TirantLoBlanch wrote: »I will say it again. It never minds iif YOU think that healers are for losers, IT¨S NOT YOUR DECISION ;IT¨S TH ENTIRE TEAM DECISION. Inform your team and affront the team decision
If you´re pretending to force 3 other people the way they don´t want, the way the game was not intended, nad your "Excuse" is caling NOobs the other 3, it makes clear who has the toxicvity proiblem. It´s you.
And let me make you think about something.
If the number of Healers and tanks were equiparable to the number of DPS, i´m pretty sure that YOUR skills as tanjks, healers wiell be considered much worse thant the average... You can complain about DPS just ebcause the high number of wiling to be dps gives you an elite to compare. YOU are cmapring a LIKos of fps with the average Joe to justify yourself.
How good could be a suposed likos in tanking compared to the average tank.
I can tell you teh same hrrific stories about incompetent tanks and healers.
Tahing yur argument, if you need to bting a fake role, you are a very bad player: Real good players can soloing the dungon without carring a useless team... (This is to make yu see how distorted and sophistic is teh argument)
Thereare no thing as "FAke dps". There are BAD DPS (As there are very bad tanks and healers too). No one wants to wait hurs to fake a dps, there is no reason, no ebenfit. And obviously there are no fake dps because your motivation to fake roles is not to help the others to do teh dungeon ffaster, is to help uurlself to skip the queue. Period.
TirantLoBlanch wrote: »I will say it again. It never minds iif YOU think that healers are for losers, IT¨S NOT YOUR DECISION ;IT¨S TH ENTIRE TEAM DECISION. Inform your team and affront the team decision
If you´re pretending to force 3 other people the way they don´t want, the way the game was not intended, nad your "Excuse" is caling NOobs the other 3, it makes clear who has the toxicvity proiblem. It´s you.
And let me make you think about something.
If the number of Healers and tanks were equiparable to the number of DPS, i´m pretty sure that YOUR skills as tanjks, healers wiell be considered much worse thant the average... You can complain about DPS just ebcause the high number of wiling to be dps gives you an elite to compare. YOU are cmapring a LIKos of fps with the average Joe to justify yourself.
How good could be a suposed likos in tanking compared to the average tank.
I can tell you teh same hrrific stories about incompetent tanks and healers.
Tahing yur argument, if you need to bting a fake role, you are a very bad player: Real good players can soloing the dungon without carring a useless team... (This is to make yu see how distorted and sophistic is teh argument)
Thereare no thing as "FAke dps". There are BAD DPS (As there are very bad tanks and healers too). No one wants to wait hurs to fake a dps, there is no reason, no ebenfit. And obviously there are no fake dps because your motivation to fake roles is not to help the others to do teh dungeon ffaster, is to help uurlself to skip the queue. Period.
I can see your rage developing as you type this piece, your hands shaking, your eyes getting blurry as they tear up, as you smash your keyboard to form patterns that vaguely resemble the thoughts in your head.
Take a break to relax and remember that this is a game.
Remember that games are about challenging yourself to improve and get better while having some good old occaisional ERP.
Look at the people telling you that you do not need a healer, hell you can solo vet hardmode Blackheart Haven.
Have a shield, don't stand in red, interrupt stuff, dodge/block heavy attacks, don't run around in big circles and keep up damage on the boss. You will then have a much better time in this game and care less about fake healers. Hell, you may even one day queue as a healer yourself and solo the damn thing for your group, enjoying the short queue and the big deeps you will start doing.
FrancisCrawford wrote: »I did my first PUG run of the event, and I was glad our group had a real tank. 3 of us died on Lava Queen HM -- after what had otherwise been an easy run -- but we got back up and finished the fight.
I don't know how important my healing was; folks generally didn't get below half health, so perhaps they could have healed themselves quite nicely. (I think Earthgore procced once in the whole run.) Nor do I know whether anybody skated so close to the resource edge that they cared greatly about my "battery" services.
tbh you can 3 dps, 1 tank all vet dungeons. So idk
True and great for when one forms their own group. I have cleared vet DLCs on HM without a dedicated healer but the fact is some players need a dedicated trinity for many normal dungeons. That is if we are truly being honest.
The fank tanks and healers are lying and TBH the fake tanks I have seen are almost fake DPS so they do not deserve to play out their rouge. After all, if they were a decent player they would easily be able to group with others.
Plain and simple, groups should just kick them
The same standard should be held to DPS who can't hit anything above 25k (which can be done by simply light attacking) - is it logical to apply a double standard to "fake tanks" and "fake healers" if we're not going to hold some sort of standard to DPS?
That is not the same standard. Not even in the same realm.
The basic standard for being a tank is to have a taunt. If they do not have a taunt or do not use it they are not even pretending to be a tank.
The basic standard for being a healer is to have a heal they can use to heal others. Without one they are clearly fake.
Without that they are fake and lying about their abilities.
What you are suggesting much more than basic dps, absurdly so. LOL, many vet trials can be done with that much dps and we are talking about dungeons which most if not all can get by with less.
But again, the simple solution to all this, the smartest solution, is form your own group. A decent enough player can get into a decent guild which makes it easy to form a group (or find groups being formed) and set your own requirements. It is what a great many of us do and allows us to avoid these petty little issues.
Unless the group is totally hopless normal dungeons don't need healers, at least in my experience. I ran some dungeons on my low level toons with dps only groups and we managed just fine as long as we kept together and followed the mechanics.
No. I don't need to accept that. I reserve my right to votekick. Its because of acceptance that these kind of bad players grow.I recommend adopting the following mindset when you queue for a random:
1) Assume you will need to be self sustaining
2) Accept that you may need to carry your group
3) don’t be a jerk about either of those
Sailor_Palutena wrote: »No. I don't need to accept that. I reserve my right to votekick. Its because of acceptance that these kind of bad players grow.I recommend adopting the following mindset when you queue for a random:
1) Assume you will need to be self sustaining
2) Accept that you may need to carry your group
3) don’t be a jerk about either of those
KillsAllElves wrote: »All veteran dungeons can be ran with 3 dps 1 tank. Bad players will be bad players. Pro tip- dont use the group finder.
If youre running normal dungeons or veteran base game dungeons and you need a healer youre garbage!
Btw its hard to find a group as a dps in the group finder when que'd as dps.
So what? There isn’t enough healing to be done in a normal or easy vet for a full healer to be required, but you still need to be able to heal if it’s required.
My alt wears mother’s sorrow and master architect and can pull 60%+ of the group’s dps while healing. That doesn’t mean I’d go double destro, resto/lightning all the way, so if it’s required I heal.
LadyNalcarya wrote: »LadyNalcarya wrote: »It seems, it's always the same response one gets from opening a thread like this: "hey, I did this with only dps!" or "I can solo vet Dungeons!" etc.
I play every role and I get those statements and I managed to do similar things and it can be a nice challenge, but that's not the point of this game.
Teamplay, which is what both the tank and healer role are about, compared to DPS is discouraged on a wide basis. So much for PvE not being problematic, or even toxic at times. I think, that speaks volumes...
I wouldn't say that teamplay is discouraged, it is actually required for dlc content.
It's just hard to find it in pugs.
Well, I am. Review the comments and see what is being said...
Since DPS is only looking on their meter - I rarely see them revive others or use tactical morphs like "venom arrow" or "crushing shock" - what else should I think of it?
I don't think that average pug is looking at their dps meter at all, if they cared about it, fake dd problem would've been solved. It's not always their fault, of course - group content in ESO is very dps-focused but at the same time the game doesn't tell that to new players and doesn't teach them.
And yes, there are a few instances where crushing shock is nice to have, but it's unwise to remorph your poison injection just for interrupts when you are just doing a quick random normal to get event tickets.
So it is only about damage after all...
LadyNalcarya wrote: »LadyNalcarya wrote: »LadyNalcarya wrote: »It seems, it's always the same response one gets from opening a thread like this: "hey, I did this with only dps!" or "I can solo vet Dungeons!" etc.
I play every role and I get those statements and I managed to do similar things and it can be a nice challenge, but that's not the point of this game.
Teamplay, which is what both the tank and healer role are about, compared to DPS is discouraged on a wide basis. So much for PvE not being problematic, or even toxic at times. I think, that speaks volumes...
I wouldn't say that teamplay is discouraged, it is actually required for dlc content.
It's just hard to find it in pugs.
Well, I am. Review the comments and see what is being said...
Since DPS is only looking on their meter - I rarely see them revive others or use tactical morphs like "venom arrow" or "crushing shock" - what else should I think of it?
I don't think that average pug is looking at their dps meter at all, if they cared about it, fake dd problem would've been solved. It's not always their fault, of course - group content in ESO is very dps-focused but at the same time the game doesn't tell that to new players and doesn't teach them.
And yes, there are a few instances where crushing shock is nice to have, but it's unwise to remorph your poison injection just for interrupts when you are just doing a quick random normal to get event tickets.
So it is only about damage after all...
It actually is, objectively. ESO dungeons are created like this and with so many fake dds every bit of damage helps. On the other hand, there's only a few situaions that require crushing shock, and I personally wouldnt recommend pugging vAS+poison boss anyway.
And before you start, I'm not saying that you don't need to pay attention to the mechanics etc. But dps makes a world of difference.
So far this event I have healed two normal PUG dungeons with my templar healer. And spent most of both dungeons doing DPS with my back bar lightning staff. No wipes, we finished quickly, those two PUG groups didn't need much healing. I kept a HOT running, and launched orbs, and then back to the lightning staff. It's all good ...
LadyNalcarya wrote: »LadyNalcarya wrote: »LadyNalcarya wrote: »It seems, it's always the same response one gets from opening a thread like this: "hey, I did this with only dps!" or "I can solo vet Dungeons!" etc.
I play every role and I get those statements and I managed to do similar things and it can be a nice challenge, but that's not the point of this game.
Teamplay, which is what both the tank and healer role are about, compared to DPS is discouraged on a wide basis. So much for PvE not being problematic, or even toxic at times. I think, that speaks volumes...
I wouldn't say that teamplay is discouraged, it is actually required for dlc content.
It's just hard to find it in pugs.
Well, I am. Review the comments and see what is being said...
Since DPS is only looking on their meter - I rarely see them revive others or use tactical morphs like "venom arrow" or "crushing shock" - what else should I think of it?
I don't think that average pug is looking at their dps meter at all, if they cared about it, fake dd problem would've been solved. It's not always their fault, of course - group content in ESO is very dps-focused but at the same time the game doesn't tell that to new players and doesn't teach them.
And yes, there are a few instances where crushing shock is nice to have, but it's unwise to remorph your poison injection just for interrupts when you are just doing a quick random normal to get event tickets.
So it is only about damage after all...
It actually is, objectively. ESO dungeons are created like this and with so many fake dds every bit of damage helps. On the other hand, there's only a few situaions that require crushing shock, and I personally wouldnt recommend pugging vAS+poison boss anyway.
And before you start, I'm not saying that you don't need to pay attention to the mechanics etc. But dps makes a world of difference.
Which proves my point about the general mentality, which is: DPS meter > all. Even though players who could do decent damage, would do so with either morphs.
I just solo Fungal Grotto I. *shrug* Takes a little longer, but less headache overall.
LadyNalcarya wrote: »LadyNalcarya wrote: »LadyNalcarya wrote: »LadyNalcarya wrote: »It seems, it's always the same response one gets from opening a thread like this: "hey, I did this with only dps!" or "I can solo vet Dungeons!" etc.
I play every role and I get those statements and I managed to do similar things and it can be a nice challenge, but that's not the point of this game.
Teamplay, which is what both the tank and healer role are about, compared to DPS is discouraged on a wide basis. So much for PvE not being problematic, or even toxic at times. I think, that speaks volumes...
I wouldn't say that teamplay is discouraged, it is actually required for dlc content.
It's just hard to find it in pugs.
Well, I am. Review the comments and see what is being said...
Since DPS is only looking on their meter - I rarely see them revive others or use tactical morphs like "venom arrow" or "crushing shock" - what else should I think of it?
I don't think that average pug is looking at their dps meter at all, if they cared about it, fake dd problem would've been solved. It's not always their fault, of course - group content in ESO is very dps-focused but at the same time the game doesn't tell that to new players and doesn't teach them.
And yes, there are a few instances where crushing shock is nice to have, but it's unwise to remorph your poison injection just for interrupts when you are just doing a quick random normal to get event tickets.
So it is only about damage after all...
It actually is, objectively. ESO dungeons are created like this and with so many fake dds every bit of damage helps. On the other hand, there's only a few situaions that require crushing shock, and I personally wouldnt recommend pugging vAS+poison boss anyway.
And before you start, I'm not saying that you don't need to pay attention to the mechanics etc. But dps makes a world of difference.
Which proves my point about the general mentality, which is: DPS meter > all. Even though players who could do decent damage, would do so with either morphs.
Yeah, but why would they suddenly have to re-morph it to pug? Doesnt make sense to me. Randomly spamming interrupt doesnt make you a team player.
And it's not about players mentality. I've said this already, but the game is very dps-centric when it comes to group content. Blame the developers if you don't like it, I'm personally not a fan of it either, but that's how it is.
TirantLoBlanch wrote: »Thereare no thing as "FAke dps". There are BAD DPS (As there are very bad tanks and healers too). No one wants to wait hurs to fake a dps, there is no reason, no ebenfit. And obviously there are no fake dps because your motivation to fake roles is not to help the others to do teh dungeon ffaster, is to help uurlself to skip the queue. Period.
LadyNalcarya wrote: »LadyNalcarya wrote: »LadyNalcarya wrote: »LadyNalcarya wrote: »It seems, it's always the same response one gets from opening a thread like this: "hey, I did this with only dps!" or "I can solo vet Dungeons!" etc.
I play every role and I get those statements and I managed to do similar things and it can be a nice challenge, but that's not the point of this game.
Teamplay, which is what both the tank and healer role are about, compared to DPS is discouraged on a wide basis. So much for PvE not being problematic, or even toxic at times. I think, that speaks volumes...
I wouldn't say that teamplay is discouraged, it is actually required for dlc content.
It's just hard to find it in pugs.
Well, I am. Review the comments and see what is being said...
Since DPS is only looking on their meter - I rarely see them revive others or use tactical morphs like "venom arrow" or "crushing shock" - what else should I think of it?
I don't think that average pug is looking at their dps meter at all, if they cared about it, fake dd problem would've been solved. It's not always their fault, of course - group content in ESO is very dps-focused but at the same time the game doesn't tell that to new players and doesn't teach them.
And yes, there are a few instances where crushing shock is nice to have, but it's unwise to remorph your poison injection just for interrupts when you are just doing a quick random normal to get event tickets.
So it is only about damage after all...
It actually is, objectively. ESO dungeons are created like this and with so many fake dds every bit of damage helps. On the other hand, there's only a few situaions that require crushing shock, and I personally wouldnt recommend pugging vAS+poison boss anyway.
And before you start, I'm not saying that you don't need to pay attention to the mechanics etc. But dps makes a world of difference.
Which proves my point about the general mentality, which is: DPS meter > all. Even though players who could do decent damage, would do so with either morphs.
Yeah, but why would they suddenly have to re-morph it to pug? Doesnt make sense to me. Randomly spamming interrupt doesnt make you a team player.
And it's not about players mentality. I've said this already, but the game is very dps-centric when it comes to group content. Blame the developers if you don't like it, I'm personally not a fan of it either, but that's how it is.
They can keep the "suboptimal" morphs, remorph is not needed for those who are capable, that's how it actually is. I am not blaiming the developers, because there is no need for it in this case. It's peer pressure by players who make it seem, as if there is no other way and you are reinforcing that illusion.