Dont rush them. Last time they were rushed they came up with silence on incap.
Don't rush them? Lol what.
Listening to feedback on something that IS. NOT. WORKING. Isn't rushing. Also, coming up with an alternative magicka morph effect would take very, very little effort. Or heck, in the code they literally could just swap around distance ran to distance leaped. Boom, fixed.
I don't think changing it to "distance travelled" would work. The morph now jumps from a significant distance. The leap point it the cut off point for increasing damage, which means you would only get max damage from a maximum distance which doesn't make sense, when fighting in close quarters. Even in it's original iteration it wasn't much of a useful effect.
Considering blighted blastbones debuffs the enemy, why not give magica morph a debuf instead? Like minor fracture, or off-balance (although with this patch everyone in PvP will be off - balance immune 99% of the time).
Maybe make the skeleton leave a small AOE after death? Drain health? Apply magica/health steal? There are so many options! For all I care, make it apply the same debuff as the stamina morph. Anything is better, than yet another distance related effect.
When will ZOS understand, that in the fast paced combat they designed (especially in Pvp, no player has time to even think about the distance). Most of us simply hit the skill when it stops being grayed out.
See, now this im totally down for!
I just want it fixed, man. Idc how they do it. But allowing it to apply a debuff would be pretty sick!
Dont rush them. Last time they were rushed they came up with silence on incap.
Don't rush them? Lol what.
Listening to feedback on something that IS. NOT. WORKING. Isn't rushing. Also, coming up with an alternative magicka morph effect would take very, very little effort. Or heck, in the code they literally could just swap around distance ran to distance leaped. Boom, fixed.
Jimmy_The_Fixer wrote: »One of your spells gets massive buff, complain about the buff.
#Justtheforumthings
Jimmy_The_Fixer wrote: »One of your spells gets massive buff, complain about the buff.
#Justtheforumthings
Kinda confused by this as I'm sure they've gotten tons of feedback saying the morph, quite literally, does nothing with current PTS changes.
Am reaaaaally going to be disappointed if this somehow makes it to live. All they have to do is change the name of the morph and what it does or even better, just fix how it works. Make distance ran to distance leaped, boom. There you go.
dumbfounded as to why this wasn't addressed in this patch. Hopefully it gets added to the live patch, otherwise we have a dead (cough) morph.
Yamenstein wrote: »I reckon they will go with an easy fix by deployment date. Make it so it's "The further away you are the more damage it does".
Yamenstein wrote: »I reckon they will go with an easy fix by deployment date. Make it so it's "The further away you are the more damage it does".
you are way too trusting. they will most likely ignore this until the next major update
Yamenstein wrote: »I reckon they will go with an easy fix by deployment date. Make it so it's "The further away you are the more damage it does".
you are way too trusting. they will most likely ignore this until the next major update