Good old times when nightblade was able to wreck anyone with 3 timed skills.
Right?
You want your opponent defenceless. You wanna gank him without giving them chance to save his life.
Invisibility -> kill -> invisibility. No risk high reward.
You can thank for this tank meta to your belowed gankers. Before stamblade change(the first one) there wasn't need for it. You changed it. Nobody wants to die.
There are a lot of counters to avoid that. If you see a NB cloaking you must know that one or 2 secs later they will be next to you. It is stupid to stay there in such situation and the NB combo is so predictble that pressing W twice ruins it
Seriously, pressing W twice is the easiest counter to invis. Even more if you learn to recognize the sound cues. And what's even better, after the NB failed casting his combo, you have at least 8 secs to wreck them.
Good old times when nightblade was able to wreck anyone with 3 timed skills.
Right?
You want your opponent defenceless. You wanna gank him without giving them chance to save his life.
Invisibility -> kill -> invisibility. No risk high reward.
You can thank for this tank meta to your belowed gankers. Before stamblade change(the first one) there wasn't need for it. You changed it. Nobody wants to die.
There are a lot of counters to avoid that. If you see a NB cloaking you must know that one or 2 secs later they will be next to you. It is stupid to stay there in such situation and the NB combo is so predictble that pressing W twice ruins it
Seriously, pressing W twice is the easiest counter to invis. Even more if you learn to recognize the sound cues. And what's even better, after the NB failed casting his combo, you have at least 8 secs to wreck them.
IF
Good old times when nightblade was able to wreck anyone with 3 timed skills.
Right?
You want your opponent defenceless. You wanna gank him without giving them chance to save his life.
Invisibility -> kill -> invisibility. No risk high reward.
You can thank for this tank meta to your belowed gankers. Before stamblade change(the first one) there wasn't need for it. You changed it. Nobody wants to die.
There are a lot of counters to avoid that. If you see a NB cloaking you must know that one or 2 secs later they will be next to you. It is stupid to stay there in such situation and the NB combo is so predictble that pressing W twice ruins it
Seriously, pressing W twice is the easiest counter to invis. Even more if you learn to recognize the sound cues. And what's even better, after the NB failed casting his combo, you have at least 8 secs to wreck them.
IF
Good old times when nightblade was able to wreck anyone with 3 timed skills.
Right?
You want your opponent defenceless. You wanna gank him without giving them chance to save his life.
Invisibility -> kill -> invisibility. No risk high reward.
You can thank for this tank meta to your belowed gankers. Before stamblade change(the first one) there wasn't need for it. You changed it. Nobody wants to die.
Actually we just want nightblade to be competitive, it doesn't have to go back to 1shot ganking at all. I for one would absolutely LOVE to be a fully capable brawler. As it stands now though it's impossible.
Also, just FYI, there are insane glass cannon builds that can still 1shot effectively even a tank. It's garbage for anything else but ganking though.
As long as there is cloak in your skill tree it will always be like this.
It is either stupidly OP or stupidly useless. But somethIng that makes you invisible, whats giving you 100% CRT chance and also procs major buffs for armor only makes Nbs to go full damage gank build.
You will always suffer because of this
Good old times when nightblade was able to wreck anyone with 3 timed skills.
Right?
You want your opponent defenceless. You wanna gank him without giving them chance to save his life.
Invisibility -> kill -> invisibility. No risk high reward.
You can thank for this tank meta to your belowed gankers. Before stamblade change(the first one) there wasn't need for it. You changed it. Nobody wants to die.
There are a lot of counters to avoid that. If you see a NB cloaking you must know that one or 2 secs later they will be next to you. It is stupid to stay there in such situation and the NB combo is so predictble that pressing W twice ruins it
Seriously, pressing W twice is the easiest counter to invis. Even more if you learn to recognize the sound cues. And what's even better, after the NB failed casting his combo, you have at least 8 secs to wreck them.
IF
If you don't see it, and you don't pay attention to the sound cues, then you deserve to die. It's not different to a situation when a sorc catches you from behind and uses its combo, or if it hides behind its pets.
Complaining about one class that goes invis, and trying to convey its the only situation in which you don't see your enemy is, at least, naive.
Good old times when nightblade was able to wreck anyone with 3 timed skills.
Right?
You want your opponent defenceless. You wanna gank him without giving them chance to save his life.
Invisibility -> kill -> invisibility. No risk high reward.
You can thank for this tank meta to your belowed gankers. Before stamblade change(the first one) there wasn't need for it. You changed it. Nobody wants to die.
Nightblade is lacking in the lined up burst department. Nobody is asking for it to be what it was 2 years ago(well, most aren't). It would be nice for it to have the killing power of other classes though.
I agree on that, but that is kinda my point. NB used to be over performing in the past. But so where the other classes. Remember the times when sorcs used to be called "filthy shield stackers" (Because shields could not be crit and they could stack 50+ K shield on top of 20 - 30K HP - while still having very strong burst) ? Same goes for DK - they allowed for a "broken" tank builds (and people complain about tank meta today lol, they should have seen how it used to look in the past lol).Tommy_The_Gun wrote: »Good old times when nightblade was able to wreck anyone with 3 timed skills.
Right?
You want your opponent defenceless. You wanna gank him without giving them chance to save his life.
Invisibility -> kill -> invisibility. No risk high reward.
You can thank for this tank meta to your belowed gankers. Before stamblade change(the first one) there wasn't need for it. You changed it. Nobody wants to die.
I dont think that is the case. People here (on forums) tend to, let's just say not to "update" with current game balance & meta. They tend to by stuck in the past. Some of them even claim that NB is OP...
No one wants to over buff NB here. Not even NB mains. But even non NB mains that know the game and are at least decent players - all of them will tell you that NB is in really bad spot right now. Imho worse than necro. Some will even tell you that NB is probably worst class overall, currently on live. And surprisingly (I know it is weird to say) but I think that mag nb is kinda in a better spot than stam nb (although not by a lot).
Just go and watch any ESO content creator. Alcast, Isth3reno1else, Kristofer ESO, Hack The Minotaur, NefasQS, t3hasiangod, ll El Lobo ll, Sherman's Gaming and probably a bunch more that I have not mentioned.
All of them, whatever PvP or PvE players, Hardcore or Casual, NB main or not - will tell you basically that NB needs some love.
I don't want to catch you by words ( i am not sure if thats right, its probably wrong translation) but you said NB is in worse spot than Necro.
But that doesn't explain why there is much more ( and really it is much more) Nbs than necros in Cyrodiil
Sure, nightblade is only shadow of what it was. I agree.
But that nightblade from past was OP as ****.
As I said elsewhere, I seriously doubt they will dare to reintroduce anything able to do a high single target damage since players and namely beginners hate "ganking". What they want in pvp is longer fight and this intent is common in many MMOs. The newbs just need some time to realize what is happening.
The solution might be to remove the (nerfed) burst damage skills from the toolkit and replace it with many different dots, debuffs, knockbacks etc., with one finisher which would work once the target is properly "subdued".Imagine a cat playing with a mouse.
The defences should be built around speed, evasion, dodging and jumping around, fast uncatchable target.
xAk_MoRRoWiNdx wrote: »As I said elsewhere, I seriously doubt they will dare to reintroduce anything able to do a high single target damage since players and namely beginners hate "ganking". What they want in pvp is longer fight and this intent is common in many MMOs. The newbs just need some time to realize what is happening.
The solution might be to remove the (nerfed) burst damage skills from the toolkit and replace it with many different dots, debuffs, knockbacks etc., with one finisher which would work once the target is properly "subdued".Imagine a cat playing with a mouse.
The defences should be built around speed, evasion, dodging and jumping around, fast uncatchable target.
Absolutely f***ing NOT. There's enough DoTs in the game, and it'd completely ruin the identity of Nightblades, and infringe/undermine on DKs
DK is THE DoT class, with Templars next to them.
NB and Sorc are the burst oriented class (Sorc leaning towards delayed burst)
Warden and Necro are their own thing
Nightblade is the bursty "get in, get out" class, it's why brawler builds don't work well on the class. It'd be a death sentence making NBs (easily arguably the squishiest class) have to linger around longer than they'd absolutely have to. Pair that with cloak being a joke and never working properly and being unreliable, lmao.
I'd like a list of games where the elusive, assassin/stealth class is build around/know for DoTs.
Good old times when nightblade was able to wreck anyone with 3 timed skills.
Right?
You want your opponent defenceless. You wanna gank him without giving them chance to save his life.
Invisibility -> kill -> invisibility. No risk high reward.
You can thank for this tank meta to your belowed gankers. Before stamblade change(the first one) there wasn't need for it. You changed it. Nobody wants to die.
When on my stamblade I use almost no class skills. I went from SA to Silver shards, I went from Killers blade to Executioner, it makes no sense to use the "escape" skills since Shuffle does the same and better. Heals? Nobody uses anything class based, just Vigor and Rally. So please name some CLASS SKILLS which are really good.
Even on my lowbie underequipped magplar I have better win to loss ratrio than on my main.
It is not about instakilling. I do not mind if they change the toolkit to work different way than a burst damage. There are ways. But as it is now the class just does not work.
As I said elsewhere, I seriously doubt they will dare to reintroduce anything able to do a high single target damage since players and namely beginners hate "ganking". What they want in pvp is longer fight and this intent is common in many MMOs. The newbs just need some time to realize what is happening.
The solution might be to remove the (nerfed) burst damage skills from the toolkit and replace it with many different dots, debuffs, knockbacks etc., with one finisher which would work once the target is properly "subdued".Imagine a cat playing with a mouse.
The defences should be built around speed, evasion, dodging and jumping around, fast uncatchable target.
Deathlord92 wrote: »I would be happy if they just reverted all the changes this would be amazing for my stamblade. If I remember right magblade was never in a particular good spot so magblade would definitely deserve some attention if they did this.
Played a Magblade on and off since day one and I can confirm that they've been in a bad spot from the get go, Stamblade get all the attention and focus while Magblade is generally ignored. Plus it also doesn't help that a good portion of our class skill morphs have better Stamina Morphs then Magicka ones, let alone with most of our class skills having a melee focus. it's like the developers expect all nightblades to play a stamina character.
xAk_MoRRoWiNdx wrote: »As I said elsewhere, I seriously doubt they will dare to reintroduce anything able to do a high single target damage since players and namely beginners hate "ganking". What they want in pvp is longer fight and this intent is common in many MMOs. The newbs just need some time to realize what is happening.
The solution might be to remove the (nerfed) burst damage skills from the toolkit and replace it with many different dots, debuffs, knockbacks etc., with one finisher which would work once the target is properly "subdued".Imagine a cat playing with a mouse.
The defences should be built around speed, evasion, dodging and jumping around, fast uncatchable target.
Absolutely f***ing NOT. There's enough DoTs in the game, and it'd completely ruin the identity of Nightblades, and infringe/undermine on DKs
DK is THE DoT class, with Templars next to them.
NB and Sorc are the burst oriented class (Sorc leaning towards delayed burst)
Warden and Necro are their own thing
Nightblade is the bursty "get in, get out" class, it's why brawler builds don't work well on the class. It'd be a death sentence making NBs (easily arguably the squishiest class) have to linger around longer than they'd absolutely have to. Pair that with cloak being a joke and never working properly and being unreliable, lmao.
I'd like a list of games where the elusive, assassin/stealth class is build around/know for DoTs.
Templar is a dot class? Where do you get this stuff from.
BaiterOfZergs wrote: »Deathlord92 wrote: »I would be happy if they just reverted all the changes this would be amazing for my stamblade. If I remember right magblade was never in a particular good spot so magblade would definitely deserve some attention if they did this.
Played a Magblade on and off since day one and I can confirm that they've been in a bad spot from the get go, Stamblade get all the attention and focus while Magblade is generally ignored. Plus it also doesn't help that a good portion of our class skill morphs have better Stamina Morphs then Magicka ones, let alone with most of our class skills having a melee focus. it's like the developers expect all nightblades to play a stamina character.
Magblade can use some help but they have definitely been in good spots in pvp and pve before. At one point they dominated pve which lead to multiple nerfs.
I am fine with that (and by the way this is the selling point of the class and, ironically, the class is still marketed as a high damage burst assassin). But obviously the army of whinners on teh interwebz and ZOS is not. NB is broken as it is and something must be done. Nothing is done so far. No adjustment in Update 25.xAk_MoRRoWiNdx wrote: »Nightblade is the bursty "get in, get out" class, it's why brawler builds don't work well on the class.
Good old times when nightblade was able to wreck anyone with 3 timed skills.
Right?
You want your opponent defenceless. You wanna gank him without giving them chance to save his life.
Invisibility -> kill -> invisibility. No risk high reward.
You can thank for this tank meta to your belowed gankers. Before stamblade change(the first one) there wasn't need for it. You changed it. Nobody wants to die.
When on my stamblade I use almost no class skills. I went from SA to Silver shards, I went from Killers blade to Executioner, it makes no sense to use the "escape" skills since Shuffle does the same and better. Heals? Nobody uses anything class based, just Vigor and Rally. So please name some CLASS SKILLS which are really good.
Even on my lowbie underequipped magplar I have better win to loss ratrio than on my main.
It is not about instakilling. I do not mind if they change the toolkit to work different way than a burst damage. There are ways. But as it is now the class just does not work.
As a stamblade you should be thankful enought for vigor. When there was only rally for stamina healing it was much worse. They changed vigor almost year later, after buffing stamina specs (also you have damage, sustain and mobility advantage to magicka. Be sure that healing and shields will be always stronger on mag. You have rest)
Trust me, if you think its pain now its nothing compared to play ONLY with weapon trees like it was before. Now you have several stamina skills you can use
Grim focus - its one of the best burst skills in game with whole minute to proc it. Anyone can proc it now. You do more than 5 per minute when anim. cancelling. It little sucks its almost always miss doe to projectile behaviour but try to play ranged. More than half of your skills miss and you even dont get back resources. At least you don't have there minimum travel time.
Killer's blade - it may be weaker than executioner but it should because you can use it with any weapon. Heal isnt much there ( to be honest its useless to heal on kill because of duels) but it still is unique stamina finisher and nightblade is only class that got it.
Incapacitating Strike - still decent ultimate for its cost. Damage buff there is awesome and it isnt on any other ultimate in game. It doesn't stun - unless used from invisibility - but it still offers passive regen of magicka and stamina while slotted.
Ambush is weak for damage because there isnt longer overpower for next skill used but it wasn't made to deal damage. Its utility skill that serves to get you closer to enemy. Most people abandon it while its still good counter to magsorc streak ( any gapcloser is) . Just spam it cheaply while hes using expensive streak to get away.
Mark Target is for free, it works like elemental drain but again you can use it with any weapon while ele is tied to destro staff.
I could go on but i don't want to bore you. You get most of stamina morphs fron any other older classes and i think that means something.
Damage isnt only whats useful on skills. Some may be stronger and some weaker but all still serves its purpose
BaiterOfZergs wrote: »Deathlord92 wrote: »I would be happy if they just reverted all the changes this would be amazing for my stamblade. If I remember right magblade was never in a particular good spot so magblade would definitely deserve some attention if they did this.
Played a Magblade on and off since day one and I can confirm that they've been in a bad spot from the get go, Stamblade get all the attention and focus while Magblade is generally ignored. Plus it also doesn't help that a good portion of our class skill morphs have better Stamina Morphs then Magicka ones, let alone with most of our class skills having a melee focus. it's like the developers expect all nightblades to play a stamina character.
Magblade can use some help but they have definitely been in good spots in pvp and pve before. At one point they dominated pve which lead to multiple nerfs.
Some help where?
Like it or not, if you buff damage of "normal" nightblade ( bowblade, speedblade, brawler) you buff damage of ganker as well.
And now it is possible to gank with both. Magblade with caluurion and zaan as carry sets and stamblade with his combo snipe+poison arrow+silence incap/onslaught/ballista = bow ult +some melee
So nightblade doesnt lack burst, it just has to be timed from sneak/cloak, and its really hard to ballance it with all those sets and CPs in game.
xAk_MoRRoWiNdx wrote: »Absolutely f***ing NOT. There's enough DoTs in the game, and it'd completely ruin the identity of Nightblades, and infringe/undermine on DKs
DK is THE DoT class, with Templars next to them.
NB and Sorc are the burst oriented class (Sorc leaning towards delayed burst)
Warden and Necro are their own thing
Nightblade is the bursty "get in, get out" class, it's why brawler builds don't work well on the class. It'd be a death sentence making NBs (easily arguably the squishiest class) have to linger around longer than they'd absolutely have to. Pair that with cloak being a joke and never working properly and being unreliable, lmao.
I'd like a list of games where the elusive, assassin/stealth class is build around/know for DoTs.
@Deathlord92 NB is fine you just need to learn how to play with it
@Deathlord92 NB is fine you just need to learn how to play with it
Next you’ll tell me magsorc needs a buff. Try playing other classes, or your own class, well and then start sharing your opinion please.
@Deathlord92 NB is fine you just need to learn how to play with it
Next you’ll tell me magsorc needs a buff. Try playing other classes, or your own class, well and then start sharing your opinion please.
i played nb in pvp and pve, i can say it completely fine
any buff for this class will make it broken like before
Completely pointless thing to say but if you doubt my skill on nb visit my yt channel its Deathlord92. I didn’t say nb unplayable and neither are most of the players here are saying this but I am saying it’s being outperform right now by the other classes.@Deathlord92 NB is fine you just need to learn how to play with it
You tell me to l2p@Deathlord92 NB is fine you just need to learn how to play with it
Then you comment this you telling us you don’t know how to counter cloak lmao 😂
pls make penalty on nightblade clock like sorc streak, Casting again within 3 seconds costs 33% more Magicka.