@TheYKcidDwemer Gilvothologist in 3... 2... 1...
No one cares about the PvE tanking aspect of it, learn to tank.Olupajmibanan wrote: »There are tanks that have no class AoE root you know? I don't understand how is Bombard better than Talons, Gripping Shards or EncaseIn fact, it is not. Thanks to stamina cost while class AoE roots cost magicka.
I know EU builds tanky but damn that’s bizarre that nobody backbars a bow or runs roots in BGs in EU.
So crazy, in fact, that I don’t believe it at all. but I’ll ask some peoples. Who knows.
Fur_like_snow wrote: »How about we give bombard a stack mechanic to create more counter play! You gotta hit someone three times in six seconds and they get immobilized. Maybe make the cost oh idk 3050? Ship it.
Fur_like_snow wrote: »How about we give bombard a stack mechanic to create more counter play! You gotta hit someone three times in six seconds and they get immobilized. Maybe make the cost oh idk 3050? Ship it.
this skill is like shotgun in FPS.
wide spray. devastating result.
but u really need some skill mixed with a bit of luck to make the best of it, and by no mean is OP....
I play at the highest MMR on PC-NA
For those defending bombard, realize that ice wall got nerfed for being overly effective. Bombard is significantly more oppressive than ice wall ever was.
For those defending bombard, realize that ice wall got nerfed for being overly effective. Bombard is significantly more oppressive than ice wall ever was.
Blockade not only is an instant root with charged ice staff+frost glyph, but it also leaves a field that keeps rooting people who step on it. Field which can proc the enchant from off bar by the way. All for the cost of 3k~ magicka before modifiers (on live).
Bombard meanwhile is an extremely expensive spammable for bow builds at 3,5k stamina cost (before modifiers), which has to be cast multiple times in a row if you want multiple roots.
This runs the user out of stamina very quickly (even in sets like Marksman & Hawk's Eye).
This is before taking into account other variables, such as the fact that builds using ice wall never rely on kiting like bow builds do.
After all, you can't hit people too close to you with the skill because the AoE is a V shaped cone, meaning stepping even bit to the side while in melee with the bow user will make you avoid it entirely.
It is certainly not a weak skill (bow builds wouldn't function without it & current, Live server Draining Shot), but to call it "overly effective" is a bit disingenuous considering all the actually overly effective skills (and more importantly, builds) currently in the game, few of which have anything to do with bow.
But doesn't get triggered by cleansing the roots. You can cleanse Bombard, and even if it doesn't bug out and still prevent you from moving (even without a debuff icon showing up), you can still get re-rooted instantly.MentalxHammer wrote: »
Wall of Frost was almost always much easier to avoid, due to the fact that it was indeed a ground-based DOT/Snare/Root. Making Bombard mirror that would be a nerf and you know it, even if the cost was reduced by 500. The opportunity cost of using a Bow is nowhere near that of a Frost Staff, and Bombard is significantly better than Wall of Frost anyway. There are reasons that Wall of Frost is extinct and Bombard isn't.For those defending bombard, realize that ice wall got nerfed for being overly effective. Bombard is significantly more oppressive than ice wall ever was.
Blockade not only is an instant root with charged ice staff+frost glyph, but it also leaves a field that keeps rooting people who step on it. Field which can proc the enchant from off bar by the way. All for the cost of 3k~ magicka before modifiers (on live).
Bombard meanwhile is an extremely expensive spammable for bow builds at 3,5k stamina cost (before modifiers), which has to be cast multiple times in a row if you want multiple roots.
This runs the user out of stamina very quickly (even in sets like Marksman & Hawk's Eye).
This is before taking into account other variables, such as the fact that builds using ice wall never rely on kiting like bow builds do.
After all, you can't hit people too close to you with the skill because the AoE is a V shaped cone, meaning stepping even bit to the side while in melee with the bow user will make you avoid it entirely.
It is certainly not a weak skill (bow builds wouldn't function without it & current, Live server Draining Shot), but to call it "overly effective" is a bit disingenuous considering all the actually overly effective skills (and more importantly, builds) currently in the game, few of which have anything to do with bow.
Ragnaroek93 wrote: »Poison Injection got nerfed and Draining Shot got nerfed. Can we just remove bow from the game please? Because apparantly bow builds aren't allowed to have any impact.
I don't even use Bombard by myself and I only know one person who actually uses it in high MMR bgs on a very niche build. Maybe play with a snare/root removal instead of going into BGs on dueling builds...