i cant remember the last time i queued as dps on my dps i always queue as a healer even on vDLC and havent had any problems or complaints cus even with 3 dps i usually pull 50%+ of the dps so things die before anyone asks "do we have a healer?"
on a side-note ive recently taken up tanking and i MUCH prefer fake healers
LadySinflower wrote: »Right, here we go again! "Most dungeons don't need healers so what's your problem?" Maybe YOU don't want/need a healer, but you are not me or the other three guys in your dungeon group.
I grouped with a married couple, friends of mine who mostly run with each other and don't socialize with other players. Problem? All 3 of us are dps, and very inexperienced with 90% of the dungeons. So I asked them, did they want an actual tank or healer in our group. They voted for the healer.
I told them one of us would have to queue as a tank to get the game to group us with a healer. I had my headset on and said that when we queued in, before we did anything, we had to tell our new group member that we were 3 dps's and had no actual tank. We had to give them the opportunity to decide whether or not to play with our group.
So at this point do you think I was trying to be a fake tank? The person we got in our group was the perfect complement to the 3 of us. After I explained the situation to him, he said he could act as a hybrid tank/healer as long as we stuck to less complicated dungeons. We went on to clear 4 dungeons, 3 on vet, 2 on vet hard mode. This guy was amazing to play with. He stepped up to lead 3 noobs and was very generous with advice and help. He was just who we needed and agreed to group with us again.
What's my point in telling this story? You can't always assume the intentions of the other players in your group. You may think that guy is a fake healer when he is actually a learning healer trying to get the hang of how to heal.
My BF is one such person. He's inexperienced as a healer but queues as one anyway. He has his headset on and tries to talk to every group but more often than not nobody is on comms. They start the usual RUN RUN RUN SPRINT SPRINT through the dungeon, often leaving my BF behind because he's unfamiliar with the dungeon. Then they get mad and kick him. He gets called a fake healer often. Only after running ahead in the dungeon and refusing to even type hello do they communicate, saying negative things and acting angry. Talk to your teammates, folks! That will go a long way in assessing the needs of your group and setting up a positive dynamic! If you have an inexperienced support person it's your choice to play with them or not. Why not have a conversation at the beginning to set expectations and make decisions?
People who are just learning support roles are not all there to screw you out of your no death run. If that's what you're looking for maybe you should be playing with guild mates. Take 30 seconds to talk when you first queue in so you know where everybody stands. That gives you the opportunity to run with the noob or not, but at least you're parting amicably.
Anyway, sorry this is so long.
TL;DR: Take 30 seconds to chat with your group at the beginning of dungeons so you know where everybody stands in skill level and can make reasonable decisions to go ahead and run with them or not. Nobody starts out as an expert.
gatekeeper13 wrote: »Fake healers should be instant kick. Period.
Gotta laugh about this "fake dds" thing. You realise being bad at the game is not the same thing as queuing for a role you don't intend to fulfil, right? Bad dd is the same as a bad healer or a bad tank. Now if a DD started taunting or healing instead of doing damage, then I'd say you have a fake dd.
For better or worse, ESO forms groups with 1 tank, 1 healer and 2 dds. If you choose one of these roles for a random group, and unless you clear it with your group first, I'd say do your role and shut up.
seems people are falsely queuing as roles they cant fufill, got into black heart haven only to have the crown turn out to be a fake healer with no interest in keeping any of us alive.
Depends what no interest means.
Yesterday I had this DPS running ahead all the time, on trash and bosses. After 5 minutes I decided that I had enough of running after him and stuck with the tank and other DPS while he was dieing. Then the insults came in: I was the worst healer in the world because I wasn't keeping Mr-Look-At-My-(carried)-Rare-Titles alive.
Because thats what you do when you and your team is experienced. You pull all the trash since most of DOTs are AOE abilities and why use AOE on single mobs if you can kill 20 of them in the same ammount of time? He only made mistake of overestimating his teammates. Thats why I run a proper self-healing and shields on my DDs in PUGs and I lower my DPS roof on purpose by the occasion.
Just so we don't create a double standard
Tanks - Have taunt; I suggest back barring S&B
Healers - Have some sort of heal, you only need 1 though
DPS - Do what you do and be a potato and "try to DPS"
LadyNalcarya wrote: »LadyNalcarya wrote: »LadyNalcarya wrote: »LadyNalcarya wrote: »LadyNalcarya wrote: »It seems, it's always the same response one gets from opening a thread like this: "hey, I did this with only dps!" or "I can solo vet Dungeons!" etc.
I play every role and I get those statements and I managed to do similar things and it can be a nice challenge, but that's not the point of this game.
Teamplay, which is what both the tank and healer role are about, compared to DPS is discouraged on a wide basis. So much for PvE not being problematic, or even toxic at times. I think, that speaks volumes...
I wouldn't say that teamplay is discouraged, it is actually required for dlc content.
It's just hard to find it in pugs.
Well, I am. Review the comments and see what is being said...
Since DPS is only looking on their meter - I rarely see them revive others or use tactical morphs like "venom arrow" or "crushing shock" - what else should I think of it?
I don't think that average pug is looking at their dps meter at all, if they cared about it, fake dd problem would've been solved. It's not always their fault, of course - group content in ESO is very dps-focused but at the same time the game doesn't tell that to new players and doesn't teach them.
And yes, there are a few instances where crushing shock is nice to have, but it's unwise to remorph your poison injection just for interrupts when you are just doing a quick random normal to get event tickets.
So it is only about damage after all...
It actually is, objectively. ESO dungeons are created like this and with so many fake dds every bit of damage helps. On the other hand, there's only a few situaions that require crushing shock, and I personally wouldnt recommend pugging vAS+poison boss anyway.
And before you start, I'm not saying that you don't need to pay attention to the mechanics etc. But dps makes a world of difference.
Which proves my point about the general mentality, which is: DPS meter > all. Even though players who could do decent damage, would do so with either morphs.
Yeah, but why would they suddenly have to re-morph it to pug? Doesnt make sense to me. Randomly spamming interrupt doesnt make you a team player.
And it's not about players mentality. I've said this already, but the game is very dps-centric when it comes to group content. Blame the developers if you don't like it, I'm personally not a fan of it either, but that's how it is.
They can keep the "suboptimal" morphs, remorph is not needed for those who are capable, that's how it actually is. I am not blaiming the developers, because there is no need for it in this case. It's peer pressure by players who make it seem, as if there is no other way and you are reinforcing that illusion.
Those who are capable can just bash the mob when its channeling something. It's weird that you chose this very situational thing instead of something like mystic orbs (since not every pug healer will run them).
But anyway. I've been playing as healer for years, and I'm pretty sure that low dps drastically reduces group's chances of success and this is not an illusion. And I don't think there's any peer pressure when it comes to dps in pugs. Can't expect the majority of players to have addons and practice their rotations.
This, as yes its an very pro way to clear dungeons. downside is that you need to make sure all in group understand it and you have enough group dps to burn all the adds fast enough and enough healing to survive.LadySinflower wrote: »seems people are falsely queuing as roles they cant fufill, got into black heart haven only to have the crown turn out to be a fake healer with no interest in keeping any of us alive.
Depends what no interest means.
Yesterday I had this DPS running ahead all the time, on trash and bosses. After 5 minutes I decided that I had enough of running after him and stuck with the tank and other DPS while he was dieing. Then the insults came in: I was the worst healer in the world because I wasn't keeping Mr-Look-At-My-(carried)-Rare-Titles alive.
Because thats what you do when you and your team is experienced. You pull all the trash since most of DOTs are AOE abilities and why use AOE on single mobs if you can kill 20 of them in the same ammount of time? He only made mistake of overestimating his teammates. Thats why I run a proper self-healing and shields on my DDs in PUGs and I lower my DPS roof on purpose by the occasion.
Yeah but isn't the tank supposed to be the one running ahead dragging all the mobs? Not the dps? That's what the last tank I played with did. He would say "ok I'm going to drag everybody here to the next boss," and I'd get my ultimate ready to surround them as we arrived. Forget the name, but that ultimate can one-shot a lot of low-hp trash. Once it killed the trash we dealt with the boss. It worked.
I mean... if the game let us be relevant again...maybe people would stop queing as healer when they are not ?
If you cant stay alive on non dlc vet hm it s mostly not a healer problem just because every thing one shot you...
We are useless in most content, even in so trials you can do it with one dude playing as a semin healer semi dps...
SidraWillowsky wrote: »Unless the group is totally hopless normal dungeons don't need healers, at least in my experience. I ran some dungeons on my low level toons with dps only groups and we managed just fine as long as we kept together and followed the mechanics.
It's not up to you to decide what a pug groups needs or doesn't need though...
ETA that if I'm grouped with a blatant fake healer who's not even trying, I'll vote to kick. If the vote doesn't go through, I'll go into turtle mode where I slot all of my self-heals and then throw out a light attack every so often. Gonna waste my time with your fake healer because you've made the unilateral decision that pug groups don't need a healer? I'll waste yours too by not DPSing.
Also, slot a self heal.