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Please buff nightblade

  • brandonv516
    brandonv516
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    Taktak wrote: »

    pls make penalty on nightblade clock like sorc streak, Casting again within 3 seconds costs 33% more Magicka.

    What about Cost of Exposure?

    Initial Cost: 3780 Magicka
    Total Duration: 3 seconds

    Formula for Cost of Exposure:
    (Time in Cloak * (Initial Cost/Total Duration)) - Initial Cost

    Example:
    If I am in Cloak for 2 seconds and get exposed, it costs me 1260 Magicka.

    If I cast it again and get exposed after 1 second, it costs me 2520 Magicka.

    The two casts of Cloak totalled 3780 Magicka in Cost of Exposure.

    With all the counters, that's the penalty.
  • hakan
    hakan
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    Taktak wrote: »

    pls make penalty on nightblade clock like sorc streak, Casting again within 3 seconds costs 33% more Magicka.

    if you become invincible and no aoe reveal then you have a deal.
  • Mayrael
    Mayrael
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    1mirg wrote: »
    I would be happy if they just reverted all the changes this would be amazing for my stamblade. If I remember right magblade was never in a particular good spot so magblade would definitely deserve some attention if they did this.

    Played a Magblade on and off since day one and I can confirm that they've been in a bad spot from the get go, Stamblade get all the attention and focus while Magblade is generally ignored. Plus it also doesn't help that a good portion of our class skill morphs have better Stamina Morphs then Magicka ones, let alone with most of our class skills having a melee focus. it's like the developers expect all nightblades to play a stamina character.

    This. Magblade recieved only severe nerfs and not important buffs for years now, there is a reason why it's considered as one of the most difficult PvP specs to play. Yes stamblades recieved some serious nerfs, but they were dethroned from 1st spot and still are not the worst spec, while magblades were nerfed even when they were at very bottom of the basket.

    But when devs focus only on buffing specs they play things like this are not a surprise.
    I'm done with this game because of ZOS pushing us into Vengeance, because they don't know how to fix Cyrodiil.
  • BaiterOfZergs
    BaiterOfZergs
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    Anyron wrote: »
    1mirg wrote: »
    I would be happy if they just reverted all the changes this would be amazing for my stamblade. If I remember right magblade was never in a particular good spot so magblade would definitely deserve some attention if they did this.

    Played a Magblade on and off since day one and I can confirm that they've been in a bad spot from the get go, Stamblade get all the attention and focus while Magblade is generally ignored. Plus it also doesn't help that a good portion of our class skill morphs have better Stamina Morphs then Magicka ones, let alone with most of our class skills having a melee focus. it's like the developers expect all nightblades to play a stamina character.

    Magblade can use some help but they have definitely been in good spots in pvp and pve before. At one point they dominated pve which lead to multiple nerfs.

    Some help where?
    Like it or not, if you buff damage of "normal" nightblade ( bowblade, speedblade, brawler) you buff damage of ganker as well.

    And now it is possible to gank with both. Magblade with caluurion and zaan as carry sets and stamblade with his combo snipe+poison arrow+silence incap/onslaught/ballista = bow ult +some melee

    So nightblade doesnt lack burst, it just has to be timed from sneak/cloak, and its really hard to ballance it with all those sets and CPs in game.

    Can’t balance a class based on ganking. Multiple specs can do that , what sets them apart from the rest is they have access to gank empowering skills/passives. Although, that comes naturally when you’re playing a stealth/assassin like class. The problem is they don’t really excel at high burst right now outside of ganking. Most nbs are cannon fodder, they always been but they at least could get cheap kills off before.

    Zerg of House Smallscale, First of his name, wielder of Volendrung, battleground hero, Cyrodiil butcher, the swifft footed, OG of the Templars and first pvpers, defender of scrolls and baiter of zergs.
  • Deathlord92
    Deathlord92
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    Things I want for stamblade is major fracture back on SA or mark to give a strong damage bonus on the marked target, stun back on incap major defile was strong so I agreed with losing it, minor beserk back on grim focus. With this I think stamblade will be very viable again. As for magblade they definitely deserve a buff but I’m not as experienced with magblade I do however definitely want concealed weapon to get some kind of major buff.
    Edited by Deathlord92 on February 2, 2020 8:35PM
  • exeeter702
    exeeter702
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    Vyvrhel wrote: »
    As I said elsewhere, I seriously doubt they will dare to reintroduce anything able to do a high single target damage since players and namely beginners hate "ganking". What they want in pvp is longer fight and this intent is common in many MMOs. The newbs just need some time to realize what is happening.

    The solution might be to remove the (nerfed) burst damage skills from the toolkit and replace it with many different dots, debuffs, knockbacks etc., with one finisher which would work once the target is properly "subdued".Imagine a cat playing with a mouse.
    The defences should be built around speed, evasion, dodging and jumping around, fast uncatchable target.

    Absolutely f***ing NOT. There's enough DoTs in the game, and it'd completely ruin the identity of Nightblades, and infringe/undermine on DKs
    DK is THE DoT class, with Templars next to them.
    NB and Sorc are the burst oriented class (Sorc leaning towards delayed burst)
    Warden and Necro are their own thing

    Nightblade is the bursty "get in, get out" class, it's why brawler builds don't work well on the class. It'd be a death sentence making NBs (easily arguably the squishiest class) have to linger around longer than they'd absolutely have to. Pair that with cloak being a joke and never working properly and being unreliable, lmao.
    I'd like a list of games where the elusive, assassin/stealth class is build around/know for DoTs.

    I fundamentally disagree with almost everything you just said.

    And also magblade is not inherently a stealth based burst class. There was a time when cripple was the strongest single target dot in the game and magblades played entirely around cloakless attrition with ranged kiting, life stealing and hots.

    Also templars are not a dot class.
  • Mayrael
    Mayrael
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    Anyron wrote: »
    1mirg wrote: »
    I would be happy if they just reverted all the changes this would be amazing for my stamblade. If I remember right magblade was never in a particular good spot so magblade would definitely deserve some attention if they did this.

    Played a Magblade on and off since day one and I can confirm that they've been in a bad spot from the get go, Stamblade get all the attention and focus while Magblade is generally ignored. Plus it also doesn't help that a good portion of our class skill morphs have better Stamina Morphs then Magicka ones, let alone with most of our class skills having a melee focus. it's like the developers expect all nightblades to play a stamina character.

    Magblade can use some help but they have definitely been in good spots in pvp and pve before. At one point they dominated pve which lead to multiple nerfs.

    Some help where?
    Like it or not, if you buff damage of "normal" nightblade ( bowblade, speedblade, brawler) you buff damage of ganker as well.

    And now it is possible to gank with both. Magblade with caluurion and zaan as carry sets and stamblade with his combo snipe+poison arrow+silence incap/onslaught/ballista = bow ult +some melee

    So nightblade doesnt lack burst, it just has to be timed from sneak/cloak, and its really hard to ballance it with all those sets and CPs in game.

    Anyone can use caalurion and zaan. You're trying to tell me that magblade is strong because those sets are good? Yeah let's balance classes around badly designed sets, then let's nerf those sets ;) No.

    Both stamina and magicka are in need some buffs. If reversing nerfs is impossible it would be nice to give NBs some uniqnes again. Most of all NBs need speed and elusiveness, it's assassin class designed to be fast, deadly and fragile. Both specs need major expedition back on useful skills, both specs could also use major sorcery and burtality e.g. on grim focus. It would be also nice to bring back path to usable state, add some secondary effects to it.
    I'm done with this game because of ZOS pushing us into Vengeance, because they don't know how to fix Cyrodiil.
  • kapachia
    kapachia
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    Agree. NB is not really competitive in either PvP and PvE. It lacks both single target and AoE dam. This class should have high burst single target dam at the expensive of being less tanky. Now it just swings wet noodles people can simply out-heal.

    Seriously how many stamblades do you see in competitive trials? How many stamblades do you see in PvP other than few trying to cherry picking final kills?

    Stamblade was my main but I use it for crafting/writs only now since it is maxed out. My Magplar, magsorc, and stamdk just outclass stamblade. I am making stamnecro now as that is the wave of future.
  • BaiterOfZergs
    BaiterOfZergs
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    exeeter702 wrote: »
    Vyvrhel wrote: »
    As I said elsewhere, I seriously doubt they will dare to reintroduce anything able to do a high single target damage since players and namely beginners hate "ganking". What they want in pvp is longer fight and this intent is common in many MMOs. The newbs just need some time to realize what is happening.

    The solution might be to remove the (nerfed) burst damage skills from the toolkit and replace it with many different dots, debuffs, knockbacks etc., with one finisher which would work once the target is properly "subdued".Imagine a cat playing with a mouse.
    The defences should be built around speed, evasion, dodging and jumping around, fast uncatchable target.

    Absolutely f***ing NOT. There's enough DoTs in the game, and it'd completely ruin the identity of Nightblades, and infringe/undermine on DKs
    DK is THE DoT class, with Templars next to them.
    NB and Sorc are the burst oriented class (Sorc leaning towards delayed burst)
    Warden and Necro are their own thing

    Nightblade is the bursty "get in, get out" class, it's why brawler builds don't work well on the class. It'd be a death sentence making NBs (easily arguably the squishiest class) have to linger around longer than they'd absolutely have to. Pair that with cloak being a joke and never working properly and being unreliable, lmao.
    I'd like a list of games where the elusive, assassin/stealth class is build around/know for DoTs.

    I fundamentally disagree with almost everything you just said.

    And also magblade is not inherently a stealth based burst class. There was a time when cripple was the strongest single target dot in the game and magblades played entirely around cloakless attrition with ranged kiting, life stealing and hots.

    Also templars are not a dot class.

    Temps have been a dot class, most of their damage has had a dot component. The main spam was a dot until recently. Think magdk is the only one ahead of them when it comes to dots over the years. This is one of the reasons magdk and Magplars was incredibly strong in scalebreaker.

    As for magblades they’ve seen multiple metas. From dots and hots to bursting people in secs, the latter is what made them top 2 in duels, only magdk was competing with them for top spot.

    Zerg of House Smallscale, First of his name, wielder of Volendrung, battleground hero, Cyrodiil butcher, the swifft footed, OG of the Templars and first pvpers, defender of scrolls and baiter of zergs.
  • xAk_MoRRoWiNdx
    xAk_MoRRoWiNdx
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    exeeter702 wrote: »
    Vyvrhel wrote: »
    As I said elsewhere, I seriously doubt they will dare to reintroduce anything able to do a high single target damage since players and namely beginners hate "ganking". What they want in pvp is longer fight and this intent is common in many MMOs. The newbs just need some time to realize what is happening.

    The solution might be to remove the (nerfed) burst damage skills from the toolkit and replace it with many different dots, debuffs, knockbacks etc., with one finisher which would work once the target is properly "subdued".Imagine a cat playing with a mouse.
    The defences should be built around speed, evasion, dodging and jumping around, fast uncatchable target.

    Absolutely f***ing NOT. There's enough DoTs in the game, and it'd completely ruin the identity of Nightblades, and infringe/undermine on DKs
    DK is THE DoT class, with Templars next to them.
    NB and Sorc are the burst oriented class (Sorc leaning towards delayed burst)
    Warden and Necro are their own thing

    Nightblade is the bursty "get in, get out" class, it's why brawler builds don't work well on the class. It'd be a death sentence making NBs (easily arguably the squishiest class) have to linger around longer than they'd absolutely have to. Pair that with cloak being a joke and never working properly and being unreliable, lmao.
    I'd like a list of games where the elusive, assassin/stealth class is build around/know for DoTs.

    I fundamentally disagree with almost everything you just said.

    And also magblade is not inherently a stealth based burst class. There was a time when cripple was the strongest single target dot in the game and magblades played entirely around cloakless attrition with ranged kiting, life stealing and hots.

    Also templars are not a dot class.
    Iskiab wrote: »
    Vyvrhel wrote: »
    As I said elsewhere, I seriously doubt they will dare to reintroduce anything able to do a high single target damage since players and namely beginners hate "ganking". What they want in pvp is longer fight and this intent is common in many MMOs. The newbs just need some time to realize what is happening.

    The solution might be to remove the (nerfed) burst damage skills from the toolkit and replace it with many different dots, debuffs, knockbacks etc., with one finisher which would work once the target is properly "subdued".Imagine a cat playing with a mouse.
    The defences should be built around speed, evasion, dodging and jumping around, fast uncatchable target.

    Absolutely f***ing NOT. There's enough DoTs in the game, and it'd completely ruin the identity of Nightblades, and infringe/undermine on DKs
    DK is THE DoT class, with Templars next to them.
    NB and Sorc are the burst oriented class (Sorc leaning towards delayed burst)
    Warden and Necro are their own thing

    Nightblade is the bursty "get in, get out" class, it's why brawler builds don't work well on the class. It'd be a death sentence making NBs (easily arguably the squishiest class) have to linger around longer than they'd absolutely have to. Pair that with cloak being a joke and never working properly and being unreliable, lmao.
    I'd like a list of games where the elusive, assassin/stealth class is build around/know for DoTs.

    Templar is a dot class? Where do you get this stuff from.

    Radial Sweep, Jabs (on a technicality), Shards,
    Nova, Sun Fire, Backlash, Eclipse, Radiant Destruction. Funny, I almost listed an entire skill line... And that's just the DPS abilities. I didn't list the heals

    How do people have such a hard time seeing Templar as a dot class?
    New to forums and stuff so I 99.9 percent probably won't see your response and such, so use the at symbol at me I guess? IDK :/. This BBCode stuff is really cool!! :D.
    Gamer from Alaska (907 Gamers, Alaskan Gamers Unite!).
    My little rant I guess?:
      One day Nightblades will get the buffs we desperately need and deserve, but so far, those buffs are not today.. The Elder Scrolls Online: Nightblade Nerfs Unlimited.
      Don't nerf you, don't nerf me, nerf the sorc behind the tree!.


      If you need help or advice, hit me up on Xbox: H4rry Poggers :D .
      Also open to talking on Discord!

      Ich kann Deutsch Sprechen bei der mittleren/zwischen Kenntnissen Ebene. Hallo! :D.

      CP level 1000+! Playing since 2015.

      My wishlist I suppose:
      • PLEASE PLEASE PLEEEEAAASSSEEE EITHER BUFF SIPHONING STRIKES OR REVERT IT BACK TO PRE MORROWIND!!.
      • Bring back purge cloak. But I guess the new heal cloak is more beneficial. Hmmm....
      • MAKE IMPERIAL CITY GREAT AGAIN, BRING BACK THOSE INCREDIBLE DAYS. My best experiences in ESO where in there!
      • Return Stam builds to the power we held in One Tamriel. Long Live Stamina builds!
      • Put Magplar and MagDK into their place. Magpsorc is a hopeless case.
      • Is there any chance that we could get an Ebonheart Pact nerf? #CullingTheHerds .

      My 10 characters:
      • AD - xak-Morrowindx - Khajiit Stamina Nightblade. Hours: 107 days, 19 hours (2,568 hours).
      • EP - Ich bin Groot - Orc Stamina Dragonknight. Hours: 2 days, 16 hours (64 hours).
      • DC - Who Took My Bleach - Orc Stamina Sorcerer. Hours: 3 days, 18 hours. (90 hours).
      • EP - Niada Zaennon - High Elf Magicka Nightblade. Hours: 15 days, 18 hours (378 hours).
      • AD - Healsyournoobazzwithmemes - Argonian Magicka Templar. Hours: 1 day, 9 hours (33 hours)
      • DC - Engulfing Traps - Dark Elf Magicka Dragonknight. Hours: 7 days, 17 hours (129 hours).
      • AD - Verführung - High Elf Magicka Sorcerer. Hours: 5 days, 9 hours (129 hours)
      • DC - Deadazz catch these birds - Nord Stamina Warden. Hours: 6 days, 21 hours (165 hours)
      • EP - So Bendy - Wood Elf Stamina Templar. Hours: 1 day, 15 hours (39 hours)
      • EP - Smash that mf Like button - Breton Magicka Warden. Hours: 20 hours, 20 minutes.

      Aldmeri Dominion Master-Faction!
    • exeeter702
      exeeter702
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      exeeter702 wrote: »
      Vyvrhel wrote: »
      As I said elsewhere, I seriously doubt they will dare to reintroduce anything able to do a high single target damage since players and namely beginners hate "ganking". What they want in pvp is longer fight and this intent is common in many MMOs. The newbs just need some time to realize what is happening.

      The solution might be to remove the (nerfed) burst damage skills from the toolkit and replace it with many different dots, debuffs, knockbacks etc., with one finisher which would work once the target is properly "subdued".Imagine a cat playing with a mouse.
      The defences should be built around speed, evasion, dodging and jumping around, fast uncatchable target.

      Absolutely f***ing NOT. There's enough DoTs in the game, and it'd completely ruin the identity of Nightblades, and infringe/undermine on DKs
      DK is THE DoT class, with Templars next to them.
      NB and Sorc are the burst oriented class (Sorc leaning towards delayed burst)
      Warden and Necro are their own thing

      Nightblade is the bursty "get in, get out" class, it's why brawler builds don't work well on the class. It'd be a death sentence making NBs (easily arguably the squishiest class) have to linger around longer than they'd absolutely have to. Pair that with cloak being a joke and never working properly and being unreliable, lmao.
      I'd like a list of games where the elusive, assassin/stealth class is build around/know for DoTs.

      I fundamentally disagree with almost everything you just said.

      And also magblade is not inherently a stealth based burst class. There was a time when cripple was the strongest single target dot in the game and magblades played entirely around cloakless attrition with ranged kiting, life stealing and hots.

      Also templars are not a dot class.
      Iskiab wrote: »
      Vyvrhel wrote: »
      As I said elsewhere, I seriously doubt they will dare to reintroduce anything able to do a high single target damage since players and namely beginners hate "ganking". What they want in pvp is longer fight and this intent is common in many MMOs. The newbs just need some time to realize what is happening.

      The solution might be to remove the (nerfed) burst damage skills from the toolkit and replace it with many different dots, debuffs, knockbacks etc., with one finisher which would work once the target is properly "subdued".Imagine a cat playing with a mouse.
      The defences should be built around speed, evasion, dodging and jumping around, fast uncatchable target.

      Absolutely f***ing NOT. There's enough DoTs in the game, and it'd completely ruin the identity of Nightblades, and infringe/undermine on DKs
      DK is THE DoT class, with Templars next to them.
      NB and Sorc are the burst oriented class (Sorc leaning towards delayed burst)
      Warden and Necro are their own thing

      Nightblade is the bursty "get in, get out" class, it's why brawler builds don't work well on the class. It'd be a death sentence making NBs (easily arguably the squishiest class) have to linger around longer than they'd absolutely have to. Pair that with cloak being a joke and never working properly and being unreliable, lmao.
      I'd like a list of games where the elusive, assassin/stealth class is build around/know for DoTs.

      Templar is a dot class? Where do you get this stuff from.

      Radial Sweep, Jabs (on a technicality), Shards,
      Nova, Sun Fire, Backlash, Eclipse, Radiant Destruction. Funny, I almost listed an entire skill line... And that's just the DPS abilities. I didn't list the heals

      How do people have such a hard time seeing Templar as a dot class?

      Might have something to do with their history of playing mmos with dot focused classes. If templar is a dot class then so is warden, necro and nb straight up.
    • Iskiab
      Iskiab
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      exeeter702 wrote: »
      Vyvrhel wrote: »
      As I said elsewhere, I seriously doubt they will dare to reintroduce anything able to do a high single target damage since players and namely beginners hate "ganking". What they want in pvp is longer fight and this intent is common in many MMOs. The newbs just need some time to realize what is happening.

      The solution might be to remove the (nerfed) burst damage skills from the toolkit and replace it with many different dots, debuffs, knockbacks etc., with one finisher which would work once the target is properly "subdued".Imagine a cat playing with a mouse.
      The defences should be built around speed, evasion, dodging and jumping around, fast uncatchable target.

      Absolutely f***ing NOT. There's enough DoTs in the game, and it'd completely ruin the identity of Nightblades, and infringe/undermine on DKs
      DK is THE DoT class, with Templars next to them.
      NB and Sorc are the burst oriented class (Sorc leaning towards delayed burst)
      Warden and Necro are their own thing

      Nightblade is the bursty "get in, get out" class, it's why brawler builds don't work well on the class. It'd be a death sentence making NBs (easily arguably the squishiest class) have to linger around longer than they'd absolutely have to. Pair that with cloak being a joke and never working properly and being unreliable, lmao.
      I'd like a list of games where the elusive, assassin/stealth class is build around/know for DoTs.

      I fundamentally disagree with almost everything you just said.

      And also magblade is not inherently a stealth based burst class. There was a time when cripple was the strongest single target dot in the game and magblades played entirely around cloakless attrition with ranged kiting, life stealing and hots.

      Also templars are not a dot class.
      Iskiab wrote: »
      Vyvrhel wrote: »
      As I said elsewhere, I seriously doubt they will dare to reintroduce anything able to do a high single target damage since players and namely beginners hate "ganking". What they want in pvp is longer fight and this intent is common in many MMOs. The newbs just need some time to realize what is happening.

      The solution might be to remove the (nerfed) burst damage skills from the toolkit and replace it with many different dots, debuffs, knockbacks etc., with one finisher which would work once the target is properly "subdued".Imagine a cat playing with a mouse.
      The defences should be built around speed, evasion, dodging and jumping around, fast uncatchable target.

      Absolutely f***ing NOT. There's enough DoTs in the game, and it'd completely ruin the identity of Nightblades, and infringe/undermine on DKs
      DK is THE DoT class, with Templars next to them.
      NB and Sorc are the burst oriented class (Sorc leaning towards delayed burst)
      Warden and Necro are their own thing

      Nightblade is the bursty "get in, get out" class, it's why brawler builds don't work well on the class. It'd be a death sentence making NBs (easily arguably the squishiest class) have to linger around longer than they'd absolutely have to. Pair that with cloak being a joke and never working properly and being unreliable, lmao.
      I'd like a list of games where the elusive, assassin/stealth class is build around/know for DoTs.

      Templar is a dot class? Where do you get this stuff from.

      Radial Sweep, Jabs (on a technicality), Shards,
      Nova, Sun Fire, Backlash, Eclipse, Radiant Destruction. Funny, I almost listed an entire skill line... And that's just the DPS abilities. I didn't list the heals

      How do people have such a hard time seeing Templar as a dot class?

      IDK, never even crossed my mind to consider them one. I didn’t consider DKs a dot class either until they made a thread declaring themselves to be one.

      Dots, vs projectiles, vs melee or range, whatever, I always saw more as a spec then class thing. The only thing that makes a class something specific would be mag classes looking at the base tree abilities, so like a magsorc can’t really be melee.
      Edited by Iskiab on February 3, 2020 5:02AM
      Looking for any guildies I used to play with:
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      PRX and Tabula Rasa - Rift - Iskiab
      Or anyone else I used to play games with in guilds I’ve forgotten
    • phoenixkungfu
      phoenixkungfu
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      No, no no as long as nb has cloak nb are fine that is the best sucker punch skill of all time. Nb are fine. Your just not better then dlc class.
    • Karmen
      Karmen
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      If ZOS doesn't want Nightblades to be competitive then there's nothing we can do about it.

      OK man.
      But you know, it is because too many people cried on this forum about "nerf NB they're too op !!!!" that we got nerfs. Now, we have to do the same and say on this forum that it was too much !
      I am Carmen.
      For Bosmers, war is only a sport
    • Anyron
      Anyron
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      Anyron wrote: »
      Vyvrhel wrote: »
      Anyron wrote: »
      Good old times when nightblade was able to wreck anyone with 3 timed skills.

      Right?


      You want your opponent defenceless. You wanna gank him without giving them chance to save his life.

      Invisibility -> kill -> invisibility. No risk high reward.


      You can thank for this tank meta to your belowed gankers. Before stamblade change(the first one) there wasn't need for it. You changed it. Nobody wants to die.

      When on my stamblade I use almost no class skills. I went from SA to Silver shards, I went from Killers blade to Executioner, it makes no sense to use the "escape" skills since Shuffle does the same and better. Heals? Nobody uses anything class based, just Vigor and Rally. So please name some CLASS SKILLS which are really good.
      Even on my lowbie underequipped magplar I have better win to loss ratrio than on my main.
      It is not about instakilling. I do not mind if they change the toolkit to work different way than a burst damage. There are ways. But as it is now the class just does not work.

      As a stamblade you should be thankful enought for vigor. When there was only rally for stamina healing it was much worse. They changed vigor almost year later, after buffing stamina specs (also you have damage, sustain and mobility advantage to magicka. Be sure that healing and shields will be always stronger on mag. You have rest)

      Trust me, if you think its pain now its nothing compared to play ONLY with weapon trees like it was before. Now you have several stamina skills you can use

      Grim focus - its one of the best burst skills in game with whole minute to proc it. Anyone can proc it now. You do more than 5 per minute when anim. cancelling. It little sucks its almost always miss doe to projectile behaviour but try to play ranged. More than half of your skills miss and you even dont get back resources. At least you don't have there minimum travel time.

      Killer's blade - it may be weaker than executioner but it should because you can use it with any weapon. Heal isnt much there ( to be honest its useless to heal on kill because of duels) but it still is unique stamina finisher and nightblade is only class that got it.

      Incapacitating Strike - still decent ultimate for its cost. Damage buff there is awesome and it isnt on any other ultimate in game. It doesn't stun - unless used from invisibility - but it still offers passive regen of magicka and stamina while slotted.

      Ambush is weak for damage because there isnt longer overpower for next skill used but it wasn't made to deal damage. Its utility skill that serves to get you closer to enemy. Most people abandon it while its still good counter to magsorc streak ( any gapcloser is) . Just spam it cheaply while hes using expensive streak to get away.

      Mark Target is for free, it works like elemental drain but again you can use it with any weapon while ele is tied to destro staff.

      I could go on but i don't want to bore you. You get most of stamina morphs fron any other older classes and i think that means something.


      Damage isnt only whats useful on skills. Some may be stronger and some weaker but all still serves its purpose

      What happened to class skill should be stronger than weapon skill?

      Killer blade need a buff either cost,a new effect or increased hp treshold to get the execute damage.

      Unique means nothing if it's outclassed by the most popular stamina weapon,it should be in the same level to give more choice.
      Also "The should be weaker" is BS then we need to nerf templar heal,purge and sorc shield because they can be used without any weapon right?
      Or is this another double standard thing that works only for NB?

      Incapacitating have some value still but only because every stamina ult beside the templar one got a cast time,so yeah.

      Ambush is terrible,one of the worst gap closer and it's terrible to catch a sorc thanks to the delay.
      The streak animation is faster so unless you are actually close after some point the sorc will be out of range(or if there is lag).
      Also is telegraphed is basically saying "hey im coming be ready" in cp is also a free off balance with the right CP.
      Not so great if you ask me.

      Mark target only few NB run it and for a reason. Good NB scrap this skill with passion.
      No reason to waste a slot for it.

      Merciless is good as defense but as offense is too unreliable,get dodged most of the time and have a loud sound that also tell the enemy is coming.
      The projectile is also slow and super easy too see.

      have you ever tried to play ranged? dodge dodge dodge. and still there are full ranged builds.
    • killingspreeb16_ESO
      killingspreeb16_ESO
      ✭✭✭✭
      Anyron wrote: »
      Anyron wrote: »
      Vyvrhel wrote: »
      Anyron wrote: »
      Good old times when nightblade was able to wreck anyone with 3 timed skills.

      Right?


      You want your opponent defenceless. You wanna gank him without giving them chance to save his life.

      Invisibility -> kill -> invisibility. No risk high reward.


      You can thank for this tank meta to your belowed gankers. Before stamblade change(the first one) there wasn't need for it. You changed it. Nobody wants to die.

      When on my stamblade I use almost no class skills. I went from SA to Silver shards, I went from Killers blade to Executioner, it makes no sense to use the "escape" skills since Shuffle does the same and better. Heals? Nobody uses anything class based, just Vigor and Rally. So please name some CLASS SKILLS which are really good.
      Even on my lowbie underequipped magplar I have better win to loss ratrio than on my main.
      It is not about instakilling. I do not mind if they change the toolkit to work different way than a burst damage. There are ways. But as it is now the class just does not work.

      As a stamblade you should be thankful enought for vigor. When there was only rally for stamina healing it was much worse. They changed vigor almost year later, after buffing stamina specs (also you have damage, sustain and mobility advantage to magicka. Be sure that healing and shields will be always stronger on mag. You have rest)

      Trust me, if you think its pain now its nothing compared to play ONLY with weapon trees like it was before. Now you have several stamina skills you can use

      Grim focus - its one of the best burst skills in game with whole minute to proc it. Anyone can proc it now. You do more than 5 per minute when anim. cancelling. It little sucks its almost always miss doe to projectile behaviour but try to play ranged. More than half of your skills miss and you even dont get back resources. At least you don't have there minimum travel time.

      Killer's blade - it may be weaker than executioner but it should because you can use it with any weapon. Heal isnt much there ( to be honest its useless to heal on kill because of duels) but it still is unique stamina finisher and nightblade is only class that got it.

      Incapacitating Strike - still decent ultimate for its cost. Damage buff there is awesome and it isnt on any other ultimate in game. It doesn't stun - unless used from invisibility - but it still offers passive regen of magicka and stamina while slotted.

      Ambush is weak for damage because there isnt longer overpower for next skill used but it wasn't made to deal damage. Its utility skill that serves to get you closer to enemy. Most people abandon it while its still good counter to magsorc streak ( any gapcloser is) . Just spam it cheaply while hes using expensive streak to get away.

      Mark Target is for free, it works like elemental drain but again you can use it with any weapon while ele is tied to destro staff.

      I could go on but i don't want to bore you. You get most of stamina morphs fron any other older classes and i think that means something.


      Damage isnt only whats useful on skills. Some may be stronger and some weaker but all still serves its purpose

      What happened to class skill should be stronger than weapon skill?

      Killer blade need a buff either cost,a new effect or increased hp treshold to get the execute damage.

      Unique means nothing if it's outclassed by the most popular stamina weapon,it should be in the same level to give more choice.
      Also "The should be weaker" is BS then we need to nerf templar heal,purge and sorc shield because they can be used without any weapon right?
      Or is this another double standard thing that works only for NB?

      Incapacitating have some value still but only because every stamina ult beside the templar one got a cast time,so yeah.

      Ambush is terrible,one of the worst gap closer and it's terrible to catch a sorc thanks to the delay.
      The streak animation is faster so unless you are actually close after some point the sorc will be out of range(or if there is lag).
      Also is telegraphed is basically saying "hey im coming be ready" in cp is also a free off balance with the right CP.
      Not so great if you ask me.

      Mark target only few NB run it and for a reason. Good NB scrap this skill with passion.
      No reason to waste a slot for it.

      Merciless is good as defense but as offense is too unreliable,get dodged most of the time and have a loud sound that also tell the enemy is coming.
      The projectile is also slow and super easy too see.

      have you ever tried to play ranged? dodge dodge dodge. and still there are full ranged builds.

      Have you ever consider this is the trade off of playing max range?
      Also if you think melee get every hit in youre mistaken,while also be more in danger.

      And yes while NB is my main every other char beside my stam dk is ranged.

      Magika necro,sorc and NB and no is not dodge dodge dodge.
      Edited by killingspreeb16_ESO on February 3, 2020 12:43PM
    • exeeter702
      exeeter702
      ✭✭✭✭✭
      ✭✭
      Anyron wrote: »
      Anyron wrote: »
      Vyvrhel wrote: »
      Anyron wrote: »
      Good old times when nightblade was able to wreck anyone with 3 timed skills.

      Right?


      You want your opponent defenceless. You wanna gank him without giving them chance to save his life.

      Invisibility -> kill -> invisibility. No risk high reward.


      You can thank for this tank meta to your belowed gankers. Before stamblade change(the first one) there wasn't need for it. You changed it. Nobody wants to die.

      When on my stamblade I use almost no class skills. I went from SA to Silver shards, I went from Killers blade to Executioner, it makes no sense to use the "escape" skills since Shuffle does the same and better. Heals? Nobody uses anything class based, just Vigor and Rally. So please name some CLASS SKILLS which are really good.
      Even on my lowbie underequipped magplar I have better win to loss ratrio than on my main.
      It is not about instakilling. I do not mind if they change the toolkit to work different way than a burst damage. There are ways. But as it is now the class just does not work.

      As a stamblade you should be thankful enought for vigor. When there was only rally for stamina healing it was much worse. They changed vigor almost year later, after buffing stamina specs (also you have damage, sustain and mobility advantage to magicka. Be sure that healing and shields will be always stronger on mag. You have rest)

      Trust me, if you think its pain now its nothing compared to play ONLY with weapon trees like it was before. Now you have several stamina skills you can use

      Grim focus - its one of the best burst skills in game with whole minute to proc it. Anyone can proc it now. You do more than 5 per minute when anim. cancelling. It little sucks its almost always miss doe to projectile behaviour but try to play ranged. More than half of your skills miss and you even dont get back resources. At least you don't have there minimum travel time.

      Killer's blade - it may be weaker than executioner but it should because you can use it with any weapon. Heal isnt much there ( to be honest its useless to heal on kill because of duels) but it still is unique stamina finisher and nightblade is only class that got it.

      Incapacitating Strike - still decent ultimate for its cost. Damage buff there is awesome and it isnt on any other ultimate in game. It doesn't stun - unless used from invisibility - but it still offers passive regen of magicka and stamina while slotted.

      Ambush is weak for damage because there isnt longer overpower for next skill used but it wasn't made to deal damage. Its utility skill that serves to get you closer to enemy. Most people abandon it while its still good counter to magsorc streak ( any gapcloser is) . Just spam it cheaply while hes using expensive streak to get away.

      Mark Target is for free, it works like elemental drain but again you can use it with any weapon while ele is tied to destro staff.

      I could go on but i don't want to bore you. You get most of stamina morphs fron any other older classes and i think that means something.


      Damage isnt only whats useful on skills. Some may be stronger and some weaker but all still serves its purpose

      What happened to class skill should be stronger than weapon skill?

      Killer blade need a buff either cost,a new effect or increased hp treshold to get the execute damage.

      Unique means nothing if it's outclassed by the most popular stamina weapon,it should be in the same level to give more choice.
      Also "The should be weaker" is BS then we need to nerf templar heal,purge and sorc shield because they can be used without any weapon right?
      Or is this another double standard thing that works only for NB?

      Incapacitating have some value still but only because every stamina ult beside the templar one got a cast time,so yeah.

      Ambush is terrible,one of the worst gap closer and it's terrible to catch a sorc thanks to the delay.
      The streak animation is faster so unless you are actually close after some point the sorc will be out of range(or if there is lag).
      Also is telegraphed is basically saying "hey im coming be ready" in cp is also a free off balance with the right CP.
      Not so great if you ask me.

      Mark target only few NB run it and for a reason. Good NB scrap this skill with passion.
      No reason to waste a slot for it.

      Merciless is good as defense but as offense is too unreliable,get dodged most of the time and have a loud sound that also tell the enemy is coming.
      The projectile is also slow and super easy too see.

      have you ever tried to play ranged? dodge dodge dodge. and still there are full ranged builds.

      Have you ever consider this is the trade off of playing max range?
      Also if you think melee get every hit in youre mistaken,while also be more in danger.

      And yes while NB is my main every other char beside my stam dk is ranged.

      Magika necro,sorc and NB and no is not dodge dodge dodge.

      Actually it quite often is. Nb have a lot of ramp up when playing ranged, 75 percent of the time unless you are in a 1v1 where the opponent is actively trying to set up and combo you, then the second they see even 2 debuffs on thier bar and their hp pool ticks down a small fraction, they are rolling. Ranged magblade sees dodge on their screen more than any other caster hands down.

      There is no trade off to playing range. Either you are hitting someone from range with an allied group among you and the guy you are hitting is rolling away because he isnt an idiot, or you are getting into an actual fight with a melee build and they just *** gap close. There is no ranged vs melee dynamic in this game. The only dynamic is making sure they dont have any more stamina for a window large enough for a stun into ult / will to land.
    • jecks33
      jecks33
      ✭✭✭✭✭

      and buff magsorcs too, please!!
      PC-EU
    • kaithuzar
      kaithuzar
      ✭✭✭✭✭
      Iskiab wrote: »
      Taktak wrote: »
      Iskiab wrote: »
      Taktak wrote: »
      @Deathlord92 NB is fine you just need to learn how to play with it

      Next you’ll tell me magsorc needs a buff. Try playing other classes, or your own class, well and then start sharing your opinion please.

      i played nb in pvp and pve, i can say it completely fine
      any buff for this class will make it broken like before

      At what level? I haven’t seen a NB on PC-NA I’d say was competitive in a BG (where you can see performance stats at the end) in over 3 months.

      I have a group of friends I play high mmr bg’s with on PC-NA. But...each is doing ~1mil+ dmg on every other class (warden, sorc, templar) while my magblade gets ~800k
      If they run heals at all, they are doing ~600k+ to my only 300-400k

      This has shown consistent across many matches & numbers speak for themselves imo.
      Member of:
      Fantasia - osh kosh b-josh
      Just Chill - Crown's house
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      Small Meme Guild - Mano's house

      Former member of:
      Legend - Siffer fan boy club
      TKO (tamriel knight's order) - free bks
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      M12 (majestic twelve) - cult of the loli zerg
    • Iskiab
      Iskiab
      ✭✭✭✭✭
      ✭✭✭
      kaithuzar wrote: »
      Iskiab wrote: »
      Taktak wrote: »
      Iskiab wrote: »
      Taktak wrote: »
      @Deathlord92 NB is fine you just need to learn how to play with it

      Next you’ll tell me magsorc needs a buff. Try playing other classes, or your own class, well and then start sharing your opinion please.

      i played nb in pvp and pve, i can say it completely fine
      any buff for this class will make it broken like before

      At what level? I haven’t seen a NB on PC-NA I’d say was competitive in a BG (where you can see performance stats at the end) in over 3 months.

      I have a group of friends I play high mmr bg’s with on PC-NA. But...each is doing ~1mil+ dmg on every other class (warden, sorc, templar) while my magblade gets ~800k
      If they run heals at all, they are doing ~600k+ to my only 300-400k

      This has shown consistent across many matches & numbers speak for themselves imo.

      Sounds about right. It’s not that you can’t play a NB and win, it’s just your chances of winning go down a lot.

      It’s pretty late in the PTS cycle so I’d expect zero NB buffs at this point. I’d level another toon and take it for a spin, BGs just aren’t a good place for NBs.

      I leveled a MagWarden and Magplar, the grass is a lot greener on the other side. If you’ve played a Magblade in BGs then Magplar is the most similar to a dark cloak magblade. Heal a bit, bidding your time and then when the time’s right dark flare and pounce with your group. Stay away from the S&B style Magplars, those specs are trash, Lightning or 2H and Resto all the way. It’s like a dark cloak magblade except your burst is almost double a magblade’s, better group healing, and you can add major defile.

      Magplar is squishier then magblade though. The upside far outweighs the downside though. The best part about Magplar is on a magblade DKs are almost unkillable because of projectiles and lack of burst. They’re a relatively easy class for a magplar.
      Edited by Iskiab on February 3, 2020 9:13PM
      Looking for any guildies I used to play with:
      Havoc Warhammer - Alair
      LoC EQ2 - Mayi and Iskiab
      PRX and Tabula Rasa - Rift - Iskiab
      Or anyone else I used to play games with in guilds I’ve forgotten
    • killingspreeb16_ESO
      killingspreeb16_ESO
      ✭✭✭✭
      exeeter702 wrote: »
      Anyron wrote: »
      Anyron wrote: »
      Vyvrhel wrote: »
      Anyron wrote: »
      Good old times when nightblade was able to wreck anyone with 3 timed skills.

      Right?


      You want your opponent defenceless. You wanna gank him without giving them chance to save his life.

      Invisibility -> kill -> invisibility. No risk high reward.


      You can thank for this tank meta to your belowed gankers. Before stamblade change(the first one) there wasn't need for it. You changed it. Nobody wants to die.

      When on my stamblade I use almost no class skills. I went from SA to Silver shards, I went from Killers blade to Executioner, it makes no sense to use the "escape" skills since Shuffle does the same and better. Heals? Nobody uses anything class based, just Vigor and Rally. So please name some CLASS SKILLS which are really good.
      Even on my lowbie underequipped magplar I have better win to loss ratrio than on my main.
      It is not about instakilling. I do not mind if they change the toolkit to work different way than a burst damage. There are ways. But as it is now the class just does not work.

      As a stamblade you should be thankful enought for vigor. When there was only rally for stamina healing it was much worse. They changed vigor almost year later, after buffing stamina specs (also you have damage, sustain and mobility advantage to magicka. Be sure that healing and shields will be always stronger on mag. You have rest)

      Trust me, if you think its pain now its nothing compared to play ONLY with weapon trees like it was before. Now you have several stamina skills you can use

      Grim focus - its one of the best burst skills in game with whole minute to proc it. Anyone can proc it now. You do more than 5 per minute when anim. cancelling. It little sucks its almost always miss doe to projectile behaviour but try to play ranged. More than half of your skills miss and you even dont get back resources. At least you don't have there minimum travel time.

      Killer's blade - it may be weaker than executioner but it should because you can use it with any weapon. Heal isnt much there ( to be honest its useless to heal on kill because of duels) but it still is unique stamina finisher and nightblade is only class that got it.

      Incapacitating Strike - still decent ultimate for its cost. Damage buff there is awesome and it isnt on any other ultimate in game. It doesn't stun - unless used from invisibility - but it still offers passive regen of magicka and stamina while slotted.

      Ambush is weak for damage because there isnt longer overpower for next skill used but it wasn't made to deal damage. Its utility skill that serves to get you closer to enemy. Most people abandon it while its still good counter to magsorc streak ( any gapcloser is) . Just spam it cheaply while hes using expensive streak to get away.

      Mark Target is for free, it works like elemental drain but again you can use it with any weapon while ele is tied to destro staff.

      I could go on but i don't want to bore you. You get most of stamina morphs fron any other older classes and i think that means something.


      Damage isnt only whats useful on skills. Some may be stronger and some weaker but all still serves its purpose

      What happened to class skill should be stronger than weapon skill?

      Killer blade need a buff either cost,a new effect or increased hp treshold to get the execute damage.

      Unique means nothing if it's outclassed by the most popular stamina weapon,it should be in the same level to give more choice.
      Also "The should be weaker" is BS then we need to nerf templar heal,purge and sorc shield because they can be used without any weapon right?
      Or is this another double standard thing that works only for NB?

      Incapacitating have some value still but only because every stamina ult beside the templar one got a cast time,so yeah.

      Ambush is terrible,one of the worst gap closer and it's terrible to catch a sorc thanks to the delay.
      The streak animation is faster so unless you are actually close after some point the sorc will be out of range(or if there is lag).
      Also is telegraphed is basically saying "hey im coming be ready" in cp is also a free off balance with the right CP.
      Not so great if you ask me.

      Mark target only few NB run it and for a reason. Good NB scrap this skill with passion.
      No reason to waste a slot for it.

      Merciless is good as defense but as offense is too unreliable,get dodged most of the time and have a loud sound that also tell the enemy is coming.
      The projectile is also slow and super easy too see.

      have you ever tried to play ranged? dodge dodge dodge. and still there are full ranged builds.

      Have you ever consider this is the trade off of playing max range?
      Also if you think melee get every hit in youre mistaken,while also be more in danger.

      And yes while NB is my main every other char beside my stam dk is ranged.

      Magika necro,sorc and NB and no is not dodge dodge dodge.

      Actually it quite often is. Nb have a lot of ramp up when playing ranged, 75 percent of the time unless you are in a 1v1 where the opponent is actively trying to set up and combo you, then the second they see even 2 debuffs on thier bar and their hp pool ticks down a small fraction, they are rolling. Ranged magblade sees dodge on their screen more than any other caster hands down.

      There is no trade off to playing range. Either you are hitting someone from range with an allied group among you and the guy you are hitting is rolling away because he isnt an idiot, or you are getting into an actual fight with a melee build and they just *** gap close. There is no ranged vs melee dynamic in this game. The only dynamic is making sure they dont have any more stamina for a window large enough for a stun into ult / will to land.

      As someone who play mageblade often i don't have many problem with dodge,beside bow and cast time on ult but that's another story.

      Also it's a trade off for playing MAX RANGE,if im playing mid range i can land most of my skill and get in to finish people off,and as melee i can get my skill dodged aswell but at the same time since im in front of them the chance to be targetted and take damage is higher.

      which is the trade off,plain and simple.

      Edited by killingspreeb16_ESO on February 3, 2020 10:17PM
    • brandonv516
      brandonv516
      ✭✭✭✭✭
      ✭✭✭
      kaithuzar wrote: »
      Iskiab wrote: »
      Taktak wrote: »
      Iskiab wrote: »
      Taktak wrote: »
      @Deathlord92 NB is fine you just need to learn how to play with it

      Next you’ll tell me magsorc needs a buff. Try playing other classes, or your own class, well and then start sharing your opinion please.

      i played nb in pvp and pve, i can say it completely fine
      any buff for this class will make it broken like before

      At what level? I haven’t seen a NB on PC-NA I’d say was competitive in a BG (where you can see performance stats at the end) in over 3 months.

      I have a group of friends I play high mmr bg’s with on PC-NA. But...each is doing ~1mil+ dmg on every other class (warden, sorc, templar) while my magblade gets ~800k
      If they run heals at all, they are doing ~600k+ to my only 300-400k

      This has shown consistent across many matches & numbers speak for themselves imo.

      IMG-8cbe9a3e-13e6-436b-bf58-c4d117f22139.png

      Most of my recent high MMR games are around this mark (give or take a few hundred thousand).

      The damage is there for Magblade but you have to work for it a lot more in my opinion. And most (if not all) of it is single target damage.

      I can't come close to the heals though as some of these other classes can. Like the Warden I saw who put up 1.3m damage and 700k heals - just insane.
    • Iskiab
      Iskiab
      ✭✭✭✭✭
      ✭✭✭
      kaithuzar wrote: »
      Iskiab wrote: »
      Taktak wrote: »
      Iskiab wrote: »
      Taktak wrote: »
      @Deathlord92 NB is fine you just need to learn how to play with it

      Next you’ll tell me magsorc needs a buff. Try playing other classes, or your own class, well and then start sharing your opinion please.

      i played nb in pvp and pve, i can say it completely fine
      any buff for this class will make it broken like before

      At what level? I haven’t seen a NB on PC-NA I’d say was competitive in a BG (where you can see performance stats at the end) in over 3 months.

      I have a group of friends I play high mmr bg’s with on PC-NA. But...each is doing ~1mil+ dmg on every other class (warden, sorc, templar) while my magblade gets ~800k
      If they run heals at all, they are doing ~600k+ to my only 300-400k

      This has shown consistent across many matches & numbers speak for themselves imo.

      IMG-8cbe9a3e-13e6-436b-bf58-c4d117f22139.png

      Most of my recent high MMR games are around this mark (give or take a few hundred thousand).

      The damage is there for Magblade but you have to work for it a lot more in my opinion. And most (if not all) of it is single target damage.

      I can't come close to the heals though as some of these other classes can. Like the Warden I saw who put up 1.3m damage and 700k heals - just insane.

      Is PC-EU still mostly mag? I’ve heard there’s a big difference in how people play.

      PC-NA is mostly stam and you usually won’t see any cross healing. It’s a total burst damage game based around kiting and speed.

      Games rarely go to max time anymore. How much cross healing do you get in games like this? I rarely see people hit that high damage because targets aren’t as tanky and rely on evasion. I haven’t seen someone hit over 1.5m in a long time, game’s over first.
      Looking for any guildies I used to play with:
      Havoc Warhammer - Alair
      LoC EQ2 - Mayi and Iskiab
      PRX and Tabula Rasa - Rift - Iskiab
      Or anyone else I used to play games with in guilds I’ve forgotten
    • brandonv516
      brandonv516
      ✭✭✭✭✭
      ✭✭✭
      Iskiab wrote: »
      kaithuzar wrote: »
      Iskiab wrote: »
      Taktak wrote: »
      Iskiab wrote: »
      Taktak wrote: »
      @Deathlord92 NB is fine you just need to learn how to play with it

      Next you’ll tell me magsorc needs a buff. Try playing other classes, or your own class, well and then start sharing your opinion please.

      i played nb in pvp and pve, i can say it completely fine
      any buff for this class will make it broken like before

      At what level? I haven’t seen a NB on PC-NA I’d say was competitive in a BG (where you can see performance stats at the end) in over 3 months.

      I have a group of friends I play high mmr bg’s with on PC-NA. But...each is doing ~1mil+ dmg on every other class (warden, sorc, templar) while my magblade gets ~800k
      If they run heals at all, they are doing ~600k+ to my only 300-400k

      This has shown consistent across many matches & numbers speak for themselves imo.

      IMG-8cbe9a3e-13e6-436b-bf58-c4d117f22139.png

      Most of my recent high MMR games are around this mark (give or take a few hundred thousand).

      The damage is there for Magblade but you have to work for it a lot more in my opinion. And most (if not all) of it is single target damage.

      I can't come close to the heals though as some of these other classes can. Like the Warden I saw who put up 1.3m damage and 700k heals - just insane.

      Is PC-EU still mostly mag? I’ve heard there’s a big difference in how people play.

      PC-NA is mostly stam and you usually won’t see any cross healing. It’s a total burst damage game based around kiting and speed.

      Games rarely go to max time anymore. How much cross healing do you get in games like this? I rarely see people hit that high damage because targets aren’t as tanky and rely on evasion. I haven’t seen someone hit over 1.5m in a long time, game’s over first.

      Xbox NA and yeah I would say the top classes I see are Magicka specced.

      Sounds very different than PC to be honest.

      I'm seeing healing numbers generally around the high hundred thousands, but a few healers still hit the 1 million to 1.5 million range.
    • WreckfulAbandon
      WreckfulAbandon
      ✭✭✭✭✭
      The class could use some buffs (not really buffs but just reversions of nerfs). You do have to work harder on NB to get kills but there are still some players showing what NB is capable of. Magblade in particular is still a dueling beast but this is more due to the current meta and rapid regen than an overperforming class.

      Here is a general list of buffs NB's deserve to get imo:

      -Major Fracture added back to Surprise Attack

      -Removal of cast time on Incap/SH and stun added back to Incap. Also cast time removal from Soul Siphon.

      -Give Crippling Grasp its immobilize back

      -Swallow Soul and Funnel Health both do the same damage, one heals caster 100% the other heal caster and 1 friendly 50/50

      -I would also find some way to give NB's a small offensive boost for slotting Grim Focus and scrap the damage mitigation

      If ZOS did all of these NB would be in a good spot but not an OP one that gives them a huge target on their backs. Let Necro have the large target on its back, it deserves it. Swallow Soul does not need a damage buff, I know magblades in heavy who hit like trucks. Basically the class does not need buffs but it has been hit by some dumb nerfs.

      If any of you don't believe there are good mNB's and are PC/NA message me and I'll tell you about one of my buddies who plays mNB. He's always down to duel and if you've ever been in Stormhaven (at any point whatsoever) you've probably seen him :D
      Edited by WreckfulAbandon on February 4, 2020 1:58AM
      PC NA

      All my comments are regarding PvP
    • JusticeSouldier
      JusticeSouldier
      ✭✭✭✭
      Can nightblade please get a buff during elsweyr we got massive nerfs some would agree more then we deserved. What’s even worse is ever since our nerfs other classes got big buffs wardens are hitting harder with there aoes then we are with our single target skills not much of a single target monster are we warden was just an example I’m not asking for nerfs just for nb to be buffed.

      My thoughts of what can be done for nightblade - to fix Detection potions mechanics.
      it shouldn't completly negate the skill withut any notification to nightblade (,that u're visible, what is the radius of detection aura and who eaxtly used it...) for eternity.
      After that it can be even adding a fatique to invisibility's usage to prevent permanent spam.

      Another thing - independent healing without sacrificing invisibility.
      To rework absolutly useless "Malevolent Offering" for this and make it usefull.
      In a case of fatique will be added.

      Third thing can be form of Purge. Actually I offer not Purge, but something more similar to Expunge of necromancers but in another way.
      For example to share applyed to u debuffs with opponent(s) on usage with doing their efficiency at u weaker depending on how many opponents u have...
      Or, convert some number of debuffs into usefull one(s).

      It's something new and can be very healthy for gameplay. @Gilliamtherogue , @ZOS_Gilliam what do u think about this?
      Edited by JusticeSouldier on February 4, 2020 9:49PM
      all classes. pc platform, dissapointed.
    • exeeter702
      exeeter702
      ✭✭✭✭✭
      ✭✭
      Can nightblade please get a buff during elsweyr we got massive nerfs some would agree more then we deserved. What’s even worse is ever since our nerfs other classes got big buffs wardens are hitting harder with there aoes then we are with our single target skills not much of a single target monster are we warden was just an example I’m not asking for nerfs just for nb to be buffed.

      My thoughts of what can be done for nightblade - to fix Detection potions mechanics.
      After that it can be even adding a fatique to it's usage to prevent permanent spam.

      Another thing - independent healing without sacrificing invisibility.
      To rework absolutly useless "Malevolent Offering" for this and make it usefull.
      In a case of fatique will be added.

      Third thing can be form of Purge. Actually I offer not purge, but something more similar to Expunge of necromancers but in another way.
      For example to share applyed to u debuffs with opponent(s) on usage with doing their efficiency at u weaker in depend of how many opponents u have...
      Or, convert some number of debuffs into usefull one(s).
      It's something new and can be very healthy for gameplay. @Gilliamtherogue , @ZOS_Gilliam what do u think about this?

      Malevolent offering is the opposite of useless.
    • Iskiab
      Iskiab
      ✭✭✭✭✭
      ✭✭✭
      The class could use some buffs (not really buffs but just reversions of nerfs). You do have to work harder on NB to get kills but there are still some players showing what NB is capable of. Magblade in particular is still a dueling beast but this is more due to the current meta and rapid regen than an overperforming class.

      Here is a general list of buffs NB's deserve to get imo:

      -Major Fracture added back to Surprise Attack

      -Removal of cast time on Incap/SH and stun added back to Incap. Also cast time removal from Soul Siphon.

      -Give Crippling Grasp its immobilize back

      -Swallow Soul and Funnel Health both do the same damage, one heals caster 100% the other heal caster and 1 friendly 50/50

      -I would also find some way to give NB's a small offensive boost for slotting Grim Focus and scrap the damage mitigation

      If ZOS did all of these NB would be in a good spot but not an OP one that gives them a huge target on their backs. Let Necro have the large target on its back, it deserves it. Swallow Soul does not need a damage buff, I know magblades in heavy who hit like trucks. Basically the class does not need buffs but it has been hit by some dumb nerfs.

      If any of you don't believe there are good mNB's and are PC/NA message me and I'll tell you about one of my buddies who plays mNB. He's always down to duel and if you've ever been in Stormhaven (at any point whatsoever) you've probably seen him :D

      That’s only dueling though. Rapid regen is a little wonky and unreliable in places like BGs. It ends up being worse then radiating regen because it’s a crap shoot whether you’ll get the heal or not.

      Dueling you can use it like vigor - cast it at full health and push for a combo - but in a BG that doesn’t work. In general the classes with the best ‘heals caster’ ones are the better BG builds. If rapid regen became a self only buff I’d probably try magblade again.

      Magblades are also tankier then other classes because of the merciless stacks and minor protection from dark cloak. That works in their favour vs 1 person in duels, but against 2 the lack of healing catches up and they’re prone to getting bursted without a good way to recover their health.
      Iskiab wrote: »
      kaithuzar wrote: »
      Iskiab wrote: »
      Taktak wrote: »
      Iskiab wrote: »
      Taktak wrote: »
      @Deathlord92 NB is fine you just need to learn how to play with it

      Next you’ll tell me magsorc needs a buff. Try playing other classes, or your own class, well and then start sharing your opinion please.

      i played nb in pvp and pve, i can say it completely fine
      any buff for this class will make it broken like before

      At what level? I haven’t seen a NB on PC-NA I’d say was competitive in a BG (where you can see performance stats at the end) in over 3 months.

      I have a group of friends I play high mmr bg’s with on PC-NA. But...each is doing ~1mil+ dmg on every other class (warden, sorc, templar) while my magblade gets ~800k
      If they run heals at all, they are doing ~600k+ to my only 300-400k

      This has shown consistent across many matches & numbers speak for themselves imo.

      IMG-8cbe9a3e-13e6-436b-bf58-c4d117f22139.png

      Most of my recent high MMR games are around this mark (give or take a few hundred thousand).

      The damage is there for Magblade but you have to work for it a lot more in my opinion. And most (if not all) of it is single target damage.

      I can't come close to the heals though as some of these other classes can. Like the Warden I saw who put up 1.3m damage and 700k heals - just insane.

      Is PC-EU still mostly mag? I’ve heard there’s a big difference in how people play.

      PC-NA is mostly stam and you usually won’t see any cross healing. It’s a total burst damage game based around kiting and speed.

      Games rarely go to max time anymore. How much cross healing do you get in games like this? I rarely see people hit that high damage because targets aren’t as tanky and rely on evasion. I haven’t seen someone hit over 1.5m in a long time, game’s over first.

      Xbox NA and yeah I would say the top classes I see are Magicka specced.

      Sounds very different than PC to be honest.

      I'm seeing healing numbers generally around the high hundred thousands, but a few healers still hit the 1 million to 1.5 million range.

      That’s weird. The Dizzy - med - onslaught - executioner combo is a strong one. Dizzy being a cast time means the damage is at the end of the GCD, med is less then half a second, onslaught and executioner both hit hard. Total combo of the damage coming in is maybe 1.5 secs.

      Unless you’re in a super tank build or block the dizzy/med it’s pretty close to a kill every time I see it used against me if the med stun lands. It’s basicly unhealable so high healing groups are pretty uncompetitive in a lot of BGs.

      Those high damage games I find are usually people in tanky specs who don’t hit hard or do proper burst combos.
      Edited by Iskiab on February 4, 2020 2:26AM
      Looking for any guildies I used to play with:
      Havoc Warhammer - Alair
      LoC EQ2 - Mayi and Iskiab
      PRX and Tabula Rasa - Rift - Iskiab
      Or anyone else I used to play games with in guilds I’ve forgotten
    • nublife01
      nublife01
      ✭✭✭✭
      Listen I get it, Nightblades are terrible, and everyone knows it. But do we really need to spam the PTS with this topic over and over? If ZOS doesn't want Nightblades to be competitive then there's nothing we can do about it.

      until we see changes yes we do. there needs to be absolutely no chance ZOS doenst know how underpowered nb is. it has been like years since nightblade hasnt been nerfed every patch
    • Joxer61
      Joxer61
      ✭✭✭✭✭
      Ok, tad confused reading all this in regards to Stamblade. From what I can gather they kinda suck...but then you go and look and find this:

      https://www.youtube.com/watch?v=BvVTAexXKoY




      now its not the parse so much but read his comments...….??
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