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Fortified Brass nerf - Why?

MurderMostFoul
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Just wondering if anyone thought fortified brass needed a Nerf/was overpowered?

I felt it was good but not great, just where crafted sets should be. Now I'm wondering if it's worth slotting at all.
“There is nothing either good or bad, but thinking makes it so.”
  • Ambrosis_
    Ambrosis_
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    They said it during the live stream. If damage is cutted, resistance should be too
  • Morgul667
    Morgul667
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    Ambrosis_ wrote: »
    They said it during the live stream. If damage is cutted, resistance should be too

    But then they cancel each other and we are back to square one?
  • josh.lackey_ESO
    josh.lackey_ESO
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    Why single out just this one set? What about Armor Master and Bloodspawn, etc?

    I don't think it was or would have been overperforming. Now it's not really worth using.

    It's probably the weirdest change in the patch notes.

    Edited by josh.lackey_ESO on September 17, 2019 1:48PM
  • master_vanargand
    master_vanargand
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    ZOS saw your tears and erected.
  • Kadoin
    Kadoin
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    Why single out just this one set? What about Armor Master and Bloodspawn, etc?

    I don't think it was or would have been overperforming. Now it's not really worth using.

    It's probably the weirdest change in the patch notes.

    those are not 100% up...
  • OG_Kaveman
    OG_Kaveman
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    Brass was way over budget when it came to providing defence. Armor master has a steep cost, you need to slot a armor skill you need to cast it, and the extra armor only lasts for 10 seconds. Bloodspawn has a chance to proc, and only lasts for 6 seconds. Fortified brass was all that armor for free and up all time. Way different.
  • Minyassa
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    Because the dungeon bosses stopped doing as much damage.

    Right?

    Oh.

  • OG_Kaveman
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    Minyassa wrote: »
    Because the dungeon bosses stopped doing as much damage.

    Right?

    Oh.

    You can tank 95% of the bosses in this game with no heavy armor on at all. In fact fortified brass exacerbated this.
  • Darkenarlol
    Darkenarlol
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    because we can't have good things

    if you're still having fun with the game

    then you're doing it wrong

    and they will "fix" it soon
  • brandonv516
    brandonv516
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    OG_Kaveman wrote: »
    Brass was way over budget when it came to providing defence. Armor master has a steep cost, you need to slot a armor skill you need to cast it, and the extra armor only lasts for 10 seconds. Bloodspawn has a chance to proc, and only lasts for 6 seconds. Fortified brass was all that armor for free and up all time. Way different.

    Let's be realistic - other than heavy armor maybe, slotting an Armor ability isn't exactly a gimp.

    And the fact that you can back bar it and still get 100% uptime unless you suck, the set is actually very desirable.
    Edited by brandonv516 on September 17, 2019 2:29PM
  • UndeniablyAVG
    UndeniablyAVG
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    Kadoin wrote: »
    Why single out just this one set? What about Armor Master and Bloodspawn, etc?

    I don't think it was or would have been overperforming. Now it's not really worth using.

    It's probably the weirdest change in the patch notes.

    those are not 100% up...

    Swift managed to avoid a nerf I think...
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  • OG_Kaveman
    OG_Kaveman
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    OG_Kaveman wrote: »
    Brass was way over budget when it came to providing defence. Armor master has a steep cost, you need to slot a armor skill you need to cast it, and the extra armor only lasts for 10 seconds. Bloodspawn has a chance to proc, and only lasts for 6 seconds. Fortified brass was all that armor for free and up all time. Way different.

    Let's be realistic - other than heavy armor maybe, slotting an Armor ability isn't exactly a gimp.

    And the fact that you can back bar the set makes it more desirable.

    More desirable? Is that why every PvP guide has recommended it over fortified brass?
  • brandonv516
    brandonv516
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    OG_Kaveman wrote: »
    OG_Kaveman wrote: »
    Brass was way over budget when it came to providing defence. Armor master has a steep cost, you need to slot a armor skill you need to cast it, and the extra armor only lasts for 10 seconds. Bloodspawn has a chance to proc, and only lasts for 6 seconds. Fortified brass was all that armor for free and up all time. Way different.

    Let's be realistic - other than heavy armor maybe, slotting an Armor ability isn't exactly a gimp.

    And the fact that you can back bar the set makes it more desirable.

    More desirable? Is that why every PvP guide has recommended it over fortified brass?

    So you read it somewhere huh? Nice.

    If you can back bar a set and it carries over to the front bar thus allowing you to slot a 2pc there with more bonuses, then yes it is more desirable.
  • OG_Kaveman
    OG_Kaveman
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    OG_Kaveman wrote: »
    OG_Kaveman wrote: »
    Brass was way over budget when it came to providing defence. Armor master has a steep cost, you need to slot a armor skill you need to cast it, and the extra armor only lasts for 10 seconds. Bloodspawn has a chance to proc, and only lasts for 6 seconds. Fortified brass was all that armor for free and up all time. Way different.

    Let's be realistic - other than heavy armor maybe, slotting an Armor ability isn't exactly a gimp.

    And the fact that you can back bar the set makes it more desirable.

    More desirable? Is that why every PvP guide has recommended it over fortified brass?

    So you read it somewhere huh? Nice.

    If you can back bar a set and it carries over to the front bar thus allowing you to slot a 2pc there with more bonuses, then yes it is more desirable.

    No it's not. Not when you could have had the same amount of armor up, for free, then used a damage set, like bsw, or regen set, like lich, on your back bar.
  • Sarousse
    Sarousse
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    Time to go back to armor master + shuffle :P
  • ChunkyCat
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    In a rare display of giving AF, I actually replied with a helpful post to a random PvP noob asking for guidance on his StamSorc. Out of the only ounce of goodness left in my heart, I mentioned Fortified Brass as a cheap and effective set for damage mitigation.

    A week later, ZoS nerfs it.

    Coincidence?

    No. ZoS doesn’t want me to be nice to noobs. So I’ll just tea bag them instead.
  • Kuramas9tails
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    Morgul667 wrote: »
    Ambrosis_ wrote: »
    They said it during the live stream. If damage is cutted, resistance should be too

    But then they cancel each other and we are back to square one?
    @Morgul667 Probably because of all those pesky forum posts about "OVERLAND IS TOO EASY! WUAHHH!"
    Edited by Kuramas9tails on September 17, 2019 2:57PM
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    • Emma_Overload
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      I agree with OP, this is a really weird, unnecessary nerf. No reason to use this set whatsoever versus Pariah. If you are wearing Light Armor, this 5 pc bonus gives roughly HALF of the mitigation of Buffer of the Swift.
      #CAREBEARMASTERRACE
    • OG_Kaveman
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      I agree with OP, this is a really weird, unnecessary nerf. No reason to use this set whatsoever versus Pariah. If you are wearing Light Armor, this 5 pc bonus gives roughly HALF of the mitigation of Buffer of the Swift.

      Swift only applies to players. The armor applies to everything, pve mobs too.
    • Beaverton
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      I was not aware that anyone in PVE would ever wear fortified brass.

      It is a nerf to new or casual PVP players who don't (yet) have access to better sets or nice 2 piece bonuses like master weapons.

      I just recommended (Sunday) this set to a new player that was struggling to stay alive long enough in PVP to actually learn how to play their toon.
      Chook (fill in the blank) or Chookana (likewise): I learn more by dying so teach me some more!
    • DanStartheFirst
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      Beaverton wrote: »
      I was not aware that anyone in PVE would ever wear fortified brass.

      It is a nerf to new or casual PVP players who don't (yet) have access to better sets or nice 2 piece bonuses like master weapons.

      I just recommended (Sunday) this set to a new player that was struggling to stay alive long enough in PVP to actually learn how to play their toon.

      I ran fort brass because it was easy to get and I'm sure most people have recommended it to others. Few people I know golded out fort brass to join me in pvp recently, not fun to blow 300k just to find out patch basically throws out your 300k because there are other sets that do the same thing.
    • josh.lackey_ESO
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      OG_Kaveman wrote: »
      Brass was way over budget when it came to providing defence. Armor master has a steep cost, you need to slot a armor skill you need to cast it, and the extra armor only lasts for 10 seconds. Bloodspawn has a chance to proc, and only lasts for 6 seconds. Fortified brass was all that armor for free and up all time. Way different.

      Yes, and Blood Spawn also provides an additional benefit of ultimate generation, and the resist value it provides was 25% higher than Fortified Brass. And in practice, it has a rather good uptime.

      Armor Master provides a benefit of 5% more health! Quite easy to keep up if you use Shuffle or Dampen Magicka. But for heavy it kind of sucks because Immovable is not useful.

      I agree it kind of made Armor Master useless. Unless you wanted to stack them on a resist build.
    • Maulkin
      Maulkin
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      Beaverton wrote: »
      I was not aware that anyone in PVE would ever wear fortified brass.

      It is a nerf to new or casual PVP players who don't (yet) have access to better sets or nice 2 piece bonuses like master weapons.

      I just recommended (Sunday) this set to a new player that was struggling to stay alive long enough in PVP to actually learn how to play their toon.


      Pariah costs f*** all. You can buy a full purple set for like 20-30k on PC-EU. So they'll be fine.
      EU | PC | AD
    • ChefZero
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      Just wondering if anyone thought fortified brass needed a Nerf/was overpowered?

      I felt it was good but not great, just where crafted sets should be. Now I'm wondering if it's worth slotting at all.

      Actually they don't just nerf or buff sets. ZOS created a tool to calculate the effectiveness of 5pcs bonuses to get values for comparison. They will change more sets in future.
      PC EU - DC only
    • gepe87
      gepe87
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      Use Pariah
      Gepe, Dunmer MagSorc Pact Grand Overlord | Gaepe, Bosmer MagSorc Dominion General

      If you see edits on my replies: typos. English isn't my main language
    • OG_Kaveman
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      Yes, and Blood Spawn also provides an additional benefit of ultimate generation, and the resist value it provides was 25% higher than Fortified Brass. And in practice, it has a rather good uptime.

      Armor Master provides a benefit of 5% more health! Quite easy to keep up if you use Shuffle or Dampen Magicka. But for heavy it kind of sucks because Immovable is not useful.

      I agree it kind of made Armor Master useless. Unless you wanted to stack them on a resist build.


      so the point with bloodspawn is that you would need and 80%+ uptime for bloodspawn to give you the average armor you get from brass at all times, currently. you are not getting 80% uptime with a 6% chance. with the new value of 3460, you need 53% uptime on bloodspawn. that uptime still really high and i doubt you are getting that.


      armor master also has a high cost to get that 5% max health, you need to have an armor skill on your bar, if you swap off the bar that has that skill, you lose that 5%. that is 20% of your barspace.


      the point is that ZoS is standardizing armor, finally. before you had 2975 spell or physical resists. now you get 1487 of both on a set bonus, to mirror the spell/physical penetration set bonus. since we know that ZoS wants 5 piece set to be 2.31x the set bonus, that leaves the 3460 to be the correct one to have on brass. brass is now the exact armor/resists mirror of hundings/julianos. 129 weapon/spell multiplied by 2.31 is ~299. it is also the mirror for spriggan/spriggans.
      Edited by OG_Kaveman on September 17, 2019 4:01PM
    • Bashev
      Bashev
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      Does anyone have a screenshot on the new armor buff from the potions?
      Because I can!
    • Abyssmol
      Abyssmol
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      OG_Kaveman wrote: »
      Brass was way over budget when it came to providing defence. Armor master has a steep cost, you need to slot a armor skill you need to cast it, and the extra armor only lasts for 10 seconds. Bloodspawn has a chance to proc, and only lasts for 6 seconds. Fortified brass was all that armor for free and up all time. Way different.

      Are you forgetting buffer of the swift? No change there and 100% uptime. It's even better than brass
    • MizoreReyes
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      If damage got nerfed which in turn affected resistance but what about heals? There are some players who are just tanky because of heals.
    • InvictusApollo
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      Nerfing Fortified Brass is nerfing survivalability of PvP newcomers. New PvPers can't be expected to upkeep all of their buffs in a hectic combat. They need some training wheels at the begining. Fortified Brass was such thing for me. After I learned how to play I moved forward to other sets and completely forgot about this one.
      I want new PvPers to stay and become good PvPers or else I will lose targets in PvP.
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