting on people interrupting you, which gives you a free cast of another (expensive) magicka skill afterwards, typically Mist Form. The Cyro's Light damage reduction bonus stacks with both of those skills, e.g. the Major Protection during Meditate and the 75% Mist Form bonus.
    Edited by fred4 on February 12, 2020 5:32PM
  • iCaliban
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    fred4 wrote: »
    I don't see the point of building into magicka on a templar. The class lacks the +8% magicka bonus of nightblades. It lacks the +15% magicka bonus a warden gets from Northern Storm. It does not typically rely on shields that scale with magicka, like a sorc, nor does it have a pet that would enable Necropotence. Instead, what it does have is Minor Sorcery. You have a +30% multiplier on Spell Damage from Major and Minor Sorcery, yet you would build into magicka? That's stupid. Everyone who recommends high magicka sets, like BTB or Alfiq, needs to correct what I've just said or have their theorycrafting skills examined.

    .

    Purifying light scales with max mag IIRC.
  • fred4
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    iCaliban wrote: »
    fred4 wrote: »
    I don't see the point of building into magicka on a templar. The class lacks the +8% magicka bonus of nightblades. It lacks the +15% magicka bonus a warden gets from Northern Storm. It does not typically rely on shields that scale with magicka, like a sorc, nor does it have a pet that would enable Necropotence. Instead, what it does have is Minor Sorcery. You have a +30% multiplier on Spell Damage from Major and Minor Sorcery, yet you would build into magicka? That's stupid. Everyone who recommends high magicka sets, like BTB or Alfiq, needs to correct what I've just said or have their theorycrafting skills examined.

    .

    Purifying light scales with max mag IIRC.
    Yeah, I think you're right. Is that enough reason? ... meh ...
  • tsaescishoeshiner
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    I use New Moon Acolyte, War Maiden's, Slimecroc on mine. Mostly based on disgusting Dark Flare crits, squishy but fun. Auroran's Thunder and Grothdarr are also great, and will chew up squishy sneakblades who try to poof away from you

    Reasons to build into Max Magicka: Higher purifying light damage, less need for recovery because of a large resource pool, buffs both heals and damage. I'd prefer Spell Damage for the same reasons as someone said above

    I wouldn't go Bright-Throat's since drinks offer lower stats than food, and I always use tri-stat food on my magicka characters. Being able to break free and then roll dodge twice is life-saving - everyone's playstyle is different
    PC-NA
    in-game: @tsaescishoeshiner
  • Iskiab
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    I use New Moon Acolyte, War Maiden's, Slimecroc on mine. Mostly based on disgusting Dark Flare crits, squishy but fun. Auroran's Thunder and Grothdarr are also great, and will chew up squishy sneakblades who try to poof away from you

    Reasons to build into Max Magicka: Higher purifying light damage, less need for recovery because of a large resource pool, buffs both heals and damage. I'd prefer Spell Damage for the same reasons as someone said above

    I wouldn't go Bright-Throat's since drinks offer lower stats than food, and I always use tri-stat food on my magicka characters. Being able to break free and then roll dodge twice is life-saving - everyone's playstyle is different

    Yea, good post. Tweak based on your playstyle.

    I play BGs so run 2x swift and mist form, I heal a lot and run a resto back bar.

    Basicly my whole strategy is to heal, then as a healer I get focused so kite back with mist and string out opposing groups. Most people tunnel when they see a lower health bar so people almost always chase and I rely on my team mates to pick opposing groups apart. I mist to LoS, ritual and HTD for a turn and burn too sometimes but it’s harder to do against good opponents.

    My point is though, adapt your sets around your playstyle and what you want to do.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Vanos444
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    I am not a magplar but a tank-healplar or a trollplar. And it just works well on troll framer's.
    ( Which are alot these days)

    If you want to know the build, then it's here
    https://alcasthq.com/eso-magicka-templar-heal-build-pvp/
  • Destyran
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    Everyone keeps saying BTB makes u use drinks and it’s lower stats than food what do you think the 5pc is for lmao
  • Drdeath20
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    Lots of builds work. There really isnt a BiS for every situation. Game mode, playstyle, experience and personal expectations are needed before anyone can offer a valid suggestion.

    Its pretty easy to do your own theory crafting in this game and to be honest build is important but its not the end all be all. Knowing how to play, what to expect, how to handle specific situations, are all far more important.

  • Drdeath20
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    Getting a ton of kills is all fine and dandy but outside of team deathmatch kills vs death become marginally important.

    A quick anecdotal, saw a player go 20/1/9 in chaos ball and finish far behind a player who went 0/6/0. 1 player was ganking stragglers of the second place team while their own team finish dead last. The winning team and top performer basically always had the ball but was too busy trying to stay alive the entire match. Soo much soo that they rarely used an offensive skill.

    Soo like i previously said there are just far too many other contributing factors that come into play for build suggestion.
  • fred4
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    Destyran wrote: »
    Everyone keeps saying BTB makes u use drinks and it’s lower stats than food
    Correct. I haven't done the latest math, but the way to do it is to take the 5-piece bonus and calculate how much more that's worth than a single 2-piece bonus. For example for Julianos it's 300 / 129 = 2.32.

    A lot of "base" sets have that 2.32 multiplier, e.g. their 5-piece bonux is 2.32x as strong as a 2-piece bonus. Alfiq is another one of those.

    Bone Pirate and BTB have a 2.99 multiplier. Amber Plasm has a 3.88 multiplier.

    Now let's look at what some foods are worth, from memory:

    Ghastly Eye Bowl: 7x
    Witchmother's: 8x
    Tri-Food: 11x

    I don't have the time for doing exact math right now, but Sugar Skulls is tri-food with a ton of added health regen. It's stats are through the roof, probably something like 14x (if you value the health regen, which IMO you should in PvP). Compare that to the puny gain of 0.67 BTB gets over a standard 2.32 set and you see the enormous gulf between that set and tri-food. Disastrously gives you the best stats with BTB, while Hakeijo, which you are less likely to use with tri-food, also makes up some of the shortfall. If you have the Tel Var / gold to spare it can end up something of a wash for any particular build (as it should in a balanced game). Overall, however, I still believe Sugar Skulls holds the advantage.

    I will only concede that it depends on how much you value your stamina pool, something that depends on class, build, playstyle, and whether you play in CP or no CP. I take my cue from what Blobsky once said: Shoot for 15K stam in BGs on a mag build. I would personally sacrifice some of that in favor of stam regen, if I can get it, but 15K is roughly the magic number for me, the number up to which I regard stamina as useful. You can reach it with a set like Shacklebreaker and a lot of Hakeijo (in CP) or you can simply use tri-food, no Shacklebreaker and a lot less or no Hakeijo.

    My original post on the matter is here:

    https://forums.elderscrollsonline.com/en/discussion/427111/stat-based-armor-set-rankings
    Edited by fred4 on February 13, 2020 12:29PM
  • Lughlongarm
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    Your build is good, feel no pressure to twik it if you are doing fine.


    More options to consider:
    The new Scathing Mage set loos very good on a Magplar. It synergies very well with templar passives(crit damage/minor sorc) and Puncturing Sweep.
    Edited by Lughlongarm on February 13, 2020 12:50PM
  • fred4
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    Your build is good, feel no pressure to twik it if you are doing fine.
    This is true and I guess the OP only asked whether their setup is viable. It's a decent generic mag setup and, in that sense, is fine. I've been talking about min-maxing.
  • Lughlongarm
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    fred4 wrote: »
    Your build is good, feel no pressure to twik it if you are doing fine.
    This is true and I guess the OP only asked whether their setup is viable. It's a decent generic mag setup and, in that sense, is fine. I've been talking about min-maxing.

    Sure, I had no intention of criticizing your input. the info you provided is very valuable.

  • Iskiab
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    Your build is good, feel no pressure to twik it if you are doing fine.


    More options to consider:
    The new Scathing Mage set loos very good on a Magplar. It synergies very well with templar passives(crit damage/minor sorc) and Puncturing Sweep.

    I tried scathing mage on PTS. Proc change seemed too low to be useful.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Lughlongarm
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    Iskiab wrote: »
    Your build is good, feel no pressure to twik it if you are doing fine.


    More options to consider:
    The new Scathing Mage set loos very good on a Magplar. It synergies very well with templar passives(crit damage/minor sorc) and Puncturing Sweep.

    I tried scathing mage on PTS. Proc change seemed too low to be useful.

    You tried it with Puncturing Sweep?
  • technohic
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    I would think it should work. Could be possible that its a set that still doesnt recognize sweeps as direct damage and still thinks of it as a DOT even though it changed a couple patches ago.

    My concern with that would be wanting the spell power for heals on the defensive. Sort of like how Ravager was awesome when pressing but if you are trying to get away, your heals get neutered a bit.

  • Lughlongarm
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    technohic wrote: »
    I would think it should work. Could be possible that its a set that still doesnt recognize sweeps as direct damage and still thinks of it as a DOT even though it changed a couple patches ago.

    My concern with that would be wanting the spell power for heals on the defensive. Sort of like how Ravager was awesome when pressing but if you are trying to get away, your heals get neutered a bit.

    I tried in on PTS, it does work with sweeps and you can keep very high uptime, especially in group fights, if you take the AOE gap closer + Reflective Light etc.. Regarding healing, this is true, same for NMA front bar builds. Healing on sweeps really helps, Megplar works best when played offensively. I understand why many will not like set but it is worth mentioning.
  • Iskiab
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    Iskiab wrote: »
    Your build is good, feel no pressure to twik it if you are doing fine.


    More options to consider:
    The new Scathing Mage set loos very good on a Magplar. It synergies very well with templar passives(crit damage/minor sorc) and Puncturing Sweep.

    I tried scathing mage on PTS. Proc change seemed too low to be useful.

    You tried it with Puncturing Sweep?

    Yea, the build I tried was scathing mage front bar, BRP DW back bar MH Nirn OH Infused weapon damage, Shacklebreaker, Monster Kena on an Altmer.

    I was seeing wild fluctuations in spell damage going up to 4700 spamming sweeps. The back bar infused spell damage glyph had really good uptime from quick cloak, Kena was easy to manage and predictable. The weakness was Scathing mage. I concluded that NMA will still be a ton better.

    BRP DW will be a no brainer with the cost reduction on PTS I think.

    I think the two best sets will be NMA front bar or clever alchemist with 3x infused pot cooldown reduction on an argonian.

    Clever alchemist front bar, BRP DW back bar + NMA + Kena with 3x pot reduction cooldown glyphs using tri stat pots might be pretty ridiculously good, but it’s hard to say because I did no play testing.
    Edited by Iskiab on February 13, 2020 4:36PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Syiccal
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    Still not overly convinced that NMA is better than spinners in pvp considering the cost increase when spinners out damages it in all the testing I've seen
    Edited by Syiccal on February 13, 2020 5:18PM
  • Iskiab
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    Syiccal wrote: »
    Still not overly convinced that NMA is better than spinners in pvp considering the cost increase when spinners out damages it in all the testing I've seen

    I considered spinners too, that would be a good choice. For me I setup NMA and didn’t do any other testing, it was a ‘this works’ so stopped messing around.

    Spinners might combine with BRP a lot better too, or back bar potatoes resto. Only thing I don’t like about spinners is it doesn’t increase your healing.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Syiccal
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    Iskiab wrote: »
    Syiccal wrote: »
    Still not overly convinced that NMA is better than spinners in pvp considering the cost increase when spinners out damages it in all the testing I've seen

    I considered spinners too, that would be a good choice. For me I setup NMA and didn’t do any other testing, it was a ‘this works’ so stopped messing around.

    Spinners might combine with BRP a lot better too, or back bar potatoes resto. Only thing I don’t like about spinners is it doesn’t increase your healing.

    True but depending on the class alot of ppls defensive heals if you like are on the back bar which if your front bar NMA wont be affected any way
  • Syiccal
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    Plus if you compensate for the 5% increase via enchants to jewellery then it's even less worth running than spinners
  • WreckfulAbandon
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    NMA messes up the "sweet spot" calculation for mag regen I've been using for the past 1-2 years in my Magplar builds.

    For Magplar (all builds really) there is a spot where you have just the right amount invested in regen. Dueling it is lower but for OW I like 1300-1400 base regen since there will be times you will have to spam block cast ER/HtD under pressure. So I find NMA not optimal since it's already a losing prospect to be on the defensive burning thru your mag pool and that's another 5% increase in cost, not to mention 5% increase to block.

    Like @Akinos said in another thread it's good to think outside the box.. I find "procplar" to be my preferred build for Magplar - Skoria and an undisclosed proc set that I don't want to advertise on here along with a damage set (I like Axiom for heavy chest)

    I find Magplar to be sub-par for solo at the moment since it just takes 1 person running BRP DW to make you spend a lot of time and resources killing them. If you even can. And that's running full damage... really fun to run 3 damage sets and see your dmg output massacred by a back bar 2pc set :/ Although tbh solo is kinda dead. 2-3 man group is the new solo. Just run with good ppl who can kill those BRP DW users and likewise you can cover their build weaknesses.
    PC NA

    All my comments are regarding PvP
  • Lughlongarm
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    Iskiab wrote: »
    Iskiab wrote: »
    Your build is good, feel no pressure to twik it if you are doing fine.


    More options to consider:
    The new Scathing Mage set loos very good on a Magplar. It synergies very well with templar passives(crit damage/minor sorc) and Puncturing Sweep.

    I tried scathing mage on PTS. Proc change seemed too low to be useful.

    You tried it with Puncturing Sweep?

    Yea, the build I tried was scathing mage front bar, BRP DW back bar MH Nirn OH Infused weapon damage, Shacklebreaker, Monster Kena on an Altmer.

    I was seeing wild fluctuations in spell damage going up to 4700 spamming sweeps. The back bar infused spell damage glyph had really good uptime from quick cloak, Kena was easy to manage and predictable. The weakness was Scathing mage. I concluded that NMA will still be a ton better.

    BRP DW will be a no brainer with the cost reduction on PTS I think.

    I think the two best sets will be NMA front bar or clever alchemist with 3x infused pot cooldown reduction on an argonian.

    Clever alchemist front bar, BRP DW back bar + NMA + Kena with 3x pot reduction cooldown glyphs using tri stat pots might be pretty ridiculously good, but it’s hard to say because I did no play testing.

    Funny, I created hybrid DK on PTS with this setup more or less. I like the concept of DK sustaining from pots +Deadly Cloak(with posion+fire glyphs) on charged staff front bar + 7 heavy. Supposed to be played with the imba pots that give speed, vitality + heal every sec.
  • Iskiab
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    Iskiab wrote: »
    Iskiab wrote: »
    Your build is good, feel no pressure to twik it if you are doing fine.


    More options to consider:
    The new Scathing Mage set loos very good on a Magplar. It synergies very well with templar passives(crit damage/minor sorc) and Puncturing Sweep.

    I tried scathing mage on PTS. Proc change seemed too low to be useful.

    You tried it with Puncturing Sweep?

    Yea, the build I tried was scathing mage front bar, BRP DW back bar MH Nirn OH Infused weapon damage, Shacklebreaker, Monster Kena on an Altmer.

    I was seeing wild fluctuations in spell damage going up to 4700 spamming sweeps. The back bar infused spell damage glyph had really good uptime from quick cloak, Kena was easy to manage and predictable. The weakness was Scathing mage. I concluded that NMA will still be a ton better.

    BRP DW will be a no brainer with the cost reduction on PTS I think.

    I think the two best sets will be NMA front bar or clever alchemist with 3x infused pot cooldown reduction on an argonian.

    Clever alchemist front bar, BRP DW back bar + NMA + Kena with 3x pot reduction cooldown glyphs using tri stat pots might be pretty ridiculously good, but it’s hard to say because I did no play testing.

    Funny, I created hybrid DK on PTS with this setup more or less. I like the concept of DK sustaining from pots +Deadly Cloak(with posion+fire glyphs) on charged staff front bar + 7 heavy. Supposed to be played with the imba pots that give speed, vitality + heal every sec.

    On a MagDK I’d try 5L-1M-1H, jorvlund and clever alchemist/BRP DW. I’m not familiar enough with DK to know the specifics, but with all the buffs DKs get extended with jorvlunds plus you can run a heroism + minor protection + vitality pot maybe. Having major sorcery and prophesy from skills opens up being able to use all the fancy pants potions.

    I just imagine extending major protection and evasion, class skills, potion buffs plus BRP buffs with jorvlunds and if you find the sweet spot so you can sustain it you’ll be a wrecking machine, especially with earthen heart abilities feeding you stamina.

    Something like this:
    https://en.uesp.net/wiki/Special:EsoBuildData?id=194113
    but I don't know DKs well enough for specifics. These are the buffs without a pot.

    Edit - looking at it now, you could maybe run vigor

    About magplar, S&B’s great for dueling but I’ve always considered it subpar anywhere else. Resto for heavies plus mist > S&B in other scenarios. Radiating regen’s too good, it would be like a stamina not running vigor.
    Edited by Iskiab on February 13, 2020 7:52PM
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
  • Akinos
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    NMA messes up the "sweet spot" calculation for mag regen I've been using for the past 1-2 years in my Magplar builds.

    For Magplar (all builds really) there is a spot where you have just the right amount invested in regen. Dueling it is lower but for OW I like 1300-1400 base regen since there will be times you will have to spam block cast ER/HtD under pressure. So I find NMA not optimal since it's already a losing prospect to be on the defensive burning thru your mag pool and that's another 5% increase in cost, not to mention 5% increase to block.

    Like @Akinos said in another thread it's good to think outside the box.. I find "procplar" to be my preferred build for Magplar - Skoria and an undisclosed proc set that I don't want to advertise on here along with a damage set (I like Axiom for heavy chest)

    I find Magplar to be sub-par for solo at the moment since it just takes 1 person running BRP DW to make you spend a lot of time and resources killing them. If you even can. And that's running full damage... really fun to run 3 damage sets and see your dmg output massacred by a back bar 2pc set :/ Although tbh solo is kinda dead. 2-3 man group is the new solo. Just run with good ppl who can kill those BRP DW users and likewise you can cover their build weaknesses.

    this is the last out of the box magplar build i made public...the build link is in the video description xD https://www.youtube.com/watch?v=aKAweLvzZwE @Destyran

    I basically shelved my magplar for now though, I was maining magnecro but since that is gonna be near impossible to land ults on people without vamp drain, and i refuse to use flame clench. And every other cc I can use aren't too good...I tried them all. Going back to my magdk for the moment.
    Edited by Akinos on February 13, 2020 10:12PM
    PC NA | @AkinosPvP 1vX/Small Scaler, Raid Leader, Youtuber and Twitch.tv Streamer.MAGICKA MELEE IS LIFE!Magplar, MagDK, Magden, Magblade, Magsorc & Magcro PvP/Build videos & moretwitch.tv/akinospvp
  • Iskiab
    Iskiab
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    @Lughlongarm

    So I decided to see just what kind of stuff you can get from potions since most alchemy calculators are out of date. Here's what I think would be the best in a Clever Alchemist + Jorvlund build:

    3x infused potion speed glyphs = 21 second potion cooldown
    Jorvlund extending durations by 40%, so the 15 second boosts become 21 seconds

    One of these two would be best imo, I'm not familiar with DKs enough to know how to build it, but there MUST be something there.

    https://imgur.com/iqbZFnF

    https://imgur.com/DSBkwxy

    Speed to allow using wings since you won't need the expedition from RAT.
    Looking for any guildies I used to play with:
    Havoc Warhammer - Alair
    LoC EQ2 - Mayi and Iskiab
    PRX and Tabula Rasa - Rift - Iskiab
    Or anyone else I used to play games with in guilds I’ve forgotten
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