Rune Cage is not a good stun, because that second delay is a telegraph that practically screams "DODGE ME". Sure, potatoes will get caught in it, but any player who recognises the visual and knows what to do will not be locked down by it, unless you get perfect timing.
Rune Cage is better as you think. Sure, you can easily dodge it. But at the same time you can burn down the Stampool realy fast!
But Streak is at the moment just better.
The stun on Streak is fine. The unblockable Stun is to strong!
Ragnarock41 wrote: »This thread is ridiculous.
Almost every one has access to a really good CC (= Unblockable/undogeable or CC that allow true combo )
True combo : it's weaving by using a minimum charged heavy attack + your burst ability. The fact that the stun and the ability hit in the SAME GLOBAL COOLDOWN make the skill used having 100% chance to hit + the time the ennemy take for break free may lead to a second hit.
An unblocable/undogeable stun does not allow to guaranteed the burst skill that follow to hit. Using streak to stun then firing a procced frag will lead to have the frag blocked or dodged 100% of the time if the ennemy is good.
A skill that stun take 1 GCD to be used and breaking free take less than 1 GCD. That's mean you have the time to break the stun and dodge/block by the time the skill used right after the stun land on you.
An uncounterable stun make the stun non avoidable, but make the following burst coming right after ALWAYS counterable if you are a good player.
A medium attack weaved into the burst can be countered if you see it coming BUT if it lands,it make the burst 100% guaranted.
One have a 100% chance to stun but up to 0% chance to land the burst while the other have a chance to not stun but 100% chance to land the burst if it stun.
Every stamina class have access to a uncounterable stun called Turn Evil.
Every stamina class have access to a true combo stun from dizzing swing off balance.
A stamina boi hwo complain about not having a good stun available is a boi hwo need to L2P.
Magicka NB have fear ( uncounterable) (stamblade have off balance stun)
Magicka DK have fossilize (uncounterable) (can be used by stam dk too)
Magicka Necro have fear totem (uncounterable) - this one is very bad and poorly designed because the 2s delay
Magicka sorc have streak (uncounterable) (can be used by stamsorc too)
Only templar and warden doesn't have a uncounterable/true combo stun.
Magicka Templar still have toppling charge which is still a good stun because all the effect around
Magicka Warden are *** hard.
Theze 3 class left offen use vampire drain with cut anim as a decent stun.
There is no reason to cry about streak stun, because streak stun does not allow to combo a skilled player.
Also remember that the delay after streak + 180° turn + crystal frag minimum travel time + cyrstal frag true travel time make the sorc "burst" even more avoidable than classical 1 GCD stun skills.
Oh , look who's here Now that (snip) SnB got absolutely butchered, you start calling l2p on people when they do the same for your precious zoo sorcerer, (snip).
Nerftheforums wrote: »markusloveFTM wrote: »I just feel like the stun from steak is overkill; I wouldn't mind it if it maybe applied minor maim (15% damage done debuff) or something to the enemy, but a stun? For a mobility tool? Seems a bit OP.
I mean, they already have their crystal fragments for a stun.
Sorry for the small post, I didn't know what else to say.
You should read the patch notes from 2 years ago or actually play the damn class. Chrystal fragment doesn't stun dude. Maim is a freaking strong debuff, how would tying that to a mobility skill be balanced?
Ragnarock41 wrote: »Streak does not need a nerf. Sorc needs a reliable stun.
Everybody needs a reliable stun. However everyone also needs counterplay of some sort. Streak stun does not need to be unblockable. I'm not saying remove the stun, I'm saying the buff to make it unblockable not only made rune prison a pointless ability , but also removed the only counterplay against streak stun.
Abilities like d.swing/draining shot/reverb bash are no good as CC anymore, but even when they were at their strongest, these abilities were both blockable and dodgeable. You could make an argument for fossilize, which recently had a cost nerf, however you can not use fossilize as a gapcloser or escape.
Streak is a class defining ability and thats fine. But class defining or not there should be something I can do about it. I can't run away from a sorc, I can't block, I can't dodge it, Its absurd that a stamsorc can ALWAYS streak into onslaught or a magsorc will have constant pressure against me as a Dk, who should be the ''attrition class''.
This is so funny!!!! Last week we had a Sorc in the forum asking ZOS to remove the stun from DK Leap, and Templar Toppling Charge. And now, we have this post. Hahaha bring out the popcorn....
This is so funny!!!! Last week we had a Sorc in the forum asking ZOS to remove the stun from DK Leap, and Templar Toppling Charge. And now, we have this post. Hahaha bring out the popcorn....
You really surprised? It's pretty obvious that most people calling for nerfs have only played the game in their own little bubble, know that they've only played in their own little bubble, and yet are perfectly fine talking about stuff outside of that bubble, that they have absolutely no understanding of. It's a plague, and I swear it will be the downfall of ESO, not ZoS.
phoenixkungfu wrote: »The ultimate pet sorcerer says nerf every skill every DEADric summoning skill...lol o wait they did that already. Steak,Better nerf that 2.i say yes nerf steak along with every gap closer that stun
Joy_Division wrote: »Skill has worked fine for 6 years and now all of sudden needs to be nerfed. Yeah, ok.
albertberku wrote: »Streak should be blockable. It was fine before. Now it is overperforming.
albertberku wrote: »Well, it is what it is. I play magsorc more than any other class but i also play other classes. I wouldnt go make a thread about unblockable streak stun myself, it is not big of a deal but it is true that unblockable streak stun isnt the right direction for the pvp. It is not a killer ability but it does not have any counter play. You just cant l2p against streak. Any other stun in the game, you can l2p against. That is the difference. Make it blockable again, then it is fair game for streak. Dont need to list every stun in the game and make a huge list with pros and cons, just go out there with any toon other than magsorc and see it for yourself. And right now, there are 3 other good stuns in the game, anyway: templar, dk ult, fossilize. First two you can just block and last one you keep distance, that is the counter play. And btw, i would argue to make vampire stun 7m, as well. 12m is too good of a distance for that stun. But again, they are not breaking pvp, anyway. Just minor issues.
albertberku wrote: »Well, it is what it is. I play magsorc more than any other class but i also play other classes. I wouldnt go make a thread about unblockable streak stun myself, it is not big of a deal but it is true that unblockable streak stun isnt the right direction for the pvp. It is not a killer ability but it does not have any counter play. You just cant l2p against streak. Any other stun in the game, you can l2p against. That is the difference. Make it blockable again, then it is fair game for streak. Dont need to list every stun in the game and make a huge list with pros and cons, just go out there with any toon other than magsorc and see it for yourself. And right now, there are 3 other good stuns in the game, anyway: templar, dk ult, fossilize. First two you can just block and last one you keep distance, that is the counter play. And btw, i would argue to make vampire stun 7m, as well. 12m is too good of a distance for that stun. But again, they are not breaking pvp, anyway. Just minor issues.
markusloveFTM wrote: »I just feel like the stun from steak is overkill; I wouldn't mind it if it maybe applied minor maim (15% damage done debuff) or something to the enemy, but a stun? For a mobility tool? Seems a bit OP.
I mean, they already have their crystal fragments for a stun.
Sorry for the small post, I didn't know what else to say.