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Got rid of Alliance lock?

  • Artorias24
    Artorias24
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    TheFM wrote: »
    Royaji wrote: »
    TheFM wrote: »
    Royaji wrote: »
    TheFM wrote: »
    Royaji wrote: »
    TheFM wrote: »
    The two most populated servers, more popular than when faction lock wasnt a thing, on pc eu are the locked ones

    Citation needed.

    As far as I'm aware, 30 day No-CP and 30 day CP were the most popular and very healthy before the lock was even a thing too. ;)

    Before the lock no cp was constantly not locked, afterward it was almost always locked at primetime, save if there was issues with grouping or an event. And seriously, asking for a citation? Let me just pull out ZoS' online records real quick, oh wait........

    Thank you for admitting that your argument is based on entirely subjective personal observations. No-CP was plenty pop-locked before the faction locks too.

    Asking for impossible citations btw is just ridiculous.

    Really? So kinda like stating your subjective opinion as an indisputable fact? :wink:

    There is a reason the facton locks were put in place , zos said themselves it was to curb the harassment and trolling issues, it did, to a point. But sure, lets side with the harassers. Excellent company to keep.

    Can you Link the source to this Statement? Cause i dont see any reason behind this.

    Why only lock one or two campaigns when you want to get rid of Trolling/harrasment. Means you are fine with this happening in the other campaign? Prevent easy transmute geodes farming? Then you also need to lock all.

    Just remove the lock overall and let spys, trolling be handled by the players. Begging ZOS to put in the lock is like running to your teacher and crying about someone who was not nice to you and now everyone will get punished by the teacher. Even ppl who were just minding their own business and having fun with their friends from all over the school now can only play with the friends from their own class.

  • TheFM
    TheFM
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    Artorias24 wrote: »
    TheFM wrote: »
    Royaji wrote: »
    TheFM wrote: »
    Royaji wrote: »
    TheFM wrote: »
    Royaji wrote: »
    TheFM wrote: »
    The two most populated servers, more popular than when faction lock wasnt a thing, on pc eu are the locked ones

    Citation needed.

    As far as I'm aware, 30 day No-CP and 30 day CP were the most popular and very healthy before the lock was even a thing too. ;)

    Before the lock no cp was constantly not locked, afterward it was almost always locked at primetime, save if there was issues with grouping or an event. And seriously, asking for a citation? Let me just pull out ZoS' online records real quick, oh wait........

    Thank you for admitting that your argument is based on entirely subjective personal observations. No-CP was plenty pop-locked before the faction locks too.

    Asking for impossible citations btw is just ridiculous.

    Really? So kinda like stating your subjective opinion as an indisputable fact? :wink:

    There is a reason the facton locks were put in place , zos said themselves it was to curb the harassment and trolling issues, it did, to a point. But sure, lets side with the harassers. Excellent company to keep.

    Can you Link the source to this Statement? Cause i dont see any reason behind this.

    Why only lock one or two campaigns when you want to get rid of Trolling/harrasment. Means you are fine with this happening in the other campaign? Prevent easy transmute geodes farming? Then you also need to lock all.

    Just remove the lock overall and let spys, trolling be handled by the players. Begging ZOS to put in the lock is like running to your teacher and crying about someone who was not nice to you and now everyone will get punished by the teacher. Even ppl who were just minding their own business and having fun with their friends from all over the school now can only play with the friends from their own class.

    Or have two unlocked and two locked. Which is what I have said would have been best since forever.

    Also you'd have to mull through previous patch notes , I honestly don't even remember when the lock started again , since I haven't left ad in years anyhow.
    Edited by TheFM on January 21, 2020 12:36PM
  • Artorias24
    Artorias24
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    TheFM wrote: »
    Artorias24 wrote: »
    TheFM wrote: »
    Royaji wrote: »
    TheFM wrote: »
    Royaji wrote: »
    TheFM wrote: »
    Royaji wrote: »
    TheFM wrote: »
    The two most populated servers, more popular than when faction lock wasnt a thing, on pc eu are the locked ones

    Citation needed.

    As far as I'm aware, 30 day No-CP and 30 day CP were the most popular and very healthy before the lock was even a thing too. ;)

    Before the lock no cp was constantly not locked, afterward it was almost always locked at primetime, save if there was issues with grouping or an event. And seriously, asking for a citation? Let me just pull out ZoS' online records real quick, oh wait........

    Thank you for admitting that your argument is based on entirely subjective personal observations. No-CP was plenty pop-locked before the faction locks too.

    Asking for impossible citations btw is just ridiculous.

    Really? So kinda like stating your subjective opinion as an indisputable fact? :wink:

    There is a reason the facton locks were put in place , zos said themselves it was to curb the harassment and trolling issues, it did, to a point. But sure, lets side with the harassers. Excellent company to keep.

    Can you Link the source to this Statement? Cause i dont see any reason behind this.

    Why only lock one or two campaigns when you want to get rid of Trolling/harrasment. Means you are fine with this happening in the other campaign? Prevent easy transmute geodes farming? Then you also need to lock all.

    Just remove the lock overall and let spys, trolling be handled by the players. Begging ZOS to put in the lock is like running to your teacher and crying about someone who was not nice to you and now everyone will get punished by the teacher. Even ppl who were just minding their own business and having fun with their friends from all over the school now can only play with the friends from their own class.

    Or have two unlocked and two locked. Which is what I have said would have been best since forever.

    Also you'd have to mull through previous patch notes , I honestly don't even remember when the lock started again , since I haven't left ad in years anyhow.

    There was no official Statement from ZOS why they put it as far as i remember. I know someone asked them on a convention or so about the reason behind it and got told it was due to the fact to not Farm AP/Geodes so easily. I think i was am Community abassodor or how they are called. But nothing officially from ZOS yet.
  • Rikumaru
    Rikumaru
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    TheFM wrote: »
    Royaji wrote: »
    TheFM wrote: »
    Royaji wrote: »
    TheFM wrote: »
    Royaji wrote: »
    TheFM wrote: »
    The two most populated servers, more popular than when faction lock wasnt a thing, on pc eu are the locked ones

    Citation needed.

    As far as I'm aware, 30 day No-CP and 30 day CP were the most popular and very healthy before the lock was even a thing too. ;)

    Before the lock no cp was constantly not locked, afterward it was almost always locked at primetime, save if there was issues with grouping or an event. And seriously, asking for a citation? Let me just pull out ZoS' online records real quick, oh wait........

    Thank you for admitting that your argument is based on entirely subjective personal observations. No-CP was plenty pop-locked before the faction locks too.

    Asking for impossible citations btw is just ridiculous.

    Really? So kinda like stating your subjective opinion as an indisputable fact? :wink:

    There is a reason the facton locks were put in place , zos said themselves it was to curb the harassment and trolling issues, it did, to a point. But sure, lets side with the harassers. Excellent company to keep.

    And there is a reason ZOS removed faction lock in the first place. So people could play with 3x the players and play with the friends they made on other factions. Oh and also using every character they have.

    Your basically saying, the occasional person who goes to the other faction to talk in zone chat is a bigger issue than not being able to play with the majority of your friends and other characters. Also as someone pointed out above, I've found faction loyalists to be far more toxic than people who multifaction.
    Overload rework. Power Overload now does physical damage and grants you the power of a tornado: You throw a brick at the target with a light attack, and you hammer your head into that brick with every heavy attack. We have decreased its Ultimate cost, but increased the chance that you get stuck in the animation.
  • thadjarvis
    thadjarvis
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    The benefits have been noted. The toxicity drawback is confusing to me. I've never noticed toxicity in CP unlocked campaign.
    Though personally, I only really quickly check zone chat in between engagements to get a sense of the next best move.

    If it occurs and it's bothersome, It's quite simple to avoid: turn off chat bubbles and let the zone chat window fade or use a private/group tab. You still could get whispers, but that it extremely rare unless you troll someone else.
  • del9
    del9
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    mague wrote: »
    del9 wrote: »
    Can’t wait till this goes live, I will finally be able to renew my subcription to eso plus

    I so bet that again everyone will play 30 day cp locked campaign.

    Ok but they wont unless ZOS lists it as the first campaign, which is not how it is organized in the patch notes.

    The funniest thing about Pro-lockers is that they think everyone thinks the same way.

    The majority of players don’t care either way and will que into the first and most populated campaign on the list.
    Edited by del9 on January 21, 2020 2:19PM
    PCNA

  • del9
    del9
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    TheFM wrote: »
    Royaji wrote: »
    TheFM wrote: »
    Royaji wrote: »
    TheFM wrote: »
    Royaji wrote: »
    TheFM wrote: »
    The two most populated servers, more popular than when faction lock wasnt a thing, on pc eu are the locked ones

    Citation needed.

    As far as I'm aware, 30 day No-CP and 30 day CP were the most popular and very healthy before the lock was even a thing too. ;)

    Before the lock no cp was constantly not locked, afterward it was almost always locked at primetime, save if there was issues with grouping or an event. And seriously, asking for a citation? Let me just pull out ZoS' online records real quick, oh wait........

    Thank you for admitting that your argument is based on entirely subjective personal observations. No-CP was plenty pop-locked before the faction locks too.

    Asking for impossible citations btw is just ridiculous.

    Really? So kinda like stating your subjective opinion as an indisputable fact? :wink:

    There is a reason the facton locks were put in place , zos said themselves it was to curb the harassment and trolling issues, it did, to a point. But sure, lets side with the harassers. Excellent company to keep.

    This is an MMO. There will be trolls everywhere. Faction locks prevented people from using the whole product that they purchased from ZoS.

    Zone trolls and “spies” are actually such a non-issue that I do believe most of the pro-lockers were actually just tired of getting farmed by players who have toons multiple factions.
    Edited by del9 on January 21, 2020 2:22PM
    PCNA

  • TheFM
    TheFM
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    Rikumaru wrote: »
    TheFM wrote: »
    Royaji wrote: »
    TheFM wrote: »
    Royaji wrote: »
    TheFM wrote: »
    Royaji wrote: »
    TheFM wrote: »
    The two most populated servers, more popular than when faction lock wasnt a thing, on pc eu are the locked ones

    Citation needed.

    As far as I'm aware, 30 day No-CP and 30 day CP were the most popular and very healthy before the lock was even a thing too. ;)

    Before the lock no cp was constantly not locked, afterward it was almost always locked at primetime, save if there was issues with grouping or an event. And seriously, asking for a citation? Let me just pull out ZoS' online records real quick, oh wait........

    Thank you for admitting that your argument is based on entirely subjective personal observations. No-CP was plenty pop-locked before the faction locks too.

    Asking for impossible citations btw is just ridiculous.

    Really? So kinda like stating your subjective opinion as an indisputable fact? :wink:

    There is a reason the facton locks were put in place , zos said themselves it was to curb the harassment and trolling issues, it did, to a point. But sure, lets side with the harassers. Excellent company to keep.

    And there is a reason ZOS removed faction lock in the first place. So people could play with 3x the players and play with the friends they made on other factions. Oh and also using every character they have.

    Your basically saying, the occasional person who goes to the other faction to talk in zone chat is a bigger issue than not being able to play with the majority of your friends and other characters. Also as someone pointed out above, I've found faction loyalists to be far more toxic than people who multifaction.

    The occasional person? You have to be kidding, people would come in with their entire guilds and flood the entire zone with trash talk, and zos didnt do squat about it even with screen shots. Yeah, people should be harassed because you dont wanna choose a side.
  • TheFM
    TheFM
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    thadjarvis wrote: »
    The benefits have been noted. The toxicity drawback is confusing to me. I've never noticed toxicity in CP unlocked campaign.
    Though personally, I only really quickly check zone chat in between engagements to get a sense of the next best move.

    If it occurs and it's bothersome, It's quite simple to avoid: turn off chat bubbles and let the zone chat window fade or use a private/group tab. You still could get whispers, but that it extremely rare unless you troll someone else.

    So obliterate faction communication ? sounds legit.
  • TheFM
    TheFM
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    del9 wrote: »
    TheFM wrote: »
    Royaji wrote: »
    TheFM wrote: »
    Royaji wrote: »
    TheFM wrote: »
    Royaji wrote: »
    TheFM wrote: »
    The two most populated servers, more popular than when faction lock wasnt a thing, on pc eu are the locked ones

    Citation needed.

    As far as I'm aware, 30 day No-CP and 30 day CP were the most popular and very healthy before the lock was even a thing too. ;)

    Before the lock no cp was constantly not locked, afterward it was almost always locked at primetime, save if there was issues with grouping or an event. And seriously, asking for a citation? Let me just pull out ZoS' online records real quick, oh wait........

    Thank you for admitting that your argument is based on entirely subjective personal observations. No-CP was plenty pop-locked before the faction locks too.

    Asking for impossible citations btw is just ridiculous.

    Really? So kinda like stating your subjective opinion as an indisputable fact? :wink:

    There is a reason the facton locks were put in place , zos said themselves it was to curb the harassment and trolling issues, it did, to a point. But sure, lets side with the harassers. Excellent company to keep.

    This is an MMO. There will be trolls everywhere. Faction locks prevented people from using the whole product that they purchased from ZoS.

    Zone trolls and “spies” are actually such a non-issue that I do believe most of the pro-lockers were actually just tired of getting farmed by players who have toons multiple factions.

    Opposite actually, was usually the small scalers that would hop onto x faction and trash talk, flooding the chat with vitriol. Its ok, i guess ill just be sending out loads of reports with screenshots.
  • TheBonesXXX
    TheBonesXXX
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    I just want Factions to go away or add a fourth faction loyal to no banner. I don't care about people and their friends or "community", my sense of belonging is to me.

    Kill everyone.
  • TheFM
    TheFM
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    I just want Factions to go away or add a fourth faction loyal to no banner. I don't care about people and their friends or "community", my sense of belonging is to me.

    Kill everyone.

    A faction less bandit group would be cool. Hard to implement tho
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