phoenixkungfu wrote: »Sorry extremely disagree. Its main function that people use is a gap closer to line up with the next attack. Very rarely is it use as a combo ender. The numbers and percentages dont lie.
And
IT IS MY BELIEF THAT GAP CLOSER SHOULD NEVER STUN
phoenixkungfu wrote: »TrinityBreaker wrote: »phoenixkungfu wrote: »Is dragon leap so versatile that in any situation the user is at a advantage? I explained before how to is true for dk. In terms of meter. Once upon a time meter had no q. No 3 sec to alert the player meter was cast on a player it was a nightmare to counter meter. Also casting a meter has a delay that provides no guarantee defense smell window of reaction time. It's always 3 sec. the dev have done a great job create a balance counter play to meter. In terms of dk leap. At a minimum I would like to see a q to show a leap is target lock on you.
HOWEVER, I SIMPLY BELIEVE GAP CLOSER SHOULD NEVER STUN.
What. In the hell are you talking METEOR always had the visual aueue for when it was never instant cast ultimate. So back to my first question, what in the are you talking about.
I been waiting for this. Now imagine meter without a queue. Thats leap and even worse. For all the reasons stated before. Because
GAP CLOSER SHOULD NEVER STUN
phoenixkungfu wrote: »Sorry extremely disagree. Its main function that people use is a gap closer to line up with the next attack. Very rarely is it use as a combo ender. The numbers and percentages dont lie.
And
IT IS MY BELIEF THAT GAP CLOSER SHOULD NEVER STUN
phoenixkungfu wrote: »I been waiting for this. Now imagine meter without a queue. Thats leap and even worse. For all the reasons stated before. Because
GAP CLOSER SHOULD NEVER STUN
phoenixkungfu wrote: »there should be a balance gameplay play where counter play to any and every ultimate that is viable. As it stand the positive nature of the one using dragon leap is not balance to the very small window of counter play. Also the stun mechanic in general is simply to much of a game breaking mechanic. As a gap closer that stuns. In my opinion
phoenixkungfu wrote: »I explained many times why. I believe my opinion to be true. As stated before if your about to die. Its highly unlikely you would use onslaught or crescent to create a offense while defending to turn steal. However dk leap allows you to do this because of the stun. Pair this with the versatile nature of defenses and player lock as a gap closer. this is why this ultimate is in my opinion the best ultimate in the game.
phoenixkungfu wrote: »I explained many times why. I believe my opinion to be true. As stated before if your about to die. Its highly unlikely you would use onslaught or crescent to create a offense while defending to turn steal. However dk leap allows you to do this because of the stun. Pair this with the versatile nature of defenses and player lock as a gap closer. this is why this ultimate is in my opinion the best ultimate in the game.
just give 1 point to each effect or good things that leap has and you'll see how overperforming it is.
and for all of those who says "just block" or that it as a travel time, well, go to hell. when all other ult where to be nerfed with cast time or dmg reduce, or side effects removed or whatever, a vezry few numbers of you said "just block".
hypocrisy rocks this skill anyway.
ps: i suggest you to meet mayorz dd and sophious in a BG to feel how average leap is.
(ps2: i have nothing against you mayorz/dd, you didnt designed the skill yourself, you're simply using it because it's avcailable and powerfull and you're right to do so =p)
phoenixkungfu wrote: »I explained many times why. I believe my opinion to be true.
like i said, just give 1point to any thing that this ult does, and do the same for others.
do not count passives (because they are awesome but ZoS already told that passive arent to be considered when it comes to active skills efficiency.).
then come back to me with your maths. since i'm biased or a child or whatever you think i am, show me this simple math and i'll compare to mine
until then..
@jcm2606
like i said, just give 1point to any thing that this ult does, and do the same for others.
do not count passives (because they are awesome but ZoS already told that passive arent to be considered when it comes to active skills efficiency.).
then come back to me with your maths. since i'm biased or a child or whatever you think i am, show me this simple math and i'll compare to mine
until then..
Lemme just leave this here, one more time.
https://clips.twitch.tv/ScarySmilingSageTheTarFu
You guys really think this ult is OP and in need of nerfs? Really?
phoenixkungfu wrote: »To all I see your point of view of how spectacular it is to use in term of dps. I personally try not to come off as bias. Now I ask to same of all that is replying. As a defender with all that is mention before is dragon leap is in fact use primarily as a combo ender. Then why does it stun? If a dk needs a gap closer that bypasses all keep away game. Then way is it on the defender to block a stun. If the speed of leap need to be so fast to a 3 sec q can not apply then why does it stun? Please don't be bias and answer for a defender stand point on the receiving end of dragon leap
phoenixkungfu wrote: »I dont agree with the logic that a stun is needed on a gap closer. There are plenty of stuns in the game that are devastating to use in combo with a gap closer. A stun on a gap closer simple lowers reaction time and provides to much advantage as we as bar space to the user. Also this topic is on the advantage upon use of a dk ultimate and if there is a situation in which a dk is not positive advantage on use.
phoenixkungfu wrote: »Sorry extremely disagree. Its main function that people use is a gap closer to line up with the next attack. Very rarely is it use as a combo ender. The numbers and percentages dont lie.
And
IT IS MY BELIEF THAT GAP CLOSER SHOULD NEVER STUN
phoenixkungfu wrote: »Hi everyone, this is a discussion on dk leap. During my last post "Should gap closers stun" the topic of dk leap has come up alot. It is my belief that dk leap is the best ultimate in the game and over preforming. I believe this to be true because no matter the situation dragon leap reward is to high upon use. This ultimate has a distance of 22 plus meters making it the most effective gap closer in the game, stun, player lock, aoe damage instant cast time and unique passive helping hand. The morph increases the distance or adds a shield. Dk as a melee class is optimize and rewarded when using class skills that range is 7 meter or less. Making them dangerous up close. a opponent GAMEPLAN is not to get put in a blender with fossilize. Because of this ultimate it bypasses any and all counter play to dk. Dk leap guarantee a way in to your opponent. No matter the situation. I would like to see counter play that is on par with this skill and the stun removed from this ultimate or because this skill player lock at a far distance. A 3 sec q like meteor. That the leap is coming.
phoenixkungfu wrote: »Sorry extremely disagree. Its main function that people use is a gap closer to line up with the next attack. Very rarely is it use as a combo ender. The numbers and percentages dont lie.
And
IT IS MY BELIEF THAT GAP CLOSER SHOULD NEVER STUN
phoenixkungfu wrote: »Smh, I made a whole post on "should gap closers stun" please refer to that. This topic is a extension of the" should gap closers stun" post. All points have been cover in depth.
phoenixkungfu wrote: »TrinityBreaker wrote: »phoenixkungfu wrote: »Is dragon leap so versatile that in any situation the user is at a advantage? I explained before how to is true for dk. In terms of meter. Once upon a time meter had no q. No 3 sec to alert the player meter was cast on a player it was a nightmare to counter meter. Also casting a meter has a delay that provides no guarantee defense smell window of reaction time. It's always 3 sec. the dev have done a great job create a balance counter play to meter. In terms of dk leap. At a minimum I would like to see a q to show a leap is target lock on you.
HOWEVER, I SIMPLY BELIEVE GAP CLOSER SHOULD NEVER STUN.
What. In the hell are you talking METEOR always had the visual aueue for when it was never instant cast ultimate. So back to my first question, what in the are you talking about.
I been waiting for this. Now imagine meter without a queue. Thats leap and even worse. For all the reasons stated before. Because
GAP CLOSER SHOULD NEVER STUN