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Can all the people who say all MMOs launch's are bad agree...

  • Loxy37
    Loxy37
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    I love post like this, they really make my day. Since when do you and your experiences represent the entire community? Most of us have never had any major issue and its a known fact that 90% of people who play, never visit these forums unless they have an issue with the exception of people who like to help others.
  • Laura
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    all the issues this game is having and you are bitching over that? children.

    no something similar to this has happened many MANY times but it looks like it was already about covered above.
  • starkerealm
    starkerealm
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    For me, it was "The Secret World". Bunch of things were actually game breaking buggy, and in the second area so many actual quests were uncompilable which completely stopped leveling progression that the GM's had to start giving quest completes to allow the players to continue playing.

    Imagine having to stay online for hours just to make sure the GM actually got to you while you go around randomly mob killing which does not give you enough points to skill up you skills/weapons in order to proceed to the next area which was a very hard overcrowded with mobs area. And then the whole supposedly you jump back in que thing if you log off, I swear that if you didn't get helped in the first 3-4 hours it was better to delete your ticket and create a new one since once I had a ticket for 3 days later on before a GM completed the quests listed on it.

    This lasted for at least 2 1/2 months from early access before burned out and unsubdued. Months of constantly encountering nearly game breaking gameplay glitches or uncompromisable quests. I did so love the game itself but too much frustration in the unfixed glitches.

    That by far was my worst experience

    I see that and raise you: When you input a boxed retail key, if you already had the grandmaster pack (Lifetime Subscription), it would set you on a monthly recurring fee.

    If you contacted Customer Service about it, they'd tell you it was just an interface glitch, but, no, it actually wasn't. Happened to both me and my girlfriend.

    Then, a couple days after launch, her entire inventory got nuked randomly. She logged on in Savage Coast without any Talismans, Weapons or consumables. And this was right after she'd bought Blue QL5s off the vendor out there. Customer Service was, "meh, just get more stuff."
  • Endolith
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    There are plenty of issues, no doubt. Things like lack of a global AH are conscious design choices. Those aren't part of bugs or launch problems. They do need a decent search in guild store though.
  • Catches_the_Sun
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    SWG & Vanguard were terrible launches. That being said, ESO has had some very interesting & unique issues. Players unintentionally logging into other people's accounts? That was unprecedented indeed, but fixed within a day or two. The bank space issue is the biggest game breaker right now and seems to be difficult for them to pin down & fix. Quest bugs & such are expected, especially for those that rushed to Veteran content. Downtime seems a bit extreme, with 4-5 hours to release a patch & several hours of Saturday night for unscheduled maintenance. It's a rocky start, but certainly not the worst.
    Catches-the-Sun - Argonian Templar - Master Smith, Provisioner, Chemist & Tailor
    Valaren Arobone - Dunmer Flamewalker - Master Woodworker, Provisioner, Assassin
    Kazahad - Khajiiti Arcane Archer - Master Thief
    V'orkten - Redguard Swordmaster
    Finnvardr the Frenzied - Werewolf Berzerker
  • starkerealm
    starkerealm
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    Endolith wrote: »
    There are plenty of issues, no doubt. Things like lack of a global AH are conscious design choices. Those aren't part of bugs or launch problems. They do need a decent search in guild store though.
    A guild population cap above 500 might also be a good idea, given how the stores segment.

  • robacooperb16_ESO
    robacooperb16_ESO
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    Can all the people who say all MMOs launch's are bad agree they have never had to patch a full game client after an update?

    Nope I can't agree - had to do it for EVE, LOTRO, WOW, and SWTOR during those wonderful first weeks of start-up for each.
    The only negative experience in ESO is those that make it negative.
  • starkerealm
    starkerealm
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    Can all the people who say all MMOs launch's are bad agree they have never had to patch a full game client after an update?

    Nope I can't agree - had to do it for EVE, LOTRO, WOW, and SWTOR during those wonderful first weeks of start-up for each.

    I forgot about TOR... *bashes head into his desk*

    ...what were we talking about again?

    Joking aside, I wish I could forget my time with that game.
    Edited by starkerealm on April 16, 2014 4:14PM
  • epoling
    epoling
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    Design decisions really shouldn't factor into launch problems. Ir the SWTOR issues listed were purposeful then the game worked as intended. The same with a lack of broker system here. It is working as intended, so really can't count as a launch issue.

    This game is pretty smooth. A relatively small number are having problems, coming to the forums and making it sound as if the world is coming to an end. It is the nature of both the internet and people in this era - everything gets played for maximum dramatic effect. What some of these folks would do if they really experienced a major problem in real life is beyond me. Yeah, they bought the software and installed it, but they should have done some research about MMO launches first. They would know that the first weeks are not all sunshine and lollipops. Saying they are upset that they can't play the game they paid justifies the torrents of nasty posts is just uninformed nonsense. It also brings down the community as a whole and makes things look gloomier than they are.

    There are also a good number of folks who prefer to play the forums. They aren't actually experiencing issues in the game but they hop on the forums and act like they are having the worst problems imaginable just for kicks. Strange, sick puppies, but they exist. I would guess the majority of people who list every issue in the game fall into this category. Given the huge number of people having no issues it is unlikely that any one person would suffer them all (well, maybe one or two unlucky folks, but there are more than that who are trying to sound like they have every problem possible.) Come back to the forums in a few months when everything is fixed and forgotten - you will find those same folks moaning about something else. Their whole intention is to bring people down to their level of unhappiness and they succeed every time we give into their notion that whatever game they are trolling today is the worst ever.
  • ZiRM
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    I've seen much worse launches on MMO's. It's frustrating but I'm willing to give it 180 days to straighten out.
    Want to become Vampire? 5k @ZiRM in game.
    ESO Server Status. ( ^_^)o自自o(^_^ ) SkåL!!!!!
  • Huckdabuck
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    Grimth wrote: »
    ROFL
    What determines worse launch or best launch is how the bugs effect you.

    SWTOR was missing key features that every single MMORPG released the previous two years had. That was the issue with it. It took them six moths to get that in-line, and they ALWAYS had it in the works. Their devs and development videos talked about the LFG system, and how they were working on the UI changes.

    It was just forced out the door too soon to meet EAs requirements.

    Nearly every single MMORPG release in the past ten years has had some terrible problems.

    I expect ESO to address the AH issue at some point... it will happen inevitably in some format.

    You have other methods to sell your stuff... unlike many of the games that were completely missing guild banks, interface modifications, or even a combat log.

    Grimth's quote is what it's all about....BUGS are what determine whether a launch is successful or not.....NOT the quality of life issues with features such as a GF or even an AH. If buggy game is bugged and won't allow you to progress or even log in, then you can't have a good launch.....plain and simple. Arguing that other games had bad launches because of QoL issues to make this launch seem better than it truly is, is definitely wearing the shining armor and carrying the banner! Take off your blinders and quit being the typical "this is my favorite mmo fanboy".

    ***I actually enjoy the game and do plan to continue subbing so I'm not a hater....I'm a realist!
    Texashighelf - VR16 Sorcerer EP NA - FILTHY BARBARIAN
    Texasimperial - VR16 Dragonknight EP NA - How do you like your DK?
    Texas'Imperial - VR16 Dragonknight DC NA - How do you like your DK?
    Texas-Imperial - VR16 Templar DC NA - Queue Clogging Lagsploitter
    Texas Highelf - VR16 Sorcerer DC NA - Queue Clogging Lagsploitter
    Texas Imperial - VR16 Nightblade DC NA - Queue Clogging Lagsploitter
    It's a very grey area.
  • Syrrisdevlin
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    not having a AH isn't a big deal to me but then again I played EQ back befor they had one and yeah some time it was pain to sit for me my sever it was the wood elf tree city spent hours apon hours spamming to sell your items but it was a lot of fun at other times....you know that was when you started messing around Rp'in and stuff it wasn't tell awhile later that EQ invented the AH and even then it was you went to a special zone and set your char up to act as a NPC merchant that's was really Fin kewl if any thing ESO should model a AH like that..but any ways this is a pretty bad launch imo im having all kindsa problems im not even gonna list them and all of them persistant from beta to live but I still manage to have some fun not as much as my money should have gotten me but some is better then none
    Edited by Syrrisdevlin on April 16, 2014 4:24PM
  • NordJitsu
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    While I'm personally experiencing the 209 problem and also experienced the "deleted entire game" problem with the last patch, I've had a really smooth gameplay experience.

    There have been a few quest bugs here and there, but nothing that's stopped me from progressing in the game. I've always found something else to do.

    So personally, I'm fairly happy. But I feel bad for those who've had a less smooth experience.
    @NordJitsu - Guild Master (Main Character = Hlaalu Idas)
    GREAT HOUSE HLAALU
  • Innocente
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    #1 - Anarchy Online
    #2 - Horizons
    #3 - Earth & Beyond
    #4 - Age of Conan (Special Award for #1 'Bait 'n Switch Game')
    #5 - Elder Scrolls Online (Special Award for #1 'Patches Just Making It Worse')

    Just my thinking.
    ESO still pretty high on the list, given how many have launched, and failed.
  • Tweek
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    Can all the people who say all MMOs launch's are bad agree they have never had to patch a full game client after an update?

    Nope I can't agree - had to do it for EVE, LOTRO, WOW, and SWTOR during those wonderful first weeks of start-up for each.

    That's odd dude. I played all of those games other than EVE at launch and never had to patch the full game client after an update. I think I would remember that.
  • arrowzagub17_ESO
    #1 - Anarchy Online
    #2 - Horizons
    #3 - Earth & Beyond
    #4 - Age of Conan (Special Award for #1 'Bait 'n Switch Game')
    #5 - Elder Scrolls Online (Special Award for #1 'Patches Just Making It Worse')

    Just my thinking.
    ESO still pretty high on the list, given how many have launched, and failed.

    I agree with this except I would put Vanguard at#5 and move ESO down 1
  • scruffycavetroll
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    #5 - Elder Scrolls Online (Special Award for #1 'Patches Just Making It Worse')

    really?! they're gonna beat DICE & the BF series on that one? i don't think so.
  • Nooblet
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    Rift got me spoiled. It was incredibly stable, the few bugs were fixed VERY fast, downtimes were faster than I've ever seen in an mmo. They released content WAY faster than any other mmo I played. The dev communication was great, and they had such a community type feel with a great sense of humor. Its unfortunate it didn't catch on too well, but it's PvP was horrible, and pve was too hard for the casual gamers. A year in support got worse with mass firings, and steadily downhill till F2P.

    Eso for me has much more potential from a gameplay standpoint including a nice PvP option. It's not near as stable, but Im still optimistic they'll get it straightened out.
  • zhevon
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    Age of Conan - Only the first zones finished, major texture and graphics problems? Skills borked.
    #4 - Age of Conan (Special Award for #1 'Bait 'n Switch Game')
    Also missing working group support where much of the content required groups. For example groups would frequently be unable to talk to one another and you would have to reform the group. If you died in an instance the trash mobs would respawn making it impossible to rejoin your group. Shortly after launch decided too many people were enjoying low level WORKING content and racheted up the difficulty disproprotionalty if you were too high that content. There was a certain dungeon I wanted to run because it had a great potential polearm drop - for awhile my main character hung around playing with the auction house listening to guild chat because I wanted to experience a particular dungeon and I didn't want to overlevel.

    No way is ESO is worse than or as bad as AoC; there is plenty to do here and something as simple as account based guilds are really nice.

    Edited by zhevon on April 16, 2014 5:47PM
  • Nooblet
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    Rift did a huge promotional if you subbed 1 yr, you get expansion free and a mount. Then a few months later announced it was going free to play. It might have been more than a few, but it was well before 1 year.
  • Audigy
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    Hmm,

    lets go through some "recent" launches.

    Ultima

    Its been ages, but I remember that you could kill players without them being able to response. Since Ultima allowed you to loot your opponents, people robbed each other :)
    A bug with huge consequences, today we laugh about it, but back then it was a not so funny thing. Beeing stuck in the door way was also popular :D

    AO

    Anarchy Online had huge bugs and disappearing quest items. I didn't play it much, but I felt seriously lost in there, not knowing why my precious item was just gone.

    WoW

    I had a very smooth launch there, what I remember however are the server crashes around Xmas. Some people said that those crashes were due city raids, I never believed that to be honest. :) Besides that, some nodes couldn't be harvested and mobs couldn't be looted.
    Quite a lot of the quest´s were bugged, like at STV with the trolls - a quest bug that existed for over 2 years if I remember correctly.

    During our raids we also encountered many bugs, the most popular is probably in AQ40, but also Naxx had some of these.

    As for the classes, I liked them at Vanilla. They all were different, while not balanced it was a wonderful RP experience for me.

    AOC

    A game that shipped without content. AOC defined itself by amazing graphics, a wonderful soundtrack but forgot that the level experience doesn't end at 30. There were no quest zones in the game for those 30+... people had to just grind mobs to level up.
    Crafting also suffered from some massive bugs, you couldn't harvest node´s. Needles to say that some players experienced a massive memory leak, that forced players to restart their client every 30 minutes or so.

    Warhammer

    A game that had the worst release client ever, that closed European servers and never managed to actually allow players to do pvp without third party ini tweaks, that lowered the UI lags. Warhammer was a game where everyone wanted to turn off the UI, instead of expanding it.
    The game was fun, but a game that only lags even on good PC´s, just cant be played. Warhammer is now history, as it closed down completely last year due the bugs that still couldn't be fixed.

    SWTOR

    This game shipped without HD textures. Besides that AA was bugged and lead to disappearing cut scenes. Cut scenes at SWTOR were based on a holo broadcast and very important for the story, like in the movies.

    It was not fun hearing someone, but not knowing who actually told you that he will kill you. Besides that, the story was the major content point of that game - so ya people missed out there.

    Besides that, the game had a horrible distance view, everything popped up right in front of you, it was a nightmare release. In the end of the launch phase EA just decided that people who played for months but sadly picked a server that now didn't had players left, should start from scratch, so all the chars were just deleted.

    I lost all my chars in that process, the day I stopped.

    TESO

    The Launcher bug that deleted all game files is horrible for everyone with a bad connection. It took myself 12 hours to load the game. The Launcher seems third party, so ZO is probably not guilty there.

    Also the issue´s with some retailers were unfortunate, broken figures, missing keys etc.
    Last but not least some quest´s don't work, which is a pity if you want to advance.

    Besides that, I feel that the TESO client is quite good. I run a three year old rig and have on ultra a decent 40-50 fps. Only in towns it drops to 27-36 which is understandable.

    Cant say much about endgame or higher level yet, as I am just 11. But I would definitely say that TESO is not as bad as some people say it is.
  • starkerealm
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    Tweek wrote: »
    Can all the people who say all MMOs launch's are bad agree they have never had to patch a full game client after an update?

    Nope I can't agree - had to do it for EVE, LOTRO, WOW, and SWTOR during those wonderful first weeks of start-up for each.

    That's odd dude. I played all of those games other than EVE at launch and never had to patch the full game client after an update. I think I would remember that.

    Probably not a universal issue. I don't think I had to re-download the client for TESO... though it's possible I just wasn't paying attention when I downloaded the patch in the first place.
  • KerinKor
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    WhiteQueen wrote: »
    In my[ experience, having a broken launcher consistently over several patches makes this the most horrible launch ever. This is the most basic technology you need to function properly. It's the gateway to the game. It being broken doesn't speak well of the rest of the game. Especially to new players.
    What launcher problems, never had a single one myself.

    IMO to qualify for the 'word launch ever' this game would have had to suffer regular server crashes, random downtime, horrible login queues and the like.

    ESO's had none of those. Yes, the bank bug is horrible, I've suffered too, but in the great scheme of things it's no more than an annoyance.
  • Jeremy
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    Ca

    I have been playing MMOs since UO beta and I have seen some good MMO launches and some not so good ones. This is by far the worst. .


    Not so with me. I had to sit in a massive queue line for hours to even play SWTOR after launch. Similarly in Final Fantasy 14 it was weeks before I could even log into the game at all, due to endless errors and server capacity issues.

    So by comparison this game's launch has been far superior. At least I am able to play it consistently and have fun while doing it.

    Some of the bugs have been annoying. No doubt (such as having my helmet vanish etc.). But none of them have been so bad as to prevent me from playing at all, as was common in other launches I have been through.

    Edited by Jeremy on April 16, 2014 6:36PM
  • darkkterror_ESO
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    I can't say I remember ever having to redownload the entire game client after a patch in any other MMO. Howevever, I've also not had to redownload the entire game client for ESO (yet), so...
  • Rotherhans
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    A game breaking banking bug and numerous vital quest breaking bugs have been left in the game since earliest beta.

    I could care less how and if other people dare to play the odds out of sheer ignorance mostly and often actually "win".

    I have not dared to activate my sub since end of early launch, thus this is the worst possible MMO launch I have ever personally experienced.
    And that is the most important metric to me.
    Edited by Rotherhans on April 16, 2014 7:11PM
    “I'm not going out of my way looking for devils;
    but I wouldn't step out of my path to let one go by.”― Robert E. Howard
  • tipper709ub17_ESO
    That is a lot of comparing apples to apples. This game and that game. I cut my teeth on MUDs first. As far as I can tell the OP was asking about the success of the launch. Not a rant on the catch 22. It's like WoW! it's not enough like WoW!!

    As far as launches go. I don't think I've seen and I'm thinking back to the 4th of this month here, a launch that has prevented and blocked so many people from playing the game. There are people that still can't play. A rushed patch comes out and even more people cannot play the game.

    To play the game is why I'm here. Thankfully I'm fortunate enough to be able to play because there is nothing quite like the Elder Scrolls environment and lore. I don't particularly enjoy loggin in with dread of losing bank or progress however its more in line with bad launch issues I've encountered in past.

    I would have to say the show stoppers preventing people from logging in are making this the roughest in my experience.
    Edited by tipper709ub17_ESO on April 16, 2014 7:34PM
  • Huckdabuck
    Huckdabuck
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    Audigy wrote: »
    Hmm,

    lets go through some "recent" launches.

    SWTOR

    This game shipped without HD textures. Besides that AA was bugged and lead to disappearing cut scenes. Cut scenes at SWTOR were based on a holo broadcast and very important for the story, like in the movies.

    Besides that, the game had a horrible distance view, everything popped up right in front of you, it was a nightmare release. In the end of the launch phase EA just decided that people who played for months but sadly picked a server that now didn't had players left, should start from scratch, so all the chars were just deleted.

    I lost all my chars in that process, the day I stopped.

    TESO

    Cant say much about endgame or higher level yet, as I am just 11. But I would definitely say that TESO is not as bad as some people say it is.

    SWTOR points (I have 22 toons on 1 server that are all max level 55s) -

    There is a slider (that was there at launch) that allowed you to max distance yourself (set to 80 and it's perfect) so that things weren't "in your face". Guess you missed that option in the settings. Sorry you missed that!

    I have been transferred off of 2 servers onto my current one since launch and you obviously don't have a clear recollection of the server mergers. If you had a toon on a server that was being merged then all you had to do was worry about retaining your name since the people who were on the transferred server had right of way. SWToR did NOT delete any characters...they gave them a placeholder name which you had to change once you logged onto the toon if your name was taking on the destination server (only if the toon hadn't been played for an extended period of time and was under level 30).

    Please don't send out misinformation to the masses about a game you obviously didn't play much or give an honest shot at. It's intellectually dishonest and just shows you don't know what you're talking about!!!

    TESO points (I have 1 toon at Veteran 3) - I was on for early access here and the amount of quests that would not advance were horrendous in the starter areas. I literally sat idle for 3 days waiting on the final story quest in Cold Harbour to get unbugged so I could fight Molag Bal and progress onto the veteran story quests.
    Texashighelf - VR16 Sorcerer EP NA - FILTHY BARBARIAN
    Texasimperial - VR16 Dragonknight EP NA - How do you like your DK?
    Texas'Imperial - VR16 Dragonknight DC NA - How do you like your DK?
    Texas-Imperial - VR16 Templar DC NA - Queue Clogging Lagsploitter
    Texas Highelf - VR16 Sorcerer DC NA - Queue Clogging Lagsploitter
    Texas Imperial - VR16 Nightblade DC NA - Queue Clogging Lagsploitter
    It's a very grey area.
  • Chomag
    Chomag
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    Worst launch I have ever seen, and I played almost all MMOs of the last 10 years (except AoC and Secret World).
  • Blackwidow
    Blackwidow
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    This is the worst personally. I lost 60 banks spaces and a bunch of stuff. It was the last straw.

    Anyone want what is left of my stuff? :wink:
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