IronWooshu wrote: »With a good portion of templars damage coming from dots and them being nerfed. It wont be so easy to hit the maximum modifier anymore. This was one of the reasons why Templars worked so well in the dot meta.
Why does this ability need to crit? It already hits super hard and it is based on damage done which includes crit damage. Won't that technically be double critting? Isn't that the exact reason you removed Reverse Slice AOE's ability to crit?
You don't even have to do damage yourself for it to reach max dmg. Now 35k hp tank healbots can dish out insane damage while not attacking themselves by just placing down purifying and letting their groupmates max it out.
IronWooshu wrote: »It's unfair to templar tanks or healers that want to help their team if it only tracks Templar damage.
IronWooshu wrote: »It's unfair to templar tanks or healers that want to help their team if it only tracks Templar damage.
Lol Not getting much DOT damage in 6 second for 20 % of that damage to hurt.IronWooshu wrote: »With a good portion of templars damage coming from dots and them being nerfed. It wont be so easy to hit the maximum modifier anymore. This was one of the reasons why Templars worked so well in the dot meta.
Darkmage1337 wrote: »Does Backlash still remove you from stealth when you cast it on enemies? Unlike Nightblade's Marked Target, which can be used while in stealth and doesn't take you out of stealth when you cast it.
Backlash (+morphs) would make for a better burst / combo-starter skill if it functioned more like Marked Target and could be used from stealth.
Royalthought wrote: »Darkmage1337 wrote: »Does Backlash still remove you from stealth when you cast it on enemies? Unlike Nightblade's Marked Target, which can be used while in stealth and doesn't take you out of stealth when you cast it.
Backlash (+morphs) would make for a better burst / combo-starter skill if it functioned more like Marked Target and could be used from stealth.
I think the reason it removes you is because it actually does damage.
It doesnt double crit.
The crit damage you used to build up the explosion came at the expense of magicka from other skills.
It needs to crit because ZOS needs one magic class to stand above the others so that players can say "mag is still good" and refer to that one mag class, while the rest are shambles. Haven't you been around long enough?
With the nerf to dots and jabs not getting modified by thaumaturge anymore, i do think magplars needed some additional burst. The crit could be just the thing. Though I agree that allies being able to max it isn’t healthy especially when fighting against it in outnumbered scenarios. Imo it needs to be changed to only scale with the damage the templar deals.
IronWooshu wrote: »It's unfair to templar tanks or healers that want to help their team if it only tracks Templar damage.
No it's not. Want to do damage? Be a DD
You don't understand, potl is hitting for more damage than ultimates from people who actually invest into dealing damage, while the guy using potl could probably not even kill mudcrabs in under 2 minutes.aetherial_heavenn wrote: »IronWooshu wrote: »It's unfair to templar tanks or healers that want to help their team if it only tracks Templar damage.
No it's not. Want to do damage? Be a DD
Want to be healed? ...go roll a healer. Fairs fair. No vigour for you.
Emma_Overload wrote: »It needs to crit because ZOS needs one magic class to stand above the others so that players can say "mag is still good" and refer to that one mag class, while the rest are shambles. Haven't you been around long enough?
Well, if that's the reasoning, I wish they had buffed Haunting Curse damage by 50%, instead