alainjbrennanb16_ESO wrote: »i understand what peeps are saying about just wanting to get tickets in ic, yes use detec pots but they dont always work like mage light, nb's just recloak in under a sec, best piece of advice i can give is go with a crowd and use reveal flare, also have immov pots
Dusk_Coven wrote: »alainjbrennanb16_ESO wrote: »i understand what peeps are saying about just wanting to get tickets in ic, yes use detec pots but they dont always work like mage light, nb's just recloak in under a sec, best piece of advice i can give is go with a crowd and use reveal flare, also have immov pots
How do any of those work when they kill you before you finish loading because they are getting where they aren't supposed to be able to go? https://forums.elderscrollsonline.com/en/discussion/comment/6331925/#Comment_6331925
Historically, the experience with past PvPvE events has repeatedly confirmed the same thing: that mixing PvP and PvE content in a single zone never works, will never work, and all it results in is endless griefing.Dusk_Coven wrote: »(...) because the PvE zone is too busy with an event at the moment and sometimes people hope to get some questing done there.
I do not PvP as a rule. Because I am interested in having all the Indrik mounts, I am participating in the Imperial City event.
Hallothiel wrote: »To those still missing the salient point - It’s not the annoying ganking whilst out & about in the sewers (however annoying it may be, it’s legit), it’s the idiots up on the supposedly safe platforms killing people whilst they are loading in. Which is not legit.
I do not PvP as a rule. Because I am interested in having all the Indrik mounts, I am participating in the Imperial City event. And, let me state I really don't mind having to go into the sewers as usually my guild gets a run going once a day.
HOWEVER
I am fed up with the gankers camping the entrance to the sewers from the base camps. Quite frankly, I am fed up with the gankers all together. How many changes have the regular players had to endure because of the noisy minority? They are not the ones buying the houses, horses, furnishings and the like. The regular, PvE players are the ones spending most of the real world money. YET, we lost Earthgore (nerfed to useless) because PvP complained. Earthgore was DAMN hard to get, and there is NO way in hell that what the player went through to achieve that helm is worth the *** heal it is today! They can go invisible, but the day trippers like myself can't utilize our good PvE gear? I had a guildie try the sewers on her own for the first time the other night. Just her luck, gankers right outside base, invisible. She was ganked and camped so she couldn't even res AND came out of the experience traumatized. She will NEVER go back.
If you insist (and apparently you do, as this is not the first time) on making Cyrodiil/Imperial City mandatory during events, it seems only fair to me that you disable the advantage being invisible in a PvP area gives to certain players. OR do something so that people who want to participate aren't used as AP sources for regular PvP players. Or is ZoS feeding the noisy yet again by giving them easy kills? There is NO skill in killing a PvE player who is just there to get the ticket.
I enjoy the occasional run through PvP areas with my guildies and I accept that I will die. What I won't accept is the campers and the gankers who make each and every Cyrodiil event a misery. ZoS has seemingly been catering to the PvP player for ages now - if you want us to play in that area, you have to make it a little more fair for the "average" player.
I do not PvP as a rule. Because I am interested in having all the Indrik mounts, I am participating in the Imperial City event. And, let me state I really don't mind having to go into the sewers as usually my guild gets a run going once a day.
HOWEVER
I am fed up with the gankers camping the entrance to the sewers from the base camps. Quite frankly, I am fed up with the gankers all together. How many changes have the regular players had to endure because of the noisy minority? They are not the ones buying the houses, horses, furnishings and the like. The regular, PvE players are the ones spending most of the real world money. YET, we lost Earthgore (nerfed to useless) because PvP complained. Earthgore was DAMN hard to get, and there is NO way in hell that what the player went through to achieve that helm is worth the *** heal it is today! They can go invisible, but the day trippers like myself can't utilize our good PvE gear? I had a guildie try the sewers on her own for the first time the other night. Just her luck, gankers right outside base, invisible. She was ganked and camped so she couldn't even res AND came out of the experience traumatized. She will NEVER go back.
If you insist (and apparently you do, as this is not the first time) on making Cyrodiil/Imperial City mandatory during events, it seems only fair to me that you disable the advantage being invisible in a PvP area gives to certain players. OR do something so that people who want to participate aren't used as AP sources for regular PvP players. Or is ZoS feeding the noisy yet again by giving them easy kills? There is NO skill in killing a PvE player who is just there to get the ticket.
I enjoy the occasional run through PvP areas with my guildies and I accept that I will die. What I won't accept is the campers and the gankers who make each and every Cyrodiil event a misery. ZoS has seemingly been catering to the PvP player for ages now - if you want us to play in that area, you have to make it a little more fair for the "average" player.
Yes but what you aren’t understanding is it’s not personal they aren’t thinking about you they want your tel ver stones and alliance points.kinguardian wrote: »I get you and your friend its actually pathetic because it is no challenge for them whatsoever. Kinda sad if they find that fun and challenging. I expect in normal occasions when I run around in that zone that when I run into someone that I get killed but when it is an event just let someone get a chance to get a quick ticket and leave them be especially if they are on their own. Reminds me of wow when you start as a new player and these wankers wait for you to spawn and kill you over and over again. Sad sad sad.
Deathlord92 wrote: »To any pve player out there u must have a main class suit it up in pvp build then you can compete. If you aren’t sure what to wear look to YouTube for builds there’s so many for every class it’s crazy. I’m sure if you saw a player in vet trial in pvp build you would laugh 😂
redlink1979 wrote: »
I don’t know maybe someone who wants a good experience 🙂Deathlord92 wrote: »To any pve player out there u must have a main class suit it up in pvp build then you can compete. If you aren’t sure what to wear look to YouTube for builds there’s so many for every class it’s crazy. I’m sure if you saw a player in vet trial in pvp build you would laugh 😂
Who the hell wants to do that, when they are only there to get an Indrik and will never do it again?
VaranisArano wrote: »What you all fail to understand is that there IS another event where one MUST PLAY in Cyrodiil. Like I said, I don't hate PvP, but I don't love it either. From the viewpoint of the embittered healer who lost their best proc with Earthgore, I am FED UP with the catering to PvP players. It sure wasn't PvE who endlessly complained about Earthgore now was it?
IF guildies are running either of the two options, I may run them, but again, those who are available are up for only limited repeats of the same dungeon and don't even bother telling me to just wait for PUG groups where tanks are really dps.
My complaint is there is a limited way for those of us who want event tickets to accomplish the quest. I have never seen an impediment to a PvP player who wants to participate in a PvE area. If I have half an hour to accomplish something, I would prefer to do it on my own (today I changed domains and easily did it). The treatment of PvE players by SOME PvP players is wrong, and the camping of other bases for the purpose of killing PvE is one of them.
Ankael07 said:
You are not entitled to safety in PVP zones no matter how much you spend in the game
Then don't bleeping make me go!
As for Midyear Mayhem, ZOS Marketing wants you to PVP. You get to decide whether to dance to the beat of the Imperial (City) March, the Cyrodiil Cha-Cha, do the Battlegrounds Boogie, or just sit out on the side of the dance floor whining that other people are winning prizes for their dancing. Or just quietly sit out because you don't like dancing, but it doesnt bother you that others are.
That's 100% up to you.
leepalmer95 wrote: »I do not PvP as a rule. Because I am interested in having all the Indrik mounts, I am participating in the Imperial City event. And, let me state I really don't mind having to go into the sewers as usually my guild gets a run going once a day.
HOWEVER
I am fed up with the gankers camping the entrance to the sewers from the base camps. Quite frankly, I am fed up with the gankers all together. How many changes have the regular players had to endure because of the noisy minority? They are not the ones buying the houses, horses, furnishings and the like. The regular, PvE players are the ones spending most of the real world money. YET, we lost Earthgore (nerfed to useless) because PvP complained. Earthgore was DAMN hard to get, and there is NO way in hell that what the player went through to achieve that helm is worth the *** heal it is today! They can go invisible, but the day trippers like myself can't utilize our good PvE gear? I had a guildie try the sewers on her own for the first time the other night. Just her luck, gankers right outside base, invisible. She was ganked and camped so she couldn't even res AND came out of the experience traumatized. She will NEVER go back.
If you insist (and apparently you do, as this is not the first time) on making Cyrodiil/Imperial City mandatory during events, it seems only fair to me that you disable the advantage being invisible in a PvP area gives to certain players. OR do something so that people who want to participate aren't used as AP sources for regular PvP players. Or is ZoS feeding the noisy yet again by giving them easy kills? There is NO skill in killing a PvE player who is just there to get the ticket.
I enjoy the occasional run through PvP areas with my guildies and I accept that I will die. What I won't accept is the campers and the gankers who make each and every Cyrodiil event a misery. ZoS has seemingly been catering to the PvP player for ages now - if you want us to play in that area, you have to make it a little more fair for the "average" player.
Honestly 'ganker's are so bad now if you die to one its your fault. Don't run around on a non optimal build and then cry when you die because of it.
....
Gankers are free kills.
You want to get your tickets whenever you want, however your want. You are even set on removing players from a place they can legitimately be, using a playstyle that's been a thing since the fantasy genre was invented. Yet ZOS caters to PvPers?
VaranisArano wrote: »You want to get your tickets whenever you want, however your want. You are even set on removing players from a place they can legitimately be, using a playstyle that's been a thing since the fantasy genre was invented. Yet ZOS caters to PvPers?
Asking that PVPers not to exploit by camping a spawn location they shouldnt be able to reach is a legitimate request.
The rest of the hand-wringing is the same old, same old we see every year this event with the slightly new twist that PVEers actually DO have a PVE-only option but for some reason chose not to use it.
VaranisArano wrote: »You want to get your tickets whenever you want, however your want. You are even set on removing players from a place they can legitimately be, using a playstyle that's been a thing since the fantasy genre was invented. Yet ZOS caters to PvPers?
Asking that PVPers not to exploit by camping a spawn location they shouldnt be able to reach is a legitimate request.
The rest of the hand-wringing is the same old, same old we see every year this event with the slightly new twist that PVEers actually DO have a PVE-only option but for some reason chose not to use it.
I will agree that if they are on the platform, then that is unintended. ZOS should make that a safe zone. But if it's on the ground meat the other door, them no, that's legit. And this is coming from someone that doesn't gank or use his nightblade in pvp.
redlink1979 wrote: »
Yeah, because running the same two dungeons, repeatedly, isn't stressful at all, lol.