Vance.Frost wrote: »Stam sorcs got a new ability they just forgot them in the patch notes. Bound armaments got reworked into a dps ability.
Eh.... I’m inclined to say you should try out different builds. Dizzy swing was really OP and even as a stam player in U23 myself I keep spamming it because it really is a no brainer free 10 kill streak kind of skill. They’re focusing a bit more on the off balance mechanic which is actually nice. People get to learn partial charge heavy into stuns instead of getting a free stun spammable that dealt over 10k damage. Off balanced targets also takes more damage too, so I think his is a health change overall even with all the complaints because U23 is seriously pretty damn boring as stam classes in pvp mostly went for 2h DD.
Honestly don’t feel too bad. Everyone got the short straw. For stam classes the only thing left is to spam your spammable and dump an ult once in a while. An entire half of the equation was deleted with the over nerf of dots. I don’t see myself dying to many 1v1s against stam classes. Mag sorc is actually looking pretty good.
Honestly don’t feel too bad. Everyone got the short straw. For stam classes the only thing left is to spam your spammable and dump an ult once in a while. An entire half of the equation was deleted with the over nerf of dots. I don’t see myself dying to many 1v1s against stam classes. Mag sorc is actually looking pretty good.
Honestly don’t feel too bad. Everyone got the short straw. For stam classes the only thing left is to spam your spammable and dump an ult once in a while. An entire half of the equation was deleted with the over nerf of dots. I don’t see myself dying to many 1v1s against stam classes. Mag sorc is actually looking pretty good.
Stamsorc is looking better than last patch. That new bold escape is insanely good. Bound armaments might make it back on my bars too.
AS for class identitiy, this is however complete lackluster. Half the passives are still locked because there's no skills to use.
Eh.... I’m inclined to say you should try out different builds. Dizzy swing was really OP and even as a stam player in U23 myself I keep spamming it because it really is a no brainer free 10 kill streak kind of skill. They’re focusing a bit more on the off balance mechanic which is actually nice. People get to learn partial charge heavy into stuns instead of getting a free stun spammable that dealt over 10k damage. Off balanced targets also takes more damage too, so I think his is a health change overall even with all the complaints because U23 is seriously pretty damn boring as stam classes in pvp mostly went for 2h DD.
Vance.Frost wrote: »Stam sorcs got a new ability they just forgot them in the patch notes. Bound armaments got reworked into a dps ability.
Not to mention that the one thing they did to add class flavor, they did completely wrong. Bound Armaments needs to summon bound weapons for you to use, not silly daggers that stick to your head like antlers.. -_-
lucky_Sage wrote: »don't worry magdk are there to with our 220 to 500 dot ticks
Lord_Sando wrote: »Stamsorc is looking better than last patch. That new bold escape is insanely good. Bound armaments might make it back on my bars too.
AS for class identitiy, this is however complete lackluster. Half the passives are still locked because there's no skills to use.
You sir didn't use dizzy in update 23 huh. Glorious could only begin to express how good it is.
I have been using dizzy for a good 4 years back when dw was a much better main hand weapon. On stam sorc. Then they buffed it and years of timing and dizzy light attack weaves became even more useful. Learning the hit box on dizzy, learning to 180 dizzy swing a player that tried to walk thru you. Charging a heavy attack during the dizzy animation, all skill that is now meaningless.
Dizzy is life
Now they are creating another problem with dyzzying swing instead easy acces to offbalance for mag sorcs so they can spec tanky and still kill people in seconds with power overloads 70% bonus damage bonus from offbalance.
I know I get lumped on when I come out against sorcs, but as someone that loves my stamsorc, they aren't as bad as some make them out to be.
At most, I'd like to see a physical damage morph of an ulti like atro (give us an air atro or something).
But I feel I have plenty of class identity on my stamsorc. I run around in a ball of lightning, I have a great HoT always running, I have a unique buff to light attacks and stam just for having an ability on my bar that now has another use as well, I can trade magicka for stam and health. I know some want a class spammable and rarely do most class spammables replace a weapon spammable, but I don't guess the option would hurt to have one available.
As for the talk going into Uppercut - that's not a stam sorc only ability. And players crutch on this too hard. ZoS kept buffing it time wise to make it better for use as a DPS skill in PvE and it never got there, but got to be so fast in PvP that desync's and PNG become a bigger factor in landing it that skill now. It also didn't fit zos' whole strat of no high damage CC skills, so it needed to go. There is a reason you saw everyone crutching on this for a stam build in pvp. (though to be fair, stam users need some crutches right now with the state of medium armor in pvp)
However, I would have left one morph with a knockdown (maybe adding major fracture like one poster suggested) and have it do little to no damage and also push the cast time back up to 1.5 seconds (def not .8 sec though). And then put the damage and secondary effect like off balance on the other morph and leave that one at the faster cast time.