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Oh Boy I'm Excited For the NEW PvP Content!

  • TheFM
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    Would you invest in a small community who has done nothing but complain about every single inclusion into their domain and also screams about imbalances and "over-performing" builds? I wouldn't. And that comes from someone who has multiple 5 stars and would love for this game to be the only thing on my harddrive.

    Don't be a game dev. If your solution is to ignore a gametype because people criticize your shortcomings, not only is that petty, but it's absurd.
  • Casul
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    Juhasow wrote: »
    BuildMan wrote: »
    With how successful this MMO is there is no excuse they can't hire more developers and push out content for both areas of the game. PvP or PvE, we should both be agreeing that conditions are unacceptable from an MMO that ranks 1-3 on most lists (typically 1-2)

    Problem is it's not PvP that is succesfull. PvP actually is Achilles heal of ESO when it comes to popularity and ZoS is fully aware of that and dont give much of attention to PvP.[/quote
    While I disagree, it doesn't excuse the fact that they are successful enough to not neglect either portion of the game.
    PvP needs more love.
  • Seraphayel
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    Juhasow wrote: »
    BuildMan wrote: »
    With how successful this MMO is there is no excuse they can't hire more developers and push out content for both areas of the game. PvP or PvE, we should both be agreeing that conditions are unacceptable from an MMO that ranks 1-3 on most lists (typically 1-2)

    Problem is it's not PvP that is succesfull. PvP actually is Achilles heal of ESO when it comes to popularity and ZoS is fully aware of that and dont give much of attention to PvP.

    You think with one trial per year the PvE endgame crowd is satisfied?

    I think the PvP community is highly underestimated.

    Nevertheless I think by far the biggest amount of players is made up of casuals who don’t do trials, vet dungeons or PvP at all. I‘d say they make at least 50% of the entire playerbase.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • gatekeeper13
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    karekiz wrote: »
    PvP is true endgame.

    Nope, it's not.
  • Casul
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    karekiz wrote: »
    PvP is true endgame.

    Nope, it's not.

    The forums are the true endgame.
    PvP needs more love.
  • Juhasow
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    Seraphayel wrote: »
    Juhasow wrote: »
    BuildMan wrote: »
    With how successful this MMO is there is no excuse they can't hire more developers and push out content for both areas of the game. PvP or PvE, we should both be agreeing that conditions are unacceptable from an MMO that ranks 1-3 on most lists (typically 1-2)

    Problem is it's not PvP that is succesfull. PvP actually is Achilles heal of ESO when it comes to popularity and ZoS is fully aware of that and dont give much of attention to PvP.

    You think with one trial per year the PvE endgame crowd is satisfied?

    I think the PvP community is highly underestimated.

    Nevertheless I think by far the biggest amount of players is made up of casuals who don’t do trials, vet dungeons or PvP at all. I‘d say they make at least 50% of the entire playerbase.

    Well You've answered Yourself why PvP is not getting much of attention. And those casuals are also PvE players because doing quests is also a PvE activity. And game is getting way more PvE activities per year then just 1 trial. It may be not enought o satisfy more hardcore players but casuals seems to be mostly satisfied. PvP comminuty is barely existant atm. For example Cyrodill per month is visited by something around 1% of people that logged into the game.
  • xxthir13enxx
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    Heh the entire game designed around the Cyrodiil 3 Alliance War...


    ESO has nothing to do with PvP...


    Wait....but....it kinda sorta does....


    But...anyways...only thing I’m looking forward to are these hopeful performance improvements
  • Red_Feather
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    Large Underground Areas in Alliance War?

    Filled with CHUDs.
  • gepe87
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    Most pve players finish new content and go to another game.

    Pvps stay in this game.
    Gepe, Dunmer MagSorc Pact Grand Overlord | Gaepe, Bosmer MagSorc Dominion General

    If you see edits on my replies: typos. English isn't my main language
  • amir412
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    ZonasArch wrote: »
    Mashille wrote: »
    We're getting AN ENTIRE SIEGE WEAPON!!!

    Yeah, PvE is getting a new Trial, 4 new dungeons and 40+ hours of new overland content again this year, just like it has gotten every year for the past 4 years. (I mean Morrowind, Summerset, Eleswyr and now Dark Heart. It's all the same content just reskinned with new locations and characters.)

    But WOW! ONE SIEGE WEAPON!

    Thanks Zenimax, this is what the PvP community has been asking for!!

    giphy.gif

    Here's a revolutionary idea: delete your game and go play overwatch, if you want PvP that bad. That's all they have over there.

    And I gave you this genius idea for free. Enjoy.

    Nice suggestion man, have you thought about it yourself?

  • Joy_Division
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    TheFM wrote: »
    Would you invest in a small community who has done nothing but complain about every single inclusion into their domain and also screams about imbalances and "over-performing" builds? I wouldn't. And that comes from someone who has multiple 5 stars and would love for this game to be the only thing on my harddrive.

    Don't be a game dev. If your solution is to ignore a gametype because people criticize your shortcomings, not only is that petty, but it's absurd.

    It would be absurd if the community was actually large (and thus profitable). It isn't and hasn't been for years. That's why all PvPers get each update is a token addition like a seige weapon, a Battleground map, or a few lines of code to change the eligibility entry requirements for a campaign.
    Edited by Joy_Division on January 17, 2020 2:03PM
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • Nordic__Knights
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    This NEW content will last me an day or two then ill be done with it as i dont enjoy doing the same thing 100's of times had to in the beginning to get helms and man did i hate it had to do it for sets and yep hated that too but guess what zos heard us and now we get helms every run we can change triats so that we DONT have to run the same water down bs 100's of times but where does that leave me to go PVP where no 2 fights are the same so if you ask any VET player PVP IS TRUE ENDGAME i understand that you new players dont see that but then again you dont see much reason most vets cant stand to have you in our runs js so get out of here with pve being anything close to endgame because in an few months maybe an few years for some PVP is all you'll have as their not going to add new content FOREVER and once they stop you can pack up and move on but im sure PVP players will still be pvping like we always do an week after any new content drops whys this BECAUSE PVE IS ASS EASY TO DO FIGHTING NPC'S aint hard but real players thats different and big fyi PVP WAS THE BIG SALES POINT FOR ESO AT RELEASE you new players wouldn't know this tho so its ok
  • ZonasArch
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    amir412 wrote: »
    ZonasArch wrote: »
    Mashille wrote: »
    We're getting AN ENTIRE SIEGE WEAPON!!!

    Yeah, PvE is getting a new Trial, 4 new dungeons and 40+ hours of new overland content again this year, just like it has gotten every year for the past 4 years. (I mean Morrowind, Summerset, Eleswyr and now Dark Heart. It's all the same content just reskinned with new locations and characters.)

    But WOW! ONE SIEGE WEAPON!

    Thanks Zenimax, this is what the PvP community has been asking for!!

    giphy.gif

    Here's a revolutionary idea: delete your game and go play overwatch, if you want PvP that bad. That's all they have over there.

    And I gave you this genius idea for free. Enjoy.

    Nice suggestion man, have you thought about it yourself?

    No, I love this game! Never thought about leaving it. :) You missed the point entirely.
  • Iccotak
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    What kind of content do you want to be added to PvP exactly?
    New Battleground Maps?
    Cyrodil is the warzone - do you want another warzone?

    Do you want another zone like Imperial City?

    Do you want more / varied gear rewards? Motifs?

    What should ZOS add to PvP?
  • quadraxis666
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    Lol. Most mmo's are like this. PVE first, pvp is secondary. Pvp players always spout some drivel about how they are the beating heart of the game that keeps it going etc when in fact they're a minority of players. PVE is the beating heart of the game, it's the thing that sells new copies and generates the revenue.

    Be grateful for your siege weapon, making that took away valuable PVE dev time.
  • Emmagoldman
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    I love the typical responses from hardcore pvers that are more in line with my middle schoolers. I say hardcore because a majority of people do both pvp and pve and are in the grey area. Somehow if the game doesn't fit exactly their "immersion" and desired experience then it can't be discussed or had in game. PVPers express their disappoint, QUICK, sound the alarms! You cannot interfere with MY desired experience!

    It's like taking a family, all with their different tastes and interests go out to eat, yet the youngest of them says the family can ONLY go to Chuckie Cheeses and screams and kicks at any other suggestion. As if an MMO is a single player game with ONLY one option. The easy answer is to go to a food court and let people go where they want and of course people will try everything.

    I'm not crazy about story lines and diving deep into lore but I'm happy to see the new game mode because I know there are people that are excited about it (I don't know many but we gravitate towards our own communities in game) . Same as housing, I couldn't care less, but I know there is a community around it, so i'm glad to see new furniture items. The selfishness from these players that can't see any growth because their safe space in an mmo.

    kargen27 wrote: »
    New PvP content would ruin PvP. Players already complain about low population. Add a new area and the population will be even more spread out and the PvP world will appear all but empty.

    I disagree: PVP needs to be redesigned and have purpose and a feeling of capturing terrority for reward or resource. The overall objective of Cyrodill is weak. I Would love to see a global territory system and small pvp maps within world zones. Or another layer of IC, which has become extremely active, FINALLY!!! A new battle ground map or even game mode (even a pvp/pve mode) or even a PVE mode within the BG maps. Yet the years of poor operation and BGs being broken have turned people away. Hopefully that is fixed :)
    Aptonoth wrote: »
    They should kill pvp so they can balance pve and give full attention towards pve.

    Where on the doll did somebody hurt you? People enjoy it and PVPers are a HUGE part of the PVE community. Every monster helm is within PVE. Master weapons, PVE! Undaunted, PVE! A large population within PVE would die off without the PVP base. All of my PVP guilds heavily run PVE because we need to in order to be competitive. The better we are at PVE, the easier it is to get gear. Here's a shocker though, there is more then one community and game, and the WHOLE game isn't centered around you! ***SHOCKER*** Please don't be like the child in my example.
    Browart wrote: »
    You can only develop game story by doing pve content like in every other mmo so what u expected?

    Cool thing is, you can build a game however you want and use whatever creativity that fits the available technology and human and financial capital. They *could* great a new BG mode or map. They could change the objectives and purpose of Cyrodill. They could create smaller pvp zones in the world map. They could revist Daedric weapons, like they said they would then didn't :wink: and look at the suggestions. They could change the design of keeps so it's not so cookie cutter. They could add to ic/sewers, (one more floor). The list is endless. Adding one siege has been a suggestion for about five years. But we need regular addition. Again though, let PVPers discuss their desires for the game, and if you don't PVP as a focus, maybe it's a moment to sit back.
    idk wrote: »
    PvP does not make money for the game. Yes, I know there are performance issues as I deal with them. Regardless, PvE based games like ESO serve themselves better by focusing on the game content that drives revenue and that is PvE.

    Yet all pvpers pve because a vast majority of sets are in pve. It's like we boost the pve population just to be able to competitive. Watch though, If they added monster helms to pvp, the forums would flood with tears. How DARE zos FOorCes us to PVEEEP! I would lOVE to see the devs though create a system for PVE sets and monster helms to be earned through PVP. I'd be 100% ok if sets in PVP zones were available in PVE. The guilds I'm in would be so done running PVE content for gear. YES!!!
    ArchMikem wrote: »
    And everyone knows PvPers are going to abuse the Hell out of it somehow thus making Cyrodiil even more not fun for those on the other end of them.

    how do you abuse a siege weapon

    HAHA, I love these types of comments. Like if players in any content don't abuse any system they can. It's like PVErs are good and wholesome people and PVPers are all toxic. Remember when SS dropped and everyone skipped the boss to just loot. Or when HOF was bugged and people were getting achievements. Or people find ways to bug out bosses or ignore mechanics all together.

    Regardless, if zos designs it stupid, it will be used in a stupid way. If they release a dungeon that is bugged, it will be miss used. Gasp!!!!
  • Seraphayel
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    Iccotak wrote: »
    What kind of content do you want to be added to PvP exactly?
    New Battleground Maps?
    Cyrodil is the warzone - do you want another warzone?

    Do you want another zone like Imperial City?

    Do you want more / varied gear rewards? Motifs?

    What should ZOS add to PvP?

    When it comes to me, something between battlegrounds and Cyrodiil would be nice:

    A battleground mode with maybe 16v16v16 players that has different objectives, like domination, deathmatch, capture the relic and a little siege mixed into it.
    Edited by Seraphayel on January 17, 2020 2:16PM
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Emmagoldman
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    Iccotak wrote: »
    What kind of content do you want to be added to PvP exactly?
    New Battleground Maps?
    Cyrodil is the warzone - do you want another warzone?

    Do you want another zone like Imperial City?

    Do you want more / varied gear rewards? Motifs?

    What should ZOS add to PvP?

    This is exactly what zos should be doing, hey pvpers, what would you like to see. ZOS, higher this person!!

    It's sad that for Years, it's literally been for a lot of people. Please just work as if it's not in Alpha
  • Cirantille
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    Iccotak wrote: »
    What kind of content do you want to be added to PvP exactly?
    New Battleground Maps?
    Cyrodil is the warzone - do you want another warzone?

    Do you want another zone like Imperial City?

    Do you want more / varied gear rewards? Motifs?

    What should ZOS add to PvP?

    -Being able to break free on time

    -Lag-free environment

    -Not being kicked from system to find myself in a random zone so I need to queue and wait for other 53 people in front of me

    -Being able to bar swap

    -Not being stuck in combat

    -Not receiving loading screen when 20 enemies chasing me

    I could go on but these are my most desirable wishes...

    And if you think we are exaggerating, we are NOT.

    Just a few days ago someone in the zone said that he or she thought we were exaggerating in the forums but asked us how do we even put up with this "blepblepblep" performance and play.

    We can't, most of then even if we do not log out we are kicked from system anyway...
  • Ozazz
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    1 solution release veteran campaigns reverting game-play to all the best old patches I guarantee that would bring back player pop! basically vanilla eso!
  • Curious_Death
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    Ozazz wrote: »
    1 solution release veteran campaigns reverting game-play to all the best old patches I guarantee that would bring back player pop! basically vanilla eso!

    but... their servers cant hadle campaign that exist already.. and corps don't do anything without $$ perspective
  • Iccotak
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    @Cirantille
    so main issue that needs addressing is performance - something ZOS has acknowledged and shown a roadmap for. Alright.

    besides improvements are there any gameplay features that might strike your fancy
  • Faulgor
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    TheFM wrote: »
    Would you invest in a small community who has done nothing but complain about every single inclusion into their domain and also screams about imbalances and "over-performing" builds? I wouldn't. And that comes from someone who has multiple 5 stars and would love for this game to be the only thing on my harddrive.

    Don't be a game dev. If your solution is to ignore a gametype because people criticize your shortcomings, not only is that petty, but it's absurd.

    It would be absurd if the community was actually large (and thus profitable). It isn't and hasn't been for years. That's why all PvPers get each update is a token addition like a seige weapon, a Battleground map, or a few lines of code to change the eligibility entry requirements for a campaign.

    If they only cater to large audiences, why do they keep adding vet dungeons and trials with HMs that almost nobody runs?
    Is it just so Mike can keep his job? Can't he do anything else in the studio?
    Alandrol Sul: He's making another Numidium?!?
    Vivec: Worse, buddy. They're buying it.
  • Nordic__Knights
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    I like to see them balance the map better

    Wing keeps,outpost,and towns shouldn't have an fast travel link

    An re work to millgates to have stairs on both sides for when they get destroyed or have stairs get destroyed too as it give unfair defense to the side that has them up

    Add in more outpost non linked to travel so as to spread out the masses better

    Change to flag guards at towns to be even numbers for each town , change re spawn time on flag guards so that solo players can flip all 3 without having the 1st set always re spawn while on 3rd set only due to timer

    AND BETTER PERFORMANCE ALL AROUND ie loadscreens/bluescreens/lag/skills not working/bar swap /combat bug
  • Wheresthetea11
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    Once they’ve got performance in a fairly stable state, I think new content would be fantastic for pvp. And I truly hope we get some.

    However, I’m a bit worried if they were to add something new to pvp, the game wouldn’t be able to handle it. The content would be released buggy and broken and instead of continuing to focus on the outstanding problems cyrodiil is facing, zos will turn their attention to what’s new and what’s sending them the most heat. And cyro will continue to be the neglected lag/crash fest we’ve been dealing with this year.

    They’ve got a performance plan set for the year, let’s hold them to it. Once cyro is more stable and the populations grow as a result of this, then zos will hopefully add something new to the pvp scene.

    Sadly, I think a brand new siege weapon is all the area can handle as of now. Anything more and we’ll probably have more problems than before that zos will prioritize over the problems everyone is facing now.
  • Joy_Division
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    Faulgor wrote: »
    TheFM wrote: »
    Would you invest in a small community who has done nothing but complain about every single inclusion into their domain and also screams about imbalances and "over-performing" builds? I wouldn't. And that comes from someone who has multiple 5 stars and would love for this game to be the only thing on my harddrive.

    Don't be a game dev. If your solution is to ignore a gametype because people criticize your shortcomings, not only is that petty, but it's absurd.

    It would be absurd if the community was actually large (and thus profitable). It isn't and hasn't been for years. That's why all PvPers get each update is a token addition like a seige weapon, a Battleground map, or a few lines of code to change the eligibility entry requirements for a campaign.

    If they only cater to large audiences, why do they keep adding vet dungeons and trials with HMs that almost nobody runs?
    Is it just so Mike can keep his job? Can't he do anything else in the studio?

    Because endgamer PvEers don't get much either. One trial a year, and it probably takes ZOS 5 minutes to add a HM mechanic.

    I don;t know what's so hard to comprehend about ZOS's business practices the past 4 years. Have people not been paying attention to the content they release and what they highlight in their press releases? Did you watch the stream yesterday? ZOS choose to showcase Blackreach, the importance of a continuing story, how cool it will be the visit the predecessor of the Winking Skeever, a new system that doesn't involve any combat, i.e. stuff for people who explore and quest in the zone. That's their target audience.

    Sorry to be the messenger here, but that's the reality of the situation. I am as competitive as it comes; I hate dumbing down, streamlining, oversimplification, "raising the floor," all of that nonsense so don't read this and think I this is direction I want. It's not. But the reasoning for it is clear.
    Edited by Joy_Division on January 17, 2020 3:08PM
    Make Rush of Agony "Monsters only." People should not be consecutively crowd controlled in a PvP setting. Period.
  • dotme
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    Dusk_Coven wrote: »
    Everyone guess what the siege weapon will be! Hopefully it won't be just a reskin.
    And since it's in Antiquities, it'll be lore related somehow...
    I'm guessing reskin. Maybe coldfire oils or something in that line.
    PS5NA
  • rotaugen454
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    Everyone knows that your number of forum stars is the true ESO endgame. Almost there!
    "Get off my lawn!"
  • ZOS_Ragnar
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    We have removed a few posts from this thread that had deviated the discussion away from ESO as well as some comments that only served to disrupt the discussion.

    Please remember that while it is perfectly acceptable to disagree with others, we ask that you do not put people down for their opinions, ideas, or suggestions. In most discussions, there is no right or wrong; just different angles, opinions, and interests.
    The Elder Scrolls Online - ZeniMax Online Studios
    Forum Rules | Code of Conduct | Terms of Service | Home Page | Help Site
    Staff Post
  • svartorn
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    Should have figured the only ZOS response to this thread would be removing people's posts.

    If we just have performance updates in Cyrodiil, I'll be happy. Some new skyrim themed BG's and such would be fine, too.
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