While I don't disagree that this patch makes combat look really uninteresting and unappealing and could very likely drive people away, do keep in mind GoW5 and Borderlands3 dropped, and a large section of the population is currently balls deep in one or both games. I know it's frustrating, and we're dealing with the same issues, but you can do one of two things:
1) Be patient and wait for them to complete the main campaign in those games. They'll be back. Even the most ardent of patch-haters usually comes back eventually, no matter how badly the devs screw things up (again).
2) Do what we've been doing. Give promising newer players (who are hitting the appropriate dps numbers) a chance to get some reps in end game content. We tend to let our population stagnate in end game because we assume only those of us currently running the content can complete it. We're notoriously hesitant to bring in new people. Now is the time to get over that bad habit and expand our end game player base a bit. We can use all the support we can get, since it looks like a large part of the ESO gaming population is pretty keen to tell us to kick rocks in light of the destructiveness of the upcoming patch.
While I don't disagree that this patch makes combat look really uninteresting and unappealing and could very likely drive people away, do keep in mind GoW5 and Borderlands3 dropped, and a large section of the population is currently balls deep in one or both games. I know it's frustrating, and we're dealing with the same issues, but you can do one of two things:
1) Be patient and wait for them to complete the main campaign in those games. They'll be back. Even the most ardent of patch-haters usually comes back eventually, no matter how badly the devs screw things up (again).
2) Do what we've been doing. Give promising newer players (who are hitting the appropriate dps numbers) a chance to get some reps in end game content. We tend to let our population stagnate in end game because we assume only those of us currently running the content can complete it. We're notoriously hesitant to bring in new people. Now is the time to get over that bad habit and expand our end game player base a bit. We can use all the support we can get, since it looks like a large part of the ESO gaming population is pretty keen to tell us to kick rocks in light of the destructiveness of the upcoming patch.
Nemesis7884 wrote: »While I don't disagree that this patch makes combat look really uninteresting and unappealing and could very likely drive people away, do keep in mind GoW5 and Borderlands3 dropped, and a large section of the population is currently balls deep in one or both games. I know it's frustrating, and we're dealing with the same issues, but you can do one of two things:
1) Be patient and wait for them to complete the main campaign in those games. They'll be back. Even the most ardent of patch-haters usually comes back eventually, no matter how badly the devs screw things up (again).
2) Do what we've been doing. Give promising newer players (who are hitting the appropriate dps numbers) a chance to get some reps in end game content. We tend to let our population stagnate in end game because we assume only those of us currently running the content can complete it. We're notoriously hesitant to bring in new people. Now is the time to get over that bad habit and expand our end game player base a bit. We can use all the support we can get, since it looks like a large part of the ESO gaming population is pretty keen to tell us to kick rocks in light of the destructiveness of the upcoming patch.
true but when dragonhold drops, outer world drops as well so thats gonna be a rough one
During Elsweyr Sekiro came out, but people would still sign up and log in for trials. This is definitely an effect of bad patch, not other games being released.
Nemesis7884 wrote: »While I don't disagree that this patch makes combat look really uninteresting and unappealing and could very likely drive people away, do keep in mind GoW5 and Borderlands3 dropped, and a large section of the population is currently balls deep in one or both games. I know it's frustrating, and we're dealing with the same issues, but you can do one of two things:
1) Be patient and wait for them to complete the main campaign in those games. They'll be back. Even the most ardent of patch-haters usually comes back eventually, no matter how badly the devs screw things up (again).
2) Do what we've been doing. Give promising newer players (who are hitting the appropriate dps numbers) a chance to get some reps in end game content. We tend to let our population stagnate in end game because we assume only those of us currently running the content can complete it. We're notoriously hesitant to bring in new people. Now is the time to get over that bad habit and expand our end game player base a bit. We can use all the support we can get, since it looks like a large part of the ESO gaming population is pretty keen to tell us to kick rocks in light of the destructiveness of the upcoming patch.
true but when dragonhold drops, outer world drops as well so thats gonna be a rough one
Nomadic_Mind wrote: »While I don't disagree that this patch makes combat look really uninteresting and unappealing and could very likely drive people away, do keep in mind GoW5 and Borderlands3 dropped, and a large section of the population is currently balls deep in one or both games. I know it's frustrating, and we're dealing with the same issues, but you can do one of two things:
1) Be patient and wait for them to complete the main campaign in those games. They'll be back. Even the most ardent of patch-haters usually comes back eventually, no matter how badly the devs screw things up (again).
2) Do what we've been doing. Give promising newer players (who are hitting the appropriate dps numbers) a chance to get some reps in end game content. We tend to let our population stagnate in end game because we assume only those of us currently running the content can complete it. We're notoriously hesitant to bring in new people. Now is the time to get over that bad habit and expand our end game player base a bit. We can use all the support we can get, since it looks like a large part of the ESO gaming population is pretty keen to tell us to kick rocks in light of the destructiveness of the upcoming patch.
How do you propose new players hit the "appropriate dps numbers" when their skills have been gutted because the sets they don't have access to are so strong?
Maybe they are hoping experienced players are skilled enough adapt
Nemesis7884 wrote: »While I don't disagree that this patch makes combat look really uninteresting and unappealing and could very likely drive people away, do keep in mind GoW5 and Borderlands3 dropped, and a large section of the population is currently balls deep in one or both games. I know it's frustrating, and we're dealing with the same issues, but you can do one of two things:
1) Be patient and wait for them to complete the main campaign in those games. They'll be back. Even the most ardent of patch-haters usually comes back eventually, no matter how badly the devs screw things up (again).
2) Do what we've been doing. Give promising newer players (who are hitting the appropriate dps numbers) a chance to get some reps in end game content. We tend to let our population stagnate in end game because we assume only those of us currently running the content can complete it. We're notoriously hesitant to bring in new people. Now is the time to get over that bad habit and expand our end game player base a bit. We can use all the support we can get, since it looks like a large part of the ESO gaming population is pretty keen to tell us to kick rocks in light of the destructiveness of the upcoming patch.
true but when dragonhold drops, outer world drops as well so thats gonna be a rough one
for those who choose to do business with epic games.
easy pass, for me.
MartiniDaniels wrote: »Yes.
I don't know how it is in all guilds, but in my guilds ton of people vanished after those leaked notes of scalebreaker, and now even those who remained are completely disoriented and even ongoing raids are messy with crazy mix of players of different level.
And of course nobody wants to play, I mean what reason to improve your PVE rotation or PVP builds while all this will be entirely, absolutely disintegrated within a month.
Same here.The past 3-4 weeks, I've only been logging in to do mount training and inventory management, with the occasional hour or two playing (occasional being like 2-3 days across the whole 3-4 weeks). I've only been doing this, because I just did not find Scalebreaker fun as a patch.
XIIICaesar wrote: »Same here. In my trial guild they'd already started bringing in people from other trial guilds as well to fill groups. 1st the prog runs for vet trials stopped, then we couldn't even fill Crag plunder runs. Now we haven't even run trials for few wks now.
Nomadic_Mind wrote: »While I don't disagree that this patch makes combat look really uninteresting and unappealing and could very likely drive people away, do keep in mind GoW5 and Borderlands3 dropped, and a large section of the population is currently balls deep in one or both games. I know it's frustrating, and we're dealing with the same issues, but you can do one of two things:
1) Be patient and wait for them to complete the main campaign in those games. They'll be back. Even the most ardent of patch-haters usually comes back eventually, no matter how badly the devs screw things up (again).
2) Do what we've been doing. Give promising newer players (who are hitting the appropriate dps numbers) a chance to get some reps in end game content. We tend to let our population stagnate in end game because we assume only those of us currently running the content can complete it. We're notoriously hesitant to bring in new people. Now is the time to get over that bad habit and expand our end game player base a bit. We can use all the support we can get, since it looks like a large part of the ESO gaming population is pretty keen to tell us to kick rocks in light of the destructiveness of the upcoming patch.
How do you propose new players hit the "appropriate dps numbers" when their skills have been gutted because the sets they don't have access to are so strong?