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Solo Missions as a Mage are RIDICULOUS

  • Eris
    Eris
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    One thing that I found helped, especially in the mission with the giant beholder looking thing, was that you can't just stand in one place and pound away with magic. You have to move around and avoid getting hit by his spells. If you do that, you're golden. If you stand in one place he will nuke you over and over again.
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  • MasterSpatula
    MasterSpatula
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    Of the styles I've tried, light armor and destruction staff sorcerer has been by far the easiest. Yeah, you're squishy. Strategy #1: Don't get hit.
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • AngryNord
    AngryNord
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    Solo missions are ridiculous, period. This is an MMO, dammit!!
  • Ironclap
    Ironclap
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    I've had my ass handed to me by a few of the bosses despite good gear and tactics, just gotta think about what did not work for this boss and find another tactic.

    Can always wait a few levels to come back and show him who's boss.
  • AngryNord
    AngryNord
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    Ironclap wrote: »
    Can always wait a few levels

    When a quest is listed as a particular level, it should be completeable at that level. EOD.

  • ravager69
    ravager69
    Soul Shriven
    I'm vr10 sorc, done every quest solo, there was a couple of hard ones that i hard to think about spec but i've been light armor for all of them. You need to take talents that suit the current mission. IMO this has been by far the easiest MMO i've played in 10years for questing.
  • TheMoDiiFii3r
    EVERY harbonage quest will make you hate your character and doubt your char build. You will think, "WHY cant I beat this guy when the level required is the same or higher with yours" you will still fail.

    Main Quests are imbalanced and utterly frustrating.
    For example, to defeat the LVL 30 Main Quest Bosses, you have to be level 40...

    garbage... every boss needs to be nerfed by 20%
  • AngryNord
    AngryNord
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    Main Quests are imbalanced and utterly frustrating.
    For example, to defeat the LVL 30 Main Quest Bosses, you have to be level 40...

    garbage... every boss needs to be nerfed by 20%

    Just make the quests groupable. This is an MMO, so why should you be forced to solo stuff in the first place???
  • Putok
    Putok
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    EVERY harbonage quest will make you hate your character and doubt your char build. You will think, "WHY cant I beat this guy when the level required is the same or higher with yours" you will still fail.

    Main Quests are imbalanced and utterly frustrating.
    For example, to defeat the LVL 30 Main Quest Bosses, you have to be level 40...

    garbage... every boss needs to be nerfed by 20%

    I have beaten every single harborage quest the level it was given. There have only been two where I have died, and it was one death on each.

    I've had a few close calls, but to say that you need to be level 40 to beat the level 30 harborage quest is BS. I did it EASILY at 30, without a single death, and without even coming close to death. I did die once on the level 35 quest.
  • Kililin
    Kililin
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    Some of them are a bit challenging, i dont get how this is a bad thing.
    In fact it is a big plus, in my opinion they could be harder even.

    edit: i'd recommend single player games, there are cheat codes for most. or some other mmo without any challenge at all, except time investment.
    Edited by Kililin on April 18, 2014 6:23AM
  • Harleyquincey
    Harleyquincey
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    I don't get it. Sorry, but I just don't get how you can hit your own enrage timer on a forum and complain about "too hard boss battles."

    I found that it's a thing of adapting and taking precautions. See, I'm a tank. A vampire tank. An imperial DK CC-Tank, to be most precise that focuses on regeneration. I have a damage output very close to nil, zil, nada, null, non-existant.

    I realize that this makes things a tad hard on some bosses that rely on you burning them down (a certain skeleton summoning mage comes to mind from a certain main quest). But that is hardly the fault of the game or ZeniMax to blame. Yes, it was very hard getting past that eventhough I'm rather experienced in MMOs - however it would have taken little to make it far easier, all I would have to do would have been to grab a 2-handed weapon and bash his head in. Yet that's just not my style, I wante to suffer through it as a stress test to my build and it showed me that it's pretty much where it ought to be at the current time.

    So, if an encounter is that hard for you - either adapt to it, suffer through it or return later. There's really no shame in doing any of that, I'm just a stubborn oaf myself :stuck_out_tongue_closed_eyes:

    Regarding precautions... eventhough I'm a vampire, I am no longer overly affected by fire damage and can tank fire-intense dungeons without issues. Enchantment is your friend - and that would also work for your magicka pool (remember: larger magicka pool = more magicka damage), grabbing yourself a health leech enchantment for your weapon and some nice jewelry glyphs (to hit the softcaps on magicka recovery for example).


    3zukmvpemxxa.png
    Edited by Harleyquincey on April 18, 2014 6:24AM
    EU Server
    Clavius Lydoris Probus - Imperial Dragonknight Tank
    Co-Founder of [Black Manticore Brigade]
    Proud member of [Sigma Draconis] and [House Zar]
  • ZoM_Head
    ZoM_Head
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    Tabbycat wrote: »
    You do realize you don't have to be a stormcaller mage in light armor for every situation, right? You can have alternative builds. You could go heavy armor sword and board with a resto staff offhand. You could also go with medium armor, bow and two pets (hunter sorc ftw).

    The combat in the game is built around being able to change your build to fight your foe. Being a stormcaller mage when running around with your friend is great. But you can also create a much more sustainable build for doing solo missions.

    True, but comparing storm calling at level 20-30 to switching to sword and board level 3-4 does not really change your tactics.


    mDKs still need a lot of love!
  • Chirru
    Chirru
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    OP...you are right.
    the game Solo-Boss missions can NOT be done at same level with a pure-caster build depending only on the caster skill lines.

    That is why all the posters suggest different approaches that include a mixed bag of several..if not many...skill lines.

    Hence your statement that the solo level of the bosses is to difficult (from your point of view) is correct.

    Be assured that all those who deny this have been either defeated many times (which means they lost the game many times) or have out-leveled the solo-boss quests by several levels.

    Yes, I acknowledge that there are exceptional players who got lucky and actually did one or two boss solo quests at even level. They however are in the minority.

    However, you are not right in quitting the game over this. Do like the rest of us and try a different build because the pure-caster builds really.... you know what I mean.
    Good luck.
  • Cookiecut
    Cookiecut
    Well there is a super boring tactic you can use. Its the morphed 3s curse... Just throw it and block and if you have Crystal Shard morphed into chanse to instant cast it use it when it proccs for the knockdown and use heavy attack after. If you dont use your stamina pool i suggest Silver Bolts. When he is below 20% just spam your Mage's Fury. Also having a restoration staff as swap weapon helps alot. I tend to always have one that restores mana on attack so i can just spam spells, go low on mana swap restore mana/heal and go back to attacking. But it sounds like you need to get a tacc that works for you. I didnt have this setup when i was killing him and i still managed think i just went in and used my Storm Calling ulti on him to get him low and spammed the Mage' Fury to kill.
  • Trracer
    Trracer
    You actually do not have to kill the "boss" on the mission OP mentions, just get out of the cellar.
  • iaintoff
    iaintoff
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    Sorc dps is not a lazy class especially storm sorc, you can put out a lot of damage out if your quick but involves a lot of maintenance to pull it off effectively.

    On the other hand if you master it you will have people in the local stop their questing to watch your char as you smash through mobs with some verve, excellent escape skills also.

    Equip restoration staff as your secondary and invest few points in healing tree then after practice and at level 50 you will be with the op brigade bolting about.

    Also something I would really recommend. Find yourself a quiet corner where there is lots of mobs and just power level thro them for a few hours with your char you will get excellent xp and also learn your class a lot more with confidence as you become more effective at destroying adversary.
    Edited by iaintoff on April 18, 2014 6:57AM
  • Mennox
    Mennox
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    Seriously, what is with all the "you suck go play another MMO" replies?? The OP stated that they played with a friend for most of their game time only to be forced to play solo on a boss.

    Depending on your current build, it may actually take a fair attempts to figure a strategy or ask for help on the forums from those that have killed it. It actually took until the 15th post for someone to post a useful strategy rather than posting how awesome they are can they can do it first time (woopee doo!! well done you!)

    I had troubles killing Doshia (Anchors from the harbor) - died around 5/6 times before figuring out the strategy and killing her easily. It was a different scenario that I was used to and wasnt expecting it to be difficult at first - it turned out the following day, that a patch actually reduced Doshia's power output! (typical!!)

    The point of this post is for some people to grow up and provide constructive feedback rather than just replying saying 'go play another game' lol.

    Also, the game is designed to play how "I" want to play - If I want to specialise in honing my skills down one skill tree - why would I be forced to branch across several areas just so I can adapt for several bosses?
    To make no mistakes is not in the power of man; but from their errors and mistakes the wise and good learn wisdom for the future.
  • dw0011nrb19_ESO
    Fragment .. fragment .. fragment .. fragment ..

    or Firerune .. Firerune .. Firerune .. Firerune ..

    or going out of Line of Sight when fighting casters, applying Curse, hoping for Fragment procs ..

    Really, PvE is super easy when you fight mobs that arent immune to CC. And thats 90% of all minibosses / bosses.
    @Hrotha - EU
  • Stonie
    Stonie
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    I would also recommend that you do some other quests and lvl a bit more and then go back.
    Yes its an mmo but with solo elements as with most mmos so you will need a build/strategy for these situations.

    While I understand that people wants to play with friends there is a drawback in the sence that they will never ever really learn their character and adapt to new situations as you are forced to do when solo play.

    People are already screaming about nerfs but the problem lies within what I just stated.
    Constant group play, public dungeons etc .. its too easy with the hordes of people everywhere so no wonder some are hitting a stone wall when forced to play alone.
  • Elvikun
    Elvikun
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    I don't know, since I had no problems in those areas and I don't consider myself especially great, I would say - No, it's not ridiculous, you are doing something wrong, revisit your playstyle and character (especially equipment and level).
    Failing is a lifestyle too.
  • Siug
    Siug
    Soul Shriven
    Personally I haven't had problems with these quests as a mage. For tougher fights I bring out clannfear pet that can draw aggro quite well. Also, it's instant cast and doesn't require too much magika.
  • Thinquar
    Thinquar
    Carde wrote: »
    the key to winning is to be a swiss army knife, not a honed blade.

    Best quote ever in any forum post I have read here so far >8=)
  • Kililin
    Kililin
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    Mennox wrote: »
    Seriously, what is with all the "you suck go play another MMO" replies?? The OP stated that they played with a friend for most of their game time only to be forced to play solo on a boss.

    Depending on your current build, it may actually take a fair attempts to figure a strategy or ask for help on the forums from those that have killed it. It actually took until the 15th post for someone to post a useful strategy rather than posting how awesome they are can they can do it first time (woopee doo!! well done you!)

    I had troubles killing Doshia (Anchors from the harbor) - died around 5/6 times before figuring out the strategy and killing her easily. It was a different scenario that I was used to and wasnt expecting it to be difficult at first - it turned out the following day, that a patch actually reduced Doshia's power output! (typical!!)

    The point of this post is for some people to grow up and provide constructive feedback rather than just replying saying 'go play another game' lol.

    Also, the game is designed to play how "I" want to play - If I want to specialise in honing my skills down one skill tree - why would I be forced to branch across several areas just so I can adapt for several bosses?

    Maybe it has something to do with the title, Solo Missions as a Mage are RIDICULOUS instead of Stuck on xyz, please help or something similar.
    Because the claim is ridiculous, a plea for advise is not.
  • Calsie
    Calsie
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    My sorc didn't have any insurmountable problem with the fight. I died once, rethought my skill bar, strategy, and armor, went back and killed him.

    I really like that the story is solo. The last thing I want is a bunch of other people rushing me through cut scenes, or the feeling that I'm holding people up.

    Please don't ask for nerfs or threaten to unsub. Some of us like to be challenged a bit. There are enough easy MMOs out there.
  • rdfarley89
    rdfarley89
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    Have had no problems solo any missions as a sorcerer with light armor, using same spells. Fail sorcerer is fail.
  • Elirienne
    Elirienne
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    I am very far from being the best player ever - I am more like a bit of a noob little buttonmasher who enjoys story more than fight - but I wouldn't say solo sorcerer is too difficult. I had two bosses where I died 10+ times, but for example Mannimarco died at the second attempt.

    My suggestion is that as an immediate measure, stack armor points (heavy armor) to survive longer, this will give you time to find out what you can do about your dps. Use twilight familiar with the healing perk too. Check out which abilities best suit your playstyle, then when you get more comfortable, start going back to cloth if you want. Good luck!
  • AngryNord
    AngryNord
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    Mennox wrote: »
    Seriously, what is with all the "you suck go play another MMO" replies??

    It is called elitism, fanboyism, or just being a general ***.

  • Ojustaboo
    Ojustaboo
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    EVERY harbonage quest will make you hate your character and doubt your char build. You will think, "WHY cant I beat this guy when the level required is the same or higher with yours" you will still fail.

    Main Quests are imbalanced and utterly frustrating.
    For example, to defeat the LVL 30 Main Quest Bosses, you have to be level 40...

    garbage... every boss needs to be nerfed by 20%

    Sorry, you are wrong.

    They have already nerfed Doshia twice yet for every person saying they struggle, at least 10 had no problem.

    Some players need to be a few levels higher, some do it on level, some do it under level which looks to me like they got it about right.

    The first Mages boss, first time on beta I died loads at level and did it a couple of levels higher. Once I understood it, I did it with another character, sorcerer with light armour a couple of levels under the recommended level and found it easy, this was before they toned down the difficulty.

    I appreciate some struggle but please don't try to get things made easier when it's no problem to come back when your a few levels higher, all you do if you get your way is ruin the game for the majority.
  • wrlifeboil
    wrlifeboil
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    Solo missions are skill/gear checks. Devs put in quests like this to test if a person has learned to play their class.

    I kept telling myself this as I died a few times in the Hall of Torment, cursing my choice of Tharn as my follower. Lyris as a tank would have better suited my playstyle. I eventually made it through by leveling and getting better gear. Can't believe they let levels under 30 to do that quest.
  • AngryNord
    AngryNord
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    Mennox wrote: »
    Also, the game is designed to play how "I" want to play - If I want to specialise in honing my skills down one skill tree - why would I be forced to branch across several areas just so I can adapt for several bosses?

    This.
    I still say the solution to this is pretty simple tho - allow grouping on _all_ quests in the game. Then the über-leet can sit there topless in their favourite combat boots, BDUs and red bandanna doing the quest with one hand while clutching the Mattell M16 they got for their 10th birthday in the other, while the others can roleplay hiring a couple of mercs to help out, and do the quest that way.
This discussion has been closed.