VaranisArano wrote: »Look, we all know normal dungeons can be run with 4 DDs. I've done it. We all know normal dungoens can be soloed. I've done that too.
Its still EASIER and FASTER if someone slots a TAUNT!
The boss stays still! You wanna complain about low DPS? How about not letting the boss run out of all the ground-based AOE?
The boss doesn't go after other players! The DPS can damage without the boss chasing them when they didn't build for that. The healer can heal without the boss trying to smash them.
If your DPS is that amazing, just slot a taunt, and you'll get the best effectiveness out of your group. Or don't, and you'll never know how fast you could have gone. Holding the boss still and holding aggro makes even Normal dungeons go faster and easier!
Seriously, I'm at the point of slotting a taunt on my pure DPS and calling her a tank. I still think its poor form but at least I'll taunt.
Lord_Dexter wrote: »Random normal wihtout tank should be ok!
DPS are getting dungeon after an hour and these tanks are actually help getting dps a dungeon!
It shouldn't be ok. It's cheating in line to get faster group. If you want to play dps wiat in lne as a dps no matter what when i enter the dungeon with 4 random people i expect them to be loyal their roles. When i see fake tank/healer i immediately start a vote to kick that cheater.
BlanketFort wrote: »Ugh, I'm so sick of this. All these players justifying their fake roles in normal/vet dungeon because
"I can solo it anyway"
"You don't need heals/tank"
"I just want to get it over with"
"I didn't want to wait half an hour"
Jesus.
This event has made this whole thing even worse.
Wish ZOS would just buff or change up dungeons again, to a point that tank and heals are needed so that these DDs get put in their place. VR days difficulty?
Lord_Dexter wrote: »Random normal wihtout tank should be ok!
DPS are getting dungeon after an hour and these tanks are actually help getting dps a dungeon!
It shouldn't be ok. It's cheating in line to get faster group. If you want to play dps wiat in lne as a dps no matter what when i enter the dungeon with 4 random people i expect them to be loyal their roles. When i see fake tank/healer i immediately start a vote to kick that cheater.
Dapper Dinosaur wrote: »BlanketFort wrote: »Ugh, I'm so sick of this. All these players justifying their fake roles in normal/vet dungeon because
"I can solo it anyway"
"You don't need heals/tank"
"I just want to get it over with"
"I didn't want to wait half an hour"
Jesus.
This event has made this whole thing even worse.
Wish ZOS would just buff or change up dungeons again, to a point that tank and heals are needed so that these DDs get put in their place. VR days difficulty?
What are you so butthurt about? The dungeons get done and they get done quick. Are you actually mad that you're so bad at the game that you need tanks and heals in normal dungeons, perhaps?
BalticBlues wrote: »Fake Tanks were always an issue, but since the #10MillionStories dungeon event they are getting out of control and appear everywhere. With all my toons, since yesterday I did not meet a single tank in random dungeons who could taunt, only people who select two or even three roles to find a dungeon faster.
The problem: Without a real, taunting tank, the group suffers much more damage. Then the healer alone has to carry the group. Result: my 690CP healers are often placed in games where former healer with less CPs could not handle the load.
It is not acceptable that healers have to leave because they do not have 690CP to heal against fake tanks who burden their load to the healers. ZOS, after months of complaints, please DO something about it.
SIMPLE basic solution: Do only allow people selecting a tank role who have a taunting skill equipped. This simple solution should already elimante 99% of fake tanks who do not even care learning a taunting skill.
Then do not allow Sorcs and Wardens to select as Healer....
Meh, leave current gf as is and put in a checker "1337 only" which is locked for tanks below 50k health, dds below 50k dps and heals below 50k hps (or whatever numbers r cool nowadays).
If u activate it, u will be in seperate q with ppl who can activate it aswell.....
As for current event: If u cant solo normal dungeons, u shouldnt q for random normal and hope u find a carry.
BalticBlues wrote: »
SIMPLE basic solution: Do only allow people selecting a tank role who have a taunting skill equipped. This simple solution should already elimante 99% of fake tanks who do not even care learning a taunting skill.
My only character is a full tank and my wife's a healer. Trust me it's not any better on our end. While we get grouped always instantly with 2 dps, most of them are complete idiots rushing everywhere, not waiting for my tank to get inside first and control the battlefield. It's so annoying and often leads to complete wipe on harder dungeons. Did I mention most of the random dps we encounter don't possess the skill of communication? We quit once for a year because we couldn't find a single dps (from matchmaking) for a fixed group that would actually try to cooperate and let the tank and healer do their job properly.
BalticBlues wrote: »Fake Tanks were always an issue, but since the #10MillionStories dungeon event they are getting out of control and appear everywhere. With all my toons, since yesterday I did not meet a single tank in random dungeons who could taunt, only people who select two or even three roles to find a dungeon faster.
The problem: Without a real, taunting tank, the group suffers much more damage. Then the healer alone has to carry the group. Result: my 690CP healers are often placed in games where former healer with less CPs could not handle the load.
It is not acceptable that healers have to leave because they do not have 690CP to heal against fake tanks who burden their load to the healers. ZOS, after months of complaints, please DO something about it.
SIMPLE basic solution: Do only allow people selecting a tank role who have a taunting skill equipped. This simple solution should already elimante 99% of fake tanks who do not even care learning a taunting skill.
BalticBlues wrote: »Fake Tanks were always an issue, but since the #10MillionStories dungeon event they are getting out of control and appear everywhere. With all my toons, since yesterday I did not meet a single tank in random dungeons who could taunt, only people who select two or even three roles to find a dungeon faster.
The problem: Without a real, taunting tank, the group suffers much more damage. Then the healer alone has to carry the group. Result: my 690CP healers are often placed in games where former healer with less CPs could not handle the load.
It is not acceptable that healers have to leave because they do not have 690CP to heal against fake tanks who burden their load to the healers. ZOS, after months of complaints, please DO something about it.
SIMPLE basic solution: Do only allow people selecting a tank role who have a taunting skill equipped. This simple solution should already elimante 99% of fake tanks who do not even care learning a taunting skill.
DarcyMardin wrote: »Not everybody can solo normal dungeons. I got put into the final boss fight on a normal today on a high CP healer. Apparently the former healer had left. It was quick work to kill the boss and heal the group, but when I asked what had gone wrong, I was told that the tank had no taunt and one DPS apparently had no idea what they were doing. Thus they were stuck on an easy normal dungeon.
A lot of people who don’t usually run dungeons are trying them during this event. I think patience and tolerance are needed all around. But yeah...signing up for a role you can’t fulfill is not helping matters.
VaranisArano wrote: »Look, we all know normal dungeons can be run with 4 DDs. I've done it. We all know normal dungoens can be soloed. I've done that too.
Its still EASIER and FASTER if someone slots a TAUNT!
The boss stays still! You wanna complain about low DPS? How about not letting the boss run out of all the ground-based AOE?
The boss doesn't go after other players! The DPS can damage without the boss chasing them when they didn't build for that. The healer can heal without the boss trying to smash them.
If your DPS is that amazing, just slot a taunt, and you'll get the best effectiveness out of your group. Or don't, and you'll never know how fast you could have gone. Holding the boss still and holding aggro makes even Normal dungeons go faster and easier!
Seriously, I'm at the point of slotting a taunt on my pure DPS and calling her a tank. I still think its poor form but at least I'll taunt.