VampiricByNature wrote: »I left the game for a different one after Morrowind. [It wasn't the sustain nerds, I just needed a break.]
There IS power creep. I returned for Elsywre.
Not even 2 years after my break the same mechanics/methods I learned are almost gone. On Vet AA everyone stacks behind the boss instead of spreading out like a clock. On Vet Hel Ra HM we only kill a couple of sets of gargoyles and then the off tank kites the rest. Before, we had a whole pattern and method to kill the gargoyles. In Vmaw we don't have dk chainers anymore because there are never that many add phases. Rakhat? We never see lunar.
That being said, I'm a ps4 console mediocre player. I participate in several progressions a week in 3 guilds and usually do not complete the dlc trial we attempt. Most of us are 70-80k on the trial dummy. I'm the sort of player who just wants to attempt each trial when it's the weekly with some semblance of hope that we might get done. I don't just chase a skin and I don't care if I dont finish every run. But we are struggling to do each dlc trial without hm factored in- I'm afraid this nerf will regress a lot of the progress we have worked on since Sunspire came out.
BloodMagicLord wrote: »Most endgame content in the game is a joke now.
BloodMagicLord wrote: »
Once you had to build somewhat defensively to survive, even on a DD. Defensive ultimates were needed. DDs were happy with 30-40k parses, not ridiculous levels like 100k.
BloodMagicLord wrote: »
I'm a tank.
VampiricByNature wrote: »I left the game for a different one after Morrowind. [It wasn't the sustain nerds, I just needed a break.]
There IS power creep. I returned for Elsywre.
Not even 2 years after my break the same mechanics/methods I learned are almost gone. On Vet AA everyone stacks behind the boss instead of spreading out like a clock. On Vet Hel Ra HM we only kill a couple of sets of gargoyles and then the off tank kites the rest. Before, we had a whole pattern and method to kill the gargoyles. In Vmaw we don't have dk chainers anymore because there are never that many add phases. Rakhat? We never see lunar.
That being said, I'm a ps4 console mediocre player. I participate in several progressions a week in 3 guilds and usually do not complete the dlc trial we attempt. Most of us are 70-80k on the trial dummy. I'm the sort of player who just wants to attempt each trial when it's the weekly with some semblance of hope that we might get done. I don't just chase a skin and I don't care if I dont finish every run. But we are struggling to do each dlc trial without hm factored in- I'm afraid this nerf will regress a lot of the progress we have worked on since Sunspire came out.
LOL.
Ah, yes. The old “if you’re saying the game wasn’t in fact designed to require burning down bosses with stratospherically high DPS numbers, what you’re saying is that it’s easy and anyone can do it with minimal effort” argument.
Endgame activities of any kind, especially hard modes, are never going to be “easy”. That’s not the argument, son.
What we’re saying is that the whole “ZOMG THE SKY IS FALLING WE LITERALLY CAN’T DO THIS WITHOUT ABSURDLY HIGH NUMBERS ZOMG AH AH AAAAAAHHHHH!!” hysterics and histrionics miss the entire point that the devs did not in fact design this content to “require” 100k+ DPS.
It is grindingly apparent that instead, the “endgame” “community” hasn’t yet figured out how to approach/engage these encounters as designed and as intended and so are relying exclusively on the “nuke it! nuke it! kill it with fire!!” crutch.
BloodMagicLord wrote: »I'm sure I can't be the only one who was tired of constant, ridiculous levels of power creep.
The once formidable vMoL being nuked on the third platform is a pretty good summary of this game's problem.
Once you had to build somewhat defensively to survive, even on a DD. Defensive ultimates were needed. DDs were happy with 30-40k parses, not ridiculous levels like 100k. In short, there was some strategy instead of everything simply being reliant on your DPS ePeen.
Most endgame content in the game is a joke now.
People will cry that their build is being nerfed and that their beloved DPS numbers are gonna be trashed, but honestly who cares. These people are a vocal minority of the population. If they want to throw a tantrum and quit rather than adapt to the changes, fine. They will be replaced by new players in time. It's been the same story ever since the sustain nerfs in Morrowind. "These changes will kill the game, my entire guild has quit the game, raiding is dead", and yet here we still are.
This game has seen so much power creep that it is barely recognizable. ZOS either had to do this, or massively buff most endgame content to make up for past power creep. Honestly I prefer the latter option but this is almost as good.
Every patch we have these salty tears and it's kinda getting boring now.
It's time to stop the hysteria.
It's still possible to reach 85k DPS on trial dummy on PTS which is more then enough to still nuke through most of the stuff. Dont try to demonize game end players because most of them is fine with lowering down currently high DPS numbers. Problem is that because right now tooltips of direct dmg abilities will be so close to the DoTs tooltips then rotations will become way less important thus game will simply become boring. Power creep will still be there but it'll be way easier to achieve for everyone because braindead spam of 1 button will place You only slightly behind dynamic multi abilities rotation. And funnily enough light attack weaving will be even more important now then it was.
Show us your parse of 85K on a trial dummy and your 3 pad vMOL HM...
I spent countless hour practicing my rotations on live and my teammates too. Only one of the 8 DPS on the team was able to hit 100K on their stamcro, the rest were hovering at about 75-90K on a trial dummy. And even with that kind of DPS we still struggle to complete vMOL HM. vSS HM clear is out of our reach and forget about achievements like god slayer and griffin heart. We are above average end game players, because on the ESO logs we sit somewhere in 70 and above percentile. ZOS nerfs are oriented at 2 elite end game teams. Its just 24 or so people as compared to hundreds of the average players who get punished.

Before Scalebracker I had 42k DPS, after patch it drops to 37k and I got bad sustain, the next "awesome" changes will drop DPS and sustain more. Where is those ridiculous numbers I don't see?BloodMagicLord wrote: »DDs were happy with 30-40k parses, not ridiculous levels like 100k.
Before Scalebracker I had 42k DPS, after patch it drops to 37k and I got bad sustain, the next "awesome" changes will drop DPS and sustain more. Where is those ridiculous numbers I don't see?BloodMagicLord wrote: »DDs were happy with 30-40k parses, not ridiculous levels like 100k.
CipherNine wrote: »BloodMagicLord wrote: »CipherNine wrote: »BloodMagicLord wrote: »CipherNine wrote: »another total bs post by a ZOS apologist fanboy.
If end game is so easy, post screenshots of your end game achievements and no I dont mean normal. I mean vet and hm achieves.
Go ahead cause I just think this is another person talking *** about content they dont even do and just saying its easy and using buzz words like like power creep nonsense.
Been raiding since 2016, boy.
uh huh sure whatever. I have been playing since beta...so what?
Now to what actually matters other than just "been raiding since 2016"
Where is your proof? where is the screenshots of your vet and hm achievs?
I honestly don't feel the need to spend even a minute of my life screenshotting things because some angry guy on the forums asked me to. Everyone I am friends with knows that I have been raiding for a long time and that's all I really care about. You're a nobody to me and I don't want, or need, to prove anything to you.
righhttt so just more hot air from someone saying power creep this blah blah blah. dps too high blah bah blah.
If its end game is so easy where is all the players running around with hm achievs? where is all the godslayers?
https://www.youtube.com/watch?v=Rz3BM4hi0-MJust delete CP and fix lags and game would be OK
BloodMagicLord wrote: »I'm sure I can't be the only one who was tired of constant, ridiculous levels of power creep.
The once formidable vMoL being nuked on the third platform is a pretty good summary of this game's problem.
Once you had to build somewhat defensively to survive, even on a DD. Defensive ultimates were needed. DDs were happy with 30-40k parses, not ridiculous levels like 100k. In short, there was some strategy instead of everything simply being reliant on your DPS ePeen.
Most endgame content in the game is a joke now.
People will cry that their build is being nerfed and that their beloved DPS numbers are gonna be trashed, but honestly who cares. These people are a vocal minority of the population. If they want to throw a tantrum and quit rather than adapt to the changes, fine. They will be replaced by new players in time. It's been the same story ever since the sustain nerfs in Morrowind. "These changes will kill the game, my entire guild has quit the game, raiding is dead", and yet here we still are.
This game has seen so much power creep that it is barely recognizable. ZOS either had to do this, or massively buff most endgame content to make up for past power creep. Honestly I prefer the latter option but this is almost as good.
Every patch we have these salty tears and it's kinda getting boring now.
It's time to stop the hysteria.
CipherNine wrote: »another total bs post by a ZOS apologist fanboy.
If end game is so easy, post screenshots of your end game achievements and no I dont mean normal. I mean vet and hm achieves.
Go ahead cause I just think this is another person talking *** about content they dont even do and just saying its easy and using buzz words like like power creep nonsense.
BloodMagicLord wrote: »I'm sure I can't be the only one who was tired of constant, ridiculous levels of power creep.
The once formidable vMoL being nuked on the third platform is a pretty good summary of this game's problem.
Once you had to build somewhat defensively to survive, even on a DD. Defensive ultimates were needed. DDs were happy with 30-40k parses, not ridiculous levels like 100k. In short, there was some strategy instead of everything simply being reliant on your DPS ePeen.
Most endgame content in the game is a joke now.
People will cry that their build is being nerfed and that their beloved DPS numbers are gonna be trashed, but honestly who cares. These people are a vocal minority of the population. If they want to throw a tantrum and quit rather than adapt to the changes, fine. They will be replaced by new players in time. It's been the same story ever since the sustain nerfs in Morrowind. "These changes will kill the game, my entire guild has quit the game, raiding is dead", and yet here we still are.
This game has seen so much power creep that it is barely recognizable. ZOS either had to do this, or massively buff most endgame content to make up for past power creep. Honestly I prefer the latter option but this is almost as good.
Every patch we have these salty tears and it's kinda getting boring now.
It's time to stop the hysteria.
It's still possible to reach 85k DPS on trial dummy on PTS which is more then enough to still nuke through most of the stuff. Dont try to demonize game end players because most of them is fine with lowering down currently high DPS numbers. Problem is that because right now tooltips of direct dmg abilities will be so close to the DoTs tooltips then rotations will become way less important thus game will simply become boring. Power creep will still be there but it'll be way easier to achieve for everyone because braindead spam of 1 button will place You only slightly behind dynamic multi abilities rotation. And funnily enough light attack weaving will be even more important now then it was.
Show us your parse of 85K on a trial dummy and your 3 pad vMOL HM...
I spent countless hour practicing my rotations on live and my teammates too. Only one of the 8 DPS on the team was able to hit 100K on their stamcro, the rest were hovering at about 75-90K on a trial dummy. And even with that kind of DPS we still struggle to complete vMOL HM. vSS HM clear is out of our reach and forget about achievements like god slayer and griffin heart. We are above average end game players, because on the ESO logs we sit somewhere in 70 and above percentile. ZOS nerfs are oriented at 2 elite end game teams. Its just 24 or so people as compared to hundreds of the average players who get punished.
CipherNine wrote: »another total bs post by a ZOS apologist fanboy.
If end game is so easy, post screenshots of your end game achievements and no I dont mean normal. I mean vet and hm achieves.
Go ahead cause I just think this is another person talking *** about content they dont even do and just saying its easy and using buzz words like like power creep nonsense.
God right! I always get so flustered when I see posts of people saying the overland content was to easy, I felt like well yeah it should be at max level and you should be doing trials and HM"s that's what they are for?? Whats going to happen now is every one is nerfed so hard no one will be doing these HM's and vets apart from the 1% ers. This is what happens when ZOS listens to cry baby noobs.
BloodMagicLord wrote: »I'm sure I can't be the only one who was tired of constant, ridiculous levels of power creep.
The once formidable vMoL being nuked on the third platform is a pretty good summary of this game's problem.
Once you had to build somewhat defensively to survive, even on a DD. Defensive ultimates were needed. DDs were happy with 30-40k parses, not ridiculous levels like 100k. In short, there was some strategy instead of everything simply being reliant on your DPS ePeen.
Most endgame content in the game is a joke now.
People will cry that their build is being nerfed and that their beloved DPS numbers are gonna be trashed, but honestly who cares. These people are a vocal minority of the population. If they want to throw a tantrum and quit rather than adapt to the changes, fine. They will be replaced by new players in time. It's been the same story ever since the sustain nerfs in Morrowind. "These changes will kill the game, my entire guild has quit the game, raiding is dead", and yet here we still are.
This game has seen so much power creep that it is barely recognizable. ZOS either had to do this, or massively buff most endgame content to make up for past power creep. Honestly I prefer the latter option but this is almost as good.
Every patch we have these salty tears and it's kinda getting boring now.
It's time to stop the hysteria.