Karmanorway wrote: »
DK has whip for magicka and stonefist for stam
Karmanorway wrote: »
Silver shards doesnt make any red circles. It's a non class ranged single target spammable. One morph pulls target to you, and the other morph has splash damage.
Karmanorway wrote: »Karmanorway wrote: »
Silver shards doesnt make any red circles. It's a non class ranged single target spammable. One morph pulls target to you, and the other morph has splash damage.
Oh yeah the FGs version of chain, i suddenly thought of caltrops lol. Yea ive used it before long time ago, i was genuinely suprised when it actually pulled someone lol. The problems it doesnt hit hard and when i actually manage to pull someone in they can still roll dodge before that dizzy hits, or kill me with 2 suprise attacks before my dizzy lands
I only struggle with medium armor users because they get like 3 seconds to roll dodge before my dizzy lands. And its sooo annoying, i would gladly have damage nerf on dizzy if they in turn made it possible to animation cancel it
Just a thought OP what server do you play on? I ask this because landing DS on PC EU is hard because nobody is where my eyes say they are, landing it on PC NA is easier because I am at least within a second of the action.
I feel your exaggerations as DS has a 0.8 sec cast time so '3sec' nah, x2 surprise attack in your DS ani nah.
If you time it right you can start the DS power up a HA then when the DS lands so does the HA, you only have to target someone at ani start and finish so try to predict where they will be and if you struggle to land you gotta practice my man.
I love the rework of DS now, 5 NMA 5 truth and 2 bloodspawn is brutal on Stamsorc.
Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »Not really understanding your problem, honestly. My lightning mage doesn’t have a class spammable either, but he is who he is and I’m not redoing him as someone he isn’t just because the sorcerer class has no lightning damage “spammable” attack.
Daedric curse, crystal blast are some.
Weapon spammables:
Force shock, destructive touch. Those are spammable because they can be animation canceled.
Dizzy swing have a few secs cast time too but the skill cant be canceled, which means your enemy has time to react, u never hit
OP seem unfamiliar with the Sorc and stamina vs magicka skills in all.
First off you are talking about a stamina character in the OP and the person you quoted it talking about a stamina character. Daedric Curse and Crystal Blast are both magicka so it seems very odd you are naming them off as skills that can be used for a stamina character. Even Force Shock and Destructive Touch are magicka based weapon skills.
Even the Daedric Curse is hardly a spammable as it needs to be on the target for several seconds before it does any damage. That is the opposite of a spammable.
Seems like grasping at straws on all these counts.
Judging from OP's replies to others it seems they want something very specific and if it does not fit whatever that is it does not count.
I understood it as he was using a magsorc.
I dont want anything specific, except a PvP players opinion.
And no im not unfamiliar with sorc, ive played it for 5 years.
But hey, i like ppl like u, always trying to find flaws in other because?.. Yeah idk
I did misread that, But they truly do not have a class spamable and if you had knowledge of the skills you mentioned you would not have mentioned most of them.
Daedric Curse - had a timer before it does damage, Opposite of spamable.
Destrutive Touch - most of it's damage is DoT. Opposite of a spamamble, cut could be used as a really pathetic one.
Crystal Blast - bad spamable as well.
So yes, it does seem you try to twist facts to meet your interests.
I mentioned Daedric curse because it hits hard which makes it good enough for PvP, destructive touch is not trash with master Staff which alot of builds use, crystal blast is not bad i get hit for 8 - 12k from it as a heavy armor user with full impen.
I played 2 years magsorc then switched for stamsorc the last 3 years, and since om not a r.etard i dare say i do have quite the knowledge of the whole class in general.
Now, unless u can contribute with something to this post other then being petty and trying to make me look stupid, i would really much wish that u leave and try to ridicule someone else instead of wasting my time.
Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »Not really understanding your problem, honestly. My lightning mage doesn’t have a class spammable either, but he is who he is and I’m not redoing him as someone he isn’t just because the sorcerer class has no lightning damage “spammable” attack.
Daedric curse, crystal blast are some.
Weapon spammables:
Force shock, destructive touch. Those are spammable because they can be animation canceled.
Dizzy swing have a few secs cast time too but the skill cant be canceled, which means your enemy has time to react, u never hit
OP seem unfamiliar with the Sorc and stamina vs magicka skills in all.
First off you are talking about a stamina character in the OP and the person you quoted it talking about a stamina character. Daedric Curse and Crystal Blast are both magicka so it seems very odd you are naming them off as skills that can be used for a stamina character. Even Force Shock and Destructive Touch are magicka based weapon skills.
Even the Daedric Curse is hardly a spammable as it needs to be on the target for several seconds before it does any damage. That is the opposite of a spammable.
Seems like grasping at straws on all these counts.
Judging from OP's replies to others it seems they want something very specific and if it does not fit whatever that is it does not count.
I understood it as he was using a magsorc.
I dont want anything specific, except a PvP players opinion.
And no im not unfamiliar with sorc, ive played it for 5 years.
But hey, i like ppl like u, always trying to find flaws in other because?.. Yeah idk
I did misread that, But they truly do not have a class spamable and if you had knowledge of the skills you mentioned you would not have mentioned most of them.
Daedric Curse - had a timer before it does damage, Opposite of spamable.
Destrutive Touch - most of it's damage is DoT. Opposite of a spamamble, cut could be used as a really pathetic one.
Crystal Blast - bad spamable as well.
So yes, it does seem you try to twist facts to meet your interests.
I mentioned Daedric curse because it hits hard which makes it good enough for PvP, destructive touch is not trash with master Staff which alot of builds use, crystal blast is not bad i get hit for 8 - 12k from it as a heavy armor user with full impen.
I played 2 years magsorc then switched for stamsorc the last 3 years, and since om not a r.etard i dare say i do have quite the knowledge of the whole class in general.
Now, unless u can contribute with something to this post other then being petty and trying to make me look stupid, i would really much wish that u leave and try to ridicule someone else instead of wasting my time.
1. You are talking about spamables so it seems odd to talk about skills other classes have that are not spamables regardless of how hard they hit. Grasping at straws.
2. Never suggested Destructive Touch was trash. Just said most of it's damage is a DoT over 10 seconds, Not a spamable, Grasping at straws and twisting my words.
3. Crystal Blast hit's hard yes, but a skilled player finds it easy to dodge and block with the long tell tale wind up.
Karmanorway wrote: »
Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »Karmanorway wrote: »Not really understanding your problem, honestly. My lightning mage doesn’t have a class spammable either, but he is who he is and I’m not redoing him as someone he isn’t just because the sorcerer class has no lightning damage “spammable” attack.
Daedric curse, crystal blast are some.
Weapon spammables:
Force shock, destructive touch. Those are spammable because they can be animation canceled.
Dizzy swing have a few secs cast time too but the skill cant be canceled, which means your enemy has time to react, u never hit
OP seem unfamiliar with the Sorc and stamina vs magicka skills in all.
First off you are talking about a stamina character in the OP and the person you quoted it talking about a stamina character. Daedric Curse and Crystal Blast are both magicka so it seems very odd you are naming them off as skills that can be used for a stamina character. Even Force Shock and Destructive Touch are magicka based weapon skills.
Even the Daedric Curse is hardly a spammable as it needs to be on the target for several seconds before it does any damage. That is the opposite of a spammable.
Seems like grasping at straws on all these counts.
Judging from OP's replies to others it seems they want something very specific and if it does not fit whatever that is it does not count.
I understood it as he was using a magsorc.
I dont want anything specific, except a PvP players opinion.
And no im not unfamiliar with sorc, ive played it for 5 years.
But hey, i like ppl like u, always trying to find flaws in other because?.. Yeah idk
I did misread that, But they truly do not have a class spamable and if you had knowledge of the skills you mentioned you would not have mentioned most of them.
Daedric Curse - had a timer before it does damage, Opposite of spamable.
Destrutive Touch - most of it's damage is DoT. Opposite of a spamamble, cut could be used as a really pathetic one.
Crystal Blast - bad spamable as well.
So yes, it does seem you try to twist facts to meet your interests.
I mentioned Daedric curse because it hits hard which makes it good enough for PvP, destructive touch is not trash with master Staff which alot of builds use, crystal blast is not bad i get hit for 8 - 12k from it as a heavy armor user with full impen.
I played 2 years magsorc then switched for stamsorc the last 3 years, and since om not a r.etard i dare say i do have quite the knowledge of the whole class in general.
Now, unless u can contribute with something to this post other then being petty and trying to make me look stupid, i would really much wish that u leave and try to ridicule someone else instead of wasting my time.
1. You are talking about spamables so it seems odd to talk about skills other classes have that are not spamables regardless of how hard they hit. Grasping at straws.
2. Never suggested Destructive Touch was trash. Just said most of it's damage is a DoT over 10 seconds, Not a spamable, Grasping at straws and twisting my words.
3. Crystal Blast hit's hard yes, but a skilled player finds it easy to dodge and block with the long tell tale wind up.
Oh man u got me there, let me say it in a way so u understand. I want to be able to do competitive damage in pvp (shocker i know) but its a bit hard when u never hit your opponent. I guess as a PvP player yourself that was about just as hard to understand as my last answer to u? Besides magsorc is fine as u know, maybe they dont have good spammables, but they still have 2 Class skills that does competitive pvp damage, and a weapon skill line with spammables that Actually can be ani canceled.
So please forgive me for assuming that another pvp player would understand this.
Atleast u got the better of me, you win and can now feel great again for pointing out others errors 👍
colossalvoids wrote: »Leash, power bash, crushing, even dw ones will do at times.
Personally wanted a spammable for quite a time but given zos lack of will to give everyone smooth and enjoyable bursty spammables (just look at recent stonefist lmao) I'm not really into that idea now. I bet if stamsorc will have one, even as bad as a fist, we'll get too much nerfs in other departments to compensate newly appeared ''spammable''.
It's almost like people repeat the same threads over and over like a broken record. How exactly do I search my own comments on this forum because I can literally cut, copy, and paste exactly that I would say "nope" and why.
That you cannot use dizzy swing doesn't mean the class needs a spammable, and if stam sorc obtained a class spammable which skill would it replace? utility or secondary buffs? how much damage for reference? what about mag sorc? exactly how would it be balanced?
The truth of the matter is that both stam DK and stam sorc are already strong, and adding a spammable that does too much would tilt the balance to both of them over other specs unless they lost something significant to gain it which is why stonefist turned out to be a "meme skill" according to the forum posters that begged for a spammable.
ZOS was not about to add a stamina whip so you can spam whip then use that with leap and executioner with no downside on stam DK without adjusting it significantly in a way people wouldn't like overall.
The issue is similar on stam sorc when it comes to a spammable: its near impossible to even find a proper baseline value for a spammable on stam sorc because of all the damage modifiers and concussed being accessible on the class by only sacrificing one skill slot and that executioner exists as well.
I mean, even stam templar biting jabs is only balanced because its DoT AoE and has a snare applied instead of additional damage...
Oops! I mean, yeah jabs is balanced because templar ults don't have a AoE CC component like leap or atronoch. Y-yeah, definitely balanced! Haha! I need to go buy a few more straws at the store...
But eh, keep clamoring for a spammable. I am sure ZOS will make the right decision if they happen to read this thread. If not...Guess it will have to be shown on live server. Look at the jabs change to direct damage for a good example of being a terrible balance idea (if you aren't templar at least).
It's almost like people repeat the same threads over and over like a broken record. How exactly do I search my own comments on this forum because I can literally cut, copy, and paste exactly that I would say "nope" and why.
That you cannot use dizzy swing doesn't mean the class needs a spammable, and if stam sorc obtained a class spammable which skill would it replace? utility or secondary buffs? how much damage for reference? what about mag sorc? exactly how would it be balanced?
The truth of the matter is that both stam DK and stam sorc are already strong, and adding a spammable that does too much would tilt the balance to both of them over other specs unless they lost something significant to gain it which is why stonefist turned out to be a "meme skill" according to the forum posters that begged for a spammable.
ZOS was not about to add a stamina whip so you can spam whip then use that with leap and executioner with no downside on stam DK without adjusting it significantly in a way people wouldn't like overall.
The issue is similar on stam sorc when it comes to a spammable: its near impossible to even find a proper baseline value for a spammable on stam sorc because of all the damage modifiers and concussed being accessible on the class by only sacrificing one skill slot and that executioner exists as well.
I mean, even stam templar biting jabs is only balanced because its DoT AoE and has a snare applied instead of additional damage...
Oops! I mean, yeah jabs is balanced because templar ults don't have a AoE CC component like leap or atronoch. Y-yeah, definitely balanced! Haha! I need to go buy a few more straws at the store...
But eh, keep clamoring for a spammable. I am sure ZOS will make the right decision if they happen to read this thread. If not...Guess it will have to be shown on live server. Look at the jabs change to direct damage for a good example of being a terrible balance idea (if you aren't templar at least).
MartiniDaniels wrote: »Karmanorway wrote: »
DK has whip for magicka and stonefist for stam
Stonefist is slowly flying projectile with laughable range. I really can't imagine anything more absurd and unreliable. It is pointless for melee builds (dizzy is better), it is pointless for ranged builds (lethal arrow is crazy cheap and cost-effective for DK).. this is just a PVE raid buff ability. To make it usable for PVP stamDK it should become melee, lose stun and become cheap AF (with helping hands). Now ability suffers from huge cost due to overload with unnecessary "features" like 15m range and weak&unreliable stun.
Ragnarock41 wrote: »It's almost like people repeat the same threads over and over like a broken record. How exactly do I search my own comments on this forum because I can literally cut, copy, and paste exactly that I would say "nope" and why.
That you cannot use dizzy swing doesn't mean the class needs a spammable, and if stam sorc obtained a class spammable which skill would it replace? utility or secondary buffs? how much damage for reference? what about mag sorc? exactly how would it be balanced?
The truth of the matter is that both stam DK and stam sorc are already strong, and adding a spammable that does too much would tilt the balance to both of them over other specs unless they lost something significant to gain it which is why stonefist turned out to be a "meme skill" according to the forum posters that begged for a spammable.
ZOS was not about to add a stamina whip so you can spam whip then use that with leap and executioner with no downside on stam DK without adjusting it significantly in a way people wouldn't like overall.
The issue is similar on stam sorc when it comes to a spammable: its near impossible to even find a proper baseline value for a spammable on stam sorc because of all the damage modifiers and concussed being accessible on the class by only sacrificing one skill slot and that executioner exists as well.
I mean, even stam templar biting jabs is only balanced because its DoT AoE and has a snare applied instead of additional damage...
Oops! I mean, yeah jabs is balanced because templar ults don't have a AoE CC component like leap or atronoch. Y-yeah, definitely balanced! Haha! I need to go buy a few more straws at the store...
But eh, keep clamoring for a spammable. I am sure ZOS will make the right decision if they happen to read this thread. If not...Guess it will have to be shown on live server. Look at the jabs change to direct damage for a good example of being a terrible balance idea (if you aren't templar at least).
Except your ''perfect copy pasta'' is full of flaws and delusions.
StamDk and stamsorc are already strong? Is that why templars and wardens are dominant in group play, and magsorc+stamblades are dominant in solo play? Both of these classes are mediocre at best and whatever they have that makes them stand out, another class does it better.
But this is a topic bigger than who is strong and who is not. Giving stamina Dk instant cast melee spammable would not break Dk.(I'm avoiding stamwhip name here because you galaxy brain forum users, with your unmatched intelligence, think of something as strong as magicka whip which makes you go REEEEEEE)
When heroic slash was there stamDK was very strong with it but it was not broken by any means. That spammable existed for years and it was everything stamDK could ask for in a spammable, instant cast, good damage,melee, minor heroism, snare.
With your logic stamDK and stamsorc would be broken OP for all these years because heroic slash was a perfect spammable for both classes. Why didn't that happen then? Cause what you're saying here is nothing more than delusional crap.
Because having class spammable, class dot, class purge, class heal has nothing to do with being overpowered, Its about how strong each ability is. If jabs is overpowered , that is because jabs IS overpowered, not because its a class spammable.
This whole ''class spammable would make stamina classes OP'' mentality is the most ridicilous and pointless thing I've ever seen since starting this game. Who even gives a **** what I'm using is class based or weapon based? People ask for class skills because they want their class to feel unique.
And what makes an ability unique or class defining? In order for an ability to feel unique it must be stronger than what is available as standart, in one way or the other. Maybe extra damage, extra utility, reduced cost, up to the imagination of developers. Jabs is unique and class defining because its stronger than what is standart for stamina at the moment: dizzying swing. Stonefist is not unique nor class defining because its not only way weaker than what is considered standart: dizzying swing, its also harder to use.
Ragnarock41 wrote: »It's almost like people repeat the same threads over and over like a broken record. How exactly do I search my own comments on this forum because I can literally cut, copy, and paste exactly that I would say "nope" and why.
That you cannot use dizzy swing doesn't mean the class needs a spammable, and if stam sorc obtained a class spammable which skill would it replace? utility or secondary buffs? how much damage for reference? what about mag sorc? exactly how would it be balanced?
The truth of the matter is that both stam DK and stam sorc are already strong, and adding a spammable that does too much would tilt the balance to both of them over other specs unless they lost something significant to gain it which is why stonefist turned out to be a "meme skill" according to the forum posters that begged for a spammable.
ZOS was not about to add a stamina whip so you can spam whip then use that with leap and executioner with no downside on stam DK without adjusting it significantly in a way people wouldn't like overall.
The issue is similar on stam sorc when it comes to a spammable: its near impossible to even find a proper baseline value for a spammable on stam sorc because of all the damage modifiers and concussed being accessible on the class by only sacrificing one skill slot and that executioner exists as well.
I mean, even stam templar biting jabs is only balanced because its DoT AoE and has a snare applied instead of additional damage...
Oops! I mean, yeah jabs is balanced because templar ults don't have a AoE CC component like leap or atronoch. Y-yeah, definitely balanced! Haha! I need to go buy a few more straws at the store...
But eh, keep clamoring for a spammable. I am sure ZOS will make the right decision if they happen to read this thread. If not...Guess it will have to be shown on live server. Look at the jabs change to direct damage for a good example of being a terrible balance idea (if you aren't templar at least).
Except your ''perfect copy pasta'' is full of flaws and delusions.
StamDk and stamsorc are already strong? Is that why templars and wardens are dominant in group play, and magsorc+stamblades are dominant in solo play? Both of these classes are mediocre at best and whatever they have that makes them stand out, another class does it better.
But this is a topic bigger than who is strong and who is not. Giving stamina Dk instant cast melee spammable would not break Dk.(I'm avoiding stamwhip name here because you galaxy brain forum users, with your unmatched intelligence, think of something as strong as magicka whip which makes you go REEEEEEE)
When heroic slash was there stamDK was very strong with it but it was not broken by any means. That spammable existed for years and it was everything stamDK could ask for in a spammable, instant cast, good damage,melee, minor heroism, snare.
With your logic stamDK and stamsorc would be broken OP for all these years because heroic slash was a perfect spammable for both classes. Why didn't that happen then? Cause what you're saying here is nothing more than delusional crap.
Because having class spammable, class dot, class purge, class heal has nothing to do with being overpowered, Its about how strong each ability is. If jabs is overpowered , that is because jabs IS overpowered, not because its a class spammable.
This whole ''class spammable would make stamina classes OP'' mentality is the most ridicilous and pointless thing I've ever seen since starting this game. Who even gives a **** what I'm using is class based or weapon based? People ask for class skills because they want their class to feel unique.
And what makes an ability unique or class defining? In order for an ability to feel unique it must be stronger than what is available as standart, in one way or the other. Maybe extra damage, extra utility, reduced cost, up to the imagination of developers. Jabs is unique and class defining because its stronger than what is standart for stamina at the moment: dizzying swing. Stonefist is not unique nor class defining because its not only way weaker than what is considered standart: dizzying swing, its also harder to use.
Nice bait, but if you want to say that those specs are stronger, why exactly are you a DK? You know the answer to that question, so stop playin'
Ragnarock41 wrote: »Ragnarock41 wrote: »It's almost like people repeat the same threads over and over like a broken record. How exactly do I search my own comments on this forum because I can literally cut, copy, and paste exactly that I would say "nope" and why.
That you cannot use dizzy swing doesn't mean the class needs a spammable, and if stam sorc obtained a class spammable which skill would it replace? utility or secondary buffs? how much damage for reference? what about mag sorc? exactly how would it be balanced?
The truth of the matter is that both stam DK and stam sorc are already strong, and adding a spammable that does too much would tilt the balance to both of them over other specs unless they lost something significant to gain it which is why stonefist turned out to be a "meme skill" according to the forum posters that begged for a spammable.
ZOS was not about to add a stamina whip so you can spam whip then use that with leap and executioner with no downside on stam DK without adjusting it significantly in a way people wouldn't like overall.
The issue is similar on stam sorc when it comes to a spammable: its near impossible to even find a proper baseline value for a spammable on stam sorc because of all the damage modifiers and concussed being accessible on the class by only sacrificing one skill slot and that executioner exists as well.
I mean, even stam templar biting jabs is only balanced because its DoT AoE and has a snare applied instead of additional damage...
Oops! I mean, yeah jabs is balanced because templar ults don't have a AoE CC component like leap or atronoch. Y-yeah, definitely balanced! Haha! I need to go buy a few more straws at the store...
But eh, keep clamoring for a spammable. I am sure ZOS will make the right decision if they happen to read this thread. If not...Guess it will have to be shown on live server. Look at the jabs change to direct damage for a good example of being a terrible balance idea (if you aren't templar at least).
Except your ''perfect copy pasta'' is full of flaws and delusions.
StamDk and stamsorc are already strong? Is that why templars and wardens are dominant in group play, and magsorc+stamblades are dominant in solo play? Both of these classes are mediocre at best and whatever they have that makes them stand out, another class does it better.
But this is a topic bigger than who is strong and who is not. Giving stamina Dk instant cast melee spammable would not break Dk.(I'm avoiding stamwhip name here because you galaxy brain forum users, with your unmatched intelligence, think of something as strong as magicka whip which makes you go REEEEEEE)
When heroic slash was there stamDK was very strong with it but it was not broken by any means. That spammable existed for years and it was everything stamDK could ask for in a spammable, instant cast, good damage,melee, minor heroism, snare.
With your logic stamDK and stamsorc would be broken OP for all these years because heroic slash was a perfect spammable for both classes. Why didn't that happen then? Cause what you're saying here is nothing more than delusional crap.
Because having class spammable, class dot, class purge, class heal has nothing to do with being overpowered, Its about how strong each ability is. If jabs is overpowered , that is because jabs IS overpowered, not because its a class spammable.
This whole ''class spammable would make stamina classes OP'' mentality is the most ridicilous and pointless thing I've ever seen since starting this game. Who even gives a **** what I'm using is class based or weapon based? People ask for class skills because they want their class to feel unique.
And what makes an ability unique or class defining? In order for an ability to feel unique it must be stronger than what is available as standart, in one way or the other. Maybe extra damage, extra utility, reduced cost, up to the imagination of developers. Jabs is unique and class defining because its stronger than what is standart for stamina at the moment: dizzying swing. Stonefist is not unique nor class defining because its not only way weaker than what is considered standart: dizzying swing, its also harder to use.
Nice bait, but if you want to say that those specs are stronger, why exactly are you a DK? You know the answer to that question, so stop playin'
Ah, you couldn't save that argument so you fabricate a new one, fine I'll bite
First of all, I have a total of 3872 hours of playtime in this game, just so you know, when I'm happy with the state of the game, I play it, instead of wasting my time answering trolls and biting obvious baits. After spending so much with a class you feel that it becomes a part of your in-game identity, say you're a great stamDK/stamsorc main, your class may not be the best or the most fun, but when people think of that class, they think of you, when you think of your ESO experience, you look at the game from the eyes of that exact class, which is also how people have biases regarding game balance.
Ironically I play other classes. I have a stamsorc, a magDK, a stam warden. I play my stam warden whenever I want to play this game seriously and want to win. To me, stam warden is the literal definition of a pay to win class and if you think otherwise you clearly haven't played a Dk or templar back in morrowind.
But anyways, if self-identification is too complex of a concept for you, I will give you something easier to follow.
I'll answer the lack of intelligence and reasoning in this post with another question that will perfectly capture your level of pepega:
If stamDk so stronk, why aren't everyone playing it?
There, I put it in such an easy to follow format that even the flat earth community should be able to understand it.
Also just to make sure, you're not a part of flat eart community, right?
Karmanorway wrote: »I main Stamsorc and are not far from Grand overlord, there is just 1 problem... I have to grind AP all over on a stamplar because i cant hit ppl with dizzy swing in PvP unless they are high or drunkdizzy is simply to slow, If i had a class spammable like most other classes i wouldnt have to 🙂👍 so what do u think? Is this something that should be fixed? Should it be fair for every one No matter what class u choose for PvP?
Ragnarock41 wrote: »Ragnarock41 wrote: »It's almost like people repeat the same threads over and over like a broken record. How exactly do I search my own comments on this forum because I can literally cut, copy, and paste exactly that I would say "nope" and why.
That you cannot use dizzy swing doesn't mean the class needs a spammable, and if stam sorc obtained a class spammable which skill would it replace? utility or secondary buffs? how much damage for reference? what about mag sorc? exactly how would it be balanced?
The truth of the matter is that both stam DK and stam sorc are already strong, and adding a spammable that does too much would tilt the balance to both of them over other specs unless they lost something significant to gain it which is why stonefist turned out to be a "meme skill" according to the forum posters that begged for a spammable.
ZOS was not about to add a stamina whip so you can spam whip then use that with leap and executioner with no downside on stam DK without adjusting it significantly in a way people wouldn't like overall.
The issue is similar on stam sorc when it comes to a spammable: its near impossible to even find a proper baseline value for a spammable on stam sorc because of all the damage modifiers and concussed being accessible on the class by only sacrificing one skill slot and that executioner exists as well.
I mean, even stam templar biting jabs is only balanced because its DoT AoE and has a snare applied instead of additional damage...
Oops! I mean, yeah jabs is balanced because templar ults don't have a AoE CC component like leap or atronoch. Y-yeah, definitely balanced! Haha! I need to go buy a few more straws at the store...
But eh, keep clamoring for a spammable. I am sure ZOS will make the right decision if they happen to read this thread. If not...Guess it will have to be shown on live server. Look at the jabs change to direct damage for a good example of being a terrible balance idea (if you aren't templar at least).
Except your ''perfect copy pasta'' is full of flaws and delusions.
StamDk and stamsorc are already strong? Is that why templars and wardens are dominant in group play, and magsorc+stamblades are dominant in solo play? Both of these classes are mediocre at best and whatever they have that makes them stand out, another class does it better.
But this is a topic bigger than who is strong and who is not. Giving stamina Dk instant cast melee spammable would not break Dk.(I'm avoiding stamwhip name here because you galaxy brain forum users, with your unmatched intelligence, think of something as strong as magicka whip which makes you go REEEEEEE)
When heroic slash was there stamDK was very strong with it but it was not broken by any means. That spammable existed for years and it was everything stamDK could ask for in a spammable, instant cast, good damage,melee, minor heroism, snare.
With your logic stamDK and stamsorc would be broken OP for all these years because heroic slash was a perfect spammable for both classes. Why didn't that happen then? Cause what you're saying here is nothing more than delusional crap.
Because having class spammable, class dot, class purge, class heal has nothing to do with being overpowered, Its about how strong each ability is. If jabs is overpowered , that is because jabs IS overpowered, not because its a class spammable.
This whole ''class spammable would make stamina classes OP'' mentality is the most ridicilous and pointless thing I've ever seen since starting this game. Who even gives a **** what I'm using is class based or weapon based? People ask for class skills because they want their class to feel unique.
And what makes an ability unique or class defining? In order for an ability to feel unique it must be stronger than what is available as standart, in one way or the other. Maybe extra damage, extra utility, reduced cost, up to the imagination of developers. Jabs is unique and class defining because its stronger than what is standart for stamina at the moment: dizzying swing. Stonefist is not unique nor class defining because its not only way weaker than what is considered standart: dizzying swing, its also harder to use.
Nice bait, but if you want to say that those specs are stronger, why exactly are you a DK? You know the answer to that question, so stop playin'
Ah, you couldn't save that argument so you fabricate a new one, fine I'll bite
First of all, I have a total of 3872 hours of playtime in this game, just so you know, when I'm happy with the state of the game, I play it, instead of wasting my time answering trolls and biting obvious baits. After spending so much with a class you feel that it becomes a part of your in-game identity, say you're a great stamDK/stamsorc main, your class may not be the best or the most fun, but when people think of that class, they think of you, when you think of your ESO experience, you look at the game from the eyes of that exact class, which is also how people have biases regarding game balance.
Ironically I play other classes. I have a stamsorc, a magDK, a stam warden. I play my stam warden whenever I want to play this game seriously and want to win. To me, stam warden is the literal definition of a pay to win class and if you think otherwise you clearly haven't played a Dk or templar back in morrowind.
But anyways, if self-identification is too complex of a concept for you, I will give you something easier to follow.
I'll answer the lack of intelligence and reasoning in this post with another question that will perfectly capture your level of pepega:
If stamDk so stronk, why aren't everyone playing it?
There, I put it in such an easy to follow format that even the flat earth community should be able to understand it.
Also just to make sure, you're not a part of flat eart community, right?
Plenty of bait, yet no substance on why you play the class. Okay. I'll just wait for the mods instead of participating in a back and forth
Karmanorway wrote: »I main Stamsorc and are not far from Grand overlord, there is just 1 problem... I have to grind AP all over on a stamplar because i cant hit ppl with dizzy swing in PvP unless they are high or drunkdizzy is simply to slow, If i had a class spammable like most other classes i wouldnt have to 🙂👍 so what do u think? Is this something that should be fixed? Should it be fair for every one No matter what class u choose for PvP?
People seem to keep forgetting Jabs is reduced from Major Evasion 25%, it does it's damage over 1 second, it is considered multiple hits, Jabs stop working in pvp when there is a good amount of people in cyrodil. It becomes unreliable.
That's why after years of playing Templar I moved to the far better Stam DK and Stam NB....
Stop complaining about not having something and move on to something else...You played that class, learned it, and you can't get what you want from it... move on..
If you are going to complain about what you die from and rerolling to it, go ahead and reroll to it... USE IT... DON'T COMPLAIN ABOUT NOT HAVING SOMETHING ON A CLASS YOU KEEP RIDING!!!
I know I would probably be a better pvper if i played magplar...but I hate the low stam pool...therefor I DONT PLAY MAGPLAR!!!
You see, zos, my complaint is different... They gave magplars the 66% damage in front sweeps that was given to stamplars back in the day... That was my bread and butter back in the day....Then they gave stampalars (oh your light attacks do 40% more damage) sweep... ok.... like wow that was REAAALY COOL!!
I tried to implement that... seriously...using some warewolf set that makes my light attacks faster...with some other thing that gives light attack some execute damage... it just didn't work out...
It was then I knew zos has a problem with their system...If I can't beat a person with light and heavy attacks... there's either a need for a new class (fighter) or a new set to fix that ...
You know I just realized that the mag sweeps stacks off highest stat right? So 66% sweeps in front ...
Stam Sweeps DAMAGE+ DAMAGE*.50= critical strike
Mag Sweeps DAMAGE+DAMAGE*.66= regular strike
but if I was a magplar
mag sweeps Damage+Damage*.66+DAMAGE*.50= WOW!
So as stamplar I should still be using mag sweeps...even if it don't crit... hmm....
MartiniDaniels wrote: »Karmanorway wrote: »I main Stamsorc and are not far from Grand overlord, there is just 1 problem... I have to grind AP all over on a stamplar because i cant hit ppl with dizzy swing in PvP unless they are high or drunkdizzy is simply to slow, If i had a class spammable like most other classes i wouldnt have to 🙂👍 so what do u think? Is this something that should be fixed? Should it be fair for every one No matter what class u choose for PvP?
People seem to keep forgetting Jabs is reduced from Major Evasion 25%, it does it's damage over 1 second, it is considered multiple hits, Jabs stop working in pvp when there is a good amount of people in cyrodil. It becomes unreliable.
That's why after years of playing Templar I moved to the far better Stam DK and Stam NB....
Stop complaining about not having something and move on to something else...You played that class, learned it, and you can't get what you want from it... move on..
If you are going to complain about what you die from and rerolling to it, go ahead and reroll to it... USE IT... DON'T COMPLAIN ABOUT NOT HAVING SOMETHING ON A CLASS YOU KEEP RIDING!!!
I know I would probably be a better pvper if i played magplar...but I hate the low stam pool...therefor I DONT PLAY MAGPLAR!!!
You see, zos, my complaint is different... They gave magplars the 66% damage in front sweeps that was given to stamplars back in the day... That was my bread and butter back in the day....Then they gave stampalars (oh your light attacks do 40% more damage) sweep... ok.... like wow that was REAAALY COOL!!
I tried to implement that... seriously...using some warewolf set that makes my light attacks faster...with some other thing that gives light attack some execute damage... it just didn't work out...
It was then I knew zos has a problem with their system...If I can't beat a person with light and heavy attacks... there's either a need for a new class (fighter) or a new set to fix that ...
You know I just realized that the mag sweeps stacks off highest stat right? So 66% sweeps in front ...
Stam Sweeps DAMAGE+ DAMAGE*.50= critical strike
Mag Sweeps DAMAGE+DAMAGE*.66= regular strike
but if I was a magplar
mag sweeps Damage+Damage*.66+DAMAGE*.50= WOW!
So as stamplar I should still be using mag sweeps...even if it don't crit... hmm....
Imagine complaining about stamplar damage in U24. Properly build stamplar have insane damage, probably highest possible dps in current patch.
Karmanorway wrote: »I main Stamsorc and are not far from Grand overlord, there is just 1 problem... I have to grind AP all over on a stamplar because i cant hit ppl with dizzy swing in PvP unless they are high or drunkdizzy is simply to slow, If i had a class spammable like most other classes i wouldnt have to 🙂👍 so what do u think? Is this something that should be fixed? Should it be fair for every one No matter what class u choose for PvP?
People seem to keep forgetting Jabs is reduced from Major Evasion 25%, it does it's damage over 1 second, it is considered multiple hits, Jabs stop working in pvp when there is a good amount of people in cyrodil. It becomes unreliable.
That's why after years of playing Templar I moved to the far better Stam DK and Stam NB....
Stop complaining about not having something and move on to something else...You played that class, learned it, and you can't get what you want from it... move on..
If you are going to complain about what you die from and rerolling to it, go ahead and reroll to it... USE IT... DON'T COMPLAIN ABOUT NOT HAVING SOMETHING ON A CLASS YOU KEEP RIDING!!!
I know I would probably be a better pvper if i played magplar...but I hate the low stam pool...therefor I DONT PLAY MAGPLAR!!!
You see, zos, my complaint is different... They gave magplars the 66% damage in front sweeps that was given to stamplars back in the day... That was my bread and butter back in the day....Then they gave stampalars (oh your light attacks do 40% more damage) sweep... ok.... like wow that was REAAALY COOL!!
I tried to implement that... seriously...using some warewolf set that makes my light attacks faster...with some other thing that gives light attack some execute damage... it just didn't work out...
It was then I knew zos has a problem with their system...If I can't beat a person with light and heavy attacks... there's either a need for a new class (fighter) or a new set to fix that ...
You know I just realized that the mag sweeps stacks off highest stat right? So 66% sweeps in front ...
Stam Sweeps DAMAGE+ DAMAGE*.50= critical strike
Mag Sweeps DAMAGE+DAMAGE*.66= regular strike
but if I was a magplar
mag sweeps Damage+Damage*.66+DAMAGE*.50= WOW!
So as stamplar I should still be using mag sweeps...even if it don't crit... hmm....