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Just finished Dragonhold - 0.01% did that

  • Lord-Otto
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    Juhasow wrote: »
    0,1% of all people that logged into the game on Xbox since 2015. The percentage completion for new achievements will naturally go down.

    Murkmire has 0.47%. Quite low, but within expectations. The achievement for the first Dragonhold story arc just got up to 0.02%.
  • Ragnarock41
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    It may also be indicative of the fact that many of these 13mill players or whatever they are up to now that ZOS likes to boast about are in fact not active players.

    But steam numbers are totally irrelevant right? Right?
  • starkerealm
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    It may also be indicative of the fact that many of these 13mill players or whatever they are up to now that ZOS likes to boast about are in fact not active players.

    But steam numbers are totally irrelevant right? Right?

    Basically. There are factors unique to Steam which skew their player demographics in ways that don't mesh with the community as a whole.
  • FearlessOne_2014
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    Lord-Otto wrote: »
    The wake up call is that you should slow down and enjoy the content, unless you just love speed running everything.

    I did the side missions, too. How much slower do you want me to be? Maybe you need a wake-up call, you seem to be falling asleep during playing...
    (o_ô)

    Be sure to let forum-goers know when you’ve hit 35,000+ achievement points in the game.

    Then we might think you’re serious about completing content. ;)

    Excuse you, there are some of us that have 18 max level characters. That don't do every single bit of content on one character. And have it spread out over the bunch.

    Like me for example I have completed nearly all of the Dungeons and Trials achieve across my my account. But not a single character has them all.
  • TequilaFire
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    Those PS4 and Xbox completion stats are never accurate always low even on games that have been popular and around for years.
  • FierceSam
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    Lord-Otto wrote: »
    FierceSam wrote: »
    Lord-Otto wrote: »
    On XBone. 0.01% of all ESO players finished that DLC. Sure, it's only been out a couple days, but maaan if that isn't a wake-up call, I don't know what is!

    I didn’t know achievements were cross server and cross platform.

    Or did you mean 0.01% of Xbox users on your server?

    If you’re going to go stat-tastic, be a little bit accurate

    Also, it’s Witches Festival, so double XP and shineys for doing other content.. and login and patch f-muppetry to deal with so no surprise that not very many people have finished it yet. You don’t buy a DLC to finish and forget it in a couple of days like some binge watch TV shite.

    I would agree that speed ruining content is no fun. Whining that you finished the storybook first, but only read every other word means you can’t have got much enjoyment from it.

    Meanwhile ZOS aren’t bothered by your stat. First, it’s still about 100% more people than have completed DLC dungeon content after its first month’s release and second, they’ll be looking at how many people are playing it not how many people have stopped playing it. At the moment, my versions of Southern Elsweyr are packed with people.

    The way those statistics work is XBox takes all players who have played that game. They can be inactive for years, they can be US and EU and so on. Didn't feel the need to specify, those mechanics are always the same.
    0.01% is a shockingly low number. The lowest it can get, actually, aside from 0.00%. I didn't come here to boast completion speed. I wasn't the first. I took my time, did all the side missions, as I always do. I cleared every mob I encountered, which took me maybe three seconds per large mob. I did not speedrun.
    I was merely shocked to see that extremely low number. It's the first for ESO to have an achievement like that bugged, so I didn't consider that. But it seems to be the reason.

    ESO DLC aren’t supposed to be races. Right now there is a lot going on, so much so you could argue it was a bad mistake to release this 2 days (or 2 weeks depending on your platform) into the Witches Festival. I am seeing way more of my friends online more of the time right now, but none of them are doing this content other than the dailies, because they are all either levelling, chasing skulls or taking advantage of more players wanting to do trials to farm Advancing Yakuda, Relequen’s and the like. I’ve really enjoyed leading some trials and doing lots of world boss runs.

    It has nothing to do with the quality or size of the DLC, it’s simply that they all know the DLC will be there in two weeks, while the double XP and skulls will be gone on Monday.

    In terms of the zone, I think it’s better than Murkmire (which I quite liked), I like it a load more than Elsweyr and the dragon fights are everything that was promised but never delivered there. I like the story as far as I’ve gone but I’ve only got in far enough to do the dailies and know that that nutter monk boss is “so f-ing broken”.

    Sorry it hasn’t done it for you, but I’m not as bothered by the completion stat as you are. Call me in a couple of months....
  • FierceSam
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    Lord-Otto wrote: »
    The wake up call is that you should slow down and enjoy the content, unless you just love speed running everything.

    I did the side missions, too. How much slower do you want me to be? Maybe you need a wake-up call, you seem to be falling asleep during playing...
    (o_ô)

    Be sure to let forum-goers know when you’ve hit 35,000+ achievement points in the game.

    Then we might think you’re serious about completing content. ;)

    Excuse you, there are some of us that have 18 max level characters. That don't do every single bit of content on one character. And have it spread out over the bunch.

    Like me for example I have completed nearly all of the Dungeons and Trials achieve across my my account. But not a single character has them all.

    Excuse you.?..... I accuse you...

    Not completing all content of all your characters.... the very definition of casual player behaviour.

    B)
  • randomkeyhits
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    On ps4 only 0.1% has got platinum 2.0% has IC 2.4% has orsinium 0.7% has TG 0.7% has DB 2.6% mazz / 2.5% shadow has shadow of the hist 0.6% morrowind 0.4% CC 1.7% FL/ 1.7% scale 1.1% summerset 1.1% MoS/ 0.9% MHK 0.4% murkmire 0.1% Wrath delver 0.6% wrath dungeoneer 0.2% Elsweyr 0.3% scale scout 0.1 scale delver and like being part of all these but due to bluescreen and lag 100% of the 3 hours i tried playing dragonhold im done with eso for good cant keep giving money to an game that doesn't want to improve

    Those numbers are not indicative of people who may be in the zones but only of those who've completed the specific objectives. We also don't know if its all possible accounts because of the freebie weeks or if its only those who are eso+ or have purchased the zone. So without knowing the number the % are based on its hard to say anything.

    0.1% is a catch all its anything up to and including 0.1% it could be 5 accounts out of the 13 million and it would still say 0.1% so 0.1% usually means irrelevant.

    I always assume the majority of accounts end up dead in an MMOs so I've taken a guess and decided that may 10% of the player base are active in some form whether regular or a few times a month. Nothing scientific but it sort of feels about right to me. This is just my feel for what the trophies might mean. That orsinium trophy at 2.4% now means that 24% of the players who have orsinium have managed it which is complete 27 quests in wrothgar., sounds feasible to me.

    One last thing, for the trophy to be accurate everyone has to sync their trophies, not everyone does.

    TL;DR - don't read too much into PSN trophies, its just more statistics.
    EU PS4
  • idk
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    I assume what OP is saying is they did every single thing in the new DLC and thinks because so few have completed the DLC there is an issue.

    I would say without the information for how many completed every single thing in each zone DLC over the past few zone DLCs by this many days in the suggestion is without basis. Without a foundation to support the opinion it is without meaning.
  • Katahdin
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    I haven't completed it yet on PC either.
    Not because I'm not interested or dont want to. I've been too busy farming skulls, dragons and dalies.

    I'll get around to it when I can take my time and enjoy it.
    Edited by Katahdin on November 9, 2019 2:56PM
    Beta tester November 2013
  • SirLeeMinion
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    Terrible and constantly shifting combat changes...

    An LFG tool that is an ever-rekindling dumpster fire.

    PvP that is game-breakingly bugged (BG queues atm, but there's always something, isn't there?)...

    Linking completion of some Dragonhold DLC achieves (crafting table? can't recall) to completing the dungeon DLC (and who wants a dungeon DLC to pop up every time they queue for a rando?)

    This has been a great game, it has great writing, excellent graphics, a super community, and many, many other things going for it, but they are floundering now. I'll start spending money again when they rein in the combat team and get serious about fixing group finder and PvP bugs and deficiencies.

    All this to say I'm part of the 99% that haven't completed.
  • CompM4s
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    With the changes to combat, it takes me awhile to rebuild my pvp and pve characters before I get to questing.
  • Maxx7410
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    PC here i havent finished even the northern elsweyr the story is lacking, there are no options or consequences because we dont have choices, why can i HELP the dragons? murder the cat queen? take elsweyr for me? etc
  • mairwen85
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    More people are probably doing other things right now because of the event. I wouldn't read into it too much.
  • Cirantille
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    Idk, I am on PC and I visited only when it was released

    It was very crowded, so I will go back in a month or so
  • grannas211
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    Despite all the hoopla the story telling actually sucks in this game. Yes it’s voice acted but they’re very shallow and predictable. It’s no different than most mmos. It just has voice acting.

    People play this game for the combat. And this new team is just making it worse and worse and worse.

    The free to play will boost their numbers (notice how it’s almost before year end). But to be honest majority is not active players. They’re okay with the revolving door player base though. They literally don’t care if you stay or go.
  • LucyferLightbringer
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    Another set of pointless nerfs without any direction kind of stole the spotlight from new content i believe....
    Edited by LucyferLightbringer on November 9, 2019 4:06PM
  • Rave the Histborn
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    Lord-Otto wrote: »
    Lord-Otto wrote: »
    Well, checking the glowing green dragon pets, there are a couple players who completed the story. The achievement being bugged seems likely.
    But make no mistake, the DLC isn't particularily good, maybe the end fight is okay. Along with the nerf to gameplay, as in DoTs, I do think players generally dislike it. I'll keep monitoring the percentage.
    And personally hope next season will be better.

    This DLC is one of the best they've put out.

    The storyline is actually good, the zone looks great, balancing was well done (there's a reason the rage posts stopped after a week from PC players), DoTs should never have been as powerful as they were and were taken back accordingly.

    If you're judging solely by population then I think people really liked it. Most of my friends/guildies were there for the couple weeks and it's only now started to slow down.

    Glad you liked it. I didn't, but that wasn't the main focus of this thread and obviously, it's subjective.
    The DoT nerf was overly harsh, no discussion here. When activating the Twilight Tormentor's ability means a dps loss and foregoing all your Stormcalling skills is meta, you know the balancing is whack.

    DoTs aren't meant to be click and kill and the nerf brought them to the point they should be at. If I wanted a raid full of people just casting 8 DoTs I'd just go play WoW again and roll a warlock. Like I said, there's a reason all the PTS rage posts stopped a few days after launch.

    "When activating the Twilight Tormentor's ability means a dps loss"

    Don't rely on pets for your dps????? That's pretty easily solved.

    "foregoing all your Stormcalling skills is meta, you know the balancing is whack."

    So you're mad that ZOS changes the meta which they change because people constantly chase it?

    Pro tip. Stop chasing the meta.
  • FierceSam
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    grannas211 wrote: »

    People play this game for the combat. And this new team is just making it worse and worse and worse.

    You mean you play the game for the combat. That’s not what I play it for. I like having an interesting story that has a bit of a twist, is consistent with the ESO lore and is well produced. As well as kicking dragons’ arses.

    And I don’t agree that reduced DPS automatically means combat has got worse. I am having to think more about how I play in combat, how I manage my resources, how I manage fights as they become longer. That is not a bad thing.
  • LucyferLightbringer
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    Lord-Otto wrote: »
    Lord-Otto wrote: »
    Well, checking the glowing green dragon pets, there are a couple players who completed the story. The achievement being bugged seems likely.
    But make no mistake, the DLC isn't particularily good, maybe the end fight is okay. Along with the nerf to gameplay, as in DoTs, I do think players generally dislike it. I'll keep monitoring the percentage.
    And personally hope next season will be better.

    This DLC is one of the best they've put out.

    The storyline is actually good, the zone looks great, balancing was well done (there's a reason the rage posts stopped after a week from PC players), DoTs should never have been as powerful as they were and were taken back accordingly.

    If you're judging solely by population then I think people really liked it. Most of my friends/guildies were there for the couple weeks and it's only now started to slow down.

    Glad you liked it. I didn't, but that wasn't the main focus of this thread and obviously, it's subjective.
    The DoT nerf was overly harsh, no discussion here. When activating the Twilight Tormentor's ability means a dps loss and foregoing all your Stormcalling skills is meta, you know the balancing is whack.

    DoTs aren't meant to be click and kill and the nerf brought them to the point they should be at. If I wanted a raid full of people just casting 8 DoTs I'd just go play WoW again and roll a warlock. Like I said, there's a reason all the PTS rage posts stopped a few days after launch.

    "When activating the Twilight Tormentor's ability means a dps loss"

    Don't rely on pets for your dps????? That's pretty easily solved.

    "foregoing all your Stormcalling skills is meta, you know the balancing is whack."

    So you're mad that ZOS changes the meta which they change because people constantly chase it?

    Pro tip. Stop chasing the meta.

    Sorry but saying stop chasing meta is like saying stop trying to be good, completely insane....
  • VaranisArano
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    Lord-Otto wrote: »
    Juhasow wrote: »
    0,1% of all people that logged into the game on Xbox since 2015. The percentage completion for new achievements will naturally go down.

    Murkmire has 0.47%. Quite low, but within expectations. The achievement for the first Dragonhold story arc just got up to 0.02%.

    Murkmire has also been out for a year and was a free Log-in reward. That can't have anything to do with it...

    I mean, maybe the sky really is falling over Dragonhold's apparent low completion rate, but it feels more than a little premature to be worrying about it less than a week after it dropped on Consoles.
  • Rowjoh
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    the problem with dlc questing is that there are no meaningful rewards either during or on completion.

    gold gained is pretty worthless and nothing ever benefits builds whatsoever.
  • Rave the Histborn
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    Lord-Otto wrote: »
    Lord-Otto wrote: »
    Well, checking the glowing green dragon pets, there are a couple players who completed the story. The achievement being bugged seems likely.
    But make no mistake, the DLC isn't particularily good, maybe the end fight is okay. Along with the nerf to gameplay, as in DoTs, I do think players generally dislike it. I'll keep monitoring the percentage.
    And personally hope next season will be better.

    This DLC is one of the best they've put out.

    The storyline is actually good, the zone looks great, balancing was well done (there's a reason the rage posts stopped after a week from PC players), DoTs should never have been as powerful as they were and were taken back accordingly.

    If you're judging solely by population then I think people really liked it. Most of my friends/guildies were there for the couple weeks and it's only now started to slow down.

    Glad you liked it. I didn't, but that wasn't the main focus of this thread and obviously, it's subjective.
    The DoT nerf was overly harsh, no discussion here. When activating the Twilight Tormentor's ability means a dps loss and foregoing all your Stormcalling skills is meta, you know the balancing is whack.

    DoTs aren't meant to be click and kill and the nerf brought them to the point they should be at. If I wanted a raid full of people just casting 8 DoTs I'd just go play WoW again and roll a warlock. Like I said, there's a reason all the PTS rage posts stopped a few days after launch.

    "When activating the Twilight Tormentor's ability means a dps loss"

    Don't rely on pets for your dps????? That's pretty easily solved.

    "foregoing all your Stormcalling skills is meta, you know the balancing is whack."

    So you're mad that ZOS changes the meta which they change because people constantly chase it?

    Pro tip. Stop chasing the meta.

    Sorry but saying stop chasing meta is like saying stop trying to be good, completely insane....

    Or you can ya know, learn to make your own high end build XD. "Meta" sets are there for 2 types of people. The absolute min maxers or the people that try to be that and wonder why they arent hitting 45k dps because it was on Alcast.
  • dcam86b14_ESO
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    yeah I blaze through the content before day 2 so nothing is spoiled
  • JumpmanLane
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    I started it but then had to fiddle with my build, grind a set, did the event, THEN lost all my addon data and had to reinstall THEM. (Master Merchant took forever) lol.

    Quest were boring ANYWAYS. Plus I don’t like that house.
  • CGPsaint
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    I've "earned" all of the game achievements and yet they have not popped. I killed 100+ dragons in the first two days, but just earned the achievement for killing 30 dragons today. At this point I'm assuming that I need to complete 31 more Witches Writs AND complete the two story line quest achievements all over again in order to unlock those achievements. Zenimax never ceases to amaze me.
  • Cavedog
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    But did you really finish all of Dragonhold?....that's not really possible since it has not been released long enough to complete all the achievements for the zone.

    (I have all achievements for the zone except two because there have not been enough days to complete the 30 daily zone boss and delve achievements)
    Edited by Cavedog on November 10, 2019 2:19AM
  • Surak73
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    It may also be indicative of the fact that many of these 13mill players or whatever they are up to now that ZOS likes to boast about are in fact not active players.

    Hopefully. I don't even want to imagine what the game would be with 13M real players on the servers...
  • Dusk_Coven
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    I'm not touching it till they clean up more bugs in the questing. I hate any sort of quest-stopping bugs.
  • Strider__Roshin
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    Lord-Otto wrote: »
    On XBone. 0.01% of all ESO players finished that DLC. Sure, it's only been out a couple days, but maaan if that isn't a wake-up call, I don't know what is!

    I'm stuck on the part where I have to login the game.
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