
MashmalloMan wrote: »Don't understand the stagger statement. It's meant to secure a place in a raid because they want every spec to have something unique to bring to the table. So yeah, it very much does benefit the class. I've heard people say tanks just slot it, but I don't know if I entirely believe that. Wouldn't you rather a dps use it who can fit it in their rotation. You're telling me a tank is going to cast this damn ability 3 times every 6 seconds or so? They just don't have the time to get reliable uptime. At least on paper to me. I haven't done any competitive end game pve in awhile.
That being said, I agree with everything else. Just make it melee FFS. The stomp + 3 attacks is an interesting idea, but they shoud be instant melee. The ranged aspect just ruins it. Remove the cast time. Add stagger to everything hit by the aoe. Call it a day. It would be much more fun to use.
The twist and hit animation of the NPC you show would be perfect for the additional 3 hits after the aoe stomp.
Ragnarock41 wrote: »Engulfing flames also secures a raid spot for magDK while making the class much stronger because the debuff actually synergizes with the class. Stop pretending like raids are all that matters.
Oh and tank use it well enough that people run tank DKs with other stam DPS instead of a stamDk DPS.