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Why Are There no - and Little Mention of - Children?

  • max_only
    max_only
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    TempPlayer wrote: »
    You been so long in the game to know that Tamriel prefer cloning than going through the trouble of child birth. It is just too ineffective, not with the amount of maniac going around killing everything that move; except wild bird. I had no idea why but no one kill wild bird during this period, and I'm not counting chicken.

    There’s one cave in Wrothgar where you can kill the birds. The cave where you go fetch harpy eggs for the daily. I was able to target and kill a few of the “decoration” birds that fly off and land. No drops. They should enable it for the whole world though.
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • r34lian
    r34lian
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    2000 CP • 18 Maxed Characters • 6 Altmers • 7 Redguards • Necromancer Orc • Warden Dunmer • DK Nord • DK Imperial • Templar Breton
  • SirAndy
    SirAndy
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    jircris11 wrote: »
    SeaGtGruff wrote: »
    myskyrim26 wrote: »
    Also no toilets. I saw just one in Murkmire. Molag Bal stole them all along with the children.
    Well, there's Central Elsweyr, but that's just for Khajiit.
    There are also plenty of sewers, so maybe people just do their business over those manhole covers. :s
    Ever see the buckets in homes...yea you're welcome.

    This ^^^

    As for the children, ZOS didn't want to deal with the nightmare of making them work with the whole dark bortherhood questline.

    Can you imagine the *** if you could kill children?
    :wink:

  • Ekzorka
    Ekzorka
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    ESO have at least one kid. He's ghost in Ossuary of Telacar in Grathwood. :D
  • Knootewoot
    Knootewoot
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    the bigger question is why do people want to constantly waste finite development resources on nonsense that adds nothing or very little to the game...

    immersion?

    I mean, how hard can it be to add a few non-killable children running around. It adds to the world as it did in WoW, AA and BDO.
    ESO's world feeld bland and static. Having some live will not hurt the game. And it is easy. Just shrink some models and make them unkillable like the bard and follow a path :smile:
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Anotherone773
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    OP: "Why are there no children?"

    What do you think i have been filling my soul gems with? Cats?
  • Tigerseye
    Tigerseye
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    Ratzkifal wrote: »
    Tigerseye wrote: »
    Ratzkifal wrote: »
    I don't recall any mmo I've played that had children... WoW didn't, neither rift, Warframe, swtor or Neverwinter at least.

    WoW definitely has children. Lot's of them even and much to my surprise they aren't annoying or in the way like the ones in Skyrim were. So it definitely can be done, but do you trust ZOS to succeed on that front?

    499974-nightbornechildfemale-03.jpg

    It has a few, but it doesn't have lots of them.

    You could go for days and not see one child NPC.

    Or, at least, that was what it was like when I last played it, about 5 years ago (in WoD).

    Might be kids everywhere by now, I don't know.

    Those are the new style char models - not the original ones.

    Maybe in older content. But not really in Legion and Battle for Azeroth. There is even world quests involving children, like the one in Zuldazar where the Zandalari children stole some scrolls to turn themselves into dinosaurs. Or the Kultiran children asking you "Yarr! Do I sound like a pirate?"


    Yeah, there were people asking for more child NPCs, on the forums.

    So, I guess it's not surprising?

    On the whole, I think it's a good idea - makes a world feel more complete to have people of all ages in it.
    Edited by Tigerseye on December 23, 2019 9:20AM
  • Tigerseye
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    Knootewoot wrote: »
    the bigger question is why do people want to constantly waste finite development resources on nonsense that adds nothing or very little to the game...

    immersion?

    I mean, how hard can it be to add a few non-killable children running around. It adds to the world as it did in WoW, AA and BDO.
    ESO's world feeld bland and static. Having some live will not hurt the game. And it is easy. Just shrink some models and make them unkillable like the bard and follow a path :smile:

    You can't just shrink models.

    Children have different body proportions to adults.
    Edited by Tigerseye on December 23, 2019 9:22AM
  • Tigerseye
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    SirAndy wrote: »
    jircris11 wrote: »
    SeaGtGruff wrote: »
    myskyrim26 wrote: »
    Also no toilets. I saw just one in Murkmire. Molag Bal stole them all along with the children.
    Well, there's Central Elsweyr, but that's just for Khajiit.
    There are also plenty of sewers, so maybe people just do their business over those manhole covers. :s
    Ever see the buckets in homes...yea you're welcome.

    This ^^^

    As for the children, ZOS didn't want to deal with the nightmare of making them work with the whole dark bortherhood questline.

    Can you imagine the *** if you could kill children?
    :wink:

    Make them unkillable.
  • Knootewoot
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    Tigerseye wrote: »
    Knootewoot wrote: »
    the bigger question is why do people want to constantly waste finite development resources on nonsense that adds nothing or very little to the game...

    immersion?

    I mean, how hard can it be to add a few non-killable children running around. It adds to the world as it did in WoW, AA and BDO.
    ESO's world feeld bland and static. Having some live will not hurt the game. And it is easy. Just shrink some models and make them unkillable like the bard and follow a path :smile:

    You can't just shrink models.

    Children have different body proportions to adults.

    I think they will have their private parts covered by pants, so problem solved
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • Tigerseye
    Tigerseye
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    Knootewoot wrote: »
    Tigerseye wrote: »
    Knootewoot wrote: »
    the bigger question is why do people want to constantly waste finite development resources on nonsense that adds nothing or very little to the game...

    immersion?

    I mean, how hard can it be to add a few non-killable children running around. It adds to the world as it did in WoW, AA and BDO.
    ESO's world feeld bland and static. Having some live will not hurt the game. And it is easy. Just shrink some models and make them unkillable like the bard and follow a path :smile:

    You can't just shrink models.

    Children have different body proportions to adults.

    I think they will have their private parts covered by pants, so problem solved

    lol.

    No, I meant that children have bigger heads, wider faces, bigger eyes, smaller noses, narrower shoulders, smaller feet and hands and numerous other differences (some dependent on gender, many not).

    I wasn't referring to their private parts...
    Edited by Tigerseye on December 23, 2019 9:40AM
  • SeaGtGruff
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    They exist, obviously. Their parents keep them safely hidden away. The reason you never see any is because they always run away and hide just before you enter a room. Their parents told them they're playing "hide and seek," but once they reach a certain age they come to realize they're actually playing "hide and survive."
    I've fought mudcrabs more fearsome than me!
  • deLioncourt
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    There is exactly one child in this game, but I won't tell you where he is.
  • Raudgrani
    Raudgrani
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    Many games don't have children, because of "moral reasons". I.e. so that people won't kill/harm or do other bad things to them. It's the same with pretty much all games afaik. Where there are children, you can rarely target them and so on - but generally, I think it's because game creators wan't to avoid some kind of moral outburst/panic, if someone finds a way to do "bad things" to them, and make Youtube videos of it and so on.
  • Minyassa
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    I always assumed it was because MMO players cannot be trusted not to be disgusting, so rather than field 9, 327, 664 reports of obscene behavior every day it was easier to just leave them out of the game.
  • GenjiraX
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    I wondered but, like books and films that don't show every single facet of the worlds in which their characters exist, children, urination and defecation just aren't important to ESO's stories so they're not represented. I guess they're there but why show them if they're not relevant? It seems to me that ESO doesn't try to be anything other than a video game and, as a player, I'm never immersed to the extent that I forget that.
  • hamgatan
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    There is exactly one child in this game, but I won't tell you where he is.

    there are several hundred in Cyrodiil. they're easily identifiable by the yellow shield over their heads..
    PC / NA - 1900 CP

    PvE Tanks
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    PvE Healers
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    PvE DPS
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    L50 PvE DPS Argonian StamPlar (US/EP) "The Rusty Argonian Spade"
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    |GM - The Bin Chicken Alliance | Aussie Dragon Slayers | Aedra | The Skooma Emporium | The Bus | The Bounty Hunters Guild |
  • Knootewoot
    Knootewoot
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    Raudgrani wrote: »
    Many games don't have children, because of "moral reasons". I.e. so that people won't kill/harm or do other bad things to them. It's the same with pretty much all games afaik. Where there are children, you can rarely target them and so on - but generally, I think it's because game creators wan't to avoid some kind of moral outburst/panic, if someone finds a way to do "bad things" to them, and make Youtube videos of it and so on.

    So it is ok to kill women in the streets, tea bag slaughtered sheep and butcher entire communities of Goblins who mind their own business in their dwelling. But for killing children there are moral reasons?

    MURRRICAAAA
    ٩(͡๏̯͡๏)۶
    "I am a nightblade. Blending the disciplines of the stealthy agent and subtle wizard, I move unseen and undetected, foil locks and traps, and teleport to safety when threatened, or strike like a viper from ambush. The College of Illusion hides me and fuddles or pacifies my opponents. The College of Mysticism detects my object, reflects and dispels enemy spells, and makes good my escape. The key to a nightblade's success is avoidance, by spell or by stealth; with these skills, all things are possible."
  • kaisernick
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    the bigger question is why do people want to constantly waste finite development resources on nonsense that adds nothing or very little to the game...

    Are they though remmember in skyrim the kid in the orphin in riften who actually performed the black sacrment to have the head of the orphanige killed.

    children may seem like filler but they could be added not just as random npc's but as quest givers.
    Probably has to do with all the NPCs being killable and ESRB would probably refuse a rating for killable children.
    Not all Npc's can be killed and zeni can just make children immune to such things as well.
    Edited by kaisernick on December 23, 2019 3:12PM
  • Cously
    Cously
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    The mod that allows you to harm children is one of the most downloaded in Skyrim mod history. ZOS most likely wants to avoid any unnecessary controversies.
  • quadraxis666
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    Have you ever seen/heard a kid irl?

    Why would you want to ruin the game with that?!?
  • MLGProPlayer
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    People are born as adults in Tamriel.
  • MLGProPlayer
    MLGProPlayer
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    Because they’re annoying.....

    Some of the best quests in RPGs involve kids (if done right). Kids can be written to be funny in ways adult characters can't. Kids dying in a quest can be very emotional as well.
    Edited by MLGProPlayer on December 23, 2019 4:04PM
  • spartaxoxo
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    Czinczar wrote: »
    From a moral standpoint, killing innocent adults is not better than killing children. The hypocrisy.

    Sure it is. An adult can defend itself, a kid cannot. So killing a kid is worse. This is why most games would end up with a higher rating if they let you kill kids, and why most people do not want to play a game where you can just kill innocent children but are fine with that for adults.
    Edited by spartaxoxo on December 23, 2019 4:26PM
  • Anotherone773
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    hamgatan wrote: »
    There is exactly one child in this game, but I won't tell you where he is.

    there are several hundred in Cyrodiil. they're easily identifiable by the yellow shield over their heads..

    The salt content is great in this one.
  • DBZVelena
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    I don't recall any mmo I've played that had children... WoW didn't, neither rift, Warframe, swtor or Neverwinter at least.

    GW2 has kid npcs EVERYWHERE in cities. in fact one of the x-mas even quests is giving gifts to orphan npcs.
    What are Natch Potes? Can you eat those?
    I believe in Genie-Gina.
  • Goregrinder
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    SirAndy wrote: »
    jircris11 wrote: »
    SeaGtGruff wrote: »
    myskyrim26 wrote: »
    Also no toilets. I saw just one in Murkmire. Molag Bal stole them all along with the children.
    Well, there's Central Elsweyr, but that's just for Khajiit.
    There are also plenty of sewers, so maybe people just do their business over those manhole covers. :s
    Ever see the buckets in homes...yea you're welcome.

    This ^^^

    As for the children, ZOS didn't want to deal with the nightmare of making them work with the whole dark bortherhood questline.

    Can you imagine the *** if you could kill children?
    :wink:

    Might as well call me Anakin, because I would be slaughtering younglings every chance I got.
  • max_only
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    You can’t kill the superfluous cats and dogs running around cities, what’s stopping them from adding a kid instead? Just the time to do the models.
    #FiteForYourRite Bosmer = Stealth
    #OppositeResourceSiphoningAttacks
    || CP 1000+ || PC/NA || GUILDS: LWH; IA; CH; XA
    ""All gods' creatures (you lot) are equal when covered in A1 sauce"" -- Old Bosmeri Wisdom
  • CMDR_Un1k0rn
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    SeaGtGruff wrote: »
    I thought I'd seen one of those treasures before! It's too bad you can't place items like that the way you can place furnishings.

    Just get a bucket.
    In-game username: Un1korn | Happy member of the PCNA UESP guild (Resident Daggerfall Covenant enjoyer) | Main & basically only character: Crucian Vulpin, Imperial Dragonknight of the Daggerfall Covenant, and Undaunted Bulwark (I tank) | Mountain bike enjoyer and vulpine appreciator | If you know me from PCEU: No | To ZOS: THANK YOU FOR LETTING ME BRING MY HORSE INTO BATTLE!
  • Goregrinder
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    max_only wrote: »
    You can’t kill the superfluous cats and dogs running around cities, what’s stopping them from adding a kid instead? Just the time to do the models.

    COPPA
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