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Blizzard devs comment on class balance & animation cancelling

  • AgaTheGreat
    AgaTheGreat
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    Yea... I don't care.

    It's not going to change. Most people who want to progress in the game actually embraced it. Both in PVE and PVP environments. Those who don't want to embrace it are either not experienced enough, don't know how to do it properly, are confused about it or just don't want to do it because they're lazy.

    Most people are actually happy playing solo or in a casual manner don't need it at all. And that's a fact.

    However, this game caters to all levels of skill. You have the aforementioned casuals that don't care about AC, and you have the top end-gamers who use it perfectly and find satisfaction in increasing their score, knowledge of the mechanics, reaction times and so on.

    If you are happy to be in the former group, AC shouldn't really concern you. However, if you want to enter the end game environment, 10 minutes on the training dummy a day is sufficient to develop both muscle memory and understanding of how all that works. Simple.
    Edited by AgaTheGreat on January 31, 2020 12:16PM
    PS4 EU Aga_The_Grey - retired | PC EU AgaTheGreat
  • Kaartinen
    Kaartinen
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    I love animation cancelling.
  • Sanctum74
    Sanctum74
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    Sanctum74 wrote: »
    Cryptical wrote: »
    You can weave your skill / LA / skill / LA without doing any AC

    But no point in LA weaving if it weren't for AC, why you weave LA when you can just spam the spammable instead?
    In games like LoL people do light attacks/auto attacks in between skills because there's a long cool down for skills. But here global cool down is 1s there's no point in doing light attacks then.

    Because you will never kill anyone with just a spammable, you need a rotation. Light attacks also proc enchants, skills, and item sets. You are also able to get a skill and a light in the same global cool down which is called weaving, not animation canceling. It helps to understand combat before making statements like this.

    @Sanctum74


    The point is LA would not be part of your rotation if it weren't for AC. The skill called "weaving" (which is basically LA on M1) will be useless, no point in using them because what it can do, your spammable does much better. And if you buff it too much so that it becomes stronger than spammable, all spammables will be useless in that case. You will either choose LA, or spammable, since both do the same thing.
    Item sets for LA will be obsolete and no one will use them
    It helps to use your brain to think before making statements like this.


    Your comments again show that you do not understand eso combat. First off a rotation is not just weaving, it involves a combination of skills and weaving. Not just spamming one skill or light attack.

    Secondly weaving and animation canceling are not the same thing.

    Thirdly as I mentioned before light attacks proc, enchants, skills, and item sets. Zos is not going to do away with all of those things just because you don’t like something, don’t want to do it, or can’t do it. It would also make combat very boring.

    Fourth and finally ac and weaving are here to stay and you can still play the game without them, but if you want to be competitive than you have them at your disposal. You have choices, stop trying to take away others.
  • ZeroXFF
    ZeroXFF
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    Sanctum74 wrote: »
    Cryptical wrote: »
    You can weave your skill / LA / skill / LA without doing any AC

    But no point in LA weaving if it weren't for AC, why you weave LA when you can just spam the spammable instead?
    In games like LoL people do light attacks/auto attacks in between skills because there's a long cool down for skills. But here global cool down is 1s there's no point in doing light attacks then.

    Because you will never kill anyone with just a spammable, you need a rotation. Light attacks also proc enchants, skills, and item sets. You are also able to get a skill and a light in the same global cool down which is called weaving, not animation canceling. It helps to understand combat before making statements like this.

    @Sanctum74


    The point is LA would not be part of your rotation if it weren't for AC. The skill called "weaving" (which is basically LA on M1) will be useless, no point in using them because what it can do, your spammable does much better. And if you buff it too much so that it becomes stronger than spammable, all spammables will be useless in that case. You will either choose LA, or spammable, since both do the same thing.
    Item sets for LA will be obsolete and no one will use them
    It helps to use your brain to think before making statements like this.

    It would still be free. So yeah, there would be a place for them. The resource regeneration could be balanced in such a way that people can choose between a high burst and sustainable rotation on the fly, without having to fall back on heavy attacks and entirely breaking the flow.
  • Inaya
    Inaya
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    I can't believe this thread is still going on over some Blizzard dev's comments. Those dev's are sooooooo off track at this point that anything they say makes me laugh. They may WANT to do things but Activision owns their souls and the only thing they care about is money.

    I've been gone a little over a year. I disliked it longer than that but had a hard time leaving friends I'd made and played with for 10+ years. I won't go back.

    Some may think that combat there is better but it doesn't make up for all the lame decisions they make that show a total disregard for their playerbase.
  • ZOS_Ragnar
    ZOS_Ragnar
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    We have removed several comments from this thread that were in violation of our rules. Thes include posts that were bashing, flaming and baiting. As this thread has its focus shifted away from our game we have decided to close it. If you would like to continue to discuss animation canceling you can do so in this thread: Animation Cancelling the most important issue?
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