PvP as a nightblade (with Shadowy Disguise) is feast or famine. The mechanics surrounding Cloak make it either incredibly powerful or completely useless depending on your opponent.
PvP as a nightblade (with Shadowy Disguise) is feast or famine. The mechanics surrounding Cloak make it either incredibly powerful or completely useless depending on your opponent.
If you are only using cloak then this would be correct. Being that a skilled player is not a one trick pony the quoted comment loses accuracy. Since the question is being posed to experienced NBs then the entire premise is false.
So this is not an issue concerning cloak but the overall players skill level and how they build out their character.
No, because the class toolkit and self healing suck. You can mist aoes, and I’d rather suppress dots with cloak.
It’s not, that’s why I use mist form and cloak. Cloak is terrible for defense unless you get separation from your opponent.
It’s not, that’s why I use mist form and cloak. Cloak is terrible for defense unless you get separation from your opponent.
Don't you rather combine cloak and shadow image for defense?
I never liked the idea of running mist on a nightblade.
It’s not, that’s why I use mist form and cloak. Cloak is terrible for defense unless you get separation from your opponent.
Don't you rather combine cloak and shadow image for defense?
I never liked the idea of running mist on a nightblade.
That’s why I’m trying to make darloc work so I can have enough stam for all this stuff.
As a magblade who is both the victim of these and who uses them to hunt other nightblades - my default and only potion is Immov / Detect / Magicka - it's an emphatic NO to extending the duration or the range! Those potions are crazy efficient as they are.It's fine as it is, although i think detect pots should last for bit longer and/or have a wider range.
Alternatives include the shade or what I do: Fully building into speed (Steed, 3x gold Swift, Concealed Weapon, RAT). I also have 1.3K stam regen for some dodge rolls. I feel this is how you can make Cloak work quite well as your only defensive measure. However I play CP open world, not BGs.
It’s not, that’s why I use mist form and cloak. Cloak is terrible for defense unless you get separation from your opponent.
As a magblade who is both the victim of these and who uses them to hunt other nightblades - my default and only potion is Immov / Detect / Magicka - it's an emphatic NO to extending the duration or the range! Those potions are crazy efficient as they are.It's fine as it is, although i think detect pots should last for bit longer and/or have a wider range.
I did read your OP. Did you read my other post? I'd slot Radiant Magelight. The problem with those detection skills is that you currently have to be really disciplined to keep them in your rotation and most people don't use them properly. With your potion you could stay on the attack and reactively use Magelight / Expert Hunter as needed. That will make a hell of a difference. Then there's AOE. Subterranean and spin to win. Nightblade will be helpless against that.As a magblade who is both the victim of these and who uses them to hunt other nightblades - my default and only potion is Immov / Detect / Magicka - it's an emphatic NO to extending the duration or the range! Those potions are crazy efficient as they are.It's fine as it is, although i think detect pots should last for bit longer and/or have a wider range.
But @fred4 my man, you didn't read the OP. Of course I wouldn't advocate for extending the duration of the current detect pot iteration... read again.
I did read your OP. Did you read my other post? I'd slot Radiant Magelight. The problem with those detection skills is that you currently have to be really disciplined to keep them in your rotation and most people don't use them properly. With your potion you could stay on the attack and reactively use Magelight / Expert Hunter as needed. That will make a hell of a difference. Then there's AOE. Subterranean and spin to win. Nightblade will be helpless against that.As a magblade who is both the victim of these and who uses them to hunt other nightblades - my default and only potion is Immov / Detect / Magicka - it's an emphatic NO to extending the duration or the range! Those potions are crazy efficient as they are.It's fine as it is, although i think detect pots should last for bit longer and/or have a wider range.
But @fred4 my man, you didn't read the OP. Of course I wouldn't advocate for extending the duration of the current detect pot iteration... read again.
Templars? So what is Jabs exactly, huh? Would it be ... AOE? I know we're getting into the nitty gritty here. Would you say a cloaking nightblade should be hit for full damage from Jabs or only for the AOE component of Jabs when they are the cloaking single target? Would you trust ZOS to get subtleties like that right? Also: If you use cloak, fine, the templar can't gap close, but other than that the nightblade is a sitting duck. It's cloak - then what? You haven't healed. You cast Healing Ward, you take full damage the next GCD. You go on the counter attack, you still haven't healed. Nope. I really don't see this working against templars. It will be a nightmare. Currently, at least, I do have a chance to get away, even if it's difficult.
Today's magden: Northern Storm, Deep Fissure, Shock Master Staff, maybe Arctic Blast. All AOE all the time and they can see you 100% of the time? No, thank you. Now I know the Master Staff needs a target, so it's not as bad as I make it out. I don't know, man. Take magplar again. Solar Barrage. Crescent Sweep. Puncturing Sweep. All AOE and they can see you 100% of the time. Mjeh. You're trading the devil for the beelzebub.
PvP as a nightblade (with Shadowy Disguise) is feast or famine. The mechanics surrounding Cloak make it either incredibly powerful or completely useless depending on your opponent. There have been MANY nightblade buff requests lately, and rightfully so. I thought I'd discuss something a little different that would go a long way toward making the class more viable for battlegrounds in particular.
So to experienced nightbladers, I offer this question - would you make this trade?
Invisibility can no longer be broken by any damage, including area-of-effect damage. Detect potions now allow the user to SEE the nightblade, but the nightblade remains untargetable (like Shade). Invisibility can only be broken by opponents using "reveal" mechanics such as Expert Hunter, Magelight, Piercing Mark, and Flare.
However, Cloak no longer suppresses any damage, which means you take full damage from all DOTs on you and any AOEs that hit you. Detect pots now also last the full cooldown duration (~47 seconds, up from ~15 seconds). Piercing Mark is buffed to 6 second duration and also applies a unique +10% damage bonus versus invisible/crouching targets.
Hit me up with some votes, I'd love to know what you think.
Tommy_The_Gun wrote: »The reason being that: it is a nerf... and a big one tbh. No one likes nerfs.
Oh and possibly it would be game breaking as it would encourage tanky builds. Imagine 50+ health "bricks" going through AOE invisible lol.
Mind you: In the past cloak used to have negative effects removal build in, but it was apparently misused (I don't remember but it was something like 10 negative effects or something). ZOS removed that and to make up for it (back then they used to change stuff instead of sledge hammer nerfing it lol) - they added DOT suppression.
It is clear that devs want NB to relay on stealthiness in order to survive.