This is probably the only game I have ever seen that when you block someone, even on the forums too, they still see what you write, and so they can just have their friends copy and paste insults and send them to you, and then when your block list is full you are SoL, why can it not be like every other game where if you block someone they cant see what you say, and vice versa?
I am actually surprised this was not mentioned earlier. ESO has no block feature. You cannot block anyone, not in the game or on the forum. ESO has an ignore feature, and that is different from a block. An ignore is a muting function that controls what you see, not what they see.
ESO probably needs a block feature, but my guess is that they want that level of problem handled by customer support and the ToS team.
I disagree with OP. Ignoring a player should not prevent them from seeing what you wrote. That would be a carte blank for anyone to trash talk another. They could just put the person on ignore and go to town. For this reason it would be one of the worst idea ever if you could just ignore someone and they cannot see what you post in zone or guild chat.
An ignore list should prevent the person from sending you letters and PMs and the GF should not place you into a group with anyone on your ignore list. Zos seems to have two out of three as I do not think we have confirmation the list prevents the GF from grouping you with those on your list.
StabbityDoom wrote: »Gotta love it when someone comes here to complain they are being bullied and asking for a better solution in game (reasonable one, no less) and the reaction they get is "ohh boo hoo" *insert more bullying here*
I disagree with OP. Ignoring a player should not prevent them from seeing what you wrote. That would be a carte blank for anyone to trash talk another. They could just put the person on ignore and go to town. For this reason it would be one of the worst idea ever if you could just ignore someone and they cannot see what you post in zone or guild chat.
An ignore list should prevent the person from sending you letters and PMs and the GF should not place you into a group with anyone on your ignore list. Zos seems to have two out of three as I do not think we have confirmation the list prevents the GF from grouping you with those on your list.
Normally it's the person who gets put on ignore that then trash talks.
The_Old_Goat wrote: »This is probably the only game I have ever seen that when you block someone, even on the forums too, they still see what you write, and so they can just have their friends copy and paste insults and send them to you, and then when your block list is full you are SoL, why can it not be like every other game where if you block someone they cant see what you say, and vice versa?
I am actually surprised this was not mentioned earlier. ESO has no block feature. You cannot block anyone, not in the game or on the forum. ESO has an ignore feature, and that is different from a block. An ignore is a muting function that controls what you see, not what they see.
ESO probably needs a block feature, but my guess is that they want that level of problem handled by customer support and the ToS team.
Someone came here to argue semantics.
The_Old_Goat wrote: »This is probably the only game I have ever seen that when you block someone, even on the forums too, they still see what you write, and so they can just have their friends copy and paste insults and send them to you, and then when your block list is full you are SoL, why can it not be like every other game where if you block someone they cant see what you say, and vice versa?
I am actually surprised this was not mentioned earlier. ESO has no block feature. You cannot block anyone, not in the game or on the forum. ESO has an ignore feature, and that is different from a block. An ignore is a muting function that controls what you see, not what they see.
ESO probably needs a block feature, but my guess is that they want that level of problem handled by customer support and the ToS team.
Someone came here to argue semantics.
It isn't semantics. It is how features work. The game does not have the feature that they are complaining about. That is not how Ignore works.
The bigger question is whether anyone can convince ZOS to add a Block feature that effectively separates both parties, rather than just muting one party. As I said above, if I had to guess, I would say that ZOS probably would want to handle that through the Customer Service and ToS team. Why? If something is happening where one party wants to be invisible from another, due to some sort of interaction, then we are probably talking about a ToS violation.
It's actually the best solution. It works 100% of the time. Unless that person escalates the harassment to your real life.But just for the internet, as soon as I stop taking any notice of them and not caring about them one way or another, the problem is gone.
Getting angry and making threads like this probably just make your tormentor happy.
Bringing attention to harassment is what needs to be done, ignoring it and saying whatever is not because it will effect someone else eventually or often.
I doubt there is anything you can do to stop someone being a general jerk in their life. At least not with reports and telling others about them. You're just personally responsible for yourself, you can't worry about protecting others from their bullying or whatever. Well you can, but it's not very realistic to think your reporting or campaign against them can prevent others from being their target as well.
On the internet it really pays to have a thick skin, make yourself immune to all the BS that people can throw your way.It's all baggage you can do without.
This is probably the only game I have ever seen that when you block someone, even on the forums too, they still see what you write, and so they can just have their friends copy and paste insults and send them to you, and then when your block list is full you are SoL, why can it not be like every other game where if you block someone they cant see what you say, and vice versa?
Can Zos make it so both parties are effectively separated when one has the other on ignore? Doubtful any game would go to the effort of effectively separating both parties. To have them in separate instances means the servers now need to check all ignore lists and open additional instances just to accommodate this. Not to mention even that there are reasons why zone chat should not be muted.
Regardless, OP is wrong, the person one ignores should still be able to see your chat in zone. They are not the ones doing the ignoring and it would be to easy to ignore someone then trash talk them because they would be to able to see it. Logically speaking it makes no sense that one would expect it to work as OP suggests.
Can Zos make it so both parties are effectively separated when one has the other on ignore? Doubtful any game would go to the effort of effectively separating both parties. To have them in separate instances means the servers now need to check all ignore lists and open additional instances just to accommodate this. Not to mention even that there are reasons why zone chat should not be muted.
Regardless, OP is wrong, the person one ignores should still be able to see your chat in zone. They are not the ones doing the ignoring and it would be to easy to ignore someone then trash talk them because they would be to able to see it. Logically speaking it makes no sense that one would expect it to work as OP suggests.
Can they do a block feature? Yes. It is a "simple matter of programming".That is actually not as much of an issue as...
Is it too expensive, or too much effort, to do it? That depends. If ZOS wants to cut Customer Service staff having to deal with petty squabbles that escalate to the point that Ignore does not work, then a Block feature might be cheaper than paying people to handle it. Spending a million to develop the feature once might be cheaper than paying people for the remainder of the life of the game. Of course, they can always just ignore it. Pun intended.
Block works pretty much exactly as what the OP wants. Party A and Party B cannot actively interact with each other. Simply speaking, no social interactions (say, yell, emote, etc) work between them. I consider it extra credit if they also cannot see each other in the game, cannot be in the same instance of a zone, or even not allowed to be in the same guilds.
However, I think that I am with you on this subject, especially on the subject of reverse Ignore.
This is probably the only game I have ever seen that when you block someone, even on the forums too, they still see what you write, and so they can just have their friends copy and paste insults and send them to you, and then when your block list is full you are SoL, why can it not be like every other game where if you block someone they cant see what you say, and vice versa?
Report it along with screenshots. It's that it ignore. Harrassment is no joke nor fun but at the end of the day, those are the two options. It's not as if this idiot is able to hound you outside of eso.
To an extent I had someone threaten to kill me before, and I think that's the only time I ever saw action taken. Even when I've been called some pretty disgusting stuff and have been told I should be r...., That was an extreme case, but yeah.
and how is he harassed? text in chat? ignore it lol. See these is like the problems with bullies in schools, we can't stop bullying, we need to teach our kids to not be lil btches
An eye for an eye makes the whole world blind.
Exactly. Someone says something abusive or bashing just turn around and walk away. They end up getting themselves so worked up because they cannot get someone else all worked up that their pea sized brain explodes.
I usually just block them and be done with it, however you can still hear them if they happen to be in the group you join, or if you are unlucky enough to get them in dungeon finder or bgs. Honestly it needs to be a flat block, like most other MMOs.
Can Zos make it so both parties are effectively separated when one has the other on ignore? Doubtful any game would go to the effort of effectively separating both parties. To have them in separate instances means the servers now need to check all ignore lists and open additional instances just to accommodate this. Not to mention even that there are reasons why zone chat should not be muted.
Regardless, OP is wrong, the person one ignores should still be able to see your chat in zone. They are not the ones doing the ignoring and it would be to easy to ignore someone then trash talk them because they would be to able to see it. Logically speaking it makes no sense that one would expect it to work as OP suggests.
Can they do a block feature? Yes. It is a "simple matter of programming".That is actually not as much of an issue as...
Is it too expensive, or too much effort, to do it? That depends. If ZOS wants to cut Customer Service staff having to deal with petty squabbles that escalate to the point that Ignore does not work, then a Block feature might be cheaper than paying people to handle it. Spending a million to develop the feature once might be cheaper than paying people for the remainder of the life of the game. Of course, they can always just ignore it. Pun intended.
Block works pretty much exactly as what the OP wants. Party A and Party B cannot actively interact with each other. Simply speaking, no social interactions (say, yell, emote, etc) work between them. I consider it extra credit if they also cannot see each other in the game, cannot be in the same instance of a zone, or even not allowed to be in the same guilds.
However, I think that I am with you on this subject, especially on the subject of reverse Ignore.
Can Zos make it so both parties are effectively separated when one has the other on ignore? Doubtful any game would go to the effort of effectively separating both parties. To have them in separate instances means the servers now need to check all ignore lists and open additional instances just to accommodate this. Not to mention even that there are reasons why zone chat should not be muted.
Regardless, OP is wrong, the person one ignores should still be able to see your chat in zone. They are not the ones doing the ignoring and it would be to easy to ignore someone then trash talk them because they would be to able to see it. Logically speaking it makes no sense that one would expect it to work as OP suggests.
Can they do a block feature? Yes. It is a "simple matter of programming".That is actually not as much of an issue as...
Is it too expensive, or too much effort, to do it? That depends. If ZOS wants to cut Customer Service staff having to deal with petty squabbles that escalate to the point that Ignore does not work, then a Block feature might be cheaper than paying people to handle it. Spending a million to develop the feature once might be cheaper than paying people for the remainder of the life of the game. Of course, they can always just ignore it. Pun intended.
Block works pretty much exactly as what the OP wants. Party A and Party B cannot actively interact with each other. Simply speaking, no social interactions (say, yell, emote, etc) work between them. I consider it extra credit if they also cannot see each other in the game, cannot be in the same instance of a zone, or even not allowed to be in the same guilds.
However, I think that I am with you on this subject, especially on the subject of reverse Ignore.
Honestly it's be a great addition to the game, why should people who act like that rewarded with social interactions ?
and how is he harassed? text in chat? ignore it lol. See these is like the problems with bullies in schools, we can't stop bullying, we need to teach our kids to not be lil btches
An eye for an eye makes the whole world blind.
Exactly. Someone says something abusive or bashing just turn around and walk away. They end up getting themselves so worked up because they cannot get someone else all worked up that their pea sized brain explodes.
I usually just block them and be done with it, however you can still hear them if they happen to be in the group you join, or if you are unlucky enough to get them in dungeon finder or bgs. Honestly it needs to be a flat block, like most other MMOs.
But there is a difference between being intentionally insulted by someone and just having your feelings hurt because someone happens to disagree with you.
SeaGtGruff wrote: »But there is a difference between being intentionally insulted by someone and just having your feelings hurt because someone happens to disagree with you.
Except that if the person who happens to disagree with you gets their friends to forward insults to you because you have the person blocked, that's more than just disagreeing with you, it's gone to the level of harassment.
This is probably the only game I have ever seen that when you block someone, even on the forums too, they still see what you write, and so they can just have their friends copy and paste insults and send them to you, and then when your block list is full you are SoL, why can it not be like every other game where if you block someone they cant see what you say, and vice versa?
