PS5 / Xbox Series X

  • zaria
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    carlos424 wrote: »
    What will have to change? Xbox one, xbox one S xbox one X, doesnt matter what machine you have. As long as you have xbox live you’re all good. There will be no need to transfer anything. Now, if you’re trying to change platforms, like xbox to pc or xbox to playstation, then you might have a problem. But that’s how it is now, so nothing new.
    Main difference between PS4 pro and PS5 is that developers are not required to make the game compatible with PS4 anymore but you can easy make an game scale from PS4 to PS5 unless you need the cpu or memory to get it to work at all on PS5.

    Grinding just make you go in circles.
    Asking ZoS for nerfs is as stupid as asking for close air support from the death star.
  • IronWooshu
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    I'm not sure how much graphical upgrades they will have to do since ESO for PS4 and X1 are essentially just PC ports. Also company's have had PS5 prototypes for over a year now and I am sure they have X1X as well. All they have to do is uncap the graphical textures and frames.

    One performance change that should prove beneficial to this game and is probably the biggest is the SSD drives being used in the new systems.
    Edited by IronWooshu on December 26, 2019 3:22PM
  • Shardaxx
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    Sony have already confirmed that PS5 is backwards compatible with all PS4 games, so there's no need to create a new account or transfer anything - you'll just log into your account as normal on your new shiny PS5. Now what benefits this might bring in terms of graphics, loading or framerate improvements is yet to be announced. Look for details on that in about October 2020.
    Edited by Shardaxx on December 26, 2019 5:16PM
    PS4 - Europe - Shardaxx - Wood Elf Nightblade - Aldmeri Dominion
  • Sailor_Palutena
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    lagrue wrote: »
    If they don't have full account transfers between PS4 - Ps5 and XB1 to Xbox then frankly they're going to lose tonnes of players.

    I know I'll quit. Let's hope they're smarter than that. A short time window to clone your account over and abandon the old platform is a necessity.

    I assume we can expect the game to be graphically equal to PC when it comes out on next gen.
    For a couple of months at least. Any RTX2070+ is on par or superior with the next consoles. By July 2020, the new Nvidia series will already be out.
  • Seraphayel
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    lagrue wrote: »
    If they don't have full account transfers between PS4 - Ps5 and XB1 to Xbox then frankly they're going to lose tonnes of players.

    I know I'll quit. Let's hope they're smarter than that. A short time window to clone your account over and abandon the old platform is a necessity.

    I assume we can expect the game to be graphically equal to PC when it comes out on next gen.
    For a couple of months at least. Any RTX2070+ is on par or superior with the next consoles. By July 2020, the new Nvidia series will already be out.

    What does this even matter? Like honestly, ESO hasn’t graphics that would benefit by this. The One X is already powerful enough to run the game near its maximum (without mods).

    ESO just hasn’t much more to offer, the engine doesn’t support the hardware in this case. It’s sad but that’s just how it is. So I think all this technical talk is a bit unnecessary unless ZOS vastly improves the engine and the whole technical aspect of the game which I really doubt, they can’t even get the group finder working.
    PS5
    EU
    Aldmeri Dominion
    - Khajiit Arcanist -
  • Shardaxx
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    I have a PS4 Pro but I don't run the gme in 4k because in cyro, there's a performance trade-off, so I use 1080p. I'd have thought that the PS5 will at LEAST run the game in 4k without breaking a sweat, so that's something to look forward to.
    PS4 - Europe - Shardaxx - Wood Elf Nightblade - Aldmeri Dominion
  • klowdy1
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    shimm wrote: »
    I also (perhaps foolishly) moved from pc to x one x and am curious about the same thing. It would be nice to get a few more graphical bells and whistles but mostly 60 frames is what I want. I think it’s a given that if they do it, we’ll still be on the same “mega server” and thus keep the same characters. I wonder if they would hesitate to do it because it would be a big competitive advantage to play on the new box against people on the old one (60 FPS vs. 30).

    But, even going from my 4K Xbox setup to my oldish pc (Nvidia 1070) at 1440, pc looks and plays better... but I have 9 traits researched on Xbox and 810 cp... can’t switch back!

    That shouldn't matter. It is always an advantage to play against people with better (sometimes much, much better) computers than yourself. That doesn't mean any company would limit your ability to have better tech.
  • Synnastix
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    Seraphayel wrote: »
    lagrue wrote: »
    If they don't have full account transfers between PS4 - Ps5 and XB1 to Xbox then frankly they're going to lose tonnes of players.

    I know I'll quit. Let's hope they're smarter than that. A short time window to clone your account over and abandon the old platform is a necessity.

    I assume we can expect the game to be graphically equal to PC when it comes out on next gen.
    For a couple of months at least. Any RTX2070+ is on par or superior with the next consoles. By July 2020, the new Nvidia series will already be out.

    What does this even matter? Like honestly, ESO hasn’t graphics that would benefit by this. The One X is already powerful enough to run the game near its maximum (without mods).

    ESO just hasn’t much more to offer, the engine doesn’t support the hardware in this case. It’s sad but that’s just how it is. So I think all this technical talk is a bit unnecessary unless ZOS vastly improves the engine and the whole technical aspect of the game which I really doubt, they can’t even get the group finder working.

    ^ this - once you hit max settings then you hit max settings, above that you’re just talking frame rate. You can Minecraft on a 1080 and it doesn’t look any different than a 560ti, at the end of the day the game is what it is.

    As for the ssd, you can slap that in a current gen console and get appreciable performance improvements, so I wouldn’t exactly call that a differentiator in terms of console generations. If that’s what they’re going to hang their hat on for the next gen I will be greatly disappointed. Anything less than native 4k and full ray tracing is going to be a let down.
  • mikemacon
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    That's like asking if ZOS is going to support account transfers when the next generation of PC graphics cards come out.
  • TequilaFire
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    Just pull your old ESO game cartridge out of your old console and plug it into your new console. :trollface:
    Don't forget to clean the edge contacts with a pencil eraser. lol
    Edited by TequilaFire on December 26, 2019 7:34PM
  • DaveMoeDee
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    Synnastix wrote: »
    Seraphayel wrote: »
    lagrue wrote: »
    If they don't have full account transfers between PS4 - Ps5 and XB1 to Xbox then frankly they're going to lose tonnes of players.

    I know I'll quit. Let's hope they're smarter than that. A short time window to clone your account over and abandon the old platform is a necessity.

    I assume we can expect the game to be graphically equal to PC when it comes out on next gen.
    For a couple of months at least. Any RTX2070+ is on par or superior with the next consoles. By July 2020, the new Nvidia series will already be out.

    What does this even matter? Like honestly, ESO hasn’t graphics that would benefit by this. The One X is already powerful enough to run the game near its maximum (without mods).

    ESO just hasn’t much more to offer, the engine doesn’t support the hardware in this case. It’s sad but that’s just how it is. So I think all this technical talk is a bit unnecessary unless ZOS vastly improves the engine and the whole technical aspect of the game which I really doubt, they can’t even get the group finder working.

    ^ this - once you hit max settings then you hit max settings, above that you’re just talking frame rate. You can Minecraft on a 1080 and it doesn’t look any different than a 560ti, at the end of the day the game is what it is.

    As for the ssd, you can slap that in a current gen console and get appreciable performance improvements, so I wouldn’t exactly call that a differentiator in terms of console generations. If that’s what they’re going to hang their hat on for the next gen I will be greatly disappointed. Anything less than native 4k and full ray tracing is going to be a let down.

    The next gen though should run the SSDs faster. The current gen doesn't read at the full capabilities of SSDs, though the PS4 Pro is much better than the PS4.
  • RinaldoGandolphi
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    It's not entirely an accurate statement that the new xbox scarlett & ps5 are backwards compatible.

    They are partially backwards compatible which means most single player/off line games will work from this gen to next, they never said that would apply to online games.

    Neither Microsoft nor Sony have ever allowed previous console generations to play on the same same PSN/Xbox Live server shares as the newest console. There was an overlap with Call of Duty on xbox360/ps3 and the same title also released on ps4/xbox one but xbox 360/ps3 players were NOT able to play together or exist on the same server shards.

    Sony and MS usually separate older and newer consoles online. I don't see them changing this, why would they? It would harm their sales if all.the old consoles can play the same games and work online together it lessens the reasons to buy the new console

    PS4 and Xbox One are supposed to get a other 3 years of support so I don't think you have things to worry about yet.

    Just going by past history, zos is going to have to pay Sony and MS a lot of money to allow PS5 and Xbox Scarlett players to be able to play ESO together with older consoles. Perhaps they are negotiating and this is why they are being quiet about it. Sony/Microsofthave never allowed that in any other major console release, especially considering they ban consoles via specific hardware information I just don't see it happening

    Maybe im wrong hopefully, but single player games will work fine backwards compatible but PSN/Xbox live is still going to have console generations separated so I dunno.how they make that work without chunking money over to the console makers.
    Edited by RinaldoGandolphi on December 27, 2019 3:34AM
    Rinaldo Gandolphi-Breton Sorcerer Daggerfall Covenant
    Juste Gandolphi Dark Elf Templar Daggerfall Covenant
    Richter Gandolphi - Dark Elf Dragonknight Daggerfall Covenant
    Mathias Gandolphi - Breton Nightblade Daggerfall Covenant
    RinaldoGandolphi - High Elf Sorcerer Aldmeri Dominion
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    Co-GM - MVP



    Sorcerer's - The ONLY class in the game that is punished for using its class defining skill (Bolt Escape)

    "Here in his shrine, that they have forgotten. Here do we toil, that we might remember. By night we reclaim, what by day was stolen. Far from ourselves, he grows ever near to us. Our eyes once were blinded, now through him do we see. Our hands once were idle, now through them does he speak. And when the world shall listen, and when the world shall see, and when the world remembers, that world will cease to be. - Miraak

  • ManwithBeard9
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    mb10 wrote: »
    lagrue wrote: »
    If they don't have full account transfers between PS4 - Ps5 and XB1 to Xbox then frankly they're going to lose tonnes of players.

    I know I'll quit. Let's hope they're smarter than that. A short time window to clone your account over and abandon the old platform is a necessity.

    I assume we can expect the game to be graphically equal to PC when it comes out on next gen.

    Instead of quitting, yell at Sony or Microsoft. They'd be the ones denying account movement. Because the game account is tied to your PS/Xbox account, not the console. So there's no reason you couldn't use the PS4/OneX and still play on the brand new console.

    And no, the game wont be graphically equal because consoles now are low end PCs.

    So why can console players play cross platform on games like COD and Fortnite?
    It’s a server thing when it comes to ZOS not Sony or Microsoft

    We can’t even log into NA/EU servers with the same account let alone a different console. Is that someone else that isn’t ZOS’ fault too??

    Because the console companies have made specific deals to allow the sharing of purchases, account information, and personal information between themselves and the game developer/publisher and store front. It's not just an overnight thing. There's a lot of cross sharing of sensitive information that needs to happen every time someone boots up a cross platform or even just cross save game. Yes, ZOS had stated they didn't plan for cross play. Even if they did, Sony, Microsoft, and now Google all would need to agree on how the information sharing would work.
  • TJGeb180b14_ESO
    If they're supporting PC they'll probably move it to next console gen... I'd like confirmation about the process though from ZOS though in the near future.

    I'd also like to remind everyone that for some of you who may not have been around at the beginning when the game was released... Because the console versions were delayed so long ZOS offered PC players and others who pre-order a console version free migration for a month or 2 from PC to XBOX/PS4 so with that being said... Whether migration is possible or not is moot ZOS can, and definitely does have the power to migrate user accounts between systems.
  • FierceSam
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    I would imagine ZOS will announce next gen capabilities nearer the launch date for the consoles. I would expect them to have a very well worked out roadmap for development, but I don’t expect them to make that public.

    Given the options, the easiest quick win would be to update the graphics (given they will be served from the console rather than the game server) so the game should look a bit nicer. And hope that the additional processing power of the consoles made a difference.

    I would then expect them to wait until they’ve seen what the level of take up of the new consoles is before going gung-*** on them. They won’t want to lose old console players in a rush to attract fewer new console players.

    I would also imagine they have planned for a significant, temporary decline in overall console numbers as early adopters leave Tamriel to play the new single player next gen games for a while.
  • JJBoomer
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    Stop and consider what you are actually asking.

    Is ZOS going to create a new mega server specifically for next gen platforms only?

    No.

    And that is the only way it could possibly matter for transfers.

    This is the most correct answer.

    It doesn't matter if ZOS makes a new game client with better graphics for the new consoles. The only thing that would matter is if they create a new megaserver for the new consoles. And that's not going to happen.

    Same megaserver means you keep the same account.

    nor will they be making a new client with better graphics as that would require rebuilding the game with a newer engine, which everyone would want, not just on new consoles. and they aren't going to do that. the game with have, and the graphics it has, are what its going to have until it shuts down.

    I would be shocked if they decided to take the game down, redesign it on a brand new engine and then try to re-relase, probably years later. not gonna happen.
  • Prof_Bawbag
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    They'll still lose a number of gamers. Not everyone has blind brand loyalty. Last gen I was xbox because the PS3 was lagging behind for a large portion of that particular gen, then the Microsoft Xbone reveal happened. A lot of xbox players moved to Sony. I know I'll choose when I've seen the proper reveals etc. Until then, not gonna say I'll move from Sony to MS and vice versa. I'm not unique either.
  • DaveMoeDee
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    mb10 wrote: »
    lagrue wrote: »
    If they don't have full account transfers between PS4 - Ps5 and XB1 to Xbox then frankly they're going to lose tonnes of players.

    I know I'll quit. Let's hope they're smarter than that. A short time window to clone your account over and abandon the old platform is a necessity.

    I assume we can expect the game to be graphically equal to PC when it comes out on next gen.

    Instead of quitting, yell at Sony or Microsoft. They'd be the ones denying account movement. Because the game account is tied to your PS/Xbox account, not the console. So there's no reason you couldn't use the PS4/OneX and still play on the brand new console.

    And no, the game wont be graphically equal because consoles now are low end PCs.

    So why can console players play cross platform on games like COD and Fortnite?
    It’s a server thing when it comes to ZOS not Sony or Microsoft

    We can’t even log into NA/EU servers with the same account let alone a different console. Is that someone else that isn’t ZOS’ fault too??

    Because the console companies have made specific deals to allow the sharing of purchases, account information, and personal information between themselves and the game developer/publisher and store front. It's not just an overnight thing. There's a lot of cross sharing of sensitive information that needs to happen every time someone boots up a cross platform or even just cross save game. Yes, ZOS had stated they didn't plan for cross play. Even if they did, Sony, Microsoft, and now Google all would need to agree on how the information sharing would work.

    Add to that the fact that Sony had no choice but to open things up for Fortnite. The game was too popular to not do so. Having a separate PSN server would have meant PS4 players being excluded from top tournaments. They couldn't fight that.
  • DaveMoeDee
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    They'll still lose a number of gamers. Not everyone has blind brand loyalty. Last gen I was xbox because the PS3 was lagging behind for a large portion of that particular gen, then the Microsoft Xbone reveal happened. A lot of xbox players moved to Sony. I know I'll choose when I've seen the proper reveals etc. Until then, not gonna say I'll move from Sony to MS and vice versa. I'm not unique either.

    For the most part, brand loyalty with consoles is more about where your friends are and IPs than brand name.

    My understanding of the previous generation was that XBox 360 had a far superior online/multiplayer service than PSN. While I owned a PS3, I never played anything multiplayer. I don't know if I ever will with my newly bought PS4 Pro either. I have never owned an Xbox. I buy Playstations to play the exclusives I can't play on PC. I don't know if the online service gap still exists.

    Edited by DaveMoeDee on January 1, 2020 7:11PM
  • IronWooshu
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    It's not entirely an accurate statement that the new xbox scarlett & ps5 are backwards compatible.

    They are partially backwards compatible which means most single player/off line games will work from this gen to next, they never said that would apply to online games.

    Neither Microsoft nor Sony have ever allowed previous console generations to play on the same same PSN/Xbox Live server shares as the newest console. There was an overlap with Call of Duty on xbox360/ps3 and the same title also released on ps4/xbox one but xbox 360/ps3 players were NOT able to play together or exist on the same server shards.

    Sony and MS usually separate older and newer consoles online. I don't see them changing this, why would they? It would harm their sales if all.the old consoles can play the same games and work online together it lessens the reasons to buy the new console

    PS4 and Xbox One are supposed to get a other 3 years of support so I don't think you have things to worry about yet.

    Just going by past history, zos is going to have to pay Sony and MS a lot of money to allow PS5 and Xbox Scarlett players to be able to play ESO together with older consoles. Perhaps they are negotiating and this is why they are being quiet about it. Sony/Microsofthave never allowed that in any other major console release, especially considering they ban consoles via specific hardware information I just don't see it happening

    Maybe im wrong hopefully, but single player games will work fine backwards compatible but PSN/Xbox live is still going to have console generations separated so I dunno.how they make that work without chunking money over to the console makers.

    You are wrong because DCUO had PS4 players playing with PS3 players right from the get go.
    Edited by IronWooshu on January 1, 2020 7:04PM
  • Khrogo
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    I recently got a new MacBook and decided to switch from Xbox to PC. I’m liking it so far. That said, ESO looks great on Xbox One X. With the rumoured specs of the PS5/XSX, the game will look and play way better. Can’t wait.
  • BalticBlues
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    As an IT technician, I can tell you this:

    1. You can play on NextGen and CurrentGen consoles with the same accounts. Example: Your PSN account used for PS4 will still be valid for PS5, and your ESO account for PS4 will also be valid for PS5.

    2. Graphics can be considerably better on NextGen consoles, similar to PC. This is because it is not difficult at all to scale the graphics engine to better hardware. Example: the last CurrentGen console patch reduced the view distance to reduce memory usage and loading times. Accordingly, on NextGen consoles the view distance can be much higher. Other example: Where CurrentGen consoles perhaps can draw and animate 4 plants in the wind per square meter, CurrentGen consoles perhaps can draw and animate 12.

    3. Network code cannot be much better on NextGen consoles than on CurrentGen consoles. This is because the network code/performance is primarily determined by the network protocol and the servers, and it has to stay compatible with CurrentGen consoles for being able to play together. Even though the network code will run a bit smoother on Nextgen consoles, the latencies will still exist. For example, if you press a key/button to use Sorc's "Bolt Escape", the network engine still has to transmit the key/button to the server first to be checked and then transmitted to all players affected before the actual Bolt can happen. You already notice this today: In a duel with only 2 players, your Bolt Escape will happen quickly, in a BG fight with 8 players you have to wait a little for it to happen, and in a big Cyro battle with perhaps 64 players the Bolt Escape sometimes does not even happen at all...

    Edited by BalticBlues on January 1, 2020 11:28PM
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