Hello my fellow players. I have come here to request a feature for the crown store that has been on my mind for sometime. Currently as a casual I am facing a very frustrating problem. The problem is transmute geodes. A few months ago when there was no faction lock for player versus player gathering geodes in a timely manner before the 30 day campaign ended was not a hard task. Fast forward after faction lock was implemented. Right now after you take a toon into a 30 day campaign in either CP or none-CP, you will be notified that ALL of your toons of your respective factions will be locked out of that campaign.
I believe is now time for you, the developers to consider adding transmute geodes to the store. Now, these are not pay to win. They will not give you unlimited power, infinite health, and god like defenses. These are purely items of convenience. For me I play builds that often require me to constantly change how my gear and it’s traits. By adding these items to the crown store you will be helping many players like myself in obtaining geodes much more accessible and will not require a lot of frustration and time consumption.
Thank you for taking the time to read this thread and I hope you have a great day. I look forward to hearing from all of you in the comments.
less people in cyro who are squishy pve carebears (who dont want to be there anyway)
Yeah, this is the type of reaction I've mentioned above. We have paid same money to this game, and I've paid probably more (I've bought 21k crowns over 3-4 times to make quick money due to same "time" problems and ZOS is equally responsible to satisfy us; Not "YOU" only just because you have time to grind more than others. Not everyone is student or home-office coders, or deejays lol, we have a fully-scaled life out there.GhostofDatthaw wrote: »Sorry sometimea you actually have to play the game
seerevaloc wrote: »I fully agree with the OP.
I was thinking and talking same thing since 2 weeks with my in-game mates. But kept me from creating a topic TBH to avoid possible overreactions from anti-p2w 'ers. Those attacking/rejecting everything without mostly having a solid reason behind. I don't have time due to intensive real-life programs, family, kids & school, etc. and struggling to have enough crystals to complete my barely farmed builds. So yes, I'd love it either discounting piece price to 15-20 crystals, 50 is way too f...ing high (each dungeon 30 mins; rewards 2 crystals) and trials to non-popular destinations are rare in Crag pugs.
I'm working 3 weeks just to transmute 2 or barely 3 stupid pieces, becoming pledge-slave without doing anything else in my spare time to play this game.
Login -> LFG 4/6 keys!! -> queue -> 15-20 mins -> complete 1 dungeon -> if lucky same team goes to 2nd dungeon -> then logout ... because already 1.5-2 hours done. I can't play 4-8 hours daily. My family & kids need me too after work.
seerevaloc wrote: »I fully agree with the OP.
I was thinking and talking same thing since 2 weeks with my in-game mates. But kept me from creating a topic TBH to avoid possible overreactions from anti-p2w 'ers. Those attacking/rejecting everything without mostly having a solid reason behind. I don't have time due to intensive real-life programs, family, kids & school, etc. and struggling to have enough crystals to complete my barely farmed builds. So yes, I'd love it either discounting piece price to 15-20 crystals, 50 is way too f...ing high (each dungeon 30 mins; rewards 2 crystals) and trials to non-popular destinations are rare in Crag pugs.
I'm working 3 weeks just to transmute 2 or barely 3 stupid pieces, becoming pledge-slave without doing anything else in my spare time to play this game.
Login -> LFG 4/6 keys!! -> queue -> 15-20 mins -> complete 1 dungeon -> if lucky same team goes to 2nd dungeon -> then logout ... because already 1.5-2 hours done. I can't play 4-8 hours daily. My family & kids need me too after work.
GhostofDatthaw wrote: »seerevaloc wrote: »I fully agree with the OP.
I was thinking and talking same thing since 2 weeks with my in-game mates. But kept me from creating a topic TBH to avoid possible overreactions from anti-p2w 'ers. Those attacking/rejecting everything without mostly having a solid reason behind. I don't have time due to intensive real-life programs, family, kids & school, etc. and struggling to have enough crystals to complete my barely farmed builds. So yes, I'd love it either discounting piece price to 15-20 crystals, 50 is way too f...ing high (each dungeon 30 mins; rewards 2 crystals) and trials to non-popular destinations are rare in Crag pugs.
I'm working 3 weeks just to transmute 2 or barely 3 stupid pieces, becoming pledge-slave without doing anything else in my spare time to play this game.
Login -> LFG 4/6 keys!! -> queue -> 15-20 mins -> complete 1 dungeon -> if lucky same team goes to 2nd dungeon -> then logout ... because already 1.5-2 hours done. I can't play 4-8 hours daily. My family & kids need me too after work.
Well then brotha maybe a MMORPG is not for you if you can not spend the time. It's the MMO model dude grind grind grind. There is a reason they fill you with fetch quests and all sorts, to keep you playing. Always of the search for the new upgrade. And tbh if all you do is quest and run dungeons it really does not matter what trait your gear is
seerevaloc wrote: »I fully agree with the OP.
I was thinking and talking same thing since 2 weeks with my in-game mates. But kept me from creating a topic TBH to avoid possible overreactions from anti-p2w 'ers. Those attacking/rejecting everything without mostly having a solid reason behind. I don't have time due to intensive real-life programs, family, kids & school, etc. and struggling to have enough crystals to complete my barely farmed builds. So yes, I'd love it either discounting piece price to 15-20 crystals, 50 is way too f...ing high (each dungeon 30 mins; rewards 2 crystals) and trials to non-popular destinations are rare in Crag pugs.
I'm working 3 weeks just to transmute 2 or barely 3 stupid pieces, becoming pledge-slave without doing anything else in my spare time to play this game.
Login -> LFG 4/6 keys!! -> queue -> 15-20 mins -> complete 1 dungeon -> if lucky same team goes to 2nd dungeon -> then logout ... because already 1.5-2 hours done. I can't play 4-8 hours daily. My family & kids need me too after work.Yeah, this is the type of reaction I've mentioned above. We have paid same money to this game, and I've paid probably more (I've bought 21k crowns over 3-4 times to make quick money due to same "time" problems and ZOS is equally responsible to satisfy us; Not "YOU" only just because you have time to grind more than others. Not everyone is student or home-office coders, or deejays lol, we have a fully-scaled life out there.GhostofDatthaw wrote: »Sorry sometimea you actually have to play the game
And no, it's nothing personal with you. I just used your reply as generic-type.
the idea is you will have less people in cyro who are squishy pve carebears (who dont want to be there anyway) and more people in cyro who genuinely want to pvp.
this will make cryo pop smaller, BUT think of how smoother it will run for everyone who plays there.
or...
do the hardcore pvp’ers “need” to slaughter pve carebears to stroke their e-peen as opposed to going against someone who can actually fight back? 🤔
the idea is you will have less people in cyro who are squishy pve carebears (who dont want to be there anyway) and more people in cyro who genuinely want to pvp.
this will make cryo pop smaller, BUT think of how smoother it will run for everyone who plays there.
or...
do the hardcore pvp’ers “need” to slaughter pve carebears to stroke their e-peen as opposed to going against someone who can actually fight back? 🤔
Strawman.
Cyro needs more people. Simple as that. Population is dropping. Not healthy.