bearcalypse wrote: »I love the way DAoC did it - especially for the opposing sides: Highlander Eagle Knight, Saracen Phoenix Knight, etc... and you could only see Names and Guilds for your own faction. And for the MMO-scrubs who think WoW was the first MMO and compare everything to it, this was before WoW.
GossiTheDog wrote: »I disagree. I don't want nameplates, chat bubbles etc. I know my guild members and talk to them and quest with them. That's fine with me.
I feel the same, so far I'm mostly questing, there is simply no interactions with anyone around, people just don't talk or help each other, or barely.
Inviting someone to your group quickly is not instinctive, so nobody bothers.
Often feels like playing a single player game when you quest.
I love the game, I'm totally hooked, but yes, the social aspect (interface) needs a serious revamp.
I think it break the immersion even more when you have to open a panel for everything social.
I'm in for nameplates.
PjBrunelleub17_ESO wrote: »Usually in an MMO you see the same people over and over, you recognize their name, you see a guild tag over and over, and reputations are formed, communities develop. Not in this game. I couldn't name another guild in my home campaign besides my own, I don't know if the guy fighting next to me is the guy that was fighting next to me at the farm 10 minutes ago (Yes I know you can 'mouse' over them and get their name) I know my guild, and maybe some guy that uses /zone way too much.
The game needs nametags, and guild tags. I'm fine with the enemy being anonymous, but to create a community you can't just have a bunch of anonymous people, which from my experience is what ESO is at this point. I don't know what kind of a hit the engine would take having to generate them, but i'll take it just for the sake of some sort of community to develop.
Ragnar_Lodbrok wrote: »I cant wait for these wow clone lovers to leave for wildstar orwhatever is the next thing. Then we can stop hearing the nameplate crybaby crowd.
You know, people on the SWTOR forums said the same thing. "Can't wait for these WoW kiddies to leave" I guess they did leave in the end.
Just because people want an option to toggle namesplates on, it doesn't mean they are WoW "clone lovers" I want nameplates to be an option here, and guess what? I have never even played WoW. So how does that work? Hmm. Get off your high horse.
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No one will make a name for themselves in PVP without these.
Sticking to lore and making a bad decision are not mutually exclusive. There is no negative to having names, if you can turn them off.
SMW1980b14a_ESO wrote: »Another case of their opinions on immersion and a clean UI are forced upon us with no consideration for our own preference. So many things should be an option. That way everyone is happy.
Blackwidow wrote: »People who vote against things that would not affect them whatsoever are selfish.
Sorry, but it is true.
Saying there is no negative to having names is not a fact, it is your opinion and I've many friends who are very comfortable with their 'anonymity'
they just like the option of hopping in game for what ever their selection is for the day - PvP, a little RPing, questing with a friend or jumping in a group with guildies or p-u-g's. All of the things mentioned in my previous sentence WOULD be affected if name plates were on. EVEN if an individual can turn them 'off' for themselves... it allows identification by other people of YOU if they have theirs turned on.
But as for name plates, eh. I'm good just the way it is unless the change has to do with encouraging Guild identification and loyalty!
felixgamingx1 wrote: »Basically we are nothing... Just another paid sub our communication is not as important as paying monthly subs.