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just delete magicka dk, stop torturing us(magdk-players) with his constant nerfs

Miloscpolski
Miloscpolski
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Stop torturing us(magdk-players) with his constant nerfs
  • Austinseph1
    Austinseph1
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    You thought 30% aoe nerf was bad? Welcome to the 60% nerf with 50% cost increase. I cant handle all of this anymore, my active guild players are dropping more and more every swing of the sledgehammer.
  • Miloscpolski
    Miloscpolski
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    You thought 30% aoe nerf was bad? Welcome to the 60% nerf with 50% cost increase. I cant handle all of this anymore, my active guild players are dropping more and more every swing of the sledgehammer.

    i cant play in this game, gg zos.
  • zParallaxz
    zParallaxz
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    I remember a time when mag or stam dk could sustain wonderfully and 1vX with only having 500-900 recov. They were the best class at doing this and it added to their class identity, but now we have burning embers/venomous claw getting another increase to cost for a melee based skill that is dodgeable.
  • SilverPaws
    SilverPaws
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    They successfuly killed both magdk and stamdk with this *** changes to dots.
  • StShoot
    StShoot
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    SilverPaws wrote: »
    They successfuly killed both magdk and stamdk with this *** changes to dots.

    but hey you got a new spamable as a stam dk isnt that awesome!!??!?!?! its everything you asked for that is so mutch identety restored to stam dks (sarcasm
  • LonePirate
    LonePirate
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    PVP in this game is all about burst damage so ZOS has effectively decided that only five classes should engage in PVP instead of all six. DOTs are pretty much all DKs have and now they are as potent as a gelded horse.
  • Juhasow
    Juhasow
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    SilverPaws wrote: »
    They successfuly killed both magdk and stamdk with this *** changes to dots.

    Did they ? How ? Any proff ? Because on PTS both mag and stam DK are doing very decent DPS when compared to other classes. I also dont think dk lacks options for creating burst damage combos. So how ZoS excatly killed them with change to DoTs ?
  • Jayroo
    Jayroo
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    You do know that have feedback threads right.
    If the content of your post is one sentence OP whining about a nerf, join one of the 50 literally identical threads.

    These mods are too nice
  • Kadoin
    Kadoin
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    I still like my mag DK on PTS, but eh...It feels like moving a mountain to win versus any decent player compared to any other class in the game. Yeah, you can go on the defense for a long time, but it means nothing when your offense is primarily made up of light and heavy attacks (and proc sets if you use them). My mag DK on PTS is pretty underwhelming even with an overwhelming set on!

    Don't get me started on how if you breathe your mag is gone...
  • Xvorg
    Xvorg
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    Juhasow wrote: »
    SilverPaws wrote: »
    They successfuly killed both magdk and stamdk with this *** changes to dots.

    Did they ? How ? Any proff ? Because on PTS both mag and stam DK are doing very decent DPS when compared to other classes. I also dont think dk lacks options for creating burst damage combos. So how ZoS excatly killed them with change to DoTs ?

    Class has 0 passive that increases crit dmg, penetration or crit chance. Burst on DK is painful.

    On mDK it could be the combo inhale + leap, but inhale is quite slow and leap requiers you to get max ulti

    On sDK it used to be foss + WB + leap. With the current cost of foss that combo died. The only reliable option was noxious + claw + spamming executioner
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • VaranisArano
    VaranisArano
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    Please don't.

    I might be nerfed, but I still really enjoy my MagDK main. Of course, I'm sure it helps that in PVE I play the still-fairly-meta role of tank, and in PVP, my healer is so laughably off-meta that I just have fun regardless.
  • Cadbury
    Cadbury
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    No

    My magDk is my favorite class. Don't take him away. He's suffered enough.
    "If a person is truly desirous of something, perhaps being set on fire does not seem so bad."
  • Victor_Blade
    Victor_Blade
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    Laughs in magblade
  • Davadin
    Davadin
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    Stop torturing us(magdk-players) with his constant nerfs

    and leave DK as StamDK only???


    boy, there are some things in life that's worse than death............

    can we, StamDKs, join you in ESO hell if that ever happens?
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • SipofMaim
    SipofMaim
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    Laughs in magblade

    Fair point.
  • starkerealm
    starkerealm
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    Laughs in magblade

    *Makes no noise in Stamblade and surprise attacks without a cast time.*
  • tthhyyss
    tthhyyss
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    just unsub.... dont pay for this ***
    Edited by tthhyyss on September 30, 2019 9:05AM
  • Cerotonin
    Cerotonin
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    Laughs in magblade

    *Makes no noise in Stamblade and surprise attacks without a cast time.*

    Wouldn’t be much a surprise if it had a cast time.
  • Fawn4287
    Fawn4287
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    DK has been the king of the duel arena and main tank meta for the entirety of the game and dots have made it the king of easy damage in battlegrounds and has been buffed up in decent increments every patch, eventually every class gets hit with the nerfhammer at some point, just be happy knowing the pendulum will swing the other way next patch
  • WillhelmBlack
    WillhelmBlack
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    Fawn4287 wrote: »
    DK has been the king of the duel arena and main tank meta for the entirety of the game and dots have made it the king of easy damage in battlegrounds and has been buffed up in decent increments every patch, eventually every class gets hit with the nerfhammer at some point, just be happy knowing the pendulum will swing the other way next patch

    lol
    PC EU
  • Dottzgaming
    Dottzgaming
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    zParallaxz wrote: »
    I remember a time when mag or stam dk could sustain wonderfully and 1vX with only having 500-900 recov. They were the best class at doing this and it added to their class identity, but now we have burning embers/venomous claw getting another increase to cost for a melee based skill that is dodgeable.

    Exactly - i do this on the live server currently - sitting at around 900 mag recov. It's a great thing that only mDK can really do and like you said it feels like a very DK kind of thing

    on the pts? i needed to add a cost reduction glyph and a mag recovery glyph in order to properly sustain, which is a huge hit to my already gimped dmg since dots are so weak.

    Really hope we see some cost decreases today and some class dot buffs
  • WillhelmBlack
    WillhelmBlack
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    Low damage I can get around. Losing all of its core traits, I can not.

    Wings, Power Lash, block, resource return nerfed to ***.

    Those are what made mag DK still viable, I won't go into the skills that haven't been used in PvP for 4 years.

    Now cost increases. Its currently bottom tier, soon to be extinct in PvP, especially non CP.
    PC EU
  • ThePedge
    ThePedge
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    At this rate there's no reason to play a class other than Templar
  • Miloscpolski
    Miloscpolski
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    Davadin wrote: »
    Stop torturing us(magdk-players) with his constant nerfs

    and leave DK as StamDK only???


    boy, there are some things in life that's worse than death............

    can we, StamDKs, join you in ESO hell if that ever happens?

    I am not a boy, boys are in kindergarten, and where does stamdk if you read poorly I will say that we are talking about constant nerfs magicka dk, and I say this is not so simple, I spend all my time on magic dk - https://www.youtube.com/channel/UCQB1XQ9AW0XA4oF5ujko0YA?view_as=subscriber u can whatch me on my youtube channel and i know what i about talking.
  • Xvorg
    Xvorg
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    Davadin wrote: »
    Stop torturing us(magdk-players) with his constant nerfs

    and leave DK as StamDK only???


    boy, there are some things in life that's worse than death............

    can we, StamDKs, join you in ESO hell if that ever happens?

    I am not a boy, boys are in kindergarten, and where does stamdk if you read poorly I will say that we are talking about constant nerfs magicka dk, and I say this is not so simple, I spend all my time on magic dk - https://www.youtube.com/channel/UCQB1XQ9AW0XA4oF5ujko0YA?view_as=subscriber u can whatch me on my youtube channel and i know what i about talking.

    He's telling you that stamDK is in the very same conditions than mDK, or even worse.

    You don't have to fight our brothers in disgrace. ZoS makes little disctinction between StamDKs and mDKs, delivering similar nerfs.
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
  • helios777
    helios777
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    The devs need to stop getting Xv1’ed by the few remaining Magicka DKs. That’s why we get nerfed so much.
    Grand Warlord HAXERUS. One of the last OG Mag DKs.
    Mag DK through Thick and Thin.
    Retired from Cyrodiil until they finally decide to fix the performance, which is probably never.
  • Davadin
    Davadin
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    Davadin wrote: »
    Stop torturing us(magdk-players) with his constant nerfs

    and leave DK as StamDK only???


    boy, there are some things in life that's worse than death............

    can we, StamDKs, join you in ESO hell if that ever happens?

    I am not a boy, boys are in kindergarten, and where does stamdk if you read poorly I will say that we are talking about constant nerfs magicka dk, and I say this is not so simple, I spend all my time on magic dk - https://www.youtube.com/channel/UCQB1XQ9AW0XA4oF5ujko0YA?view_as=subscriber u can whatch me on my youtube channel and i know what i about talking.

    tenor.gif
    Xvorg wrote: »
    Davadin wrote: »
    Stop torturing us(magdk-players) with his constant nerfs

    and leave DK as StamDK only???


    boy, there are some things in life that's worse than death............

    can we, StamDKs, join you in ESO hell if that ever happens?

    I am not a boy, boys are in kindergarten, and where does stamdk if you read poorly I will say that we are talking about constant nerfs magicka dk, and I say this is not so simple, I spend all my time on magic dk - https://www.youtube.com/channel/UCQB1XQ9AW0XA4oF5ujko0YA?view_as=subscriber u can whatch me on my youtube channel and i know what i about talking.

    He's telling you that stamDK is in the very same conditions than mDK, or even worse.

    You don't have to fight our brothers in disgrace. ZoS makes little disctinction between StamDKs and mDKs, delivering similar nerfs.

    giphy.gif
    August Palatine Davadin Bloodstrake - Nord Dragon Knight - PC NA - Gray Host
    Greymoor 6.0.7 PvP : Medium 2H/SnB The Destroyer
    Dragonhold 5.2.11 PvE : Medium DW/2H The Blood Furnace
    March 2021 (too lazy to add CP) PvP: Medium DW/Bow The Stabber
  • Juhasow
    Juhasow
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    Davadin wrote: »
    Stop torturing us(magdk-players) with his constant nerfs

    and leave DK as StamDK only???


    boy, there are some things in life that's worse than death............

    can we, StamDKs, join you in ESO hell if that ever happens?

    I am not a boy, boys are in kindergarten, and where does stamdk if you read poorly I will say that we are talking about constant nerfs magicka dk, and I say this is not so simple, I spend all my time on magic dk - https://www.youtube.com/channel/UCQB1XQ9AW0XA4oF5ujko0YA?view_as=subscriber u can whatch me on my youtube channel and i know what i about talking.

    Well I dont want to bring bad news but saying something like "I know what I am talking about look at my vids" and then linking a channel that is full of dk footage after scalebraker DoTs overbuffing when it basically became slightly braindead to play as mag dk is not the smartest approach. It also kinda puts You in a wierd spot of why You are really concerned about this new patch combat changes.
    Edited by Juhasow on October 1, 2019 2:28AM
  • Juhasow
    Juhasow
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    Xvorg wrote: »
    Juhasow wrote: »
    SilverPaws wrote: »
    They successfuly killed both magdk and stamdk with this *** changes to dots.

    Did they ? How ? Any proff ? Because on PTS both mag and stam DK are doing very decent DPS when compared to other classes. I also dont think dk lacks options for creating burst damage combos. So how ZoS excatly killed them with change to DoTs ?

    Class has 0 passive that increases crit dmg, penetration or crit chance. Burst on DK is painful.

    On mDK it could be the combo inhale + leap, but inhale is quite slow and leap requiers you to get max ulti

    On sDK it used to be foss + WB + leap. With the current cost of foss that combo died. The only reliable option was noxious + claw + spamming executioner

    Umm not entirely correct I think. Class may not have lot of passives that increase crit damage etc but class have ability that increase enemy dmg taken from fire (main dmg type of mag dk) by 10% so it's basically passives that increase dmg done on mag dk by 10%. Pretty significat I would say. Mag dk also recived lately very bursty option with molten whip.

    On mag dk there is few combos to choose. Most bursty one is when You choose to use flames of oblivion which I think in ZoS's heads is dk representative of other classes burst abilities. You can use engulfing flames+flames of oblivion+burning embers as openers and then follow up with inhave+fossilize+whip+leap which basically causes enemy to take damage from inhale leap and flames of oblivion proc at the same time right after taking burst damage from whip a second earlier. Yes it requires ulti but almost all burst combos requites ultimates in them and frankly leap isnt that expensive considering its' damage ad fact it's undodgable AoE. To be fair I completly stopped to play mag dk lately depite liking that playstyle because of how easy mode it became with current changes game recived to DoTs. The amount of pressure You can make is just too high and too easy.

    On stam DK it's kinda harder to perform burst combo as we know from other stamina classes. I think atm stam dk is more about just overpowering enemy with constant damage pressure for certain period of time while taking low amount of damage rather then just bursting him down is few seconds with timed combo but that second option is also possible and dk have ultis that supports both (corrisve armor and leap). Also here dk have some ways to pressurize enemy with once again flames of oblivion if You really want to be build with damage pressure not tankiness in mind and increasing damage from venomous claw. Fossilize is also still possible to use on stam dk. It's cost now is more reasonable considering how strong that CC is so instead of spamming it every 7 seconds You need to now think of what You're doing and choose right moment more strategically other then just brainleasly control enemy with very strong CC that have 2 controling effects at once. Also it's not like leap is not giving You a stun. You are still able to land a combo of WB+leap into executioner and with lucky crits burst enemy down. I agree bursting enemy down on stam dk sometimes may be slightly bigger hustle then on other stamina setups but I think that is price to pay for fact that most of stam dk for quite some time was choosing to play as tanks that deal damage while their hp is barely moving and that was keeping stam dk away from getting any significant burst damage options because it would just increase the issue of too much tankiness stam dk had for some time now in certain setups (especially heavy armor s&b). Stam dk dd in PvP is one of the examples where 1 setup is holding whole role hostage from getting the changes many people desires.
    Edited by Juhasow on October 1, 2019 2:44AM
  • Xvorg
    Xvorg
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    Juhasow wrote: »
    Xvorg wrote: »
    Juhasow wrote: »
    SilverPaws wrote: »
    They successfuly killed both magdk and stamdk with this *** changes to dots.

    Did they ? How ? Any proff ? Because on PTS both mag and stam DK are doing very decent DPS when compared to other classes. I also dont think dk lacks options for creating burst damage combos. So how ZoS excatly killed them with change to DoTs ?

    Class has 0 passive that increases crit dmg, penetration or crit chance. Burst on DK is painful.

    On mDK it could be the combo inhale + leap, but inhale is quite slow and leap requiers you to get max ulti

    On sDK it used to be foss + WB + leap. With the current cost of foss that combo died. The only reliable option was noxious + claw + spamming executioner

    Umm not entirely correct I think. Class may not have lot of passives that increase crit damage etc but class have ability that increase enemy dmg taken from fire (main dmg type of mag dk) by 10% so it's basically passives that increase dmg done on mag dk by 10%. Pretty significat I would say. Mag dk also recived lately very bursty option with molten whip.

    On mag dk there is few combos to choose. Most bursty one is when You choose to use flames of oblivion which I think in ZoS's heads is dk representative of other classes burst abilities. You can use engulfing flames+flames of oblivion+burning embers as openers and then follow up with inhave+fossilize+whip+leap which basically causes enemy to take damage from inhale leap and flames of oblivion proc at the same time right after taking burst damage from whip a second earlier. Yes it requires ulti but almost all burst combos requites ultimates in them and frankly leap isnt that expensive considering its' damage ad fact it's undodgable AoE. To be fair I completly stopped to play mag dk lately depite liking that playstyle because of how easy mode it became with current changes game recived to DoTs. The amount of pressure You can make is just too high and too easy.

    On stam DK it's kinda harder to perform burst combo as we know from other stamina classes. I think atm stam dk is more about just overpowering enemy with constant damage pressure for certain period of time while taking low amount of damage rather then just bursting him down is few seconds with timed combo but that second option is also possible and dk have ultis that supports both (corrisve armor and leap). Also here dk have some ways to pressurize enemy with once again flames of oblivion if You really want to be build with damage pressure not tankiness in mind and increasing damage from venomous claw. Fossilize is also still possible to use on stam dk. It's cost now is more reasonable considering how strong that CC is so instead of spamming it every 7 seconds You need to now think of what You're doing and choose right moment more strategically other then just brainleasly control enemy with very strong CC that have 2 controling effects at once. Also it's not like leap is not giving You a stun. You are still able to land a combo of WB+leap into executioner and with lucky crits burst enemy down. I agree bursting enemy down on stam dk sometimes may be slightly bigger hustle then on other stamina setups but I think that is price to pay for fact that most of stam dk for quite some time was choosing to play as tanks that deal damage while their hp is barely moving and that was keeping stam dk away from getting any significant burst damage options because it would just increase the issue of too much tankiness stam dk had for some time now in certain setups (especially heavy armor s&b). Stam dk dd in PvP is one of the examples where 1 setup is holding whole role hostage from getting the changes many people desires.

    Problem with breath is: 1) It's almost obligation to use it 2) the cost increase, the DoT dmg reduction and the new mechanic that requires you to have 3330 Spell dmg to get a 10% extra dmg on fire base skills makes it less appealing.

    It won't be used by tanks anymore
    Sarcasm is something too serious to be taken lightly

    I was born with the wrong sign
    In the wrong house
    With the wrong ascendancy
    I took the wrong road
    That led to the wrong tendencies
    I was in the wrong place at the wrong time
    For the wrong reason and the wrong rhyme
    On the wrong day of the wrong week
    Used the wrong method with the wrong technique
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