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Idea to increase the quality of Daily Login Rewards again

Lykanus
Lykanus
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One fact is in the past months (already a while ago) the daily rewards got less and less exciting until they're now since 3-4 months on plain level zero.
One reason was the killed the crates out of the reward tier's, most likely due the enourmous loss they got through players getting free gems for their current crates.
So my suggestion would be: Give crates back as daily reward, but you're unable to GEM anything out of free crates. So you dont get a horde gems which obviously is the reason why ZOS deny us now any crates in the daily login rewards.

So ZOS could spend some (each time other season) of the plenty past 11 seasons every month a crate or two without risking anything.
  • Taleof2Cities
    Taleof2Cities
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    Every time I see a forums thread that tries to micromanage the daily rewards, I fear ZOS taking away the daily rewards completely.

    Just because the free rewards are useless to you doesn’t mean they’re useless to other players.

    They bring back past season crates anyway for limited times. Why not just buy them then ... or have them gifted to you for in-game gold?
  • VaxtinTheWolf
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    Adding those "Grand Research Scrolls" they are pushing right now in the log-in announcements would work really well as a daily reward. Place it within the last 3 days of the month and that'll get people logging on for sure.
    || AD - Rah'Jiin Lv50 Khajiit Nightblade (Damage) || EP - Generic Argonian Lv50 Argonian Nightblade (Tank) || DC - Zinkotsu Lv50 Breton Nightblade (Healer) ||
    || DC - Ja'Kiro Feral-Heart Lv50 Khajiit Dragonknight (Damage) || EP - VaxtinTheWolf Lv50 Redguard Templar (Tank) || AD - Velik Iranis Lv50 Dark Elf Sorcerer (Tank ) ||
    || EP - Einvarg The Frozen Lv50 Nord Warden (Tank/Healer) || EP - Keem-Ja Lv4 Argonian Necromancer (Healer/Tank) ||
    PC - North American Server (Champion 1300+)
  • StabbityDoom
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    Well, commenting on this negatively always makes me fear about looking a gift horse blah blah.

    But if you frame it as, Daily rewards are great! If you do x you might get even more players invested in this?
    PC/NA
    EHT zealot
    streamer: http://twitch.tv/stabbitydoom
  • Cirantille
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    They are useful for new players

    I used crown fortifying meals when I was not able to cook my own food
  • VaranisArano
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    They got you hooked with the first couple months of awesome rewards. Now they can phone it in.
  • kargen27
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    When the rewards were better players complained because they missed out on end of month rewards. Not everybody can play every day. There were also people that complained giving away crates was a predatory practice targeting players that have addiction problems possibly influencing them to buy crates they would normally not buy. I think ZoS listened to the first complaint and that is why the one decent (by many players definitions) reward happens mid month. The crate thing I'm guessing is based on how it affected revenue. Who knows though? With countries suggesting or passing legislation dealing with things like crown crates maybe that influenced the change?

    The rewards can't be all that great or players with limited time will complain even louder.
    and then the parrot said, "must be the water mines green too."
  • SeaGtGruff
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    Actually, I'd love it if at least some of the rewards could be converted to gems, so we could use the gems to get stuff we want.
    I've fought mudcrabs more fearsome than me!
  • blnchk
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    Honestly, I much prefer GW2's model of daily rewards. They're always the same, but as a result, the final reward is guaranteed to be desirable. You get to choose between a number of useful things, like valuable mats or currencies. Also, it doesn't matter if you miss a day or ten, because there's no monthly reset; you get to continue looting where you left off. It's a system that requires less effort from the devs and is, at the same time, much more forgiving toward players.
  • barney2525
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    Lykanus wrote: »
    One fact is in the past months (already a while ago) the daily rewards got less and less exciting until they're now since 3-4 months on plain level zero.
    One reason was the killed the crates out of the reward tier's, most likely due the enourmous loss they got through players getting free gems for their current crates.
    So my suggestion would be: Give crates back as daily reward, but you're unable to GEM anything out of free crates. So you dont get a horde gems which obviously is the reason why ZOS deny us now any crates in the daily login rewards.

    So ZOS could spend some (each time other season) of the plenty past 11 seasons every month a crate or two without risking anything.


    are you watching the same rewards I am? How is 100k gold last month "on plain level zero" ? Sure, there are players with millions of gold on the account, but to a Lot of us, 100K is well worth logging in every day.

    How exactly would you 'deny' the ability to gem anything, since perhaps you have forgotten, Collectibles are part of the RNG. Get the same Collectible and it auto-gems. But you would turn that off, so No Item or Gems For That player, for that card. Does not seem very fair to me.

    Additionally, I don't know why Zos decides what to put in Login rewards. And I am pretty sure you don't know either. I don't think they have ever publicly mentioned what the exact criteria is. So, to declare that you Know 'Obviously', what the reason Zos does Anything is, just sounds ridiculous.

    IMHO

    :#
  • Nirntrotter
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    I'd already be happy if they ditched the confirmation dialogue for deleting the trash items.
    Grand Warlord Arodel, Gryphon Heart
    <Serenity>
    AD MagDK, *2014, PC-EU | 49k+ achievement points
  • Dusk_Coven
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    The best QoL change to daily rewards would be for ESO+ subs to automatically have it dumped in their Crafting Bag.
    That way if you go on vacation you won't miss out on all those buried-late-in-the-month goodies.
    Lykanus wrote: »
    One reason was the killed the crates out of the reward tier's, most likely due the enourmous loss they got through players getting free gems for their current crates.

    Considering some people got 9 or 10 crates in some of the Twitch drop promotions, I'd say this isn't the reason at all.
    Edited by Dusk_Coven on September 18, 2019 8:02PM
  • MrGhosty
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    I want to preface my statement with the fact that I understand these are free items that we just get for showing up, so at that level whatever they choose to give us is just fine. BUT there is one simple change that I feel would assuage a lot of the pain points people have.

    The idea would be to carry on doing the daily login rewards much as they have been ( a few noteworthy gets and the rest are filler consumables) but add the ability for players to decon these items at the same rate they could if the item had been received from a crown crate.

    My reasoning is that one of the many arguments I've seen mentioned and personally share is the fact that crown crates don't feel good as a microtransaction. I think it's pretty plain that microtransactions are here to stay, but I prefer to buy what i want rather than waste money trying for what I want (and likely not getting it). The crown gems are a nice touch to get the items you specifically want and looping daily login rewards into that gives greater level of control to players. They are still "paying" for the crates because they have to login in, and time spent in the game by players is good for the game. For those who enjoy buying crown crates, the option still exists and the people who don't buy crown crates likely still wouldn't buy them but they might engage with the system and actually get hyped. at the rate these items are given for daily rewards they wouldn't allow players to simply buy everything in the crates just for logging in, but they would get some stuff. These consumables would also remain in daily login rewards so that for the players who make use of them the option to do so still exists.

    Another option would be to add an additional daily drop for players who are currently subscribed to eso plus, but I imagine that getting added would ruffle a few feathers despite the fact it would add more value to the subscription service which further guarantees revenue for the company.

    This is all with the huge caveat that I fully understand I'm being picky about what is otherwise a completely free system, but it's a change I feel like would benefit everyone,including zos.

    "It is a time of strife and unrest. Armies of revenants and dark spirits manifest in every corner of Tamriel. Winters grow colder and crops fail. Mystics are plagued by nightmares and portents of doom."
  • peacenote
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    kargen27 wrote: »
    When the rewards were better players complained because they missed out on end of month rewards. Not everybody can play every day. There were also people that complained giving away crates was a predatory practice targeting players that have addiction problems possibly influencing them to buy crates they would normally not buy. I think ZoS listened to the first complaint and that is why the one decent (by many players definitions) reward happens mid month. The crate thing I'm guessing is based on how it affected revenue. Who knows though? With countries suggesting or passing legislation dealing with things like crown crates maybe that influenced the change?

    The rewards can't be all that great or players with limited time will complain even louder.

    I was against the daily login rewards, partially for the first reason you listed. Why? Because daily login rewards that make you feel like you HAVE to log in, and make you feel like you missed out on something great if you CAN'T log in, give people a negative feeling about the game instead of a positive one. Also adding anything that attempts to influence and change my behavior (add a carrot for logging in with the hopes that I'll stay logged in, play more, and see the Crown Store more) leaves a bad taste in my mouth.

    They are clearly here to stay, though, so with that in mind, I will say that it would be nice if things could be sold and/or broken down into gems if they aren't what a player is interested in... especially since you can't decline a reward and you might be trying to work your way through to another item. Making our inventories worse is an anti-reward for some. So I would support small changes to the system so it feels more universally rewarding to all is not a bad thing.

    And I think feedback on how to make the system better isn't ungrateful since it was at least partially done to influence our behavior and get us to invest more time and money in the game. Definitely not a "just being nice" feature. :P
    My #1 wish for ESO Today: Decouple achievements from character progress and tracking.
    • Advocate for this HERE.
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  • SeaGtGruff
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    Dusk_Coven wrote: »
    The best QoL change to daily rewards would be for ESO+ subs to automatically have it dumped in their Crafting Bag.
    That way if you go on vacation you won't miss out on all those buried-late-in-the-month goodies.

    That would be contrary to the very purpose of "daily login rewards," which is to reward players for logging in every day, and thereby encourage players to log in every day.
    I've fought mudcrabs more fearsome than me!
  • Dusk_Coven
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    SeaGtGruff wrote: »
    Dusk_Coven wrote: »
    The best QoL change to daily rewards would be for ESO+ subs to automatically have it dumped in their Crafting Bag.
    That way if you go on vacation you won't miss out on all those buried-late-in-the-month goodies.

    That would be contrary to the very purpose of "daily login rewards," which is to reward players for logging in every day, and thereby encourage players to log in every day.

    Yes and that matters for non-subs -- the more you keep them in contact with the game, the more likely they are to eventually spend something on it.

    But for subs, ZOS already has their money.
  • ZeroXFF
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    I vote remove the log in rewards, or at the very least those that take up inventory slots.
  • MasterSpatula
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    Ironically, i've always thought they should let us trade in the potions and food for Crown Gems.

    (Of course, since I'm a person who think Crates are sleazy and gating anything behind them is reprehensible, I'm not the person whose opinion on Crate/Gem matters is likely to carry much weight with them.)
    "A probable impossibility is preferable to an improbable possibility." - Aristotle
  • Mr_Walker
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    Every time I see a forums thread that tries to micromanage the daily rewards, I fear ZOS taking away the daily rewards completely.

    Oh noes, I'd really hate to miss out on my 400 draining poisons and 40 refreshing drinks each month.
  • max_only
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    Remember when the login reward were letters from your crafting hirelings?

    Pepperidge Farms remembers.
    #FiteForYourRite Bosmer = Stealth
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