El_Borracho wrote: »This change is absurd. I don't do a lot of PVP in Cyrodiil, but this will make travel in that zone even more aggravating than it already is.
Taleof2Cities wrote: »El_Borracho wrote: »This change is absurd. I don't do a lot of PVP in Cyrodiil, but this will make travel in that zone even more aggravating than it already is.
On what occasion do you actually run out of 60/60 stamina though?
It takes me a full third of the Cyrodiil map (with rapids) to run out of stamina at full 60 stamina. That’s more than enough to get anywhere you need to go.
wavingblue wrote: »Taleof2Cities wrote: »El_Borracho wrote: »This change is absurd. I don't do a lot of PVP in Cyrodiil, but this will make travel in that zone even more aggravating than it already is.
On what occasion do you actually run out of 60/60 stamina though?
It takes me a full third of the Cyrodiil map (with rapids) to run out of stamina at full 60 stamina. That’s more than enough to get anywhere you need to go.
Unless of course you have to goto a 1/2 of the map at which point it is not enough.
Taleof2Cities wrote: »El_Borracho wrote: »This change is absurd. I don't do a lot of PVP in Cyrodiil, but this will make travel in that zone even more aggravating than it already is.
On what occasion do you actually run out of 60/60 stamina though?
Taleof2Cities wrote: »El_Borracho wrote: »This change is absurd. I don't do a lot of PVP in Cyrodiil, but this will make travel in that zone even more aggravating than it already is.
On what occasion do you actually run out of 60/60 stamina though?
It takes me a full third of the Cyrodiil map (with rapids) to run out of stamina at full 60 stamina. That’s more than enough to get anywhere you need to go.
Best to test this on PTS yourself ... before posting more whines and jumping to conclusions.
Taleof2Cities wrote: »El_Borracho wrote: »This change is absurd. I don't do a lot of PVP in Cyrodiil, but this will make travel in that zone even more aggravating than it already is.
On what occasion do you actually run out of 60/60 stamina though?
It takes me a full third of the Cyrodiil map (with rapids) to run out of stamina at full 60 stamina. That’s more than enough to get anywhere you need to go.
Best to test this on PTS yourself ... before posting more whines and jumping to conclusions.
Canned_Apples wrote: »I actually thought this was how it was supposed to function when I first started playing.
Gnome_Saiyan wrote: »Canned_Apples wrote: »I actually thought this was how it was supposed to function when I first started playing.
Same. At first I thought it was a bug when my mount, Chicken Senchilada, ran out of stam yet kept sprinting. Felt like cheating. Glad it's now "in line" with how stamina's supposed to work.
Gnome_Saiyan wrote: »Canned_Apples wrote: »I actually thought this was how it was supposed to function when I first started playing.
Same. At first I thought it was a bug when my mount, Chicken Senchilada, ran out of stam yet kept sprinting. Felt like cheating. Glad it's now "in line" with how stamina's supposed to work.
Gnome_Saiyan wrote: »Canned_Apples wrote: »I actually thought this was how it was supposed to function when I first started playing.
Same. At first I thought it was a bug when my mount, Chicken Senchilada, ran out of stam yet kept sprinting. Felt like cheating. Glad it's now "in line" with how stamina's supposed to work.
It was never a bug. It was how it was designed from the start of the game.
Gnome_Saiyan wrote: »Canned_Apples wrote: »I actually thought this was how it was supposed to function when I first started playing.
Same. At first I thought it was a bug when my mount, Chicken Senchilada, ran out of stam yet kept sprinting. Felt like cheating. Glad it's now "in line" with how stamina's supposed to work.
Taleof2Cities wrote: »El_Borracho wrote: »This change is absurd. I don't do a lot of PVP in Cyrodiil, but this will make travel in that zone even more aggravating than it already is.
On what occasion do you actually run out of 60/60 stamina though?
It takes me a full third of the Cyrodiil map (with rapids) to run out of stamina at full 60 stamina. That’s more than enough to get anywhere you need to go.
Best to test this on PTS yourself ... before posting more whines and jumping to conclusions.
Admit it, you just wanted to post your mount’s name. Not that I blame you, it’s most excellent
Canned_Apples wrote: »I actually thought this was how it was supposed to function when I first started playing.
barney2525 wrote: »Taleof2Cities wrote: »El_Borracho wrote: »This change is absurd. I don't do a lot of PVP in Cyrodiil, but this will make travel in that zone even more aggravating than it already is.
On what occasion do you actually run out of 60/60 stamina though?
It takes me a full third of the Cyrodiil map (with rapids) to run out of stamina at full 60 stamina. That’s more than enough to get anywhere you need to go.
Best to test this on PTS yourself ... before posting more whines and jumping to conclusions.
Not really the point. Getting TO 60 speed, 60 stamina, 60 capacity is the issue. For years people have not had to worry about wasting all that time increasing stamina and could focus on speed, then capacity.
Now they make stamina more important, so you get to waste 2 more months adding a dot per day.