I haven’t crashed in half a year but after the patch that was meant to fix it i crashed 3 times before calling it quits...(PC)
Server is stable i suppose but far from smooth, guildies say the same in pve as well
I agree about the DoT‘s tho
https://youtu.be/F5ZTkFMnhW0"Dots in PvP are not a problem"
I'm guessing templar main?
Either that, or you're not playing in a populated campaign, or at all for that matter...
I haven't had a death recap WITHOUT soul trap or entropy on it. Purge is ridiculously expensive for the low amount of cleansing it does, as opposed to DoT's which are super cheap to cast. You can't spam it, yet you have to because there's no way you're fighting more than two people without one of those players putting DoT's on you.
The good thing is console has build in video recording capabilities.
Looking forward to seeing how you deal with DoT's, since you say it isn't an issue and we all need to L2P.
So, show us. Show us this great performance and you dealing with DoT's.
Words are cheap..seeing is believing.
For instance.....https://youtu.be/F5ZTkFMnhW0
Performance in Scalebreaker seems real good....🤣🤣
Magplar main claims dot meta is fine.
AyeshaBelladonna wrote: »The dot meta is horrible. Everyone in my raid group hates their rotations now(myself included). Healing is okay in raids, but kinda boring now. Cyro is alright except for the performance issues and the continued pop problem due to faction lock. BGs are not fun now. I've been going all out on bgs ever since morrowind brought them to us, do about 5-6 toons on rotation, but this patch makes them not enjoyable at all.
i stopped doing bg's when they took cp back out of them again. i really don't understand why we can't have cp and non-cp ones but thats neither here nor there. Out of curiosity though- i've seen a couple people mention bg's being unplayable now.... why? what about the changes hurt them so much? my friends in the non-cp campaigns haven't really been complaining about much so im not sure what the prob is that's in bg's specifically? can you elaborate?
The dot meta is horrible. Everyone in my raid group hates their rotations now(myself included). Healing is okay in raids, but kinda boring now. Cyro is alright except for the performance issues and the continued pop problem due to faction lock. BGs are not fun now. I've been going all out on bgs ever since morrowind brought them to us, do about 5-6 toons on rotation, but this patch makes them not enjoyable at all.
MartiniDaniels wrote: »AyeshaBelladonna wrote: »Update landed on console, for us the new dot builds are great for PvE lack of skill tracking makes this patch really nice and smooth for us.
Dots in PvP are not a problem, i was expecting to be dying left right and centre from these aparent "Op Dotszzz" 😂😂 no issues here, these are genuine L2P issues, burst is still as strong. Cast times on ultis are slightly annoying but bareable just need to adapt a little.
Server seemed much smoother with overall better performance, still room for much more improvement however a nice step in the right direction.
Nice work to all involved in the update, i was dreading it based on forum feedback but my word what an unncecassary reaction it has been.
Now less drastic changes every 6 months and you are onto a winner, i fully expect small changes to combat etc with updates but it really needs toning down, too much too often is detrimental and annoying.
Thanks again great job!!
I was of the same opinion honestly for PC when the changes hit. Of course, we had some major stability issues that needed to be ironed out and more than a few bugs needed troubleshooting... but overall i was quite happy with the changes too and since out last patch on PC everything that was majorly wrong from the update has been fixed. Still a ways to go sure- but overall these changes felt positive!
Bro, you have 6 magplars in your signature. I believe you are entirely sincere, because magplar replaced magsorc in being BiS for everything magicka related
Magplar main claims dot meta is fine.
Are you slotting purge though, even on your stam toons? I think the big problem is people don't want to change their builds but they'll have to. Even when I was ganking on my stamblade 3+ years ago I'd have efficient purge on my bar to clear marks and dots. People just gotta suck it up and balance your build to the new meta.Most of the players complaining are probably mad they cannot 1v20 anymore by running around a tree.Magplar main claims dot meta is fine.
I'm using my DK in noCP, CP, and BGs. Stam sorc, stam templar, mag warden, mag NB, stam DK, and I say the "DoT meta" is not a big deal. Does that work better?
Are you slotting purge though, even on your stam toons? I think the big problem is people don't want to change their builds but they'll have to. Even when I was ganking on my stamblade 3+ years ago I'd have efficient purge on my bar to clear marks and dots. People just gotta suck it up and balance your build to the new meta.Most of the players complaining are probably mad they cannot 1v20 anymore by running around a tree.Magplar main claims dot meta is fine.
I'm using my DK in noCP, CP, and BGs. Stam sorc, stam templar, mag warden, mag NB, stam DK, and I say the "DoT meta" is not a big deal. Does that work better?
Of course if you're being hit by 4 people layering dots on you it's going to suck. I think what we've really seen so far on PC is the death of 1vXers and a lot of small scalers running a little bit larger to account for this, at least the successful ones.
Update landed on console, for us the new dot builds are great for PvE lack of skill tracking makes this patch really nice and smooth for us.
Dots in PvP are not a problem, i was expecting to be dying left right and centre from these aparent "Op Dotszzz" 😂😂 no issues here, these are genuine L2P issues, burst is still as strong. Cast times on ultis are slightly annoying but bareable just need to adapt a little.
Server seemed much smoother with overall better performance, still room for much more improvement however a nice step in the right direction.
Nice work to all involved in the update, i was dreading it based on forum feedback but my word what an unncecassary reaction it has been.
Now less drastic changes every 6 months and you are onto a winner, i fully expect small changes to combat etc with updates but it really needs toning down, too much too often is detrimental and annoying.
Thanks again great job!!
BaiterOfZergs wrote: »How can you give proper feedback after one day of the game being on console?
huschdeguddzje wrote: »The sky is falling down after every patch
Icy_Waffles wrote: »I completely agree it’s not nearly as bad as the forums were saying.
Most of the players complaining are probably mad they cannot 1v20 anymore by running around a tree.Magplar main claims dot meta is fine.
I'm using my DK in noCP, CP, and BGs. Stam sorc, stam templar, mag warden, mag NB, stam DK, and I say the "DoT meta" is not a big deal. Does that work better?
What on earth did I just watch????
Agreed with OP performance has been good and now with a clear cut bottom line for skills future updates will be more precise. Performance can be focused on more instead of classes and skills once the audit is finally finished