DreadDaedroth wrote: »I think adjustment are OK but tying veiled heritance to interrupt was a bit silly. The number of usable sets should increase not decrease.
Why you think so?juhislihis19 wrote: »Now hold on, this 5th bonus is now absolutely useless for PVP or even PVE. Interrupting is impossible in PVP
Konstant_Tel_Necris wrote: »Why you think so?juhislihis19 wrote: »Now hold on, this 5th bonus is now absolutely useless for PVP or even PVE. Interrupting is impossible in PVP
juhislihis19 wrote: »Hey,
ESPECIALLY now that ZOS is releasing a new craftable set that increases weapon damage a flat 480.
juhislihis19 wrote: »Hey,
ESPECIALLY now that ZOS is releasing a new craftable set that increases weapon damage a flat 480.
That's the point - they make a place for new sets. They nerf old sets to make you buy new dlcs and grind again. Every publisher is doing that and drama nerfqueens are clapping. Fury, 7th and Ravager are garbage right now in no-CP.
juhislihis19 wrote: »Hey,
ESPECIALLY now that ZOS is releasing a new craftable set that increases weapon damage a flat 480.
That's the point - they make a place for new sets. They nerf old sets to make you buy new dlcs and grind again. Every publisher is doing that and drama nerfqueens are clapping. Fury, 7th and Ravager are garbage right now in no-CP.
im pretty sure this isnt the case in this game.
I am not sure if it was nerfed, but Modulkin needs a 50% proc chance like Thunderbug.
TelvanniWizard wrote: »They also destroyed inmortal warrior, without any good reason
starkerealm wrote: »TelvanniWizard wrote: »They also destroyed inmortal warrior, without any good reason
Immortal, Eternal, and Pheonix were always kinda flaky in PvE. Immortal was always, kinda, the junky cousin to Eternal anyway.
starkerealm wrote: »@I_am_Groot, never use platings. Upgrading jewelry is the least efficient means of gear advancement. Also don't upgrade your armor to gold unless the cost is trivial to you. The only thing you need to worry about is golding out your weapons.
El_Borracho wrote: »starkerealm wrote: »TelvanniWizard wrote: »They also destroyed inmortal warrior, without any good reason
Immortal, Eternal, and Pheonix were always kinda flaky in PvE. Immortal was always, kinda, the junky cousin to Eternal anyway.
So true. Immortal never made any sense to me. It dropped in the same places as Eternal, yet was unquestionably worse. I would put it in the same category as Quick Serpent, but at least Quick Serpent had some arguable [very, very little] PVP utility.
I_am_Groot wrote: »starkerealm wrote: »@I_am_Groot, never use platings. Upgrading jewelry is the least efficient means of gear advancement. Also don't upgrade your armor to gold unless the cost is trivial to you. The only thing you need to worry about is golding out your weapons.
Agreed, too bad that's now the standard. Getting anything gold plated is a major PIA so why ZOS hits so hard with these nerfs after all the time you put into them is truly frustrating.
~ Cheers!!
juhislihis19 wrote: »" When you interrupt an enemy, you gain 400 Weapon Damage for 15 seconds".
juhislihis19 wrote: »" When you interrupt an enemy, you gain 400 Weapon Damage for 15 seconds".
ZOS, can I have the money I spent on that set which is now a total crap back, please?
PvE sets rarely get nerfed, yes its exceptions Mechanical accuracy got nerfed because it over performed as people was able to use it more effectively than expected. VO speed buff got nerfed but that was an PvP issue.starkerealm wrote: »juhislihis19 wrote: »Hey,
ESPECIALLY now that ZOS is releasing a new craftable set that increases weapon damage a flat 480.
That's the point - they make a place for new sets. They nerf old sets to make you buy new dlcs and grind again. Every publisher is doing that and drama nerfqueens are clapping. Fury, 7th and Ravager are garbage right now in no-CP.
im pretty sure this isnt the case in this game.
It's not really. Though, older sets that were overperforming are the first to go on the block. New sets that might be overtuned tend to get to live because the community hasn't managed to break them yet. So, there's a little bit of that, but it's not really manipulative. More a function of balance adjustments.