NotaDaedraWorshipper wrote: »Speaking of this. What happened to the Bosmer letter thread? It was closing in on being 80 pages the last time I saw it.
NotaDaedraWorshipper wrote: »Speaking of this. What happened to the Bosmer letter thread? It was closing in on being 80 pages the last time I saw it.
The mods locked it
NotaDaedraWorshipper wrote: »NotaDaedraWorshipper wrote: »Speaking of this. What happened to the Bosmer letter thread? It was closing in on being 80 pages the last time I saw it.
The mods locked it
....This can't be portrayed through words, but it shall be known I'm doing some serious scowling right now. I imagine the reasoning was...well I'm not gonna say the words. I'm just gonna scowl.
NotaDaedraWorshipper wrote: »NotaDaedraWorshipper wrote: »Speaking of this. What happened to the Bosmer letter thread? It was closing in on being 80 pages the last time I saw it.
The mods locked it
....This can't be portrayed through words, but it shall be known I'm doing some serious scowling right now. I imagine the reasoning was...well I'm not gonna say the words. I'm just gonna scowl.
It got to 88 pages. The closing felt pretty unwarranted.
driosketch wrote: »There are certain enemies that can go invisible. I most often find them at anchors, and they are super annoying when you're already fighting other mobs. So if I have inner light on my bar and see it happen, I'll trigger the skill to kill the heavy attack and stun before it happens.
Now if this post is about the Bosmer passive, that's not how the poll was phrased. NPCs can go invisible, which reduces their detect radius to 0, but they don't crouch and sneak.
what about runners in VMoL last boss?
Lois McMaster Bujold "A Civil Campaign"Reputation is what other people know about you. Honor is what you know about yourself. Guard your honor. Let your reputation fall where it will. And outlive the ***
ProbablePaul wrote: »When I played, I couldn't help but to use it, considering the ability is passive. Granted, anytime an enemy in PvE stealths or vanishes, I can't see them - there's some thief mob that vanishes and rubs his daggers together, before reappearing to attack. I'm sure they could adjust that single mob, though.Bobby_V_Rockit wrote: »Things can stealth in PvE?
They can't. The OP is a pointlessly rhetorical question. I'm not sure why it is even being asked.
its being asked because of the bosmer passives rework that essentially made one of them useless for any kind of pve, when they replaced reduced detection radius when in stealth with increased stealth detection. this is likely hoping to make a point to ZoS that their bosmer stealth passive rework may not have been the best decision.
It's not like ZOS isn't aware that enemies don't stealth in PvE. They even explicitly said it. So I still don't see how this poll is supposed to help.
Right? Seems to just be a reminder that OP doesn't like stealth detection. I've been a bosmer since launch, and very rarely did I use the old passive outside of PvP. Overland mobs die too quickly as it is, and in group dungeons I had to spec for healing, mobility and sustain.Bobby_V_Rockit wrote: »Things can stealth in PvE?
They can't. The OP is a pointlessly rhetorical question. I'm not sure why it is even being asked.
its being asked because of the bosmer passives rework that essentially made one of them useless for any kind of pve, when they replaced reduced detection radius when in stealth with increased stealth detection. this is likely hoping to make a point to ZoS that their bosmer stealth passive rework may not have been the best decision.
I suppose I don't see much reason to focus on this, specifically, when several passives were altered in ways that offer little to no benefit outside of a PvP context. This game has been hampered by refusal to separate PvP and PvE since its inception, and the problem has grown worse.
It wouldn't make sense to divide the content, considering that ESO takes place during the three banners war - I'd assume you knew that considering your forum signature. I also don't understand why you would play a game that was developed to focus on pvp, only to request that PvE content be separated from, and balanced separately. At some point, people who request this have to take a step back and acknowledge that the problem with this balancing resides within themselves.
The few enemy NPCs that do use stealth don’t use it until combat starts. They can be brought out easily by an AoE skill that also damages them, making the stealth detection part of magelight irrelevant.
Has there been an increase in npcs ganking players?
Get ready guys! We’ll finally be able to detect stealthed pve enemies in Skyrim!
wild_kmacdb16_ESO wrote: »I wasn't aware it was even possible to use it in PVE... which makes me question why something so extremely situational is a built in bonus Wood Elf players are stuck with, which is really more of a penalty since almost every other race has something useful in lieu of this.