markulrich1966 wrote: »I think pure trading guilds don't really exist. What I observe in the trading guilds where I am member, the guildmasters are active PVP players in Cyrodiil.
starkerealm wrote: »GrimTheReaper45 wrote: »As a trading guild gm, it is a ton of work. Running a trading guild is as much work as a real life job. My officers, co gm and I spend about 3 hrs a day farming mats, The other gm and I spend about another 3-4 hrs a day between advertising guild in zone chat, putting together auction and raffle packages, managing roaster and spreadsheets for gold donations and promotions, demotions and kicks.
That is just the daily operation of it. Never mind starting one and actually building it. Also as far as your "good monthly profit", I dont know a SINGLE trader guild that is making profit. Any money left over from a week is from your other bids and goes straight back into those other builds. Most trading guild gms and officers are broke unless they are stealing from the gb.
I'm not broke, and I'm not stealing from the bank. But, we do have a member who is extremely active and soaks a lot of the operating costs personally. So, I'm a bad example.
Mariusghost84 wrote: »I love the idea of having a trading guild just running on its own and making a good monthly profit.
Mariusghost84 wrote: »SteamKitten01 wrote: »As others have said, being a GM of a successful trade guild is A LOT of work.
First there's recruiting, an absolute essential task for a new guild. You need to get your numbers above 50 members ASAP so you can at least bid on a trader. Many of these players will be brand new to the game and know absolutely nothing about trading because very few established players will want to join a new guild that has yet to win their first trader bid. You'll be spending pretty much the entire next month recruiting as you'll want to build up your number of members as high as you can since more players = more money coming into the guild that you can use for trader bids.
Then there's the trader bids themselves. Once upon a time, you could almost afford trader bids in a lot of locations based purely on sales tax. These days, bids in MANY different locations across Tamriel have more than doubled what they were a year ago which means you need to do a lot of fundraising (raffles, auctions, required dues) to make ends meet. Not to mention that now with multi-bid, you not only need to gather up enough gold to make your first trader bid (and very few guildies will be willing/able to put in any gold before you win your first bid so most will be coming out of your own pocket), but you need to gather up enough gold to place a few backup bids too.
Then there's all the other general guild maintenance activities. Purging inactives off the roster, dealing with guild drama that pops up from time to time, scheduling other events for the guild...
And let's not forget the guild hall. At this point, it's almost expected that a successful trade guild has a guild hall with all the set crafting stations, mundus, transmute station, and more. That's a lot of money (both gold and crowns) needed to invest on completing your hall.
Yes, a lot of GMs are wealthy, but a large portion of that wealth that we earn (from selling on our and other guild traders) goes straight back into the guild to make sure that we make ends meet and can continue to place our ever-increasing bids. I don't know of anyone running a trade guild that is actually making a profit off their guild and not feeding every last penny the guild earns in addition to all their additional contributions that they themselves are making (whether direct gold or items for auctions/raffles). You pretty much need to be already wealthy in order to have the gold to get a new trading guild off the ground.
Judging by the responses in this thread , why on earth would anyone WANT to become the GM of a trading guild? If its such a time and money sink , and it legitimately sounds like a second Job - what are the advantages here?
Mariusghost84 wrote: »Judging by the responses in this thread , why on earth would anyone WANT to become the GM of a trading guild? If its such a time and money sink , and it legitimately sounds like a second Job - what are the advantages here?
Well, the biggest problem is that ZOS does not allow us to set tax rates.
Did ZOS ever explained why? I would gladly pay higher tax to the guild instead of more or less standard dues every week. It might be large difference in income for guilds (obviously, for example, that during events we have more sales), but it should be predictable. But it would allow more people join trade guilds. As of now, joining a guild with mandatory dues is a risk for a new player.
That's just the way it's always been. 3.5% was mostly fine initially, all those years ago, back when you could win a Wayrest bid for 100K. Since then, population has grown, and the amount of gold sloshing around has increased substantially and the system hasn't scaled well with these changes.
starkerealm wrote: »markulrich1966 wrote: »I think pure trading guilds don't really exist. What I observe in the trading guilds where I am member, the guildmasters are active PVP players in Cyrodiil.
They do exist, but "pure" is a weird way to phrase it. Like, we've got some officers who do PvP extensively. We've got one who nearly lives Cyrodiil. At the same time, we've got people who are prog, people who are overland PvE focused. It's a lot of things. The guild itself is trading. But, everyone's here for their own reasons.
Mariusghost84 wrote: »I love the idea of having a trading guild just running on its own and making a good monthly profit.
Lemme stop you right there. That first sentence is a doozy.
1. Trade guilds do not "run on their own". LOL. Oh man. Lol. Just no. People who don't run trade guilds will denigrate GMs and say we don't do anything. Let me tell you, they don't have even the slightest idea of what goes into making these things operate.
2. I'm sure some guilds are built with the goal of the GM making a profit. Nauseating, if you ask me. I think a fair few GMs of established guilds (at all tiers) would agree that it costs money to be a GM. We put in a lot of our own money and wares to the guild; raffle prizes, auction donations, money for bids, etc.
You need to sort out both your expectations and your priorities before you go down this path.
If you're interested in creating a community and being very much responsible for it, great!! If you're looking for a fast and low-effort way to make gold... look elsewhere.
Questions like:
1) When you lose a bid, do you know what bid won? Or just that you lost.
2)Do you get a list of what all the different bids were, for all the locations?
3) Is there a ZOS set min bid, or is it totally driven by guild bidding (so instead of 500K, we could be 1 gold if that is all that was bid)?
I have seen several people show feeling of dismay at the idea of making a guild to get some of the money it makes. Here in ESO that might seem like something bad. But remember not all MMOs run the same way. I have played several MMOs that have had GMs making money by being the GM, for the effort of the guild/crew/clan.
A person not knowing how ESO trading guilds bleed the gold, would coming from other MMOs, might have the view that is how some of the wealthiest got their money.
I to thought that until I joined a trading guild and started to realize, and still don't know a ton of stuff outside of what has been discussed in this thread already.
Questions like:
1) When you lose a bid, do you know what bid won? Or just that you lost.
2)Do you get a list of what all the different bids were, for all the locations?
3) Is there a ZOS set min bid, or is it totally driven by guild bidding (so instead of 500K, we could be 1 gold if that is all that was bid)?