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Explain this snare change please
Player sourced snares are now additive with movement speed, rather than multiplicative. This will reduce the overall effectiveness of snares in PvP scenarios.
Wouldn't that be the other way around? For example, a 20% + 30% snare is 50% remaining speed when additive, 56% remaining speed when multiplicative. I can see additive being less effective if the target has a speed boost, but not otherwise. What am I missing?