Player sourced snares are now additive with movement speed, rather than multiplicative. This will reduce the overall effectiveness of snares in PvP scenarios.
moveSpeed = baseSpeed * (1.0 + speedBuffs + sprintSpeed * sprintSpeedBuffs) * (1.0 - snare)
moveSpeed = (1.0 + speedBuffs) * (1.0 - snare)
moveSpeed = (1.0 + speedBuffs) * (1.0 - snare) // Base speed, without Major Expedition: moveSpeed = (1.0 + 0.0) * (1.0 - 0.4) moveSpeed = 1.0 * 0.6 moveSpeed = 0.6 // Buffed speed, with Major Expedition: moveSpeed = (1.0 + 0.3) * (1.0 - 0.4) moveSpeed = 1.3 * 0.6 moveSpeed = 0.78
// Base speed, without Major Expedition: moveSpeed = (1.0 + 0.0) * 0.4 moveSpeed = 1.0 * 0.4 moveSpeed = 0.4 // Buffed speed, with Major Expedition: moveSpeed = (1.0 + 0.3) * 0.4 moveSpeed = 1.3 * 0.4 moveSpeed = 0.52
moveSpeed = baseSpeed * (1.0 + speedBuffs + sprintSpeed * sprintSpeedBuffs - snare) // Or, if we simplify it down to just speed buffs and snare: moveSpeed = (1.0 + speedBuffs - snare)
moveSpeed = (1.0 + speedBuffs - snare) // Base speed, without Major Expedition: moveSpeed = (1.0 + 0.0 - 0.4) moveSpeed = 1.0 - 0.4 moveSpeed = 0.6 // Buffed speed, with Major Expedition: moveSpeed = (1.0 + 0.3 - 0.4) moveSpeed = 1.3 - 0.4 moveSpeed = 0.9