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ZoS: Can we get a real root like talons for all tanks please?

Loves_guars
Loves_guars
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Please talons or even warden root are crucial to managing mobs, you only have to make webs from undaunted a bigger AoE and 100% root, less dmg I don't care.

Please show some more love for NB and Templar tank. :)
  • Casterial
    Casterial
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    Please talons or even warden root are crucial to managing mobs, you only have to make webs from undaunted a bigger AoE and 100% root, less dmg I don't care.

    Please show some more love for NB and Templar tank. :)

    I'd prefer no roots - sincerely every pvper
    Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
    The Order of Magnus
    Filthy Faction Hoppers

    Combat Is Clunky | Cyordiil Fixes

    Member since: August 2013
    Kill Counter Developer
    For the Daggerfall Covenant
    The Last Chillrend Empress
    Animation Cancelling
  • Zer0_CooL
    Zer0_CooL
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    NO :|
  • Loves_guars
    Loves_guars
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    Oh sorry I forgot about PVP (aka thats why we can't have nice things) :(
  • SirPilky
    SirPilky
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    Please talons or even warden root are crucial to managing mobs, you only have to make webs from undaunted a bigger AoE and 100% root, less dmg I don't care.

    Please show some more love for NB and Templar tank. :)

    Yes please!
    Casterial wrote: »
    I'd prefer no roots - sincerely every pvper

    Why not? There are already skills that don't have the same effect on players, it could be that the skill damages other players over time instead of rooting them, then everyone's a winner, I guess?
  • buttaface
    buttaface
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    Everyone has access to something far better than a mere root through Turn Evil now so I guess you got your wish.
  • MajBludd
    MajBludd
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    I wouldn't want it only for the fact that I dont want every class the same. Which it seems we are headed for.
    Can dks get cleanse like templars, or stealth like NB's, or streak, etc?
  • Casterial
    Casterial
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    Oh sorry I forgot about PVP (aka thats why we can't have nice things) :(

    PVPers feel the same about PVE hahaa, ZOS will need to eventually work out a 2 system maybe
    Daggerfall Covenant:Casterial Stamplar || Casterial DK || Availed NB || Castyrial Sorc || Spooky Casterial Necro
    The Order of Magnus
    Filthy Faction Hoppers

    Combat Is Clunky | Cyordiil Fixes

    Member since: August 2013
    Kill Counter Developer
    For the Daggerfall Covenant
    The Last Chillrend Empress
    Animation Cancelling
  • hakan
    hakan
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    Oh sorry I forgot about PVP (aka thats why we can't have nice things) :(

    considering every big nerf was a result of pve overperforming and dps elitism (except speed nerfs), i would say it is vice versa.

    for the topic, how is the new fear, turn evil? for flavor wise i think every class should have different things like nbs could fear them in place and dks root etc.
  • Austinseph1
    Austinseph1
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    They gave us one called turn evil and it’s even better. No synergy but 5 second fear minor protection and bonus stam recovery? It’s insanely effective when utilized correctly. I’ll take a feared enemy over just an immobile one any day. Try it out on a Templar tank, it’s glorious. You have to rank it up to get the full 5 second fear.
  • Mr_Walker
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    Casterial wrote: »
    Please talons or even warden root are crucial to managing mobs, you only have to make webs from undaunted a bigger AoE and 100% root, less dmg I don't care.

    Please show some more love for NB and Templar tank. :)

    I'd prefer no roots - sincerely every pvper

    Why PvP and PvE need to be treated like they are... as separate games.

    Sincerely yours,

    Keen PvE AND PvPer.
  • Mr_Walker
    Mr_Walker
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    hakan wrote: »
    Oh sorry I forgot about PVP (aka thats why we can't have nice things) :(

    considering every big nerf was a result of pve overperforming and dps elitism (except speed nerfs), i would say it is vice versa.

    for the topic, how is the new fear, turn evil? for flavor wise i think every class should have different things like nbs could fear them in place and dks root etc.

    wut
  • Loves_guars
    Loves_guars
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    buttaface wrote: »
    Everyone has access to something far better than a mere root through Turn Evil now so I guess you got your wish.

    But it fears enemies, the opposite effect that a tank is trying to achieve.
  • FrancisCrawford
    FrancisCrawford
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    buttaface wrote: »
    Everyone has access to something far better than a mere root through Turn Evil now so I guess you got your wish.

    But it fears enemies, the opposite effect that a tank is trying to achieve.

    Feared enemies now cower in place.
  • Loves_guars
    Loves_guars
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    MajBludd wrote: »
    I wouldn't want it only for the fact that I dont want every class the same. Which it seems we are headed for.
    Can dks get cleanse like templars, or stealth like NB's, or streak, etc?

    I'm all for class difference. But have you pugged tank with DK and then NB? When your team doesn't have the best dps and they start running away before I can taunt everything (something I shouldn't even try to do), talons becomes invaluable. I love NB but it ends up feeling inferior for this reason.
  • Mettaricana
    Mettaricana
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    Oh sorry I forgot about PVP (aka thats why we can't have nice things) :(

    I try to forget pvp when i get a new buff or skill or gear then i remember pvpers cant git gut an get over it adapt but they'll just swarm the forums til nerfed...
  • Loves_guars
    Loves_guars
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    buttaface wrote: »
    Everyone has access to something far better than a mere root through Turn Evil now so I guess you got your wish.

    But it fears enemies, the opposite effect that a tank is trying to achieve.

    Feared enemies now cower in place.

    Oh I had no idea of this change. And I suppose it's not broken by dmg? Will try it later hopefully the size of the aoe and cost is worth slotting it. Thank you. I'm also going to assume aspect of terror does the same.
    Edited by Loves_guars on August 30, 2019 11:36AM
  • Loves_guars
    Loves_guars
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    They gave us one called turn evil and it’s even better. No synergy but 5 second fear minor protection and bonus stam recovery? It’s insanely effective when utilized correctly. I’ll take a feared enemy over just an immobile one any day. Try it out on a Templar tank, it’s glorious. You have to rank it up to get the full 5 second fear.

    Thank you, I'm now kinda excited to finally roll a templar tank. :)
  • John_Falstaff
    John_Falstaff
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    hakan wrote: »
    Oh sorry I forgot about PVP (aka thats why we can't have nice things) :(

    considering every big nerf was a result of pve overperforming and dps elitism (except speed nerfs), i would say it is vice versa.

    for the topic, how is the new fear, turn evil? for flavor wise i think every class should have different things like nbs could fear them in place and dks root etc.

    Really now? ^^ Shows how PvP players - the game's minority - never see anything outside Cyro and BGs. Swift nerf? PvP overperforming. DW enchantments? Mmhm. Shield nerfs? "Provide more counterplay against shields blah blah" - quote from ZOS. Wing nerfs? Ditto. Cast times on ultimates? O-o-oof course it was because dungeon bosses were too lame to learn how to dodge ultimates, what other reason could it be. Time stop nerf that crippled non-DK PvE tanks? You got the drift.

    And after all that, PvP players have the nerve to state that all big nerfs were because of PvE. Sheesh.
  • MajBludd
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    @Loves_guars I do not tank. In fact, I dont do much pve at all.
    If you want talons roll a dk, (you may already have one), but the fighters guild skill works pretty well from what I have seen.
    Give it a try as it may work just as well or even better for your situations.

    I'm not trying to come across negative, I just like class identity.
  • ayu_fever
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    i dont use talons on my DK.
    ever.

    i use shock blockade.
    it isnt a snare or a root, but me using it as well as the healer gives much much higher off balance uptimes (afflicted enemies receive 10% extra damage) so i am more concerned with “killing it quicker.”

    why blockade?
    it is cheaper and lasts longer than talons. this helps sustain by 14 metric tons!
    sometimes i use ice blockade, and it does apply root and snare for CC.

    healers have a job to do too, so if a critter runs loose and hits someone it is really not a problem.

    outside of boss encounters i only taunt the heavy hitter enemies and actual threats and such.
    if its a room full of trash i will hold a couple of them but i do not and will not taunt every single enemy.

    dps brag about 400k deeps but they are just going to have to do their job too and kill all the small things quick.
    the content does NOT revolve around them.
    PS4 NA

    all characters are members of the ebonheart pact master race
    BLOOD FOR THE PACT

    main character:
    Rebekah Straight-Fire, breton templar healer: THE FATEBRINGER (dungeons, trials, pvp)
    —MERIDIA’S LUSTRANT— 1100+CP; alliance rank 21 (major grade 1); Rebekah is the most devoted and loyal follower of the lady of infinite energies and the highest ascendant of meridia’s purified legion and was forged from meridia’s brilliant radiance of purity.

    other meta toons-
    Alexa Straight-Fire, breton warden healer: THE ALCHEMIST (dungeons, trials)
    Sasha Straight-Fire, nord dragonknight tank: THE UNBREAKABLE (dungeons, trials)
    Freyja Straight-Fire, nord warden tank: THE ICEBERG (dungeons, trials)
    Ororo Straight-Fire, dark elf magsorc: THE SHOCKWAVE (dungeons, trials)
    Michonne Straight-Fire, redguard stamDK: THE EVISCERATOR (dungeons, trials)

    just for fun toons-
    Rhea Straight-Fire, wood elf warden stam healer: THE RANGER
    Shiva Straight-Fire, high elf warden ice mage: THE CRYOMANCER
    Morgana Straight-Fire, dark elf necromancer solo play: THE DEATHSINGER
    Lucille Straight-Fire, dark elf nightblade solo play: THE VOIDWALKER
    Diana Straight-Fire, nord templar tank: THE CLERIC
    Falsetto Straight-Fire, orc stamsorc werewolf: THE THUNDERHOWL
  • BooPerScOOper
    BooPerScOOper
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    hakan wrote: »
    Oh sorry I forgot about PVP (aka thats why we can't have nice things) :(

    considering every big nerf was a result of pve overperforming and dps elitism (except speed nerfs), i would say it is vice versa.

    for the topic, how is the new fear, turn evil? for flavor wise i think every class should have different things like nbs could fear them in place and dks root etc.

    Can you please point out where it says that..
    https://forums.elderscrollsonline.com/en/discussion/490953/u23-combat-q-a#latest
  • Hashtag_
    Hashtag_
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    hakan wrote: »
    Oh sorry I forgot about PVP (aka thats why we can't have nice things) :(

    considering every big nerf was a result of pve overperforming and dps elitism (except speed nerfs), i would say it is vice versa.

    for the topic, how is the new fear, turn evil? for flavor wise i think every class should have different things like nbs could fear them in place and dks root etc.

    Really now? ^^ Shows how PvP players - the game's minority - never see anything outside Cyro and BGs. Swift nerf? PvP overperforming. DW enchantments? Mmhm. Shield nerfs? "Provide more counterplay against shields blah blah" - quote from ZOS. Wing nerfs? Ditto. Cast times on ultimates? O-o-oof course it was because dungeon bosses were too lame to learn how to dodge ultimates, what other reason could it be. Time stop nerf that crippled non-DK PvE tanks? You got the drift.

    And after all that, PvP players have the nerve to state that all big nerfs were because of PvE. Sheesh.

    Shield “nerfs” we’re done to make pve healers feel more useful.

    What’s your highest vMA score and on what class? I would like to compare my pvp main score vs you.
    Edited by Hashtag_ on August 30, 2019 3:15PM
  • zvavi
    zvavi
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    Hashtag_ wrote: »
    hakan wrote: »
    Oh sorry I forgot about PVP (aka thats why we can't have nice things) :(

    considering every big nerf was a result of pve overperforming and dps elitism (except speed nerfs), i would say it is vice versa.

    for the topic, how is the new fear, turn evil? for flavor wise i think every class should have different things like nbs could fear them in place and dks root etc.

    Really now? ^^ Shows how PvP players - the game's minority - never see anything outside Cyro and BGs. Swift nerf? PvP overperforming. DW enchantments? Mmhm. Shield nerfs? "Provide more counterplay against shields blah blah" - quote from ZOS. Wing nerfs? Ditto. Cast times on ultimates? O-o-oof course it was because dungeon bosses were too lame to learn how to dodge ultimates, what other reason could it be. Time stop nerf that crippled non-DK PvE tanks? You got the drift.

    And after all that, PvP players have the nerve to state that all big nerfs were because of PvE. Sheesh.

    Shield “nerfs” we’re done to make pve healers feel more useful.

    What’s your highest vMA score and on what class? I would like to compare my pvp main score vs you.

    Actually shiled nerf stays a mystery for me, i don't get why it happened. I never do. Also guys. Please. Nerfs cause of pvp, nerfs cause of pve. They always happen. But they dont happen because of pvp or pve, they happen because we need to balance pve and pvp separately.
    Edited by zvavi on August 30, 2019 3:21PM
  • sharquez
    sharquez
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    Between Ice staff and turn evil we good.
  • MartiniDaniels
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    They gave us one called turn evil and it’s even better. No synergy but 5 second fear minor protection and bonus stam recovery? It’s insanely effective when utilized correctly. I’ll take a feared enemy over just an immobile one any day. Try it out on a Templar tank, it’s glorious. You have to rank it up to get the full 5 second fear.

    Thank you, I'm now kinda excited to finally roll a templar tank. :)

    I'll wait for several month if you plan to level up / re-spec it from scratch. Turn evil is heavily over-performing in PVP right now to the level of being completely broken ability, so I seriously doubt skill will remain as it is for long.
  • AcadianPaladin
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    Talons is a real magicka eater given its short duration. Further, the purpose of clumping foes around the tank was to support dps' ground AoEs. With ground AoE's replaced by ranged DoTs, who cares about clumping foes tightly around a tank?

    As far as PvP/PvE, I play PvE but sympathize with both communities. The real tragedy here is that ZOS' intractable insistence on trying (unsuccessfully for 5+ years now) to balance PvP and PvE together is the wedge of animosity it has driven between the two communities. This thread is perfect evidence.
    Edited by AcadianPaladin on August 30, 2019 6:48PM
    PC NA(no Steam), PvE, mostly solo
  • alainjbrennanb16_ESO
    alainjbrennanb16_ESO
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    so other words take something unique to dks and give other classes it while those class dont have peeps saying, cloak for none nb's and streak for none sorc's please leave the dk with something
    Main character dk - Vanikifar whitestrike
  • GhostofDatthaw
    GhostofDatthaw
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    Yay for homogenization!
  • idk
    idk
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    Zer0_CooL wrote: »
    NO :|

    I agree. I am against homogenization of skills or classes. That just leads to boring game play. If OP wants a root then I suggest play a class that provides it like DK or Warden.
  • Jeremy
    Jeremy
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    Please talons or even warden root are crucial to managing mobs, you only have to make webs from undaunted a bigger AoE and 100% root, less dmg I don't care.

    Please show some more love for NB and Templar tank. :)

    I believe it's left overs from the original design - back when each class was obviously intended to excel at certain roles. Usually this isn't a serious impediment. But there are some situations where it significantly disadvantages the tank. For example: that boss in Fungal Grotto with the spider adds that are preferred not to kill and are immune to taunt. Being able to hold those still comes in handy.
    Edited by Jeremy on August 30, 2019 10:41PM
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