To sum up the whole multi-month discussion so far.
Group A: "Fake tanking isnt a problem because I personally dont have to deal with it."
(ie the "let them eat cake" crowd)
Group B: "Fake tanking is great. I cAn SoLo EvErY dUnGeOn with 800k DPS."
(ie probably the problem people)
Group C: "I can heal through fake tanks, and I'd rather have fake tank than fake DPS"
(ie deflect using a false choice. Fake tanks and bad dps are not the same thing, and we dont have to compare them)
Group D : "I fake tank all the time with sword/shield and a taunt but with only 18k HP."
(ie people who are not the problem, clearly have no clue what most who have a problem mean by "fake tank", but decided to come here and tell us that they themselves personally are not the problem.)
Group E: The people who are using the groupfinder as intended, not as a full group, and not as a false role.
(ie the people who actually have a problem)
lordrichter wrote: »To sum up the whole multi-month discussion so far.
Group A: "Fake tanking isnt a problem because I personally dont have to deal with it."
(ie the "let them eat cake" crowd)
Group B: "Fake tanking is great. I cAn SoLo EvErY dUnGeOn with 800k DPS."
(ie probably the problem people)
Group C: "I can heal through fake tanks, and I'd rather have fake tank than fake DPS"
(ie deflect using a false choice. Fake tanks and bad dps are not the same thing, and we dont have to compare them)
Group D : "I fake tank all the time with sword/shield and a taunt but with only 18k HP."
(ie people who are not the problem, clearly have no clue what most who have a problem mean by "fake tank", but decided to come here and tell us that they themselves personally are not the problem.)
Group E: The people who are using the groupfinder as intended, not as a full group, and not as a false role.
(ie the people who actually have a problem)
You missed the "keep it simple" people who don't want ZOS defining what a "tank" or "healer" is. People forget that ZOS is slow to adapt to the way the players play the game and they don't always get things right. They tend to introduce bugs into the game in a seemingly random fashion. Do we really want ZOS blocking people from the tank role because they suddenly don't recognize some skill as being a taunt, or they added a taunt to the game but did not add it to the inclusion list? It could take months to get that fixed!
So, add me to the that group.
I can literally solo normal dungeons. I assume many people can, it's practically the same as overland questing.
So I queue as whatever. I need the random dungeon finder queue rewards.
Take your crying elsewhere, and be glad you get carried.
im sorry but non dlc normals are faceroll easy and if you cant heal the damage on normal, thats a lrn2play problem.
4 dps on normals goes by way faster than having a tank and a healer
Meh, leave current gf as is and put in a checker "1337 only" which is locked for tanks below 50k health, dds below 50k dps and heals below 50k hps (or whatever numbers r cool nowadays).
If u activate it, u will be in seperate q with ppl who can activate it aswell.....
As for current event: If u cant solo normal dungeons, u shouldnt q for random normal and hope u find a carry.
VaranisArano wrote: »Look, we all know normal dungeons can be run with 4 DDs. I've done it. We all know normal dungoens can be soloed. I've done that too.
Its still EASIER and FASTER if someone slots a TAUNT!
The boss stays still! You wanna complain about low DPS? How about not letting the boss run out of all the ground-based AOE?
The boss doesn't go after other players! The DPS can damage without the boss chasing them when they didn't build for that. The healer can heal without the boss trying to smash them.
If your DPS is that amazing, just slot a taunt, and you'll get the best effectiveness out of your group. Or don't, and you'll never know how fast you could have gone. Holding the boss still and holding aggro makes even Normal dungeons go faster and easier!
Seriously, I'm at the point of slotting a taunt on my pure DPS and calling her a tank. I still think its poor form but at least I'll taunt.
Lord_Dexter wrote: »Random normal wihtout tank should be ok!
DPS are getting dungeon after an hour and these tanks are actually help getting dps a dungeon!
It shouldn't be ok. It's cheating in line to get faster group. If you want to play dps wiat in lne as a dps no matter what when i enter the dungeon with 4 random people i expect them to be loyal their roles. When i see fake tank/healer i immediately start a vote to kick that cheater.
SupremeRissole wrote: »Oh look another fake tank thread from people who cant slot a shield or heal for a random normal and label it as cheating even though it's not cheating. Bait thread I rekon.
*insert flogging dead horse gif*
Easy fix:
- Make DLC dungeons lvl 50+ only and make them more difficult!
- Dungeons that are not part of the DLC's should not require any roll
- Vet dungeons ..... stay as they are.
Another suggestion would be:
- Show who queued as what
- Add a rating system to the game at the end of the dungeon you get to rate each player for their roll. When entering a dungeon people can see that rating and kick from the beginning. Good rating = extra reward. (10-15 heavy bags or whatever)
I say darkshade 2 is the pug killer of normal basic, however that dungeon is easier without tank as the hard final boss can not be tanked. Fake healer and weak group would be interesting.FrancisCrawford wrote: »I've been leveling a couple of under-50 healers via Random Normal during the current double XP event. There have been lots of questionable players or groups. Rarely has this been a real problem.
Yesterday my Level 45 templar did ~50% of the DPS for my group plus ~90% of the healing in Fungal Grotto 1. It was still a reasonably fast run.
Basically, I think that 14 of the basic 16 dungeons in this game are so easy that random normal should almost never be a serious problem. The exceptions are Selene's Web and Blackheart Haven, and even those usually go pretty smoothly, perhaps after one or two wipes that remind everybody to take this particular run a little more seriously.
And if I'm random normaled into a more advanced dungeon than those, then I have a good chance of having at least a couple of group members who know what they're doing.
xenowarrior92eb17_ESO wrote: »waaait....people run normal dungeons without 4 DD ??? O_O
waaaait.....people run normal dungeons with other players ??? O_O