L2P issue!
I don't fear templars in pvp at all, if I'm solo against a group of 4 any class ill die. (unless they potatoes).
Tell us what build you are using that makes templars such a problem for you.
Not an overwhelming number of templars anymore on PC-NA, you can deal with them, if you can!
L2P issue!
I don't fear templars in pvp at all, if I'm solo against a group of 4 any class ill die. (unless they potatoes).
Tell us what build you are using that makes templars such a problem for you.
Not an overwhelming number of templars anymore on PC-NA, you can deal with them, if you can!
I don't think I was very clear. Templars have too much healing power and still the ability to do damage albeit low. They can out last me in a fight no problem. I am really sick of getting their health low and watching them heal through an execute and dragon leap. Also the ridiculous ability to sprint and heal up and hide away for a bit makes it annoying. The problem is that they are unkillable (close to) not that they can kill us. Problem is the healing builds are overpowered now without Dizzy and Dot Damage - replaced with bs like they have with stone fist.
barney2525 wrote: »what we need to do is make all damage completely equal and all defense completely equal and all healing completely equal for all characters and get rid of the various class skill lines and just have one single class skill line and just have one set of race passives so everybody is on even footing
No More Uniqueness!
the views expressed are not necessarily the views of the writer
barney2525 wrote: »what we need to do is make all damage completely equal and all defense completely equal and all healing completely equal for all characters and get rid of the various class skill lines and just have one single class skill line and just have one set of race passives so everybody is on even footing
No More Uniqueness!
the views expressed are not necessarily the views of the writer
L2P issue!
I don't fear templars in pvp at all, if I'm solo against a group of 4 any class ill die. (unless they potatoes).
Tell us what build you are using that makes templars such a problem for you.
Not an overwhelming number of templars anymore on PC-NA, you can deal with them, if you can!
I don't think I was very clear. Templars have too much healing power and still the ability to do damage albeit low. They can out last me in a fight no problem. I am really sick of getting their health low and watching them heal through an execute and dragon leap. Also the ridiculous ability to sprint and heal up and hide away for a bit makes it annoying. The problem is that they are unkillable (close to) not that they can kill us. Problem is the healing builds are overpowered now without Dizzy and Dot Damage - replaced with bs like they have with stone fist.
EnemyOfDaState wrote: »L2P issue!
I don't fear templars in pvp at all, if I'm solo against a group of 4 any class ill die. (unless they potatoes).
Tell us what build you are using that makes templars such a problem for you.
Not an overwhelming number of templars anymore on PC-NA, you can deal with them, if you can!
I don't think I was very clear. Templars have too much healing power and still the ability to do damage albeit low. They can out last me in a fight no problem. I am really sick of getting their health low and watching them heal through an execute and dragon leap. Also the ridiculous ability to sprint and heal up and hide away for a bit makes it annoying. The problem is that they are unkillable (close to) not that they can kill us. Problem is the healing builds are overpowered now without Dizzy and Dot Damage - replaced with bs like they have with stone fist.
On behalf of the PVE community who enjoy having Healers who are capable of healing, l2p and stop trying to ruin our section of them game because some Templar washed you.
TequilaFire wrote: »L2P issue!
I don't fear templars in pvp at all, if I'm solo against a group of 4 any class ill die. (unless they potatoes).
Tell us what build you are using that makes templars such a problem for you.
Not an overwhelming number of templars anymore on PC-NA, you can deal with them, if you can!
I don't think I was very clear. Templars have too much healing power and still the ability to do damage albeit low. They can out last me in a fight no problem. I am really sick of getting their health low and watching them heal through an execute and dragon leap. Also the ridiculous ability to sprint and heal up and hide away for a bit makes it annoying. The problem is that they are unkillable (close to) not that they can kill us. Problem is the healing builds are overpowered now without Dizzy and Dot Damage - replaced with bs like they have with stone fist.
Wow, a healing class that can heal imagine that.
TequilaFire wrote: »L2P issue!
I don't fear templars in pvp at all, if I'm solo against a group of 4 any class ill die. (unless they potatoes).
Tell us what build you are using that makes templars such a problem for you.
Not an overwhelming number of templars anymore on PC-NA, you can deal with them, if you can!
I don't think I was very clear. Templars have too much healing power and still the ability to do damage albeit low. They can out last me in a fight no problem. I am really sick of getting their health low and watching them heal through an execute and dragon leap. Also the ridiculous ability to sprint and heal up and hide away for a bit makes it annoying. The problem is that they are unkillable (close to) not that they can kill us. Problem is the healing builds are overpowered now without Dizzy and Dot Damage - replaced with bs like they have with stone fist.
Wow, a healing class that can heal imagine that.
This is perfect:)
TequilaFire wrote: »L2P issue!
I don't fear templars in pvp at all, if I'm solo against a group of 4 any class ill die. (unless they potatoes).
Tell us what build you are using that makes templars such a problem for you.
Not an overwhelming number of templars anymore on PC-NA, you can deal with them, if you can!
I don't think I was very clear. Templars have too much healing power and still the ability to do damage albeit low. They can out last me in a fight no problem. I am really sick of getting their health low and watching them heal through an execute and dragon leap. Also the ridiculous ability to sprint and heal up and hide away for a bit makes it annoying. The problem is that they are unkillable (close to) not that they can kill us. Problem is the healing builds are overpowered now without Dizzy and Dot Damage - replaced with bs like they have with stone fist.
Wow, a healing class that can heal imagine that.
This is perfect:)
You do know that there is shield dampenings and heal dampenings. This thread is saying they Need a Nerf in PVP. If you have something constructive, with a modicum of intelligence to add then you should, otherwise may I suggest Reddit where that kind of low brow snark passes for intelligence.
L2P issue!
I don't fear templars in pvp at all, if I'm solo against a group of 4 any class ill die. (unless they potatoes).
Tell us what build you are using that makes templars such a problem for you.
Not an overwhelming number of templars anymore on PC-NA, you can deal with them, if you can!
I don't think I was very clear. Templars have too much healing power and still the ability to do damage albeit low. They can out last me in a fight no problem. I am really sick of getting their health low and watching them heal through an execute and dragon leap. Also the ridiculous ability to sprint and heal up and hide away for a bit makes it annoying. The problem is that they are unkillable (close to) not that they can kill us. Problem is the healing builds are overpowered now without Dizzy and Dot Damage - replaced with bs like they have with stone fist.
TequilaFire wrote: »L2P issue!
I don't fear templars in pvp at all, if I'm solo against a group of 4 any class ill die. (unless they potatoes).
Tell us what build you are using that makes templars such a problem for you.
Not an overwhelming number of templars anymore on PC-NA, you can deal with them, if you can!
I don't think I was very clear. Templars have too much healing power and still the ability to do damage albeit low. They can out last me in a fight no problem. I am really sick of getting their health low and watching them heal through an execute and dragon leap. Also the ridiculous ability to sprint and heal up and hide away for a bit makes it annoying. The problem is that they are unkillable (close to) not that they can kill us. Problem is the healing builds are overpowered now without Dizzy and Dot Damage - replaced with bs like they have with stone fist.
Wow, a healing class that can heal imagine that.
This is perfect:)
You do know that there is shield dampenings and heal dampenings. This thread is saying they Need a Nerf in PVP. If you have something constructive, with a modicum of intelligence to add then you should, otherwise may I suggest Reddit where that kind of low brow snark passes for intelligence.
I suggest you stop jumping to conclusions over a simple comment. Then immediately directly insulting another's intelligence.
MentalxHammer wrote: »
itscompton wrote: »L2P issue!
I don't fear templars in pvp at all, if I'm solo against a group of 4 any class ill die. (unless they potatoes).
Tell us what build you are using that makes templars such a problem for you.
Not an overwhelming number of templars anymore on PC-NA, you can deal with them, if you can!
I don't think I was very clear. Templars have too much healing power and still the ability to do damage albeit low. They can out last me in a fight no problem. I am really sick of getting their health low and watching them heal through an execute and dragon leap. Also the ridiculous ability to sprint and heal up and hide away for a bit makes it annoying. The problem is that they are unkillable (close to) not that they can kill us. Problem is the healing builds are overpowered now without Dizzy and Dot Damage - replaced with bs like they have with stone fist.
Jeez, days later and you're still whining about this? what a loser. I read your posts as, "Wahhhhh they took the knockback away from dizzy and since I never really learned to play other than spamming one move I'm getting beat up by Templars waahhhhh.
Siohwenoeht wrote: »TequilaFire wrote: »L2P issue!
I don't fear templars in pvp at all, if I'm solo against a group of 4 any class ill die. (unless they potatoes).
Tell us what build you are using that makes templars such a problem for you.
Not an overwhelming number of templars anymore on PC-NA, you can deal with them, if you can!
I don't think I was very clear. Templars have too much healing power and still the ability to do damage albeit low. They can out last me in a fight no problem. I am really sick of getting their health low and watching them heal through an execute and dragon leap. Also the ridiculous ability to sprint and heal up and hide away for a bit makes it annoying. The problem is that they are unkillable (close to) not that they can kill us. Problem is the healing builds are overpowered now without Dizzy and Dot Damage - replaced with bs like they have with stone fist.
Wow, a healing class that can heal imagine that.
This is perfect:)
You do know that there is shield dampenings and heal dampenings. This thread is saying they Need a Nerf in PVP. If you have something constructive, with a modicum of intelligence to add then you should, otherwise may I suggest Reddit where that kind of low brow snark passes for intelligence.
I suggest you stop jumping to conclusions over a simple comment. Then immediately directly insulting another's intelligence.
You should read their thread on carries for gold. Someone has an undiagnosed superiority complex.
Templars aren't the problem, the tank meta is. I'll agree that Dot's shouldn't have been toned down as hard as they were, but I can't get behind the revert dizzy swing argument. I rather like what they've done to it.
I agree. But the reality is that Devs did that so far. Werewolves, Nightblades & Argonians racial got wrecked this year... And if you look at the forums posts history those are the exact things that people whitch - hunted / called for nerfs.SydneyGrey wrote: »If the devs nerfed everything people whined about on the forums, they would completely ruin the game.
Stop with the nerfs.
Siohwenoeht wrote: »TequilaFire wrote: »L2P issue!
I don't fear templars in pvp at all, if I'm solo against a group of 4 any class ill die. (unless they potatoes).
Tell us what build you are using that makes templars such a problem for you.
Not an overwhelming number of templars anymore on PC-NA, you can deal with them, if you can!
I don't think I was very clear. Templars have too much healing power and still the ability to do damage albeit low. They can out last me in a fight no problem. I am really sick of getting their health low and watching them heal through an execute and dragon leap. Also the ridiculous ability to sprint and heal up and hide away for a bit makes it annoying. The problem is that they are unkillable (close to) not that they can kill us. Problem is the healing builds are overpowered now without Dizzy and Dot Damage - replaced with bs like they have with stone fist.
Wow, a healing class that can heal imagine that.
This is perfect:)
You do know that there is shield dampenings and heal dampenings. This thread is saying they Need a Nerf in PVP. If you have something constructive, with a modicum of intelligence to add then you should, otherwise may I suggest Reddit where that kind of low brow snark passes for intelligence.
I suggest you stop jumping to conclusions over a simple comment. Then immediately directly insulting another's intelligence.
You should read their thread on carries for gold. Someone has an undiagnosed superiority complex.
Templars aren't the problem, the tank meta is. I'll agree that Dot's shouldn't have been toned down as hard as they were, but I can't get behind the revert dizzy swing argument. I rather like what they've done to it.
So... you agree that Tank Meta is a problem ok and are the bulk of these tanks playing as Templar ... my information is yes.
Also weren't you one of the geniuses who was confused about how buying crowns, swapping them for gold and using the gold to get carries on Vet HM Trials was not Pay to Win. Bahahahaha.
Siohwenoeht wrote: »
Lol, it's not p2w, you already lost that one lol. And as I said early in this thread, run through the player or dodge jabs. I'm sure you just overlooked that in your assessment whilst thinking of all the grander things that you've been on about. 😉