Maintenance for the week of February 23:
· [IN PROGRESS] NA megaservers for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)
· [IN PROGRESS] EU megaservers for maintenance – February 23, 9:00 UTC (4:00AM EST) - 17:00 UTC (12:00PM EST)
· [IN PROGRESS] ESO Store and Account System for maintenance – February 23, 4:00AM EST (9:00 UTC) - 12:00PM EST (17:00 UTC)

Current State of ESO

  • Mancombe_Nosehair
    Mancombe_Nosehair
    ✭✭✭✭✭
    If youbare going to come back, I would suggest waiting until after the major update later this month. It's going to be the size of Brazil ;) , so it will save you doing updates twice.
  • AuraStorm43
    AuraStorm43
    ✭✭✭✭✭
    On PS4 NA input lag is downright atrocious, abilities don’t work at all and take multiple presses just to work

    They “fixed” the rampant blue screens and replaced it with lag that makes the game unplayable

    Balance wise, I’m honestly pretty happy with where the games at now, no stupid op dots or bashers running around, nothing feels unfair

    Sadly with how laggy the game is in its current state, I don’t want to play despite how much i enjoy pvp, i have so many builds i wanna try but can’t due to Zen’s incompetence

    Don’t bother coming back, Zen’s priority is adding more content to sell us not fix the games broken pvp stability
    Edited by AuraStorm43 on February 9, 2020 7:44PM
  • TheFM
    TheFM
    ✭✭✭✭✭
    ✭✭
    TheFM wrote: »
    Abhaya wrote: »
    I haven't played the game since the big DOT PVP meta. I am a PVP focused player that is thinking of returning and just had a couple questions. Is the Cyro server performance still atrocious and how has the class balance come along? I remember that ZOS hired a new combat team and they were working on a complete rebalance of just about everything but I didn't stick around to see what happened. For reference I play a stam sorc but don't care if they are the current meta or anything as long as they can compete with other builds and not get steamrolled.

    They are focusing on a variety of performance upgrades this year, including a smaller game and patch size. We will all have to re download the game here soon. Performance wise, on PC NA, i do fine on a good( not gaming) newer computer on high settings. Every once in a while i get a bit of that "ghost" lag, but its not bad. I dont run in zergs or try to play on 4k ultra though. So performance is going to be heavily dependent on playstyle,settings, and hardware.

    They are balancing butchering classes right now. The meta players are have a coronary, some had to be resuscitated. The casuals are in a state of confusion, wandering around aimlessly like soul shriven. If you can handle drastic class changes all year, you might be ok.

    Steamrolling in Cyro is all about " My zerg is bigger than your zerg!" is it not? They fixed BGs. Now everyone must enter solo... It is to promote group play, you know like in Morrowind, Oblivion, and Skyrim.

    Even if pc na is "okay" i still see streamers constantly complaining and rightfully so that the game is unresponsive laggy and buggy lately, even more than usual. And PC EU is just in a sad state, the irony is that PC EU seems to have a higher population, and there is 0 attention being given to the servers here.

    That is because they are streaming and playing at the same time, typically on high settings so the game "looks good". Streaming requires video compression. Video compression requires the same resources as ESO and is just as heavy. To do both at the same time they either need to play ESO at much lower settings OR use a very high end well balanced machine that is going to cost north of $2k.

    I agree with you on PC EU. ZOS needs to do a better job at meeting demand for their game in the EU before they start to get a really bad rep over there. What they really need to do is create a third mega server maybe in Korea where the internet infrastructure is highly developed. That would really help the Oceanic peeps. But its not horrible to play across the pond either. I ping for 150-200 on the EU server from the middle of the US.

    There are streamers that use two pcs both rocking 9900 k CPUs and 1080ti GPUs to stream to avoid just that, yet it still happens.
  • TheFM
    TheFM
    ✭✭✭✭✭
    ✭✭
    Performance is better than what it used to.

    No, no it's not. It was good until about a month ago when they released a hitfix for aprevious patch, then it turned worse than before. Especially PvP. Even in overland there are input delays now.
  • AuraStorm43
    AuraStorm43
    ✭✭✭✭✭
    TheFM wrote: »
    Performance is better than what it used to.

    No, no it's not. It was good until about a month ago when they released a hitfix for aprevious patch, then it turned worse than before. Especially PvP. Even in overland there are input delays now.

    Game performance has only gotten worse since els dropped on PS4 NA, there’s times we couldn’t finish vHRC without half the group blue screening, not to mention the rampant cyrodil blue screens

    Adding horrible input lag is Zen’s “solution” but its honestly worse

  • Onefrkncrzypope
    Onefrkncrzypope
    ✭✭✭✭✭
    On PS4 NA input lag is downright atrocious, abilities don’t work at all and take multiple presses just to work

    They “fixed” the rampant blue screens and replaced it with lag that makes the game unplayable

    Balance wise, I’m honestly pretty happy with where the games at now, no stupid op dots or bashers running around, nothing feels unfair

    Sadly with how laggy the game is in its current state, I don’t want to play despite how much i enjoy pvp, i have so many builds i wanna try but can’t due to Zen’s incompetence

    Don’t bother coming back, Zen’s priority is adding more content to sell us not fix the games broken pvp stability

    Don't forget load screens mid fights. That usually only effect one aliance... Or the load screens at keep flip that still blue screens ppl.
    Edited by Onefrkncrzypope on February 9, 2020 7:58PM
    -Immortal Redeemer-
    -Extinguisher of Flames-
    -Gryphon Heart-
    -Potato-



    If I edited a post, it was for spelling. It is always because of spelling....
  • KAT_MEAT
    KAT_MEAT
    ✭✭
    The only way they'll listen to anyone is to make it count, stop buying things from the crown store, stop giving Bethesda and ZOS money. I could almost guarantee 30 days with 0 in game revenue would provoke change.

    If they keep making money off of broke sh@! They won't fix it lol you just bought some guy a Tesla
  • thadjarvis
    thadjarvis
    ✭✭✭✭
    @Abhaya
    What platform/server are you on?
    We have very different experiences based on location, platform, server...

    Me: PC NA connecting from NE US
  • Anotherone773
    Anotherone773
    ✭✭✭✭✭
    ✭✭✭
    TheFM wrote: »
    TheFM wrote: »
    Abhaya wrote: »
    I haven't played the game since the big DOT PVP meta. I am a PVP focused player that is thinking of returning and just had a couple questions. Is the Cyro server performance still atrocious and how has the class balance come along? I remember that ZOS hired a new combat team and they were working on a complete rebalance of just about everything but I didn't stick around to see what happened. For reference I play a stam sorc but don't care if they are the current meta or anything as long as they can compete with other builds and not get steamrolled.

    They are focusing on a variety of performance upgrades this year, including a smaller game and patch size. We will all have to re download the game here soon. Performance wise, on PC NA, i do fine on a good( not gaming) newer computer on high settings. Every once in a while i get a bit of that "ghost" lag, but its not bad. I dont run in zergs or try to play on 4k ultra though. So performance is going to be heavily dependent on playstyle,settings, and hardware.

    They are balancing butchering classes right now. The meta players are have a coronary, some had to be resuscitated. The casuals are in a state of confusion, wandering around aimlessly like soul shriven. If you can handle drastic class changes all year, you might be ok.

    Steamrolling in Cyro is all about " My zerg is bigger than your zerg!" is it not? They fixed BGs. Now everyone must enter solo... It is to promote group play, you know like in Morrowind, Oblivion, and Skyrim.

    Even if pc na is "okay" i still see streamers constantly complaining and rightfully so that the game is unresponsive laggy and buggy lately, even more than usual. And PC EU is just in a sad state, the irony is that PC EU seems to have a higher population, and there is 0 attention being given to the servers here.

    That is because they are streaming and playing at the same time, typically on high settings so the game "looks good". Streaming requires video compression. Video compression requires the same resources as ESO and is just as heavy. To do both at the same time they either need to play ESO at much lower settings OR use a very high end well balanced machine that is going to cost north of $2k.

    I agree with you on PC EU. ZOS needs to do a better job at meeting demand for their game in the EU before they start to get a really bad rep over there. What they really need to do is create a third mega server maybe in Korea where the internet infrastructure is highly developed. That would really help the Oceanic peeps. But its not horrible to play across the pond either. I ping for 150-200 on the EU server from the middle of the US.

    There are streamers that use two pcs both rocking 9900 k CPUs and 1080ti GPUs to stream to avoid just that, yet it still happens.

    Someone is BSing you or is terrible at building systems. I run an 8700, 32GB, 1070, NvMe SSD. Settings are fully maxed in game, and im running 4k res full screen. I get 40-60 FPS in:

    *Alinor wayshrine
    *Rimmen wayshrine
    * Wayrest Undaunted( 30-60 depending on how busy/duels)
    * Elden Root( 30-60 depending on how busy/duels)
    * Vivec city
    * Random dungeons
    * BG in 8 plus man fights
    * Dolmens and Geysers 10-30 people
    * Dragons 10-40 people
    * Imp city( various tasks that usually involve me dying a lot)
    * Various tasks around cyro that involved a lot of horse riding and sometimes dying.

    The only time i have noticed dropping below 30FPS is when i first load into the game, i will hit 20-30 for about 5 seconds until all assets load. I do fluctuate between 40-60 as im moving around and the game has to load and render new assets but that is completely normal to have some fluctuation on high demand graphics programs.


    Edited by Anotherone773 on February 10, 2020 4:31AM
  • TheFM
    TheFM
    ✭✭✭✭✭
    ✭✭
    TheFM wrote: »
    TheFM wrote: »
    Abhaya wrote: »
    I haven't played the game since the big DOT PVP meta. I am a PVP focused player that is thinking of returning and just had a couple questions. Is the Cyro server performance still atrocious and how has the class balance come along? I remember that ZOS hired a new combat team and they were working on a complete rebalance of just about everything but I didn't stick around to see what happened. For reference I play a stam sorc but don't care if they are the current meta or anything as long as they can compete with other builds and not get steamrolled.

    They are focusing on a variety of performance upgrades this year, including a smaller game and patch size. We will all have to re download the game here soon. Performance wise, on PC NA, i do fine on a good( not gaming) newer computer on high settings. Every once in a while i get a bit of that "ghost" lag, but its not bad. I dont run in zergs or try to play on 4k ultra though. So performance is going to be heavily dependent on playstyle,settings, and hardware.

    They are balancing butchering classes right now. The meta players are have a coronary, some had to be resuscitated. The casuals are in a state of confusion, wandering around aimlessly like soul shriven. If you can handle drastic class changes all year, you might be ok.

    Steamrolling in Cyro is all about " My zerg is bigger than your zerg!" is it not? They fixed BGs. Now everyone must enter solo... It is to promote group play, you know like in Morrowind, Oblivion, and Skyrim.

    Even if pc na is "okay" i still see streamers constantly complaining and rightfully so that the game is unresponsive laggy and buggy lately, even more than usual. And PC EU is just in a sad state, the irony is that PC EU seems to have a higher population, and there is 0 attention being given to the servers here.

    That is because they are streaming and playing at the same time, typically on high settings so the game "looks good". Streaming requires video compression. Video compression requires the same resources as ESO and is just as heavy. To do both at the same time they either need to play ESO at much lower settings OR use a very high end well balanced machine that is going to cost north of $2k.

    I agree with you on PC EU. ZOS needs to do a better job at meeting demand for their game in the EU before they start to get a really bad rep over there. What they really need to do is create a third mega server maybe in Korea where the internet infrastructure is highly developed. That would really help the Oceanic peeps. But its not horrible to play across the pond either. I ping for 150-200 on the EU server from the middle of the US.

    There are streamers that use two pcs both rocking 9900 k CPUs and 1080ti GPUs to stream to avoid just that, yet it still happens.

    Someone is BSing you or is terrible at building systems. I run an 8700, 32GB, 1070, NvMe SSD. Settings are fully maxed in game, and im running 4k res full screen. I get 40-60 FPS in:

    *Alinor wayshrine
    *Rimmen wayshrine
    * Wayrest Undaunted( 30-60 depending on how busy/duels)
    * Elden Root( 30-60 depending on how busy/duels)
    * Vivec city
    * Random dungeons
    * BG in 8 plus man fights
    * Dolmens and Geysers 10-30 people
    * Dragons 10-40 people
    * Imp city( various tasks that usually involve me dying a lot)
    * Various tasks around cyro that involved a lot of horse riding and sometimes dying.

    The only time i have noticed dropping below 30FPS is when i first load into the game, i will hit 20-30 for about 5 seconds until all assets load. I do fluctuate between 40-60 as im moving around and the game has to load and render new assets but that is completely normal to have some fluctuation on high demand graphics programs.


    Watch fengrushs stream sometimes, and spend a considerable amount of time in cyro, its very well known that even with top of the line systems the game struggles there. BGs are never an issue cuz its only 12 ppl. Trials are also notorious for causing performance to bomb out.
  • Anotherone773
    Anotherone773
    ✭✭✭✭✭
    ✭✭✭
    TheFM wrote: »
    TheFM wrote: »
    TheFM wrote: »
    Abhaya wrote: »
    I haven't played the game since the big DOT PVP meta. I am a PVP focused player that is thinking of returning and just had a couple questions. Is the Cyro server performance still atrocious and how has the class balance come along? I remember that ZOS hired a new combat team and they were working on a complete rebalance of just about everything but I didn't stick around to see what happened. For reference I play a stam sorc but don't care if they are the current meta or anything as long as they can compete with other builds and not get steamrolled.

    They are focusing on a variety of performance upgrades this year, including a smaller game and patch size. We will all have to re download the game here soon. Performance wise, on PC NA, i do fine on a good( not gaming) newer computer on high settings. Every once in a while i get a bit of that "ghost" lag, but its not bad. I dont run in zergs or try to play on 4k ultra though. So performance is going to be heavily dependent on playstyle,settings, and hardware.

    They are balancing butchering classes right now. The meta players are have a coronary, some had to be resuscitated. The casuals are in a state of confusion, wandering around aimlessly like soul shriven. If you can handle drastic class changes all year, you might be ok.

    Steamrolling in Cyro is all about " My zerg is bigger than your zerg!" is it not? They fixed BGs. Now everyone must enter solo... It is to promote group play, you know like in Morrowind, Oblivion, and Skyrim.

    Even if pc na is "okay" i still see streamers constantly complaining and rightfully so that the game is unresponsive laggy and buggy lately, even more than usual. And PC EU is just in a sad state, the irony is that PC EU seems to have a higher population, and there is 0 attention being given to the servers here.

    That is because they are streaming and playing at the same time, typically on high settings so the game "looks good". Streaming requires video compression. Video compression requires the same resources as ESO and is just as heavy. To do both at the same time they either need to play ESO at much lower settings OR use a very high end well balanced machine that is going to cost north of $2k.

    I agree with you on PC EU. ZOS needs to do a better job at meeting demand for their game in the EU before they start to get a really bad rep over there. What they really need to do is create a third mega server maybe in Korea where the internet infrastructure is highly developed. That would really help the Oceanic peeps. But its not horrible to play across the pond either. I ping for 150-200 on the EU server from the middle of the US.

    There are streamers that use two pcs both rocking 9900 k CPUs and 1080ti GPUs to stream to avoid just that, yet it still happens.

    Someone is BSing you or is terrible at building systems. I run an 8700, 32GB, 1070, NvMe SSD. Settings are fully maxed in game, and im running 4k res full screen. I get 40-60 FPS in:

    *Alinor wayshrine
    *Rimmen wayshrine
    * Wayrest Undaunted( 30-60 depending on how busy/duels)
    * Elden Root( 30-60 depending on how busy/duels)
    * Vivec city
    * Random dungeons
    * BG in 8 plus man fights
    * Dolmens and Geysers 10-30 people
    * Dragons 10-40 people
    * Imp city( various tasks that usually involve me dying a lot)
    * Various tasks around cyro that involved a lot of horse riding and sometimes dying.

    The only time i have noticed dropping below 30FPS is when i first load into the game, i will hit 20-30 for about 5 seconds until all assets load. I do fluctuate between 40-60 as im moving around and the game has to load and render new assets but that is completely normal to have some fluctuation on high demand graphics programs.


    Watch fengrushs stream sometimes, and spend a considerable amount of time in cyro, its very well known that even with top of the line systems the game struggles there. BGs are never an issue cuz its only 12 ppl. Trials are also notorious for causing performance to bomb out.

    TL;DR: I dont count Zergballs because its not a reasonable metric to measure a systems or servers performance in any game. So outside of Zergballs.

    There is something in the way cyro is in which you get "ghost" lag. Nothing says you are lagging but everything feels just a little off sometimes even in you are in the middle of nowhere by yourself. Its like a movie that the sound goes out of sync for one scene and then they fix it the next and then a few later it goes out a bit for a couple of scenes, etc.

    I think that might be the cyro megaserver having to pass you off between servers or something so you are experiencing a transition without the load screen, except its totally random. It feels like that kind of lag.

    As for what you described, this is simply the mass destructive behavior of your typical MMO gamer. "Let's push this game to its limits and then break it!" Instead of " When we spam ...EVERYTHING in a XX vs YY vs ZZ fight, it causes us lag so we should probably find more strategic ways to fight instead of ZERG PARTY!!!"

    Gamers will always push a game to beyond its limit and then claim its broken. Its like they intentionally try to break it. Much of this is on the gamers overtaxing the game and then claiming the game is flawed. Its like me revving the engine in my car to 10k RPMs and when throws a rod through the hood like a bottle rocket claiming the car is defective and junk and they need to fix it.

    Just because i can rev my engine to 10k RPMs doesnt mean i SHOULD rev it to 10k RPMs. I find it weird that gamers can understand this logic but not if we put a lot of people in tiny areas and they spam 1-5 on full graphics its going to make things break. Just because you can get a superzerg in a keep doesnt mean you should. And if you do, well you reap what you sew. A game company can only do what is in reason and when its players are being unreasonable then it either has to let them keep breaking the game or it has to put a tighter restrictions so they dont break it.

    Gamers are not all to blame. Everything PVP in this game is poorly designed. It was slapped together( Cyro is probably running on an old WoW server or something they picked up at a Blizzard garage sale.) It is obvious to anyone who has pvped in a game in which PVP is the primary focus that PVP here was an afterthought. Cyro is mess and i think their vision of what cyro would be like with this cool epic battles was not anywhere close to the reality we got. While those epic battles look good as cutscenes that is just not how real pvp works and i think Cyro was based a lot on some fantasy of the devs of armies of the alliances marching across cyro to siege a keep in a proper medieval cutscene fashion that you might find as an advert for Total War or Stronghold.

    IC is a complete joke for pvp and pve. And BGs are pretty much reskins of the same area. Its like someone gave the BG designer a box of legos and said " make me some BGs that are mostly symmetrical". This is the first game with PVP in which i spent most of time doing PVE and only some PVP. The whole PVP system is garbage from servers to PVP area design to how its all tied together and implemented.


    I dont include the zergs of cyro in my performance assessment because i can break any MMO if you give me enough people in a small enough area, so that isnt relevant. And each person you add taxes your system a little bit more. But during the dragonguard event i was still doing 20-40 FPS with 100-200 people fighting a dragon( dragons were dying in 10-30 seconds after the first hit)
    Edited by Anotherone773 on February 10, 2020 5:21AM
  • TheFM
    TheFM
    ✭✭✭✭✭
    ✭✭
    TheFM wrote: »
    TheFM wrote: »
    TheFM wrote: »
    Abhaya wrote: »
    I haven't played the game since the big DOT PVP meta. I am a PVP focused player that is thinking of returning and just had a couple questions. Is the Cyro server performance still atrocious and how has the class balance come along? I remember that ZOS hired a new combat team and they were working on a complete rebalance of just about everything but I didn't stick around to see what happened. For reference I play a stam sorc but don't care if they are the current meta or anything as long as they can compete with other builds and not get steamrolled.

    They are focusing on a variety of performance upgrades this year, including a smaller game and patch size. We will all have to re download the game here soon. Performance wise, on PC NA, i do fine on a good( not gaming) newer computer on high settings. Every once in a while i get a bit of that "ghost" lag, but its not bad. I dont run in zergs or try to play on 4k ultra though. So performance is going to be heavily dependent on playstyle,settings, and hardware.

    They are balancing butchering classes right now. The meta players are have a coronary, some had to be resuscitated. The casuals are in a state of confusion, wandering around aimlessly like soul shriven. If you can handle drastic class changes all year, you might be ok.

    Steamrolling in Cyro is all about " My zerg is bigger than your zerg!" is it not? They fixed BGs. Now everyone must enter solo... It is to promote group play, you know like in Morrowind, Oblivion, and Skyrim.

    Even if pc na is "okay" i still see streamers constantly complaining and rightfully so that the game is unresponsive laggy and buggy lately, even more than usual. And PC EU is just in a sad state, the irony is that PC EU seems to have a higher population, and there is 0 attention being given to the servers here.

    That is because they are streaming and playing at the same time, typically on high settings so the game "looks good". Streaming requires video compression. Video compression requires the same resources as ESO and is just as heavy. To do both at the same time they either need to play ESO at much lower settings OR use a very high end well balanced machine that is going to cost north of $2k.

    I agree with you on PC EU. ZOS needs to do a better job at meeting demand for their game in the EU before they start to get a really bad rep over there. What they really need to do is create a third mega server maybe in Korea where the internet infrastructure is highly developed. That would really help the Oceanic peeps. But its not horrible to play across the pond either. I ping for 150-200 on the EU server from the middle of the US.

    There are streamers that use two pcs both rocking 9900 k CPUs and 1080ti GPUs to stream to avoid just that, yet it still happens.

    Someone is BSing you or is terrible at building systems. I run an 8700, 32GB, 1070, NvMe SSD. Settings are fully maxed in game, and im running 4k res full screen. I get 40-60 FPS in:

    *Alinor wayshrine
    *Rimmen wayshrine
    * Wayrest Undaunted( 30-60 depending on how busy/duels)
    * Elden Root( 30-60 depending on how busy/duels)
    * Vivec city
    * Random dungeons
    * BG in 8 plus man fights
    * Dolmens and Geysers 10-30 people
    * Dragons 10-40 people
    * Imp city( various tasks that usually involve me dying a lot)
    * Various tasks around cyro that involved a lot of horse riding and sometimes dying.

    The only time i have noticed dropping below 30FPS is when i first load into the game, i will hit 20-30 for about 5 seconds until all assets load. I do fluctuate between 40-60 as im moving around and the game has to load and render new assets but that is completely normal to have some fluctuation on high demand graphics programs.


    Watch fengrushs stream sometimes, and spend a considerable amount of time in cyro, its very well known that even with top of the line systems the game struggles there. BGs are never an issue cuz its only 12 ppl. Trials are also notorious for causing performance to bomb out.

    TL;DR: I dont count Zergballs because its not a reasonable metric to measure a systems or servers performance in any game. So outside of Zergballs.

    There is something in the way cyro is in which you get "ghost" lag. Nothing says you are lagging but everything feels just a little off sometimes even in you are in the middle of nowhere by yourself. Its like a movie that the sound goes out of sync for one scene and then they fix it the next and then a few later it goes out a bit for a couple of scenes, etc.

    I think that might be the cyro megaserver having to pass you off between servers or something so you are experiencing a transition without the load screen, except its totally random. It feels like that kind of lag.

    As for what you described, this is simply the mass destructive behavior of your typical MMO gamer. "Let's push this game to its limits and then break it!" Instead of " When we spam ...EVERYTHING in a XX vs YY vs ZZ fight, it causes us lag so we should probably find more strategic ways to fight instead of ZERG PARTY!!!"

    Gamers will always push a game to beyond its limit and then claim its broken. Its like they intentionally try to break it. Much of this is on the gamers overtaxing the game and then claiming the game is flawed. Its like me revving the engine in my car to 10k RPMs and when throws a rod through the hood like a bottle rocket claiming the car is defective and junk and they need to fix it.

    Just because i can rev my engine to 10k RPMs doesnt mean i SHOULD rev it to 10k RPMs. I find it weird that gamers can understand this logic but not if we put a lot of people in tiny areas and they spam 1-5 on full graphics its going to make things break. Just because you can get a superzerg in a keep doesnt mean you should. And if you do, well you reap what you sew. A game company can only do what is in reason and when its players are being unreasonable then it either has to let them keep breaking the game or it has to put a tighter restrictions so they dont break it.

    Gamers are not all to blame. Everything PVP in this game is poorly designed. It was slapped together( Cyro is probably running on an old WoW server or something they picked up at a Blizzard garage sale.) It is obvious to anyone who has pvped in a game in which PVP is the primary focus that PVP here was an afterthought. Cyro is mess and i think their vision of what cyro would be like with this cool epic battles was not anywhere close to the reality we got. While those epic battles look good as cutscenes that is just not how real pvp works and i think Cyro was based a lot on some fantasy of the devs of armies of the alliances marching across cyro to siege a keep in a proper medieval cutscene fashion that you might find as an advert for Total War or Stronghold.

    IC is a complete joke for pvp and pve. And BGs are pretty much reskins of the same area. Its like someone gave the BG designer a box of legos and said " make me some BGs that are mostly symmetrical". This is the first game with PVP in which i spent most of time doing PVE and only some PVP. The whole PVP system is garbage from servers to PVP area design to how its all tied together and implemented.


    I dont include the zergs of cyro in my performance assessment because i can break any MMO if you give me enough people in a small enough area, so that isnt relevant. And each person you add taxes your system a little bit more. But during the dragonguard event i was still doing 20-40 FPS with 100-200 people fighting a dragon( dragons were dying in 10-30 seconds after the first hit)

    The problem is zergs are everywhere at primetime and the hardware used should be able to handle the load.
  • Kalante
    Kalante
    ✭✭✭✭✭
    This is cyrodiil in ps4 NA
    https://youtu.be/GPQZRIPO4k4
  • sproattt
    sproattt
    ✭✭✭
    @Kalante - (XB EU) Games been a downhill decide since Elsewhyre dropped, I know the games become recently worse now than when Elsewhyre dropped, no desire to play the game in its current state; my beloved class watered down and nerfed across the board.

    There's no light at the end of the tunnel for performance IMO, reason being as the game is 100x worse than when the game launched YEARS ago when you think it would be better.

    Nightblade is underperforming massively right now and then performance is basically the execute to the dead class, once or even if it somehow improves which I very highly doubt, I may take the game seriously.

    I have no desire to buy the DLC, no matter what you sell me with it or how you promote it; it won't matter if performance is terrible; also PvE is affected by the performance atrocity we are dealing with.
    Stamblade Main.
  • jadarock
    jadarock
    ✭✭✭✭✭
    Has Zos acknowledged that they broke something on console last week with that patch/maintenance?
    Like legit broken meaning cant play at an even remotely competitive level
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