Darkenarlol wrote: »because we can't have good things
if you're still having fun with the game
then you're doing it wrong
and they will "fix" it soon
InvictusApollo wrote: »Nerfing Fortified Brass is nerfing survivalability of PvP newcomers. New PvPers can't be expected to upkeep all of their buffs in a hectic combat. They need some training wheels at the begining. Fortified Brass was such thing for me. After I learned how to play I moved forward to other sets and completely forgot about this one.
I want new PvPers to stay and become good PvPers or else I will lose targets in PvP.
ssewallb14_ESO wrote: »Bad nerf. 3460 resistance is 5% mitigation. There are several sets in the game that are literally brass but better, even without this nerf.
InvictusApollo wrote: »Nerfing Fortified Brass is nerfing survivalability of PvP newcomers. New PvPers can't be expected to upkeep all of their buffs in a hectic combat. They need some training wheels at the begining. Fortified Brass was such thing for me. After I learned how to play I moved forward to other sets and completely forgot about this one.
I want new PvPers to stay and become good PvPers or else I will lose targets in PvP.
josh.lackey_ESO wrote: »Why single out just this one set? What about Armor Master and Bloodspawn, etc?
I don't think it was or would have been overperforming. Now it's not really worth using.
It's probably the weirdest change in the patch notes.
OG_Kaveman wrote: »Brass was way over budget when it came to providing defence. Armor master has a steep cost, you need to slot a armor skill you need to cast it, and the extra armor only lasts for 10 seconds. Bloodspawn has a chance to proc, and only lasts for 6 seconds. Fortified brass was all that armor for free and up all time. Way different.
Are you forgetting buffer of the swift? No change there and 100% uptime. It's even better than brass
MaleAmazon wrote: »They changed it to add as much armor as spriggan adds penetration. Same as lover and lady mundus mirror each other.
And fortified brass was great. Even with the nerf it should be decent.
Blackleopardex wrote: »LoL, this was one of the fitting nerfs... a ton of resistance without any kind of proc/condition. You are all just crying because you have it gold-ed out and/or are using it. ^^ *licking tears*
Blackleopardex wrote: »LoL, this was one of the fitting nerfs... a ton of resistance without any kind of proc/condition. You are all just crying because you have it gold-ed out and/or are using it. ^^ *licking tears*
I do not use Fortified Brass, because it's not that good, hence why I'm against this change.
Lady_Arikel wrote: »Sure, it gives you all those resistance at the expense of everything else. That is the point. It is not overpowered. If it was, everybody would be using, right?
Now, if it's not overpowered, why is it being nerfed?
The fact that most people here is not using the set just reinforces our argument: we are not against it because it is personally affecting us. We're against it because the nerf is not needed.
OG_Kaveman wrote: »OG_Kaveman wrote: »Brass was way over budget when it came to providing defence. Armor master has a steep cost, you need to slot a armor skill you need to cast it, and the extra armor only lasts for 10 seconds. Bloodspawn has a chance to proc, and only lasts for 6 seconds. Fortified brass was all that armor for free and up all time. Way different.
Are you forgetting buffer of the swift? No change there and 100% uptime. It's even better than brass
and 100% ineffective against pve mobs. that is a huge downside.