WrathOfInnos wrote: »Deadly Strikes works like most other damage done % increases, they are all additive. So for example if you get 12% from Mighty CP, 23% from Thaumaturge CP, 5% from Minor Slayer and 8% from Minor Berserk then you are at 148% damage already. Add the 20% from Deadly Strike and it brings your multiplier to 148% + 20% = 168% (not 148% X 120% = 178% as you were expecting). The perceived increase is then 168% / 148% = 113.5% or effectively 13.5% damage from the set.
The only % bonuses that are multiplicative AFAIK are Bloodthirsty jewelry and scaling of execute skills.
KingShocker wrote: »WrathOfInnos wrote: »Deadly Strikes works like most other damage done % increases, they are all additive. So for example if you get 12% from Mighty CP, 23% from Thaumaturge CP, 5% from Minor Slayer and 8% from Minor Berserk then you are at 148% damage already. Add the 20% from Deadly Strike and it brings your multiplier to 148% + 20% = 168% (not 148% X 120% = 178% as you were expecting). The perceived increase is then 168% / 148% = 113.5% or effectively 13.5% damage from the set.
The only % bonuses that are multiplicative AFAIK are Bloodthirsty jewelry and scaling of execute skills.
I'm aware. I was calculating for additive bonus and it still looks like 12%, I'll test it more later to be sure.
CP is a crutch for people who can’t sustain and want to be "tanky" so they aren’t immediately punished for making mistakes.