OMG the forums over reacted....again 😂

  • Heimpai
    Heimpai
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    I haven’t crashed in half a year but after the patch that was meant to fix it i crashed 3 times before calling it quits...(PC)

    Server is stable i suppose but far from smooth, guildies say the same in pve as well

    I agree about the DoT‘s tho

  • WillhelmBlack
    WillhelmBlack
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    Yours Sincerely,

    A Zergling x
    PC EU
  • kylewwefan
    kylewwefan
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    Yep. The game hasn’t ran this smooth for me in quite awhile. They fixed something really good on console. Is there an appreciation thread somewhere I need to check into
  • hasi
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    Heimpai wrote: »
    I haven’t crashed in half a year but after the patch that was meant to fix it i crashed 3 times before calling it quits...(PC)

    Server is stable i suppose but far from smooth, guildies say the same in pve as well

    I agree about the DoT‘s tho

    3 Times? Damn, you're reaching the general Crash-Level of a Console Pleb. :trollface:
    Edited by hasi on August 28, 2019 11:07AM
  • Witar
    Witar
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    Appo wrote: »
    Dots in PvP are not a problem
    As long as only one guy putting them on you.

    It cannot be seen, cannot be felt,
    Cannot be heard, cannot be smelt,
    It lies behind stars and under hills,
    And empty holes it fills,
    It comes first and follows after,
    Ends life, kills laughter.
  • Kel
    Kel
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    "Dots in PvP are not a problem"

    I'm guessing templar main?
    Either that, or you're not playing in a populated campaign, or at all for that matter...

    I haven't had a death recap WITHOUT soul trap or entropy on it. Purge is ridiculously expensive for the low amount of cleansing it does, as opposed to DoT's which are super cheap to cast. You can't spam it, yet you have to because there's no way you're fighting more than two people without one of those players putting DoT's on you.

    The good thing is console has build in video recording capabilities.
    Looking forward to seeing how you deal with DoT's, since you say it isn't an issue and we all need to L2P.
    So, show us. Show us this great performance and you dealing with DoT's.

    Words are cheap..seeing is believing.

    For instance.....
    https://youtu.be/F5ZTkFMnhW0

    Performance in Scalebreaker seems real good....🤣🤣
    Edited by Kel on August 28, 2019 11:44AM
  • Aurielle
    Aurielle
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    Magplar main claims dot meta is fine.

    giphy.gif
  • Vlad9425
    Vlad9425
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    There was no over reaction. The update sucks.
  • Aurielle
    Aurielle
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    The only positive thing I can say for the update is there is much less FPS drop and stuttering, especially around wayshrines. However, the skill lag in BGs and Cyrodiil is REAL. Load screens are also extremely long. I wouldn’t be surprised if these long load screens are a workaround bandaid fix for the FPS drops and stuttering that used to occur after porting. Players can’t stutter if they’re forced into an artificially long load screen to give their systems a chance to catch up with our spaghetti code!
    Edited by Aurielle on August 28, 2019 12:10PM
  • jainiadral
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    Kel wrote: »
    "Dots in PvP are not a problem"

    I'm guessing templar main?
    Either that, or you're not playing in a populated campaign, or at all for that matter...

    I haven't had a death recap WITHOUT soul trap or entropy on it. Purge is ridiculously expensive for the low amount of cleansing it does, as opposed to DoT's which are super cheap to cast. You can't spam it, yet you have to because there's no way you're fighting more than two people without one of those players putting DoT's on you.

    The good thing is console has build in video recording capabilities.
    Looking forward to seeing how you deal with DoT's, since you say it isn't an issue and we all need to L2P.
    So, show us. Show us this great performance and you dealing with DoT's.

    Words are cheap..seeing is believing.

    For instance.....
    https://youtu.be/F5ZTkFMnhW0

    Performance in Scalebreaker seems real good....🤣🤣

    *boggle* Is that how long it usually takes to get a death recap on console? *boggle* Let alone the other crap that eas happening in the vid. Just... damn.

    My soul hurts :s
  • Kadoin
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    Most of the players complaining are probably mad they cannot 1v20 anymore by running around a tree.
    Aurielle wrote: »
    Magplar main claims dot meta is fine.

    I'm using my DK in noCP, CP, and BGs. Stam sorc, stam templar, mag warden, mag NB, stam DK, and I say the "DoT meta" is not a big deal. Does that work better?
    Edited by Kadoin on August 28, 2019 12:15PM
  • Wayshuba
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    Gaggin wrote: »
    The dot meta is horrible. Everyone in my raid group hates their rotations now(myself included). Healing is okay in raids, but kinda boring now. Cyro is alright except for the performance issues and the continued pop problem due to faction lock. BGs are not fun now. I've been going all out on bgs ever since morrowind brought them to us, do about 5-6 toons on rotation, but this patch makes them not enjoyable at all.

    i stopped doing bg's when they took cp back out of them again. i really don't understand why we can't have cp and non-cp ones but thats neither here nor there. Out of curiosity though- i've seen a couple people mention bg's being unplayable now.... why? what about the changes hurt them so much? my friends in the non-cp campaigns haven't really been complaining about much so im not sure what the prob is that's in bg's specifically? can you elaborate?

    With the changes, it is an absurd amount of Dizzy swing, soul trap and entropy spam. The BG is dominated in overabundance by three builds Stamden, Magplar and StamDK.

    While the above had just made BGs boring, the changes to CC and a few other things without counters have made them almost unplayable at times. What were they thinking with the Eclipse changes? Even the Dev comment makes no sense - we wanted people to back off in a mode of play that requires you not too. Do they realize how powerful the Magplar has become because of this one skill that they didn't even bother to include a counter for. Add to that the non-stop fear from necros and blades coming out of stealth.

    Before this patch I can't even remember the last time I died to DS or Execute in BGs. Now, on death recap it is always the same four skills in there - Soul Trap, Dizzy Swing, Execute, and Entropy. In other words, they are BORING right now unless you play one of those classes that are dominating I mentioned above.
    Edited by Wayshuba on August 28, 2019 12:34PM
  • Ermiq
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    Gaggin wrote: »
    The dot meta is horrible. Everyone in my raid group hates their rotations now(myself included). Healing is okay in raids, but kinda boring now. Cyro is alright except for the performance issues and the continued pop problem due to faction lock. BGs are not fun now. I've been going all out on bgs ever since morrowind brought them to us, do about 5-6 toons on rotation, but this patch makes them not enjoyable at all.

    I haven't noticed any significant changes in BGs. I was offline for like 3 months or more, and yesterday I've played BGs with my usual PvP setup on my MagWarden, the same as I had before all these recent changes, and it felt quite the same.
    Necros are very strong though, to me it feels like they are even stronger than DKs and Templars used to be.
    One of the two of us definitely has gone mad. It only remains to define whether this one is the whole world or just me.

    PAWS (Positively Against Wrip-off Stuff) - Say No to Crown Crates!

    Sick&tired of being kicked off from your house when you complete a dungeon? ComingBackHome addon is what you need!
    Me is russian little bad in english :b
  • Kagukan
    Kagukan
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    Yep. Huge over reaction to DoT's. The DoT's with this patch are perfectly fine where they are. No need to adjust them at all.
    And for those that complain that the "DoT meta" isn't fun. Here is an idea for you...Don't use DoT's.
  • Idinuse
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    Appo wrote: »
    Update landed on console, for us the new dot builds are great for PvE lack of skill tracking makes this patch really nice and smooth for us.

    Dots in PvP are not a problem, i was expecting to be dying left right and centre from these aparent "Op Dotszzz" 😂😂 no issues here, these are genuine L2P issues, burst is still as strong. Cast times on ultis are slightly annoying but bareable just need to adapt a little.

    Server seemed much smoother with overall better performance, still room for much more improvement however a nice step in the right direction.

    Nice work to all involved in the update, i was dreading it based on forum feedback but my word what an unncecassary reaction it has been.

    Now less drastic changes every 6 months and you are onto a winner, i fully expect small changes to combat etc with updates but it really needs toning down, too much too often is detrimental and annoying.

    Thanks again great job!!

    I was of the same opinion honestly for PC when the changes hit. Of course, we had some major stability issues that needed to be ironed out and more than a few bugs needed troubleshooting... but overall i was quite happy with the changes too and since out last patch on PC everything that was majorly wrong from the update has been fixed. Still a ways to go sure- but overall these changes felt positive!

    Bro, you have 6 magplars in your signature. I believe you are entirely sincere, because magplar replaced magsorc in being BiS for everything magicka related :)

    Hahaha "Dots in PvP are not a problem" - on my Magplars.... 😂 It's like saying DoTs in PvP are not a problem with my 2H build 😂. For the rest of you Magicka Plebs - go ahead and use that 6K mag Purge over and over and over.
    Edited by Idinuse on August 28, 2019 1:55PM
    Sed ut perspiciatis unde omnis iste natus error sit voluptatem accusantium dolorem que laudantium, totam rem aperiam, eaque ipsa quae ab illo inventore veritatis et quasi architecto beatae vitae dicta sunt explicabo. Nemo enim ipsam voluptatem quia voluptas sit aspernatur aut odit aut fugit, sed quia consequuntur magni dolores eos qui ratione voluptatem sequi nesciunt. Neque porro quisquam est, qui dolorem ipsum quia dolor sit amet, consectetur, adipisci velit, sed quia non numquam eius modi tempora incidunt ut labore et dolore magnam aliquam quaerat voluptatem. Ut enim ad minima veniam, quis nostrum exercitationem ullam corporis suscipit laboriosam, nisi ut aliquid ex ea commodi consequatur? Quis autem vel eum iure reprehenderit qui in ea voluptate velit esse quam nihil molestiae consequatur, vel illum qui dolorem eum fugiat quo voluptas nulla pariatur?
  • TequilaFire
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    Yep great update, no problems at all.
    If you stand and drink mead at the Rosey Lion Inn all day. ;)
  • Tandor
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    Zodiac_ wrote: »
    You should consider stop taking whatever you are using

    Perhaps there are other players who should ask him what he's taking so they can take some too...

  • BNOC
    BNOC
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    Aurielle wrote: »
    Magplar main claims dot meta is fine.

    giphy.gif

    Another one here.

    The dot meta is fine small scale, but it's almost impossible to cleanse after that point - When 1 stam or mag dk can instantly apply like 5 dots to you, you can't really spend your day cleansing, let alone against multiple decent players.

    On top of that, as expected, most of the Templars I ran in to or seen fighting on Xbox Eu last night were being forced into back bar healing until they inevitably died and that includes experienced Templars.

    I don't know whether it's because we've had our player base dwindle so much that the only real players who are left are just really good but either way, Templar doesn't seem as high and mighty as the forums suggested - Do I feel stronger? yes, but I think I'm doing less burst which is probably the most important thing.

    Dots are situationally strong in my opinion, just as before.

    If people aren't turning most Templars into healbots just as they always have, then that's gotta be on you.

    It's like all the posts we read about how OP cleanse it in this dot meta were from guys who duel all day long 1v1 - That's not indicative of the game as a whole.

    If anyone's got clips of Templars cleansing all dots and not becoming a healbot in the process whilst still doing enough damage to kill players, link em and I'll reevaluate.
    Edited by BNOC on August 28, 2019 2:18PM
    vMSA - Magplar - Xbox EU - 15/11/16
    578,000 - 36 Minutes 58 Seconds (Top 2 World?)

    vMSA - Magplar - Xbox NA
    569,000 - 40 minutes (350CP, Non optimised runs)
  • Kartalin
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    Kadoin wrote: »
    Most of the players complaining are probably mad they cannot 1v20 anymore by running around a tree.
    Aurielle wrote: »
    Magplar main claims dot meta is fine.

    I'm using my DK in noCP, CP, and BGs. Stam sorc, stam templar, mag warden, mag NB, stam DK, and I say the "DoT meta" is not a big deal. Does that work better?
    Are you slotting purge though, even on your stam toons? I think the big problem is people don't want to change their builds but they'll have to. Even when I was ganking on my stamblade 3+ years ago I'd have efficient purge on my bar to clear marks and dots. People just gotta suck it up and balance your build to the new meta.

    Of course if you're being hit by 4 people layering dots on you it's going to suck. I think what we've really seen so far on PC is the death of 1vXers and a lot of small scalers running a little bit larger to account for this, at least the successful ones.
  • Kadoin
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    Kartalin wrote: »
    Kadoin wrote: »
    Most of the players complaining are probably mad they cannot 1v20 anymore by running around a tree.
    Aurielle wrote: »
    Magplar main claims dot meta is fine.

    I'm using my DK in noCP, CP, and BGs. Stam sorc, stam templar, mag warden, mag NB, stam DK, and I say the "DoT meta" is not a big deal. Does that work better?
    Are you slotting purge though, even on your stam toons? I think the big problem is people don't want to change their builds but they'll have to. Even when I was ganking on my stamblade 3+ years ago I'd have efficient purge on my bar to clear marks and dots. People just gotta suck it up and balance your build to the new meta.

    Of course if you're being hit by 4 people layering dots on you it's going to suck. I think what we've really seen so far on PC is the death of 1vXers and a lot of small scalers running a little bit larger to account for this, at least the successful ones.

    No. I don't waste slot space on purge. I rather layer HoTs or healing sources and overcome the damage that way for a # of reasons, the main one being that burst heals all seem delayed this patch vs. HoTs and coupled with enough damage reduction (or simply rolling) the DoTs can be ignored.

    For stam characters, its achieved through briarheart, crit healing, lifesteal, and other healing (crit surge on stam sorc, ritual on templar, HP% heals other classes). I don't even slot vigor most of the time or use hp/lingering pot.

    The rest of the builds focus on controlling the fight and speed (the true way to deal with things this patch is speed and layered HoTs). You'd be surprised at how effective that is, but keep that quiet.
  • Juhasow
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    Appo wrote: »
    Update landed on console, for us the new dot builds are great for PvE lack of skill tracking makes this patch really nice and smooth for us.

    Dots in PvP are not a problem, i was expecting to be dying left right and centre from these aparent "Op Dotszzz" 😂😂 no issues here, these are genuine L2P issues, burst is still as strong. Cast times on ultis are slightly annoying but bareable just need to adapt a little.

    Server seemed much smoother with overall better performance, still room for much more improvement however a nice step in the right direction.

    Nice work to all involved in the update, i was dreading it based on forum feedback but my word what an unncecassary reaction it has been.

    Now less drastic changes every 6 months and you are onto a winner, i fully expect small changes to combat etc with updates but it really needs toning down, too much too often is detrimental and annoying.

    Thanks again great job!!

    Console player possibly without acces to PTS judging the state of the game after 1 day from the update launch. LOL

    How about giving it time and waiting until people will adapt and until You'll clear some content to actually post viable opinion because as for now opinions like the one above are no more valid then forums over reaction.
  • buttaface
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    How can you give proper feedback after one day of the game being on console?

    Somehow I missed your posting the above when the forum was crammed with hyperbolic DOT hate threads on Day 1 of PC patch release. Maybe I just didn't read the forums carefully enough that day.

  • Sanctum74
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    The sky is falling down after every patch

    That's not the sky falling, it's the pvp population falling down more and more every patch.
  • method__01
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    magsorc=dead class
    sutain getting worst with every patch
    performance=same old,same old
    pvp=lol
    frame drop,bsod when teleport,desync,etc=nothing changed

    was hoping for a boost to necro but class is still garbage,no sustain,no dmg

    my stamsorc will do all-again-till they decide to nerf her as this company does with everything good in this game
    Edited by method__01 on August 28, 2019 3:33PM
    PC EU/NA /// PS4 EU/NA

    Vasanha
    This one hears nothing. Sees nothing. This one only sweeps.
    desperately need a survey assistant
  • Grandma
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    as the forums always have and always will. I was a fool for believing half of it for a minute.
    GH / 3/04/2021 / Elemental Catalyst Necromancer
  • MyKillv2.0
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    I completely agree it’s not nearly as bad as the forums were saying.

    I believe that this is the first time in the history of the game that this has happened. :D:D
  • Donny_Vito
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    I think everyone, to some degree, hates change. You just see the full spectrum on the forums depending on how much the poster hates change. With this OP, he seems to adapt to change easily enough and moves on. But with some of these other threads, it seems that any change is going to cause extreme discomfort and potential outrage for the poster.
  • eso_lags
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    Kadoin wrote: »
    Most of the players complaining are probably mad they cannot 1v20 anymore by running around a tree.
    Aurielle wrote: »
    Magplar main claims dot meta is fine.

    I'm using my DK in noCP, CP, and BGs. Stam sorc, stam templar, mag warden, mag NB, stam DK, and I say the "DoT meta" is not a big deal. Does that work better?

    Good players will always find a way to kill bots. Its always so amazing how people will complain about a solo player killing them. I wonder if anyone ever stops and thinks about why that person was able to kite them around a tree and kill them. But I guess its easier to just blame something other than yourself.

    Anyway, you should post a clip of you fighting a decent meta ish magplar while on a medium armor build.. Would love to see it.
  • dotme
    dotme
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    Kel wrote: »
    What on earth did I just watch????

    Loving the Jetpack effect at 1:01 though...

    :o

    PS4NA
  • regime211
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    Agreed with OP performance has been good and now with a clear cut bottom line for skills future updates will be more precise. Performance can be focused on more instead of classes and skills once the audit is finally finished

    How?! I keep crashing on ps4 NA everytime I try and do something. Yall are tripping!!
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