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Just finished Dragonhold - 0.01% did that

  • Juhasow
    Juhasow
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    Lord-Otto wrote: »
    Juhasow wrote: »
    0,1% of all people that logged into the game on Xbox since 2015. The percentage completion for new achievements will naturally go down.

    Murkmire has 0.47%. Quite low, but within expectations. The achievement for the first Dragonhold story arc just got up to 0.02%.

    Murkmire was released 1 year ago. I doubt it got to the 0,47% in the 1st week after release on Xbox. With time numbers for dragonhold will go up also but it's obvious newer DLCs are supposed to have lower percentage completion because less people had chance to play them. It's mathematically expected and there is nothing wierd in fact dragonhold completion ratio is low atm on Xbox.
    Edited by Juhasow on November 10, 2019 4:07AM
  • DaveMoeDee
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    I still need to finish Murkmire, but I am on pace to have the 5 2019 event mounts and the 4 pets.

    I love the narrative in the game, but I burden of managing inventory kinda sapped my energy to do much in-game apart from grabbing event tickets.
  • Ragnarock41
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    It may also be indicative of the fact that many of these 13mill players or whatever they are up to now that ZOS likes to boast about are in fact not active players.

    But steam numbers are totally irrelevant right? Right?

    Basically. There are factors unique to Steam which skew their player demographics in ways that don't mesh with the community as a whole.

    That is being delusional. Steam is the only solid, objective piece of information you have about the state of playerbase. It doesn't involve console players but as far as the state of PC goes its easy to notice playerbase growing or declining patch to patch.

    Looking at those numbers its easy to estimate ESO's total playerbase including consoles is easily under 50k average per month, rather than the ''13 millions'' they claim, which is still a very healthy number for an MMO of this age.
    Edited by Ragnarock41 on November 11, 2019 2:19AM
  • Varana
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    Steam may be a fairly useful sample of the PC player base so we can maybe infer things like "around X% of the PC players did a thing". Or it may not, and we can't.
    It is not, however, indicative of the actual size of the PC player base. Many, and probably most (or not, who knows) PC players don't use Steam for ESO.
  • vibeborn
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    I intended to complete it a while ago, but got stuck in one part, and then sort of forgot about it
  • FierceSam
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    Varana wrote: »
    Steam may be a fairly useful sample of the PC player base so we can maybe infer things like "around X% of the PC players did a thing". Or it may not, and we can't.
    It is not, however, indicative of the actual size of the PC player base. Many, and probably most (or not, who knows) PC players don't use Steam for ESO.

    As a self-selecting sample base (players who actively choose to purchase/use Steam to play ESO), Steam is not even remotely useful for anything other than analysing trends on Steam.

    You cannot extrapolate its data to the wider playerbase in any way whatsoever.
  • THEDKEXPERIENCE
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    Lord-Otto wrote: »
    On XBone. 0.01% of all ESO players finished that DLC. Sure, it's only been out a couple days, but maaan if that isn't a wake-up call, I don't know what is!

    I took over a year to even start vvardenfell after purchasing it because I frankly had other crap to do.

    While I’m almost done with Elsweyr, I don’t think I’ve even started the main quest in Murkmire and I’ve owned for at least a year. Sometimes you just have other stuff to do.
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